Game Update 106

Harvest and Roar will not benefit from other player’s poison/pheromone applications.

Source imported · 2026-10-24Edit this pageSource history ↗
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Overview

  • September 18, 2020
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Nature

  • Poisons/Pheromones
  • Poisons and Pheromones are no longer shared.
  • Harvest and Roar will not benefit from other player’s poison/pheromone applications.
  • Fixed an issue where Grimorium Verum's Nature power interaction (Void Poison) was not applying extra damage towards Roar.
Related article links (4)Poisons · Pheromones · Harvest · Roar will
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Supercharges

  • Wolf Form Changes
  • Cooldown increased to 30 seconds (up from 12 seconds).
  • Supercharge cost increased to 5000 (up from 2500).
  • Buff duration increased to 15 second (up from 13 seconds).
  • Healers will no longer get 10% damage increase for DPS role while in wolf form.
  • Fixed an issue where DPS were getting an additional 10% DPS role buff while in wolf form.
  • Gorilla Form Changes
  • Healers will no longer get 10% damage increase for DPS role while in gorilla form.
  • Fixed an issue where DPS were getting an additional 10% DPS role buff while in gorilla form.
  • Reduced temporary buff duration while in gorilla form to 15 seconds (down from 20 seconds).
  • Reduced temporary damage buff from gorilla form to 30% (down from 35%).
  • Fixed an issue where countering an enemy was doing excessive damage.
  • Insectoid Form Changes
  • Cooldown increased to 30 seconds (up from 12 seconds).
  • Supercharge cost increased to 5000 (up from 2500).
  • Temporary buff duration increased to 15 seconds (up from 13 seconds).
  • NEW Tactical Mod for Insectoid Form that returns Supercharge back.
  • Canine Form Changes
  • Increased the cooldown of Dog Form to 30 seconds (up from 12).
Related article links (4)Wolf Form · Gorilla Form · Insectoid Form · Canine Form
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Artifact & Augment

  • Solar Amplifier; Fixed an issue where the incorrect FX was called for rank 200 Solar Amplifier.; Fixed an issue where Solar Amplifier was accidentally splitting damage on the burning damage over time.; Fixed an issue where Solar Amplifier explosion was splitting damage on primary target.; Changed Solar Amplifier to where burn is applied to primary target instantly.
  • Items that can be fortified, such as artifacts and augments, now have a hard cap on their max experience that can be added. This prevents players from accidentally wasting experience in an already max artifact.
Related article links (1)Solar Amplifier
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HUD

  • The arrow indicator when the Hard Target Lock is off screen will now be shown on top of other Game UI.
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UI

  • Resolved an issue that caused certain text to be translated into the wrong language.
  • Scorecard should now show an Icon for Daily Complete.
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Tactical Mods

  • Updated Wolf form tactical mod to last 15 seconds (up from 12) to match the new duration of the temporary buff of wolf form.
  • Fixed an issue where Wolf Form tactical head mod would not grant extra critical strike chance.
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Missions

Related article links (1)The Will of Darkseid
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