Explore the wiki
1515 guides1515 guides
Powers
Choose a power set around the role you want to play.
Read guideInvestigations
Follow the green markers to complete investigation sets.
Read guideCollections
Find collection sets by neighborhood and reward.
Read guideGrab and Smash
Retrieve five pieces of information inside the Cape Carmine Lighthouse duo.
Read guideCape Carmine Lighthouse
Find the Gotham landmark, mission entrance, and duo setting.
Read guideViva la Lucha Libre
Locate six investigation parts around Cape Carmine and its instances.
Read guideOut in the Streets
Disrupt Bane's Venom shipments at the Cape Carmine docks.
Read guideHouse of Venom
Locate Bane's distribution hub and take down Venom Supplier Diego.
Read guideFeats
Earn feat points, gain skill points, and understand optional unlocks for alternate characters.
Read guideEquipment
Understand weapons, costume pieces, and the other items your character carries.
Read guideWeapon Mastery
Unlock stronger weapon combos and chain attacks into another weapon type.
Read guideArtifacts
Equip long-term upgrades and improve them with Nth Metal and catalyst breakthroughs.
Read guide'Til Death Do Us Part: Episode I (Briefings)
Find all six briefing tokens in Chinatown, Metropolis, with maps and in-game views for each location.
Read guide'Til Death Do Us Part: Episode II (Briefings)
Find all six briefing tokens in Burnley, Gotham, with maps and in-game views for each location.
Read guidePunks 'n Robbers
Contaminate Bane's Venom shipments at Cape Carmine for the Joker.
Read guidePoisoned Bait
Find Bane's Venom distribution hub and interrogate his street soldiers.
Read guideBeatdown for Bane
Enter Cape Carmine Lighthouse and help Killer Croc defeat Bane.
Read guideThe Precipice of Fear
Find all six of Dr. Crane's research notes around the East End and Gotham Sewer.
Read guideGorilla Bomb Components
Find the six components of Grodd's devolution bombs around Little Bohemia.
Read guideBane Brought Down
Return to Batwoman at the East End Police Station after defeating Bane and choose a weapon reward.
Read guideFire
Fire abilities, role effects, power interactions and source-listed costs.
Read guideGadgets
Gadgets abilities, role effects, power interactions and source-listed costs.
Read guideIce
Ice abilities, role effects, power interactions and source-listed costs.
Read guideMental
Mental abilities, role effects, power interactions and source-listed costs.
Read guideNature
Nature abilities, role effects, power interactions and source-listed costs.
Read guideSorcery
Sorcery abilities, role effects, power interactions and source-listed costs.
Read guideCelestial
Celestial abilities, role effects, power interactions and source-listed costs.
Read guideAtomic
Atomic abilities, role effects, power interactions and source-listed costs.
Read guideEarth
Earth abilities, role effects, power interactions and source-listed costs.
Read guideElectricity
Electricity abilities, role effects, power interactions and source-listed costs.
Read guideLight
Light abilities, role effects, power interactions and source-listed costs.
Read guideMunitions
Munitions abilities, role effects, power interactions and source-listed costs.
Read guideQuantum
Quantum abilities, role effects, power interactions and source-listed costs.
Read guideRage
Rage abilities, role effects, power interactions and source-listed costs.
Read guideWater
Water abilities, role effects, power interactions and source-listed costs.
Read guideMissions/Heroes
This page documents the Mission Chain, or sequence of missions, for each of the Heroes types in the Classic Game as a player Levels up to level 30 after escaping the Brainiac Harvester Ship. This page also lists other missions available to heroes like Bounties, Alerts, and others.
Read guideMissions/Villains
This page documents the Mission Chain, or sequence of missions, for each of the Villains types in the Classic Game as a player Levels up to level 30 after escaping the Brainiac Harvester Ship. This page also lists other missions available to villains like Bounties, Alerts, and others.
Read guide52
52 is a mission for heroes and villains with level 10 or above which automatically appeared in their journal on September 16th, 2015 on occasion of game update 52.
Read guide75 Years of Batman
75 Years of Batman is a mission for heroes and villains with legendary access which automatically appeared in their journal on August 14th, 2014.
Read guideA Brainiac Mind
A Brainiac Mind is a daily mission for heroes and villains in Bottled D.C.. It automatically appears in the player character's journal and is part of the Brainiac Returns episode and event.
Read guideA Crook's Best Friend
A Crook's Best Friend is a level 21 mission started automatically upon reaching level 18.
Read guideA Daily Dose of Heroism
A Daily Dose of Heroism is a daily side mission for heroes.
Read guideA Daily Dose of Villainy
A Daily Dose of Villainy is a daily side mission for villains.
Read guideA Day in the Life
A Day in the Life is a one-off mission for heroes and villains given by Jimmy Olsen in BoP: Metropolis. This mission requires prior completion of Turn Over Every Stone before it will be available to players.
Read guideA Fan-Tastic Rescue
A Fan-Tastic Rescue is one of the three possible missions for heroes and villains in the Help Raven set. It requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideA Fool and His Gold
A Fool and His Gold! is a daily mission unique to the St. Patrick's Day event, Mister Mxyzptlk's Mischief. It can be accepted by speaking to Mister Mxyzptlk, located within the House of Legends's Foyer. This mission can only be completed while the event is active.
Read guideA Gentleman's Disagreement
A Gentleman's Disagreement is a weekly mission for heroes and villains given by Phantom Stranger in Cursed Gotham City.
Read guideA Glowing Love
A Glowing Love is an introductory mission for heroes on occasion of the Valentine's Day 2015.
Read guideA Helping Hand
A Helping Hand is a daily mission for heroes in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideA Just Reward: Runed Boots
A Just Reward: Runed Boots is a possible reward mission for heroes obtainable by using a Codex: Runed Boots item. It requires The Hand of Fate DLC.
Read guideA Just Reward: Runic Cape
A Just Reward: Runic Cape is a possible reward mission for heroes obtainable by using a Codex: Runic Cape item. It requires The Hand of Fate DLC.
Read guideA Just Reward: Runic Epaulets
A Just Reward: Runic Epaulets is a possible reward mission for heroes obtainable by using a Codex: Runic Epaulets item. It requires The Hand of Fate DLC.
Read guideA Just Reward: Runic Fists
A Just Reward: Runic Fists is a possible reward mission for heroes obtainable by using a Codex: Hand Runes item.
Read guideA Just Reward: Runic Helm
A Just Reward: Runic Helm is a possible reward mission for heroes obtainable by using a Codex: Runic Helm item. It requires The Hand of Fate DLC.
Read guideA Just Reward: Runic Leggings
A Just Reward: Runic Leggings is a possible reward mission for heroes obtainable by using a Codex: Runic Leggings item. It requires The Hand of Fate DLC.
Read guideA Just Reward: Runic Shirt
A Just Reward: Runic Shirt is a possible reward mission for heroes obtainable by using a Codex: Runic Shirt item. It requires The Hand of Fate DLC.
Read guideA Just Reward: Waist Runes
A Just Reward: Waist Runes is a possible reward mission for heroes obtainable by using a Codex: Waist Runes item. It requires The Hand of Fate DLC.
Read guideA Reckoning is Beckoning (Heroes)
A Reckoning is Beckoning is a daily group mission for heroes in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideA Reckoning is Beckoning (Villains)
A Reckoning is Beckoning is a daily group mission for villains in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideA Twisted Web
A Twisted Web is a level 17 hero mission given by Doctor Szilagyi who is located two blocks due north of the Botanical Gardens. She is standing between two HVAC vents. It is a side mission of Lethal Pod-Cast. Collect cocoon spinners from Venus Flytraps for WayneTech.
Read guideA World Past Hope And Fear
A World Past Hope And Fear is a daily solo mission for heroes and villains during the anniversary event Attack of the Anti-Monitor.
Read guideA.R.G.U.S. Alert
A.R.G.U.S. Alert is a weekly mission first introduced with the House of Legends episode.
Read guideA.R.G.U.S. Anti-Magic Cannon
A.R.G.U.S. Anti-Magic Cannon is a weekly mission given by ARGUS Specialist Gunn in the mission hub of the Chaos Gotham open world zone in the Justice League Dark episode.
Read guideA.R.G.U.S. On Duty
A.R.G.U.S. On Duty is the second of two Instructions Missions that introduces On Duty content, particularly Omnibus instances, in the House of Legends.
Read guideA.R.G.U.S. Outfit and Deploy
A.R.G.U.S. On Duty is the first of two Instructional Missions that introduce On Duty content, particularly Omnibus instances, in the House of Legends. It is unlocked once the player reaches level 30 and completes the mission The Justice League (heroes) or The Secret Society (villains).
Read guideA.R.G.U.S. Raid
Omnibus: Weekly Raid is a weekly mission first introduced with the House of Legends episode.
Read guideA.R.G.U.S. Solos/Duos
A.R.G.U.S. Solos/Duos is a weekly mission first introduced with the House of Legends episode.
Read guideAbsorbascon Modules
Absorbascon Modules is a mission for heroes and villains available in the Metal Part II episode. It is auto-completed once the player character reaches combat rating 276.
Read guideAegidios's Missions
Aegidios's Missions is a set of three daily missions for heroes in Gotham Under Siege. It requires a combat rating of 100 and Amazon Fury Part I.
Read guideAfflicted, Nicked, Dead
Afflicted, Nicked, Dead is a daily mission for villains in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideAffliction Eviction
Affliction Eviction is a daily mission for heroes in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideAgents of Doom
Agents of Doom is a daily mission for heroes and villains given by Lois Lane in Doomed Washington, D.C..
Read guideAlert T1: Area 51
Alert T1: Area 51 is a level 30 mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Area 51 alert.
Read guideAlert T1: Arkham Asylum (Heroes)
Alert T1: Arkham Asylum is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Arkham Asylum alert.
Read guideAlert T1: Arkham Asylum (Villains)
Alert T1: Arkham Asylum is a level 30 villain mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Arkham Asylum alert.
Read guideAlert T1: Blüdhaven
Alert T1: Blüdhaven is a level 30 mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Blüdhaven alert.
Read guideAlert T1: Coast City (Heroes)
Alert T1: Coast City is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Coast City alert.
Read guideAlert T1: Coast City (Villains)
Alert T1: Coast City is a level 30 villain mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Coast City alert.
Read guideAlert T1: Gorilla Island
Alert T1: Gorilla Island is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Gorilla Island alert.
Read guideAlert T1: HIVE Moon Base
Alert T1: HIVE Moon Base is a level 30 mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the H.I.V.E. Moon Base alert.
Read guideAlert T1: League of Assassins Stronghold
Alert T1: League of Assassins Stronghold is a level 30 mission for both heroes and villains unlocked by completing the Lady In Waiting mission. It's the second of the two introductory missions to the League of Assassins Stronghold alert.
Read guideAlert T1: Oan Sciencells (Heroes)
Alert T1: Oan Sciencells is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Oan Sciencells alert.
Read guideAlert T1: Oan Sciencells (Villains)
Alert T1: Oan Sciencells is a level 30 villain mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Oan Sciencells alert.
Read guideAlert T1: Oolong Island
Alert T1: Oolong Island is a level 30 mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Oolong Island alert.
Read guideAlert T1: Smallville
Alert T1: Area 51 is a level 30 mission. It's the first of the two introductory missions to the Smallville alert.
Read guideAlert T1: South Gotham Courthouse
Alert T1: South Gotham Courthouse is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the South Gotham Courthouse alert.
Read guideAlert T1: STAR Labs Research Facility
Alert T1: STAR Labs Research Facility is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the STAR Labs Research Facility alert.
Read guideAlert T1: Stryker's Island Penitentiary (Heroes)
Alert T1: Stryker's Island Penitentiary is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Stryker's Island Penitentiary alert.
Read guideAlert T1: Stryker's Island Penitentiary (Villains)
Alert T1: Stryker's Island Penitentiary is a level 30 villain mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Stryker's Island Penitentiary alert.
Read guideAll's Well That Ends Well
All's Well That Ends Well is a mission for heroes and villains during the introduction of the The Death of Superman episode and event. It will automatically appear in the journal once the player character has completed the mission Doomed Metropolis (Part 2).
Read guideAllied Commander Pearce: Battlefield Frontline Missions
Allied Commander Pearce: Battlefield Frontline Missions is a daily wrapper mission for heroes and villains on War-Torn Village. It is offered by Allied Commander Pearce and requires the Age of Justice episode and a combat rating of 150+.
Read guideAlly Fortify
Ally Fortify is one of the three possible missions for heroes and villains in the Allied Commander Pearce: Battlefield Frontline Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideAlly Rally
Ally Rally is one of the three possible missions for heroes and villains in the Allied Commander Pearce: Battlefield Frontline Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideAlly Resupply
Ally Resupply is one of the three possible missions for heroes and villains in the Allied Commander Pearce: Battlefield Frontline Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideAmmo Depot
Ammo Depot is one of the three possible missions for heroes and villains in the Special Agent Anderson: Area 51 Task Force Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideAn Escaped Experiment
Turn Over Every Stone is a weekly mission for heroes and villains given by Lois Lane in BoP: Metropolis. This mission requires prior completion of Turn Over Every Stone before it will be available to players.
Read guideAn Iconic Anomaly (Heroes)
An Iconic Anomaly is an introductory hero mission unlocked by completing the Further Crises Pt. 2 mission. It's the introductory mission to the Iconic Anomaly: The Hunt and Iconic Anomaly: Test Subject #1 challenges.
Read guideAn Iconic Anomaly (Villains)
An Iconic Anomaly is the introductory villain mission for the Origin Crisis episode once the player character reaches a combat rating of 60.
Read guideAnd Be Quick About It... (Heroes)
And Be Quick About It... is one of the daily missions for heroes in the STAR Labs Forensic Scientist Missions set as part of the Deluge episode.
Read guideAnd Be Quick About It... (Villains)
And Be Quick About It... is one of the daily missions for villains in the LexCorp Forensic Scientist Missions set as part of the Deluge episode.
Read guideAnimal Heads I Win; Tails You Lose
Animal Heads I Win; Tails You Lose' is a weekly mission for heroes and villains given by Doctor Fate in Infernal Kahndaq.
Read guideAnimal Rescue
Animal Rescue is a daily mission for heroes and villains given by Harley Quinn in BoP: Metropolis.
Read guideAnother Fine Myth
Another Fine Myth is a daily mission for heroes and villains given by Wonder Girl in Cursed Gotham City.
Read guideAnswer Nightwing's Call
Answer Nightwing's Call is a daily wrapper mission for heroes and villains in Metal Gotham City. It is offered by Nightwing and requires the Metal Part I episode and a combat rating of 264+.
Read guideAnti-Matter Anniversary
Anti-Matter Anniversary is a daily mission for heroes and villains in the Metropolis Anti-Matter Invasion Zone. It automatically appears in the player character's journal and is part of the Attack of the Anti-Monitor anniversary event.
Read guideAnti-Matter Matters (Heroes)
Anti-Matter Matters is a daily mission for heroes given by Oracle in the Metropolis Anti-Matter Invasion Zone. It is part of the Attack of the Anti-Monitor anniversary event.
Read guideAnti-Matter Matters (Villains)
Anti-Matter Matters is a daily mission for villains given by Calculator in the Metropolis Anti-Matter Invasion Zone. It is part of the Attack of the Anti-Monitor anniversary event.
Read guideApokolips, No
Apokolips, No is a daily mission for heroes and villains given by Commander Persephone in Patchwork Themyscira as part of the Wonderverse episode.
Read guideApokoliptian Apparatus
Apokoliptian Apparatus is a daily mission for heroes and villains given by Nightwing in Apokoliptic Gotham City.
Read guideApokoliptic Appropriations
Apokoliptic Appropriations is a daily mission for heroes and villains given by Grail in Dakota City.
Read guideArcane Edict
An Arcane Edict is a PvE-only mission found within Magic Missives for heroes or Reports of Black Arts for villains. Arcane Edits are awarded to players who have successfully completed a Hand of Fate episode operation. The reward for completing an Arcane Edict is 1 Source Mark and 1162 cash.
Read guideArmed in a Major Way
Armed in a Major Way is a one-off mission for heroes and villains in Dakota City. It will automatically appear in the player character's journal once the mission Shock to the System Pt. 2 has been completed.
Read guideArrested Embezzlement
Arrested Embezzlement is a weekly hero mission given by Harvey Bullock in the Amusement Mile's Gang War open world for the Riddled with Crime episode.
Read guideArtifact - Gem of Horus
Artifact - Gem of Horus is a mission for heroes and villains available in the Metal Part II episode.
Read guideArtifact - Page of Destiny
Artifact - Page of Destiny is a mission for heroes and villains available in the Metal Part II episode.
Read guideArtifact - The La-Mort Card
Artifact - The La-Mort Card is a mission for heroes and villains available in the Metal Part II episode.
Read guideArtifact - The Strategist Card
Artifact - The Strategist Card is a mission for heroes and villains available in the Metal Part II episode.
Read guideArtifact - The Transformation Card
Artifact - The Transformation Card is a mission for heroes and villains available in the Metal Part II episode.
Read guideArtifacts (Mission)
Artifacts is a mission automatically becoming available once a player character reaches level 23.
Read guideAssist Atlanteans
Assist Atlanteans is a wrapper mission for heroes and villains in Atlantis. It is offered by Loyalist Delphine in the Royal Hideout and requires the Atlantis episode and a combat rating of 241+.
Read guideAssist the Titans
Assist the Titans is a repeatable wrapper mission for heroes and villains on Titans Island. It is part of the Teen Titans: The Judas Contract episode and event.
Read guideAssuming Control
Assuming Control is a mission unlocked by collecting the Arcane Edict #004 (Villains) or #032 (Heroes).
Read guideAtlantis (Heroes)
Atlantis is the introductory mission for heroes for the Atlantis episode and event. The episode version requires at least a combat rating of 241.
Read guideAtlantis (Villains)
Atlantis is the introductory mission for villains for the Atlantis episode and event. The episode version requires at least a combat rating of 241.
Read guideAttack Brainiac!
Attack Brainiac! is a series of miscellaneous missions for low level characters based on their mentor/origin.
Read guideAttack Brainiac! (Part One) (Magic Villains)
Attack Brainiac! is a level 6 miscellaneous mission for villains of magic origin. It is the first of a series of four missions of same name.
Read guideAversion Therapy
This mission is given by Hazmat Officer in the East End section of Gotham. Hazmat Officer is located SW of the East End Police Station under the metro rails. This mission is level 5.
Read guideAvian Extermination
Avian Extermination is a side mission for heroes and villains available from a mission kiosk in Death Metal Washington, D.C..
Read guideBad Medicine
Bad Medicine is a side-mission in The Demon Inside story arc provided to low level Meta Villains.
Read guideBag of Chips
Bag of Chips is one of the daily missions for villains in the Stealing from Steel set. It requires Home Turf episode access.
Read guideBane's Back (villain mission)
Bane's Back is a level 6 mission started automatically upon reaching level 8.
Read guideBane, Banished!
Speak to Catwoman in the North Burnley Nightclub.
Read guideBatman Day: Celebration
Batman Day: Celebration was a daily mission for heroes and villains. It automatically appeared in the player character's journal during the Batman Day celebration in 2024. Mission provision for Batman Day was moved to the Events menu in 2025.
Read guideBatman Day: Daily Alert
Batman Day: Daily Alert was a daily wrapper mission for heroes and villains. It automatically appeared in the player character's journal during the Batman Day celebration in 2024. Mission provision for Batman Day was moved to the Events menu in 2025.
Read guideBatman Day: Daily Raid
Batman Day: Daily Raid was a daily wrapper mission for heroes and villains. It automatically appeared in the player character's journal during the Batman Day celebration in 2024. Mission provision for Batman Day was moved to the Events menu in 2025.
Read guideBatman Day: Daily Solo or Duo
Batman Day: Daily Solo or Duo was a daily wrapper mission for heroes and villains. It automatically appeared in the player character's journal during the Batman Day celebration in 2024. Mission provision for Batman Day was moved to the Events menu in 2025.
Read guideBatman's Missions
Batman's Missions is a daily wrapper mission for heroes and villains in Earth 3 Gotham. It is offered by Batman and requires the Earth 3 episode and a combat rating of 150+.
Read guideBats in the Belfry (Mission)
Bats in the Belfry is a weekly wrapper mission for the race Multiplayer Aerial Movement Challenge: Flapping in the Night.
Read guideBattle for South Gotham
The Battle for South Gotham is a set of Tier 1 daily missions in Old Gotham. It's unlocked by completing the intro mission Threat in South Gotham.
Read guideBatwoman's Clandestine Ops
Batwoman's Clandestine Ops is a daily wrapper mission for heroes offered by Batwoman in Amusement Mile's Gang War as part of the Riddled with Crime episode.
Read guideBeast Taming
Beast Taming is a daily mission for heroes and villains given by Nurse Maxwell in the Metropolis Anti-Matter Invasion Zone. It is part of the Attack of the Anti-Monitor anniversary event.
Read guideBeastly Spirit
Beastly Spirit is a mission for heroes unlocked by collecting the Arcane Edict #011.
Read guideBeasts Begone
Beasts Begone is a mission for heroes unlocked by collecting the Arcane Edict #014.
Read guideBeasts of War
Beasts of War is a weekly mission for heroes and villains given by Flashpoint Lois Lane in the Metropolis Anti-Matter Invasion Zone. It is part of the Attack of the Anti-Monitor anniversary event.
Read guideBeat the Heat
Beat the Heat is a level 21 villain mission automatically started upon the completion of Ice Heist Baby.
Read guideBee Aggressive
Bee Aggressive is a side mission in the Beginning of the End story arc provided to low level Meta Heroes and Villains. Aligns with Buzz Kill.
Read guideBeware My Power
Join John Stewart and elite Green Lantern Corps members to take out the Sinestro Corps' Yellow Fear Generator and Sinestro himself.
Read guideBig Cat Hunter
Big Cat Hunter is a level 30 hero mission unlocked by completing the To Catch a Thief mission. It's the second of the three introductory missions to the Gotham University Warehouse instance.
Read guideBiotic Armor Research
Biotic Armor Research is a level 17 side mission of Lethal Pod-Cast. It is started by talking to Professor Rhett, who is located NW of Amusement Mile.
Read guideBirdbath Buster
Birdbath Buster is one of the possible missions for heroes and villains from the Daily: Master of Disguise set of missions.
Read guideBirdcaged
Birdcaged is a level 30 mission for heroes and villains unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Old Gotham Subway instances.
Read guideBirds of a Feather
Birds of a Feather is a weekly wrapper mission for heroes and villains in Thanagar. It is offered by Hawkgirl and requires the Metal Part II episode and a combat rating of 276+.
Read guideBirds of Prey (Heroes)
Birds of Prey is the introductory mission for the Birds of Prey episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 287.
Read guideBirds of Prey (Villains)
Birds of Prey is the introductory mission for the Birds of Prey episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 287.
Read guideBlack Canary's Setlist
Black Canary's Setlist is a weekly wrapper mission for the three possible random weekly missions for heroes and villains given by Black Canary in BoP: Metropolis.
Read guideBlasts From the Past
Blasts From the Past is a mission unlocked by accepting the mission Battle for South Gotham.
Read guideBlind Eye
Infiltrate Brother Eye's lair in the Gotham sewers, shut him and the OMACs down, and pillage any data store that remain.
Read guideBlood In, Blood Out
Scrap Metal is one of the three possible missions for heroes and villains in the Confronting the Cult set. It requires the Metal Part II episode and a combat rating of 276+.
Read guideBlood Runs Cold
Blood Runs Cold is a level 21 villain Freelance Mission given by a Tormentor at the Gotham Mercy General Hospital.
Read guideBoardwalk Assault
Boardwalk Assault is a side mission that takes place in the Little Bohemia district of the city of Metropolis, and is part of the story arc Survival of the Fittest. The mission can be obtained be speaking to Lieutenant Harlin, either independently or as part of the mission Gorilla Warfare.
Read guideBoom Goes the Ordnance
Boom Goes the Ordnance is one of the three possible missions for heroes and villains in the Lady Blackhawk: Area 51 Task Force Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideBounties
Bounties are missions which task players with defeating powerful heroes and villains. These missions are started in various Safe Houses and across the Multiverse from Wanted posters or quest givers.
Read guideBOUNTY: Ace Chemicals Experiment
BOUNTY: Ace Chemicals Experiment is a bounty mission for villains, which can be done daily. It requires Home Turf episode access and a combat rating of 70+.
Read guideBounty: Arkillo (Mogo)
Bounty: Arkillo is a weekly mission for heroes and villains given by John Stewart in Mogo.
Read guideBOUNTY: Black Canary and Green Arrow
BOUNTY: Black Canary and Green Arrow is a bounty for villains in Gotham City.
Read guideBOUNTY: Black Lightning
BOUNTY: Black Lightning is a bounty mission for Villains that involves locating and defeating the hero Black Lightning.
Read guideBounty: Brainiac Sub-Avatar
Bounty: Brainiac Sub-Avatar is a weekly mission for heroes and villains given at a terminal in Bottled D.C..
Read guideBOUNTY: Cyborg
BOUNTY: Cyborg is a bounty mission for Villains that involves locating and defeating the titan Cyborg.
Read guideBounty: Daemon Lord
Bounty: Daemon Lord is a weekly bounty mission given by Deadman in the mission hub of the Chaos Gotham open world zone in the Justice League Dark episode.
Read guideBOUNTY: Doctor Fate
Wanted! The Cult of Blood seeks the defeat of Doctor Fate. Considered a threat to criminal activity: do not approach alone.
Read guideBOUNTY: Donna Troy
BOUNTY: Donna Troy is a bounty mission for Villains that involves locating and defeating the titan Donna Troy.
Read guideBOUNTY: Fire
Location : in South of Knightsdome Sporting Complex.
Read guideBOUNTY: Full House
This is a Wanted mission for heroes located in the East End GCPD. This is also available as a Bounty mission for villains located in the North Burnley Nightclub.
Read guideBOUNTY: Hawkman and Hawkgirl
Wanted! The Society seeks the defeat of Hawkman and Hawkgirl. Considered a threat to criminal activity: do not approach alone.
Read guideBounty: Invasion Force
Bounty: Invasion Force is a weekly bounty mission for heroes and villains in the War-Torn Village area.
Read guideBounty: Joker & Riddler Allies
Bounty: Joker & Riddler Allies is a daily bounty mission for villains given by the Wanted Poster at the Villain Rally Point in the Amusement Mile's Gang War open world for the Riddled with Crime episode.
Read guideBOUNTY: Kid Flash
BOUNTY: Kid Flash is a bounty mission for villains that involves locating and defeating Kid Flash.
Read guideBOUNTY: Kilowog
Wanted! The Corps seeks the defeat of Green Lantern Kilowog. Considered a serious threat: do not approach alone.
Read guideBOUNTY: Metropolis Villians
Wanted! The MPD seeks the defeat of new villains running rampant in Metropolis
Read guideBOUNTY: Mist-Empowered Hero
BOUNTY: Mist-Empowered Hero is a bounty mission for villains. It requires War of the Light Part I and a combat rating of 84+.
Read guideBOUNTY: Nepheritos
WANTED! The GCPD seeks the removal of an angry Kahndaqian mummy, Nepheritos. Considered a serious threat: do not approach alone
Read guideBOUNTY: New Genesis Protector
BOUNTY: New Genesis Protector is a weekly bounty mission for heroes given by the Imperial Emissary on New Genesis as part of the Halls of Power Part II episode.
Read guideBOUNTY: Nightwing
BOUNTY: Nightwing is a bounty mission for Villains that involves locating and defeating the superhero Nightwing.
Read guideBounty: Paradoxical Predicament
Bounty: Paradoxical Predicament is a daily bounty mission for heroes and villains in the Time-Torn Area 51 area.
Read guideBOUNTY: Power Girl
BOUNTY: Power Girl is a bounty mission for villain players. The mission's task is to locate and defeat Power Girl.
Read guideBOUNTY: Raven
BOUNTY: Raven is a bounty mission for Villains that involves locating and defeating the superhero Raven.
Read guideBOUNTY: Starfire
Bounty: Starfire is a bounty mission for Villains that involves locating and defeating the superhero Starfire.
Read guideBOUNTY: Static
BOUNTY: Static is a bounty mission for Villains that involves locating and defeating the teen superhero Static.
Read guideBOUNTY: Stryker's Critical Defender
BOUNTY: Stryker's Critical Defender is a bounty mission for villains, which can be done daily. It requires Home Turf episode access and a combat rating of 70+.
Read guideBOUNTY: Superman
BOUNTY: Superman is a bounty mission for heroes, which can be done weekly. It requires War of the Light Part II DLC and a combat rating of 106+.
Read guideBounty: The Crime Syndicate
Bounty: The Crime Syndicate is a weekly bounty mission for heroes and villains in the Earth 3 Gotham open world. It is part of the Earth 3 episode and requires a combat rating of 150+.
Read guideBOUNTY: The Flash
BOUNTY: The Flash is a bounty mission for villain players, accessible via the Bounty Poster in the Burnley Nightclub. The mission's task is to locate and defeat The Flash in Gotham City.
Read guideBOUNTY: The Flash (Central City)
BOUNTY: The Flash is a bounty mission for Villains that involves locating and defeating the hero The Flash (Barry Allen).
Read guideBounty: Titans Go Metal
Bounty: Titans Go Metal is a weekly bounty mission given by Robin in the mission hub of the Metal Gotham City open world zone.
Read guideBrainiac Returns Part 1 (Heroes)
Brainiac Returns Part 1 is first part of the introductory missions for the Brainiac Returns episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 419.
Read guideBrainiac Returns Part 1 (Villains)
Brainiac Returns Part 1 is first part of the introductory missions for the Brainiac Returns episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 419.
Read guideBrainiac Returns Part 2
Brainiac Returns Part 2 is second part of the introductory missions for the Brainiac Returns episode. It automatically appears in the player character's journal once the player character has completed Brainiac Returns Part 1.
Read guideBreaking Steel
Breaking Steel is a solo mission which can be unlocked by doing five of the daily missions for villains in the Stealing from Steel set. It requires Home Turf episode access and a combat rating of 70+.
Read guideBreaking the Crime Wave
Breaking the Crime Wave is one of the three possible missions for heroes and villains in the Wonder Woman's Missions set. It requires the Earth 3 episode and a combat rating of 150+.
Read guideBridge to Nowhere
Bridge to Nowhere is one of the daily missions for heroes in the Ace Chemicals Clean Up Effort set from the Home Turf episode. It requires a combat rating of 60+.
Read guideBring the Fear
Free the Sinestro Corps troops held prisoner by the Green Lantern Corps in Downtown Metropolis.
Read guideBrother Blue in Trouble
Brother Blue in Trouble is a freelance mission started by talking to Officer Walden after the completion of Weeds of Oblivion.
Read guideBuilding a Power Base
Building a Power Base is a mission for heroes and villains after the introduction of augments. It is auto-completed on log-in.
Read guideBurn Like His Power
Join Sinestro and elite Sinestro Corps warriors to take out the Green Lantern Corps' Green Power Regulator and John Stewart, one of the Green Lanterns of Earth.
Read guideBurning Bridges
Burning Bridges is one of the daily missions for villains in the Divide and Conquer set. It requires Home Turf episode access with a Combat Rating of 70+.
Read guideBusted Again!
Busted Again! is one of the three possible missions for heroes and villains in the To Protect and To Serve set. It requires the Metal Part I episode and a combat rating of 264+.
Read guideBuzz Kill (Villains)
Buzz Kill is a mission in Beginning of the End story arc provided to low level Meta Villains.
Read guideBy the Shores of Little Bohemia (Heroes)
By the Shores of Little Bohemia is a mission given as part of the summer event Tides of War.
Read guideBy the Shores of Little Bohemia (Villains)
By the Shores of Little Bohemia is a mission given as part of the summer event Tides of War.
Read guideCall For Allies
Call For Allies is the introductory mission for the allies system.
Read guideCall of the Wild
Call of the Wild is a level 17 villain mission automatically started upon reaching level 15.
Read guideCampaign Reform
Campaign Reform is one of the three possible missions for heroes and villains in the Batman's Missions set. It requires the Earth 3 episode and a combat rating of 150+.
Read guideCan You Hear Me Now?
Can You Hear Me Now? is one of the three possible missions for heroes and villains in the Special Agent Anderson: Area 51 Task Force Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideCanary's Weekly mission for Catwoman
Canary's Weekly mission for Catwoman is one of three possible random weekly missions for villains given by Black Canary in BoP: Metropolis.
Read guideCanary's Weekly mission for Harley Quinn
Canary's Weekly mission for Harley Quinn is one of three possible random weekly missions for heroes and villains given by Black Canary in BoP: Metropolis.
Read guideCanary's Weekly mission for Huntress
Canary's Weekly mission for Huntress is one of three possible random weekly missions for heroes given by Black Canary in BoP: Metropolis.
Read guideCanary's Weekly mission for Poison Ivy
Canary's Weekly mission for Poison Ivy is one of three possible random weekly missions for heroes and villains given by Black Canary in BoP: Metropolis.
Read guideCarnival at the Amusement
Carnival at the Amusement is a set of 4 daily missions and a duo for heroes and villains in the Gotham Wastelands. It requires Sons of Trigon DLC and a combat rating of 86+.
Read guideCat's Eye
Cat's Eye is a level 30 hero mission unlocked by completing the Big Cat Hunter mission. It's the third of the three introductory missions to the Gotham University Warehouse instance.
Read guideCatch Catwoman!
Catch Catwoman! is one of the possible missions gotten by unlocking the Special Mission from Commander Adonia. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guideCatch Cheetah!
Catch Cheetah! is one of the possible missions gotten by unlocking the Special Mission from Commander Adonia. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guideCatch Killer Croc!
Catch Killer Croc! is one of the possible missions gotten by unlocking the Special Mission from Commander Adonia. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guideCatch Mister Freeze!
Catch Mister Freeze! is one of the possible missions gotten by unlocking the Special Mission from Commander Adonia. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guideCatch of the Day
Catch of the Day is one of the two possible missions started after accepting Rescue Atlanteans from King Shark. It requires the Atlantis episode and a combat rating of 241+.
Read guideCatching a Killer
Catching a Killer is the fourth part of the Dead Reckoning story mission for the Day of Reckoning, the first chapter in the Light and Rain story arc. This mission includes the instance The Reckoning's Hideout, and is followed by the mission The Face of Evil.
Read guideCaught A Drift (Heroes)
Caught A Drift is one of the three possible missions started after accepting Take Down the Drift from Mera. It requires the Atlantis episode and a combat rating of 241+.
Read guideCaught A Drift (Villains)
Caught A Drift is one of the three possible missions started after accepting Take Down the Drift from Ocean Master. It requires the Atlantis episode and a combat rating of 241+.
Read guideCelebrate Pride
Celebrate Pride is a mission for heroes and villains, starting the Pride Month celebration. It was first available in May 2024.
Read guideCell Blockade
Cell Blockade is one of the daily missions for heroes in the Secure Stryker's Island set from the Home Turf episode. It requires a combat rating of 60+.
Read guideChaos in BoP: Metropolis (Heroes)
Chaos in BoP: Metropolis is a daily mission for heroes in BoP: Metropolis. It automatically appears in the player character's journal and is part of the Birds of Prey episode and event.
Read guideChaos in BoP: Metropolis (Villains)
Chaos in BoP: Metropolis is a daily mission for villains in BoP: Metropolis. It automatically appears in the player character's journal and is part of the Birds of Prey episode and event.
Read guideChaos in Gotham City (Heroes)
Chaos in Gotham City is a daily mission for heroes in Chaos Gotham. It automatically appears in the player character's journal and is part of the Justice League Dark episode and event.
Read guideChaos in Gotham City (Villains)
Chaos in Gotham City is a daily mission for villains in Chaos Gotham. It automatically appears in the player character's journal and is part of the Justice League Dark episode and event.
Read guideChat With The Commish
Chat With The Commish is a level 13 mission started upon the completion of Lunatic Fringe.
Read guideCheck In with Nightwing
Check In with Nightwing is a daily non-combat mission for heroes and villains given by Commissioner Gordon in Apokoliptic Gotham City.
Read guideChemo-cal Equilibrium
Chemo-cal Equilibrium is a weekly bounty mission for heroes and villains given by Black Lightning in Dakota City.
Read guideChemo-Therapy
Chemo-Therapy is a level 30 mission unlocked by completing the Alert T1: Blüdhaven mission. It's the second of the two introductory missions to the Blüdhaven alert.
Read guideChicken of the Sea
Chicken of the Sea is one of the two possible missions started after accepting Assist Atlanteans from Loyalist Delphine. It requires the Atlantis episode and a combat rating of 241+.
Read guideChiropteralloy
Chiropteralloy is a weekly mission available at a console in the mission hub of the Metal Gotham City open world zone. It was released on October 31st, 2019, as additional mission for the Metal Part I episode.
Read guideCirce's Panthemonium
Circe's Panthemonium is a weekly mission for heroes and villains given by the Enchanted Statue in Patchwork Themyscira as part of the Wonderverse episode.
Read guideCitizen Collection
Citizen Collection is a level 17 mission started by talking to Sentinel Carter on a balcony of the Ellsworth Memorial Hospital.
Read guideCitizen Souffle
Citizen Souffle is one of the daily missions in the Saving Citizens set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideCitizens in the Shadows
Citizens in the Shadows is a daily mission for heroes and villains given by the Hologram of Lightning Lad in 31st Century: New Earth as part of the Long Live the Legion episode.
Read guideClaw of Aelkhünd (Mission)
Claw of Aelkhünd is a mission for heroes and villains to acquire one of the four artifacts introduced with the Justice League Dark episode and event. It will automatically appear in the journal once the event starts on March 28th, 2019, or once the player character reaches combat rating 253.
Read guideCleaning out the Gutters
Cleaning out the Gutters is one of the daily missions in the Population Control set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideCleaning the Gutters
Cleaning the Gutters is one of the daily missions in the The Typhon Underground set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideCleaning the Yard
Cleaning the Yard is one of the daily missions for heroes in the Secure Stryker's Island set from the Home Turf episode. It requires a combat rating of 60+.
Read guideClinical Strike
Assist Clinic Doctors in treating fear gas victims and Hazmat workers scrubbing the air free of gas.
Read guideClosing the Causeway
Closing the Causeway is one of the daily missions in the Gotham's Invaders set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideClubhouse Clout (Meta Villain Mission)
For the mission in Gotham's Gang War for low level tech villains, see Clubhouse Clout (Tech Villain Mission)..
Read guideClue Three
Follow The Riddler's third set of coordinates to get to Otisburg and uncover the Joker's secret.
Read guideCoffin Crashin'
Coffin Crashin' is a daily mission for heroes and villains given by Mary (Shazamily) in Infernal Kahndaq.
Read guideCold Comfort
Return to Killer Frost in the North Burnlet Nightclub in Gotham.
Read guideCold Contender
Cold Contender is a level 21 villain mission automatically started upon the completion of Frozen Assets.
Read guideCold Thievery
Cold Thievery is a weekly villain mission given by Killer Frost in the Amusement Mile's Gang War open world for the Riddled with Crime episode.
Read guideColdest Cuts
Coldest Cuts is a level 22 villain Freelance Mission given by Pacho just outside the Gotham Mercy General Hospital.
Read guideCommunication Breakdown (level 5)
Communication Breakdown is a side mission that takes place in the Little Bohemia district of the city of Metropolis (5 buildings South of the police station), and is part of the story arc Survival of the Fittest. The mission can be obtained be speaking to Scout Tiken.
Read guideConduit of the Soul
Conduit of the Soul is a level 5 Side Mission for heroes which they can accept once they speak with Lightkeeper Taleb. The mission can be done concurrently with Heart and Soul. Conduit of the Soul takes place in the Chinatown district of the city of Metropolis and is part of the 'Til Death Do Us Part story arc.
Read guideConfronting the Cult
Confronting the Cult is a daily wrapper mission for heroes and villains in Thanagar. It is offered by Lieutenant Thrasher and requires the Metal Part II episode and a combat rating of 276+.
Read guideConfronting the General
Confronting the General is a weekly mission for heroes and villains given by Oracle-Bot in Apokoliptic Gotham City.
Read guideConquer the Conquerors (Heroes)
Conquer the Conquerors is a weekly mission for heroes in the Deluge episode and event.
Read guideConquer the Conquerors (Villains)
Conquer the Conquerors is a weekly mission for villains in the Deluge episode and event.
Read guideConqueror Counterstrike
Conqueror Counterstrike is a weekly mission for heroes and villains given by Princess Diana in Patchwork Themyscira as part of the Wonderverse episode.
Read guideConstruct of Doom
Construct of Doom is a weekly mission for heroes and villains given by Guy Gardner in Doomed Washington, D.C..
Read guideControl the Convicts
Control the Convicts is one of the daily missions for heroes in the Secure Stryker's Island set from the Home Turf episode. It requires a combat rating of 60.
Read guideControlling Your Daemons
Controlling Your Daemons is a daily wrapper mission for villains in Chaos Gotham. It is offered by Tala and requires the Justice League Dark episode and a combat rating of 253+.
Read guideConversion Vortices
Conversion Vortices is a level 8 mission that is started at the completion of Raven Unleashed and is completed in the Tomorrow District of Metropolis.
Read guideCops Behind Bars
Cops Behind Bars is a side mission accessible once the level 13 Lunatic Fringe is started.
Read guideCough Up the Cash
The orange square is the mission area and the player marks the location of Officer West.
Read guideCram Session
Cram Session is a mission in the Legacy of Krypton story arc provided to low level Meta Villains.
Read guideCrime Spree
Crime Spree is a daily mission for villains given by Catwoman in BoP: Metropolis.
Read guideCrushing Sorrow: Ghostly Anomaly
Crushing Sorrow: Ghostly Anomaly is the fifth part of the Crushing Sorrow story mission series for Raging Night, the third chapter in the Light and Rain story arc.
Read guideCrushing Sorrow: Rescue Mission
Crushing Sorrow: Rescue Mission is the fourth part of the Crushing Sorrow story mission series for Raging Night, the third chapter in the Light and Rain story arc.
Read guideCrushing Sorrow: Searching for Survivors
Crushing Sorrow: Searching for Survivors is the first part of the Crushing Sorrow story mission series for Raging Night, the third chapter in the Light and Rain story arc. It automatically appears in the player character's Journal while part of the latest releases.
Read guideCrushing Sorrow: Supply Run
Crushing Sorrow: Supply Run is the second part of the Crushing Sorrow story mission series for Raging Night, the third chapter in the Light and Rain story arc.
Read guideCrushing Sorrow: Tracking Walker
Crushing Sorrow: Tracking Walker is the third part of the Crushing Sorrow story mission series for Raging Night, the third chapter in the Light and Rain story arc.
Read guideCurious Gorge
Curious Gorge is a mission for heroes unlocked by collecting the Arcane Edict #013.
Read guideCybernetic Cores
Cybernetic Cores is a mission for heroes and villains available in the Teen Titans: The Judas Contract episode. It is auto-completed once the player character reaches Combat Rating 230. You must have the episode available - it does not appear in the event version.
Read guideCyborg Support
Cyborg Support is a solo mission for heroes and villains which can be unlocked by doing 5 of the daily missions in the Help Cyborg set. It is one of two randomly chosen by Nightwing and requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideCyborg's Missions
Cyborg's Missions is a daily wrapper mission for heroes and villains in Earth 3 Gotham. It is offered by Cyborg and requires the Earth 3 episode and a combat rating of 150+.
Read guideDaemonic Incursion
Daemonic Incursion is a daily wrapper mission for heroes and villains in Chaos Gotham. It is offered by Zatanna and requires the Justice League Dark episode and a combat rating of 210+.
Read guideDaily Justice
Daily Justice is a daily mission for heroes and villains in Doomed Washington, D.C.. It automatically appears in the player character's journal and is part of the Legion of Doom episode and event.
Read guideDaily Mission
The term Daily Missions (or Daily) refers either to any mission that can be acquired and completed once per day; or to the special instance of every category for that day.
Read guideDaily: Master of Disguise
Daily: Master of Disguise is a set of three daily missions for heroes and villains in Daily: Master of Disguise. It is part of the Dark Knights episode.
Read guideDanger Crawling
Danger Crawling is a weekly mission for heroes and villains given by Superman in Bottled D.C..
Read guideDaring Rescue
Daring Rescue is a weekly mission for heroes and villains given by John Stewart in Frozen Mogo.
Read guideDark Knights (Mission)
Dark Knights is the introductory mission for the Dark Knights episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 350.
Read guideDark Nights in Gotham City (Heroes)
Dark Nights in Gotham City is a daily mission for heroes in Metal Gotham City. It automatically appears in the player character's journal and is part of the Metal Part I episode and event.
Read guideDark Nights in Gotham City (Villains)
Dark Nights in Gotham City is a daily mission for heroes in Metal Gotham City. It automatically appears in the player character's journal and is part of the Metal Part I episode and event.
Read guideDark Phylactery (Mission)
Dark Phylactery is a mission for heroes and villains available in the Justice League Dark episode. It is auto-completed once the player character reaches combat rating 253.
Read guideDark Shadows
Dark Shadows is a level 17 villain mission automatically started upon reaching level 15.
Read guideData Theft
Data Theft is one of the daily missions for villains in the Stealing from Steel set. It requires Home Turf episode access and a combat rating of 70+.
Read guideDCUO: Year Two
DCUO: Year Two was a level 0 mission automatically appearing in the journal on 11 January, 2013 for all player characters created before or on the actual date.
Read guideDe-Constructed
The player marks the location of Trainer Soven Raa.
Read guideDead King's Scepter (Mission)
Dead King's Scepter is a mission for heroes and villains to acquire one of the four artifacts introduced with the Atlantis episode and event. It will automatically appear in the journal once the event starts on November 8th, 2018, or once the player character reaches combat rating 241.
Read guideDead Reckoning: Demonic Influence
Dead Reckoning: Demonic Influence is the second part of the Dead Reckoning story mission for the Day of Reckoning, the first chapter in the Light and Rain story arc.
Read guideDead Reckoning: Hiding Out
Dead Reckoning: Hiding Out is the third part of the Dead Reckoning story mission for the Day of Reckoning, the first chapter in the Light and Rain story arc.
Read guideDead Reckoning: Reckless Vigilantes
Dead Reckoning: Reckless Vigilantes is the first part of the Dead Reckoning story mission for the Day of Reckoning, the first chapter in the Light and Rain story arc.
Read guideDeadly Mischief
Deadly Mischief is started for tech heroes upon reaching level 13.
Read guideDeadly Pride
Deadly Pride is a weekly mission for heroes and villains given by Metamorpho in Infernal Kahndaq.
Read guideDeath From Above
Death From Above is one of the daily missions for villains in the Stealing from Steel set. It requires Home Turf episode access and a combat rating of 70+.
Read guideDeath Metal Swan Song
Death Metal Swan Song is a weekly mission for heroes and villains given by Death Metal Wonder Woman in Death Metal Washington, D.C..
Read guideDeconstruction
Deconstruction is a mission unlocked by accepting the mission Battle for South Gotham.
Read guideDeconstruction Work
Deconstruction Work is one of the daily missions for villains in the Stealing from Steel set. It requires Home Turf episode access and a combat rating of 70+.
Read guideDeep Sea Corruption
Deep Sea Corruption is a weekly mission given by Loyalist Iona in Mera's Royal Hideout in the bottom level of the southern edge of Atlantis open world zone.
Read guideDeeper Into Doom
Deeper Into Doom is a level 9 villain mission started upon reaching the bank in Into the Hall of Doom.
Read guideDefeat Brother Eye
Defeat Brother Eye is a level 30 hero mission unlocked by completing the Raid T1: Inner Sanctum mission. It's the second of the two introductory missions to the Batcave: Inner Sanctum raid.
Read guideDefend the Defenses!
Defend the Defenses! is one of the daily missions for heroes in the Secure Stryker's Island set. It requires a combat rating of 60+.
Read guideDeliberate Acts of Violence
Deliberate Acts of Violence is one of the daily missions for villains in the Divide and Conquer set. It requires Home Turf episode access and a combat rating of 70+.
Read guideDemonic Repossession
Demonic Repossession' is a daily mission for heroes and villains given by Shazam in Infernal Kahndaq.
Read guideDemons on the Loose
Demons on the Loose is a level 6 mission. Raven has been captured by her demonic father, Trigon, and the player must rescue her with help from Zatanna.
Read guideDetoxic Avenger
Help Bane's thugs to detox the Vemon from their systems.
Read guideDevolve and Conquer
Disable STAR Labs' defenses to activate devolution devices and enable Grodd to storm STAR Labs.
Read guideDirty Job
Dirty Job is one of the daily missions for heroes in the Ace Chemicals Clean Up Effort set from the Home Turf episode. It requires a combat rating of 60+.
Read guideDispelling Darkness
Dispelling Darkness is a weekly mission available at a console in the mission hub of the Chaos Gotham open world zone. It was released on July 25th, 2019, as additional mission for the Justice League Dark episode.
Read guideDisturbance on the Coast
Disturbance on the Coast is a level 30 hero mission unlocked by completing the Alert T1: Coast City mission. It's the second of the two introductory missions to the Coast City alert.
Read guideDisturbing the Peacekeepers
Specialist Imperia is 2 blocks west and 1 block south of the metropolis JSA wing. Standing across the street from a gas tanker and cosmetics shop Location: Downtown
Read guideDon't Count Your Starro Before They Hatch... (Heroes)
Don't Count Your Starro Before They Hatch... is one of the daily missions for heroes in the STAR Labs Microbiologist Missions set as part of the Deluge episode.
Read guideDon't Count Your Starro Before They Hatch... (Villains)
Don't Count Your Starro Before They Hatch... is one of the daily missions for villains in the LexCorp Microbiologist Missions set as part of the Deluge episode.
Read guideDon't Fear the Reaper
Don't Fear the Reaper is one of the three possible missions for heroes and villains in the Warrant Officer Jones: Area 51 Task Force Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideDon't Mess with LexCorp!
Don't Mess with LexCorp is a side mission in the Beginning of the End story arc provided to low level Meta Villains. Aligns with Stirring the HIVE.
Read guideDoomed Metropolis (Part 1) (Heroes)
Doomed Metropolis (Part 1) is the first part of the introductory mission for heroes for the The Death of Superman episode and event. It will automatically appear in the journal once the player character reaches combat rating 230.
Read guideDoomed Metropolis (Part 1) (Villains)
Doomed Metropolis (Part 1) is the first part of the introductory mission for villains for the The Death of Superman episode and event. It will automatically appear in the journal once the player character reaches combat rating 230.
Read guideDoomed Metropolis (Part 2) (Heroes)
Doomed Metropolis (Part 2) is the second part of the introductory mission for heroes for the The Death of Superman episode and event. It will automatically appear in the journal once the player character has completed part 1.
Read guideDredging the Trenches
Dredging the Trenches is one of the daily missions in the The Typhon Underground set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideDrone Bones
This mission is located on top of the Gotham Light and Power building, Directly 3 blocks South of the Knightsdome Sporting Complex. The person you need to talk with to start the mission is Researcher Kittelsen for heroes.
Read guideDuo T1: Ferris Aircraft
Duo T1: Ferris Aircraft is a level 30 mission for heroes and villains unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Ferris Aircraft duo.
Read guideDuo T1: Flashback (Heroes)
Duo T1: Flashback is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Flashback duo.
Read guideDuo T1: Flashback (Villains)
Duo T1: Flashback is a level 30 villain mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Flashback duo.
Read guideEarth 3 (Heroes)
Earth 3 is the introductory mission for heroes and villains for the Earth 3 storyline. It automatically appears in the players' journal once they reach a combat rating of 150 and requires Earth 3.
Read guideEarth 3 Emergency (Heroes)
Earth 3 Emergency is a daily mission for heroes and automatically appears in the players' journal. It is part of the Earth 3 episode.
Read guideEarth 3 Emergency (Villains)
Earth 3 Emergency is a daily mission for villains and automatically appears in the players' journal. It is part of the Earth 3 episode.
Read guideEavesdropping
Traffic Stop is one of the three possible missions for heroes and villains in the Cyborg's Missions set. It requires the Earth 3 episode and a combat rating of 150+.
Read guideEchoes of Umbrax
Echoes of Umbrax is a daily mission for heroes and villains given by John Stewart in Death Metal Washington, D.C..
Read guideEgg Beater
Fowl Natured is one of the daily missions in the Gotham's Invaders set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideElection Fraud
Election Fraud is one of the three possible missions for heroes and villains in the Batman's Missions set. It requires the Earth 3 episode and a combat rating of 150+.
Read guideEmotional Baggage
Emotional Baggage is a mission for villains on occasion of the Valentine's Day 2015.
Read guideEMPty Parts
You will find this quest in Gotham, on the northwest corner of the Knightsdome, Sports' Arena. Ground level.
Read guideEnchanted Coral (Mission)
Enchanted Coral is a mission for heroes and villains available in the Atlantis episode. It is auto-completed once the player character reaches combat rating 241. You must have the episode available - it does not appear in the event version.
Read guideEndangered Hawks
Endangered Hawks is one of the three possible missions for heroes and villains in the Confronting the Cult set. It requires the Metal Part II episode and a combat rating of 276+.
Read guideEnough Envy
Enough Envy is a set of 4 daily solo missions for heroes and villains to be completed 5 times in the Nightmare at the Knightsdome set of missions. It requires Sons of Trigon DLC and a combat rating of 84+.
Read guideEnter The Flashpoint (Heroes)
Enter The Flashpoint is the introductory mission for the World of Flashpoint episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 322.
Read guideEnter The Flashpoint (Villains)
Enter The Flashpoint is the introductory mission for the World of Flashpoint episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 322.
Read guideEnvy To Die For
Envy To Die For is one of 4 daily missions in the Enough Envy set. It requires Sons of Trigon episode access and a combat rating of 84+.
Read guideEnvy To Share
Envy To Share is one of 4 daily missions in the Enough Envy set. It requires Sons of Trigon episode access and a combat rating of 84+.
Read guideEnvy, Envy, Everywhere
Envy, Envy, Everywhere is one of 4 daily missions in the Enough Envy set. It requires Sons of Trigon episode access and a combat rating of 84+.
Read guideExo-Research Recovery
Retrieve Exobyte documents lost in the zombie attack.
Read guideExobyte Extraction
Exobyte Extraction is a level 15 mission for Meta villains and the first of the series. They must go inside the S.T.A.R. Labs Research Facility (Little Bohemia) and steal exobyte research for Lex Luthor.
Read guideExobytes Gone Awry
Exobytes Gone Awry is a daily mission for heroes and villains during the anniversary event Attack of the Anti-Monitor.
Read guideExplore Mxyzptlk's Metropolis Haunts
Explore Mxyzptlk's Metropolis Haunts is a mission unique to the 2011 St. Patrick's Day event, Mister Mxyzptlk's Mischief. It is added to a character's journal upon completion of the event's introductory mission, Mxyleprechauns!. This mission can only be completed while the event is active.
Read guideExplore Thanagar
Explore Thanagar is a one-off mission for heroes and villains in the Thanagar open world zone in the Metal Part II episode.
Read guideExplore Titans Island
Explore Titans Island is a one-off mission for heroes and villains on Titans Island. It can be picked up at a kiosk on top of Titans Tower and requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideExplore: Arkham Island!
Explore: Arkham Island! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideExplore: Downtown Metropolis!
Explore: Downtown Metropolis! is one of the city exploration missions started either in the MPD 5th Precinct for heroes or Sheeda's Den for villains.
Read guideExplore: Gotham University!
Explore: Explore: Gotham University! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideExplore: Gotham's Amusement Mile!
Explore: Gotham's Amusement Mile! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideExplore: Gotham's Giordano Gardens!
Explore: Gotham's Giordano Gardens! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideExplore: Gotham's Otisburg Neighborhood!
Explore: Gotham's Otisburg Neighborhood! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideExplore: Gotham's Robinson Park!
Explore: Gotham's Robinson Park! is one of the city exploration missions started either in the GCPD 12th Precinct for heroes or Club 539 for villains.
Read guideExplore: Gotham's Waterfront!
Explore: Gotham's Waterfront! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideExplore: Metropolis Metro Station!
Explore: Metropolis Metro Station! is one of the city exploration missions started either in the MPD 5th Precinct for heroes or Sheeda's Den for villains.
Read guideExplore: Metropolis University!
Explore: Metropolis University! is one of the city exploration missions started either in the MPD 3rd Precinct for heroes or Club L'Excellence for villains.
Read guideExplore: Metropolis's Centennial Park!
Explore: Metropolis's Centennial Park! is one of the city exploration missions started either in the MPD 7th Precinct for heroes or Club deVille for villains.
Read guideExplore: Metropolis's Chinatown Neighborhood!
Explore: Metropolis's Chinatown Neighborhood! is one of the city exploration missions started either in the MPD 5th Precinct for heroes or Sheeda's Den for villains.
Read guideExplore: Metropolis's Historic District!
Explore: Metropolis's Historic District! is one of the city exploration missions started either in the MPD 7th Precinct for heroes or Club deVille for villains.
Read guideExplore: Metropolis's Suicide Slums!
Explore: Metropolis's Suicide Slums! is one of the city exploration missions started either in the MPD 5th Precinct for heroes or Sheeda's Den for villains.
Read guideExplore: The Metropolis General Hospital!
Explore: The Metropolis General Hospital! is one of the city exploration missions started either in the MPD 3rd Precinct for heroes or Club L'Excellence for villains.
Read guideExplore: The Metropolis Metrodome!
Explore: The Metropolis Metrodome! is one of the city exploration missions started either in the MPD 3rd Precinct for heroes or Club L'Excellence for villains.
Read guideExplore: The Metropolis Science Police HQ!
Explore: The Metropolis Science Police HQ! is one of the city exploration missions started either in the MPD 5th Precinct for heroes or Sheeda's Den for villains.
Read guideExplore: The Queensland Boardwalk in Metropolis!
Explore: The Queensland Boardwalk in Metropolis! is one of the city exploration missions started either in the MPD 3rd Precinct for heroes or Club L'Excellence for villains.
Read guideExplore: Tomorrow District!
Explore: Tomorrow District! is one of the city exploration missions started either in the MPD 5th Precinct for heroes or Sheeda's Den for villains.
Read guideExplore: Wayne Legacy in Gotham's East End!
Explore: Wayne Legacy in Gotham's East End! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideEye of Gemini (Mission)
Eye of Gemini is a mission for heroes and villains to acquire one of the four artifacts introduced with the Atlantis episode and event. It will automatically appear in the journal once the event starts on November 8th, 2018, or once the player character reaches combat rating 241.
Read guideEye Spy
Fry Brother Eye's drones as they target likely subjects for the OMAC virus in Gotham's Otisburg neighborhood.
Read guideFacing Faust
Facing Faust is the final part of the Murder in Kaznia story mission for the Day of Reckoning, the first chapter in the Light and Rain story arc. This mission includes the instance Kaznian Necropolis Strike, and it is followed by the mission Dead Reckoning.
Read guideFallen Comrades
The station, marked as Metro Station Building on the map.
Read guideFallen Stars (Heroes)
Fallen Stars is a daily bounty mission for heroes in the Central City Starro Deluge Zone as part of the Deluge episode.
Read guideFallen Stars (Villains)
Fallen Stars is a daily bounty mission for villains in the Central City Starro Deluge Zone as part of the Deluge episode.
Read guideFalling STARs
Falling STARs is a level 17 villain mission started upon talking to General Grosha for Call of the Wild.
Read guideFate Falls!
As newly emergent villains escape from the Brainiac Harvester Ship, those selected by Circe are given their first shot at Society membership by a commission to weaken several artifacts of the Sentinels of Magic. As the battle rages across Chinatown, the supplicant must recover several artifacts, battle the legions of the Sentinels of Magic, corrupt the innocent and ultimately face down Dr. Fate in the Sentinel's Cita
Read guideFate Finds a Way
Fate Finds a Way is a level hero mission unlocked by completing the Further Crises Pt. 2 mission. It's the introductory mission to the Hand of Fate episode.
Read guideFateful Demise
Fateful Demise is the beginner mission for Magic villains, starting automatically upon completion of the tutorial, The Awakening. It begins in the Sheeda's Den, following the completion of the tutorial missions. Fateful Demise takes place in the Chinatown district of the city of Metropolis and is part of the Sins of the Father story arc.
Read guideFateful Omen
Fateful Omen is a level 29 hero mission started once the player reaches level 26.
Read guideFaust Falls!
Newly freed from the Brainiac Harvester Ship, young heroes are commissioned by Wonder Woman in their first foray against the forces of darkness.
Read guideFaustian Bargain (Mission)
Faustian Bargain is a level villain mission unlocked by completing the Further Crises Pt. 2 mission. It's the introductory mission to the Hand of Fate episode.
Read guideFaustian Desires
Get to Gotham University to defeat Faust's invasion and return souls to the living.
Read guideFaustian Fakeout
Enter the Portal to Kahndaq in the Archeology building.
Read guideFaustian Uprising
Meet Doctor Sivana at the Gotham University nightclub.
Read guideFear - It's a Gas
Scarecrow is striking fear into the citizens of the East End of Gotham. It's time to put your own fears aside and stop him.
Read guideFear and Loathing
Break into the Justice Society's downtown Metropolis headquarters to take down the JSA and free Sinestro.
Read guideFear Burns
Replenish the Yellow Fear Charger created by the Sinestro Corps to create and gather fear in downtown Metropolis.
Read guideFear is Yellow (Mission)
Join the Sinestro Corps' junior recruits against the Green Lanterns in the Historic District.
Read guideFear Itself
Take out Scarecrow in his sewer lair, and rescue Batwoman from her nightmares.
Read guideFearsome Opportunities
Fearsome Opportunities is a daily mission for heroes and villains given by Steel in Dakota City.
Read guideFeel the Fear
Feel the Fear is a level 21 villain mission automatically started upon reaching level 19.
Read guideFields of Wrath
Fields of Wrath is one of 4 daily missions in the Wrought With Wrath set. It requires Sons of Trigon episode access and a combat rating of 84+.
Read guideFighting the Food Chain
Fighting the Food Chain is a daily mission for heroes and villains given by Miss Martian in Death Metal Washington, D.C..
Read guideFinal Exams
Final Exams is a level 25 hero mission automatically started once the player reaches level 23.
Read guideFind Big Barda
Find Big Barda is a daily non-combat mission for heroes and villains given by Mister Miracle in Apokoliptic Gotham City.
Read guideFind Some or Fear Some
Find Some or Fear Some is a weekly mission for heroes and villains given by Rocket in Dakota City.
Read guideFire and the Sky (Heroes)
Fire and the Sky is one of the daily missions in the Warsmith Celandine's Missions set. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guideFire Walker
Fire Walker is one of the three possible missions for heroes and villains in the Lady Blackhawk: Battlefield Frontline Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideFire's Out
Return to Fire in the East End Police Station
Read guideFirst Frost
First Frost is started upon reaching level 27.
Read guideFirst, Second, and Third Aid
First, Second, and Third Aid is one of the three possible missions for heroes and villains in the To Protect and To Serve set. It requires the Metal Part I episode and a combat rating of 264+.
Read guideFish Food
Fish Food is a level 25 mission started upon completion of Something's Fishy...
Read guideFish in a Barrel
Terrorize Green Lanterns protecting innocents in the City Hall.
Read guideFish out of Water
Rescue civilians and shut down the Atlantean teleportation tidepools.
Read guideFive Deadly Sins
Five Deadly Sins is a level 17 mission in Midtown Metropolis started once the player reaches level 17.
Read guideFixing the Game
Fixing the Game is one of the daily missions for villains in the Stealing from Steel set. It requires Home Turf episode access and a combat rating of 70+.
Read guideFlash of Doom
Flash of Doom is a weekly mission for heroes and villains given by Skeets in Flashpoint Gotham City.
Read guideFlashpoint Foes
Flashpoint Foes is a daily mission for heroes and villains given by LexCorp Lieutenant Wallis in the Metropolis Anti-Matter Invasion Zone. It is part of the Attack of the Anti-Monitor anniversary event.
Read guideFlock, Stock, and Barrel (Heroes)
Flock, Stock, and Barrel is one of the daily missions in the Warsmith Celandine's Missions set. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guideFloral Affliction
Floral Affliction is a level 17 mission in Gotham East End started once the player reaches level 15.
Read guideFollowers of Doom
Followers of Doom is a daily mission for heroes and villains given by Phantom Stranger in Doomed Washington, D.C..
Read guideForaging for Food
Foraging for Food is a set of three daily missions for heroes in Typhon's Monster Invasion. It requires a combat rating of 166 and Amazon Fury Part III.
Read guideForce and Fury
Force and Fury is a weekly mission for heroes and villains given by Flashpoint Oracle-Bot in Flashpoint Gotham City.
Read guideFowl Natured
Fowl Natured is one of the daily missions in the Foraging for Food set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideFratricide
Fratricide is a level 17 mission started upon the completion of Trigon's Blood.
Read guideFreedom Force
Freedom Force is one of the three possible missions for heroes and villains in the Savage Defector: Battlefield Frontline Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideFresh Meat
The orange square is the mission area and the player marks the location of Officer Keaton.
Read guideFrom Apex to Zenith
From Apex to Zenith is a side mission for heroes and villains available from a mission kiosk in Death Metal Washington, D.C..
Read guideFrostbitten
Frostbitten is one of the daily missions for villains in the Divide and Conquer set. It requires Home Turf episode access and a combat rating of 70+.
Read guideFrozen Assets
Frozen Assets is a level 21 villain mission automatically started upon the completion of Beat the Heat.
Read guideFrozen with Fear
Frozen with Fear is one of the daily missions for villains in the Divide and Conquer set. It requires Home Turf episode access and a combat rating of 70+.
Read guideFueling the Past
Fueling the Past is one of the three possible missions for heroes and villains in the Warrant Officer Jones: Area 51 Task Force Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideFun for Girls and Boys
Fun for Girls and Boys is one of three level 30 daily missions in the Toyman's Time Out set that could be started at the terminals in the Monitor Womb of the Watchtower or in the Sabotage Chamber in the Hall of Doom.
Read guideFundamentals of Arkham 101
Fundamentals of Arkham 101 introduces the villain player to the set of missions involving T.O. Morrow and taking place in and around Arkham Island.
Read guideFurther Crises
Further Crises is a set of missions for new heroes and villains to unlock specific Tier-related Omnibus content. The parts will automatically become available on the Journal as the player achieves Combat Rating milestones.
Read guideFury of the Amazons (Heroes)
Fury of the Amazons is the introductory mission for heroes for the Amazon Fury storyline. It automatically appears in the players' journal once they reach a combat rating of 99 and requires Amazon Fury Part I.
Read guideFury of the Amazons (Villains)
Fury of the Amazons is the introductory mission for villains for the Amazon Fury storyline. It automatically appears in the players' journal once they reach a combat rating of 99 and requires Amazon Fury Part I.
Read guideFury of the Amazons III: Gods and Monsters (Heroes)
Fury of the Amazons III: Gods and Monsters is the second introductory mission for heroes for the Amazon Fury III storyline. It automatically appears in the players' journal once they have completed Fury of the Amazons III: Journey to Olympus and requires Amazon Fury Part III.
Read guideFury of the Amazons III: Journey to Olympus (Heroes)
Fury of the Amazons III: Journey to Olympus is the introductory mission for heroes for the Amazon Fury III storyline. It automatically appears in the players' journal once they reach a combat rating of 166 and requires Amazon Fury Part III.
Read guideFury of the Amazons III: Journey to Olympus (Villains)
Fury of the Amazons III: Journey to Olympus is the introductory mission for villains for the Amazon Fury III storyline. It automatically appears in the players' journal once they reach a combat rating of 166 and requires Amazon Fury Part III.
Read guideGarden of Eat Em!
Rescue citizens affected by the pheromones wafting from Poison Ivy's plant creatures.
Read guideGateway Closure
Gateway Closure is one of the daily missions in the Foraging for Food set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideGCPD Detective Ponzi's Missions
GCPD Detective Ponzi's Missions is a daily wrapper mission for villains offered by GCPD Detective Ponzi in Amusement Mile's Gang War as part of the Riddled with Crime episode.
Read guideGCPD Officer Lebowski's Missions
GCPD Officer Lebowski's Missions is a daily wrapper mission for heroes offered by GCPD Officer Lebowski in Amusement Mile's Gang War as part of the Riddled with Crime episode.
Read guideGet Up, Go Fight!
Get Up, Go Fight! is a daily mission for villains in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideGet Your Heart Racing
Get Your Heart Racing is a mission for heroes and villains on occasion of the Valentine's Day 2015.
Read guideGhostly Apparel
Ghostly Apparel is a one-off mission for heroes and villains in Cursed Gotham City. It will automatically appear in the player character's journal once the mission Justice League Dark Cursed Pt. 2 has been completed.
Read guideGifts of Doom
Gifts of Doom is a weekly mission for heroes and villains given by Lady Blackhawk in Doomed Washington, D.C..
Read guideGiganta Girl (villain mission)
Giganta Girl is a mission in Hearts of Darkness story arc provided to low level Villains.
Read guideGigantic Promises
Gigantic Promises is a mission in Hearts of Darkness story arc provided to low level Villains.
Read guideGluttony
Gluttony is a level 17 mission started automatically upon the completion of Greed.
Read guideGodly Power
Godly Power is a hero mission alongside the daily missions in the Typhon's Monster Invasion area. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideGodly Subversion
Godly Subversion is a villain mission alongside the daily missions in the Typhon's Monster Invasion area. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideGoing Viral
Going Viral is one of the three possible missions for heroes and villains in the Cyborg's Missions set. It requires the Earth 3 episode and a combat rating of 150+.
Read guideGordon Wants a Word
Gordon Wants a Word is a level 13 mission that is started when the player reaches level 11.
Read guideGorge Yourself
Devour innocent souls as the embodiment of Greed[sic].
Read guideGorgons Come Out And Play
Grated Gorgons is one of the daily missions in the Gotham's Invaders set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideGorilla Warfare
Gorilla Warfare is a mission unique to heroes that selected Superman as their Mentor at character creation. It is automatically granted to characters following the completion of the mission Gorillas By The Sea; Gorilla Warfare takes place in the Little Bohemia district of the city of Metropolis, and is part of the story arc Survival of the Fittest.
Read guideGorillas By The Sea
Gorillas By The Sea is a mission unique to heroes that selected Superman as their Mentor at character creation. It begins in the Little Bohemia MPD, following the completion of the tutorial missions The Awakening and Save the World; Gorillas By The Sea takes place in the Little Bohemia district of the city of Metropolis, and is part of the story arc Survival of the Fittest.
Read guideGorillas in the Midst
Gorillas in the Midst is a mission unlocked by collecting the Arcane Edict #021 (Heroes) or #040 (Villains).
Read guideGorillas with Attitude (Heroes)
Gorillas with Attitude is a level 30 hero mission unlocked by completing the Alert T1: Gorilla Island mission. It's the second of the two introductory missions to the Gorilla Island alert.
Read guideGorillas with Attitude (Villains)
Gorillas with Attitude is a level 30 villain mission unlocked by completing the Alert T1: Gorilla Island mission. It's the second of the two introductory missions to the Gorilla Island alert.
Read guideGotham War Front (Heroes)
Gotham War Front is a wrapper mission for the daily hero missions in Gotham Under Siege. It automatically appears in the players' journal once they have talked to Commander Adonia. It requires a combat rating of 100 and Amazon Fury Part I.
Read guideGotham War Front (Villains)
Gotham War Front is a wrapper mission for the daily villain missions in Gotham Under Siege. It automatically appears in the players' journal once they have talked to General Ptolema. It requires a combat rating of 100 and Amazon Fury Part I.
Read guideGotham's Bane
Break into the Cape Carmine Lighthouse to beat down Bane with Nightwing.
Read guideGotham's Invaders
Gotham's Invaders is a set of three daily missions for villains in Typhon's Monster Invasion. It requires a combat rating of 166 and Amazon Fury Part III.
Read guideGotta Get Up, Gotta Go!
Gotta Get Up, Gotta Go! is a one-off mission for heroes and villains given by Static in 31st Century: New Earth as part of the Long Live the Legion episode.
Read guideGrated Gorgons
Grated Gorgons is one of the daily missions in the Foraging for Food set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideGreed (Mission)
Greed is a level 17 mission started automatically once the player talks to Cyborg for Five Deadly Sins.
Read guideGreen Lantern's Light
Green Lantern's Light is a level 21 hero mission started automatically once the player reaches level 19.
Read guideGrimorium Verum (Mission)
Grimorium Verum is a mission for heroes and villains to acquire one of the four artifacts introduced with the Justice League Dark episode and event. It will automatically appear in the journal once the event starts on March 28th, 2019, or once the player character reaches combat rating 253.
Read guideGrowing Pains
Growing Pains is one of the three possible missions for heroes and villains in the Thanagar at War set. It requires the Metal Part II episode and a combat rating of 276+.
Read guideGuiding Light
Guiding Light is one of the three possible missions for heroes and villains in the The Newbie in Sector 2682 set. It requires the Metal Part II episode and a combat rating of 276+.
Read guideHabeas Corpus
Habeas Corpus is one of the daily missions for heroes in the Secure Stryker's Island set from the Home Turf episode. It requires a combat rating of 60+.
Read guideHack-a-thon
Hack-a-thon is a bonus mission for heroes and villains available from a mission kiosk in Death Metal Washington, D.C. and after completing the Avian Extermination side mission.
Read guideHall of Doom Armory (Alert)
Hall of Doom Armory is a Tier 1 Alert in the base Classic Game where Villains prevent a catastrophic event after a weapons system "malfunction" in the Headquarters' Armory.
Read guideHappy Anniversary (2014)
Happy Anniversary was a mission automatically appearing in the journal on 11 January, 2014 for all player characters created before or on the actual date.
Read guideHappy Anniversary (2015)
Happy Anniversary was a mission automatically appearing in the journal on 11 January, 2015 for all player characters created before or on the actual date.
Read guideHappy Anniversary (2016)
Happy Anniversary was a mission automatically appearing in the journal on 11 January, 2016 for all player characters created before or on the actual date.
Read guideHardcorps
Hardcorps is automatically started once the player reaches level 26.
Read guideHarley Quinn vs. Apokolips Part 1
Harley Quinn vs. Apokolips Part 1 is first part of the introductory missions for the Harley Quinn vs. Apokolips episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 437.
Read guideHarley Quinn vs. Apokolips Part 2
Harley Quinn vs. Apokolips Part 2 is second part of the introductory missions for the Harley Quinn vs. Apokolips episode. It automatically appears in the player character's journal once the player character has completed Harley Quinn vs. Apokolips Part 1.
Read guideHazardous Materials
Hazardous Materials is one of the daily missions for heroes in the Ace Chemicals Clean Up Effort set from the Home Turf episode. It requires a combat rating of 60+.
Read guideHe Wants a Devolution
He Wants a Devolution is a mission unique to heroes that selected Superman as their Mentor at character creation. It is automatically granted to characters following the completion of the mission Gorilla Warfare; He Wants a Devolution takes place in the Little Bohemia district of the city of Metropolis, and is part of the story arc Survival of the Fittest.
Read guideHeads, You Won
Heads, You Won is a mission in Punchline story arc provided to low level Villains.
Read guideHeal 'Em and Tag 'Em
Heal 'Em and Tag 'Em is one of the three possible missions for heroes and villains in the Lady Blackhawk: Area 51 Task Force Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideHeart and Soul
Heart and Soul is the beginner mission for magic heroes, starting automatically upon completion of the tutorial, The Awakening. It begins in the MPD 5th Precinct, following the completion of the tutorial missions. Heart and Soul takes place in the Chinatown district of the city of Metropolis and is part of the 'Til Death Do Us Part story arc.
Read guideHecate's Moon-Touched Gorgon
Hecate's Moon-Touched Gorgon is a weekly mission for heroes and villains given by Batman in Cursed Gotham City.
Read guideHellspore Convoy
Hellspore Convoy is a weekly mission for heroes and villains given by Black Canary in Apokoliptic Gotham City.
Read guideHelp Cyborg
Help Cyborg is a daily wrapper mission for heroes and villains on Titans Island. It is offered by Cyborg and requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideHelp Raven
Help Raven is a daily wrapper mission for heroes and villains on Titans Island. It is offered by Raven and requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideHere There Be Monsters
Here There Be Monsters is one of the daily missions in the The Typhon Underground set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideHoard of the Batmage
Hoard of the Batmage is a weekly mission for heroes and villains given by Phantom Stranger in Death Metal Washington, D.C..
Read guideHold the Line (Villains)
Hold the Line is a side mission in the Beginning of the End story arc provided to low level Meta Villains and Heroes. Aligns with Buzz Kill.
Read guideHold the Line!
Hold the Line! is one of the daily missions for heroes in the Secure Stryker's Island set from the Home Turf episode. It requires a combat rating of 60+.
Read guideHolding the Line (Heroes)
Holding the Line is one of the daily missions in the Aegidios's Missions set. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guideHomecoming (Mission)
Homecoming is the introductory mission for the Homecoming event. It will automatically appear in the player character's journal once the event has become active.
Read guideHomecoming: Game On!
Homecoming: Game On! is a daily mission for heroes and villains given by Raven on Homecoming: Titans Island during the Homecoming event.
Read guideHomecoming: Invasion
Homecoming: Invasion is a daily mission for heroes and villains given by Miss Martian on Homecoming: Titans Island.
Read guideHospital Havok
Hospital Havok is a level 12 villain mission started upon the completion of Earning Respect.
Read guideHostile Takeover at Steelworks
Hostile Takeover at Steelworks introduces the villain player to the set of missions involving T.O. Morrow and Steel and taking place in and around Steelworks.
Read guideHot Dog Zombie
Hot Dog Zombie is a side quest in the 'Til Death do Us Part story arc missions. Finishing it is required in order to get the Phoenix Initiate feat which worth 25 Points.
Read guideHot-Headed Road Rage
This mission is given by Officer Stifle who is located northwest of Crime Alley. You have to destroy the incendiary heads (the big clown heads) until you find 1 incendiary device. After that mission is completed. Completing of the mission gives you a level 16 Soda and 1 Mark of Victory.
Read guideHotel Hell
Hotel Hell is a mission for heroes unlocked by collecting the Arcane Edict #012.
Read guideHow to Train Your Seahorse
How to Train Your Seahorse is a Level 10+ Daily Mission related to the Multiplayer Race: Swimming Seahorse Challenge race in Atlantis.
Read guideHungry, Hungry Starro (Heroes)
Hungry, Hungry Starro is one of the daily mission for heroes in the STAR Labs Forensic Scientist Missions set in the Deluge episode.
Read guideHungry, Hungry Starro (Villains)
Hungry, Hungry Starro is one of the daily mission for villains in the LexCorp Forensic Scientist Missions set in the Deluge episode.
Read guideHunt Down Donna Troy!
Hunt Down Donna Troy! is one of the possible missions gotten by unlocking the Special Mission from General Ptolema. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guideHydra Havok
Hydra Havok is a weekly mission for heroes and villains given by Lieutenant Egeria in Patchwork Themyscira as part of the Wonderverse episode.
Read guideI Beam You
I Beam You is one of the three possible missions for heroes and villains in the Wonder Woman's Missions set. It requires the Earth 3 episode and a combat rating of 150+.
Read guideI Need a Botanist!
I Need a Botanist! is a daily mission for heroes and villains given by Poison Ivy in BoP: Metropolis.
Read guideIce Heist Baby
Ice Heist Baby is a level 21 villain mission automatically started upon completion of A Crook's Best Friend.
Read guideIf I Only Had a Heart
If I Only Had a Heart is one of the daily missions for villains in the Stealing from Steel set. It requires Home Turf episode access and a combat rating of 70+.
Read guideIn Blackest Day
Take on the Green Lantern Corps with the Sinestro Corps as the battle escalates near City Hall.
Read guideIn Brightest Day
Take on the Sinestro Corps with the Green Lanterns as the battle escalates near City Hall.
Read guideIn Jacob We Lust
In Jacob We Lust is one of 4 daily missions in the Lust At First Sight set. It requires Sons of Trigon episode access and a combat rating of 84+.
Read guideIn Limbo
In Limbo is a level 30 quest for magic users. Entrance can be found on the far side of the C.A.O. Dam.
Read guideIn Lust She Trusts
In Lust She Trusts is a side-mission in The Demon Inside story arc provided to low level Meta Villains.
Read guideIndustrial Sabotage
Industrial Sabotage is one of the daily missions for villains in the Stealing from Steel set. It requires Home Turf episode access and a combat rating of 70+.
Read guideInfection Protection (Heroes)
Infection Protection is a daily mission for heroes in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideInfection Protection (Villains)
Infection Protection is a daily mission for villains in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideInfiltrating Ace
Infiltrating Ace is a solo mission which can be unlocked by doing five of the daily missions for heroes in the Ace Chemicals Clean Up Effort set from the Home Turf episode. It requires a combat rating of 60+.
Read guideInjustice in Just Us
Injustice in Just Us is a weekly mission for heroes and villains given by The Wizard Shazam in Infernal Kahndaq.
Read guideInsane Clown Possession
Insane Clown Possession is a mission for heroes unlocked by collecting the Arcane Edict #019.
Read guideInsecurity Cameras
Insecurity Cameras is one of the daily missions for villains in the Divide and Conquer set. It requires Home Turf episode access and a combat rating of 70+.
Read guideIntel Drops (Heroes)
Intel Drops is a weekly mission for heroes in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideIntel Drops (Villains)
Intel Drops is a weekly mission for villains in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideInto the Breach
Into the Breach is one of the daily missions for villains in the Stealing from Steel set. It requires Home Turf episode access and a combat rating of 70+.
Read guideIsis Unveiled
Enter the portal to Kahndaq to face Faust, Black Adam, and Isis.
Read guideJLA in Trouble?
JLA in Trouble? is a level 30 meta hero mission started once the player reaches level 30.
Read guideJournal
The Journal is an interface that allows players to keep track of their current missions.
Read guideJSA - Jacked
Break into a JSA Safehouse in Downtown Metropolis to discover where the JSA is holding Sinestro.
Read guideJustice League Dark (Heroes)
Justice League Dark is the introductory mission for heroes in the Justice League Dark episode. It will automatically appear in the player character's journal during the event or once a combat rating of 210 has been reached.
Read guideJustice League Dark (Villains)
Justice League Dark is the introductory mission for villains in the Justice League Dark episode. It will automatically appear in the player character's journal during the event or once a combat rating of 253 has been reached.
Read guideJustice League Dark Cursed Pt. 1
Justice League Dark Cursed Pt. 1 is first part of the introductory missions for the Justice League Dark Cursed episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 402.
Read guideJustice League Dark Cursed Pt. 2
Justice League Dark Cursed Pt. 2 is second part of the introductory missions for the Justice League Dark Cursed episode. It automatically appears in the player character's journal during the event or once the first part Justice League Dark Cursed Pt. 1 has been finished.
Read guideKahndaq (Mission)
Kahndaq is a level 30 mission unlocked by completing the Raid T1: Kahndaq mission. It's the second of the two introductory missions to the Kahndaq raid.
Read guideLady Blackhawk: Battlefield Frontline Missions
Lady Blackhawk: Battlefield Frontline Missions is a daily wrapper mission for heroes and villains on War-Torn Village. It is offered by Lady Blackhawk and requires the Age of Justice episode and a combat rating of 150+.
Read guideLady In Waiting
Lady In Waiting is a level 30 mission for both heroes and villains unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the League of Assassins Stronghold alert.
Read guideLantern Assistance
Lantern Assistance is a side mission for heroes and villains available from a mission kiosk in Death Metal Washington, D.C..
Read guideLantern in Need
Lantern in Need is one of the three possible weekly missions for heroes and villains in the Birds of a Feather set. It requires the Metal Part II episode and a combat rating of 276+.
Read guideLater Alligator
Help desperate Doctor Slott retrieve a lost alligator.
Read guideLaugh Riot
Laugh Riot is a level 13 mission started when the player talks to Commissioner Gordon for Gordon Wants a Word.
Read guideLava and Brimstone
Lava and Brimstone is a weekly mission for heroes and villains given by Huntress in Apokoliptic Gotham City.
Read guideLazy Magents
Lazy Magents is one of the three possible missions for villains in the Magents of Chaos set. It requires the Justice League Dark episode and a combat rating of 253+.
Read guideLegion in Need
Legion in Need is a weekly mission for heroes and villains given by Brainiac 5 in 31st Century: New Earth as part of the Long Live the Legion episode.
Read guideLegion of Hunted Heroes
Legion of Hunted Heroes is a daily mission for heroes and villains given by Supergirl in 31st Century: New Earth as part of the Long Live the Legion episode.
Read guideLess Possessed
Less Possessed is one of the three possible missions for heroes in the Sentinels of Order set. It requires the Justice League Dark episode and a combat rating of 210+.
Read guideLethal Pod-Cast
Lethal Pod-Cast is a level 17 mission in Gotham East End started once the player completes Floral Affliction.
Read guideLexCorp Environmental Health Specialist Missions
LexCorp Environmental Health Specialist Missions is a Daily Mission Set of two missions for villains in the Central City Starro Deluge Zone as part of the Deluge episode.
Read guideLexCorp Forensic Scientist Missions
LexCorp Forensic Scientist Missions is a Daily Mission Set of three missions for villains in the Central City Starro Deluge Zone as part of the Deluge episode.
Read guideLexCorp Microbiologist Missions
LexCorp Microbiologist Missions is a Daily Mission Set of two missions for villains in the Central City Starro Deluge Zone as part of the Deluge episode.
Read guideLifting the Curse
Lifting the Curse is a daily mission for heroes and villains given by Isis in Cursed Gotham City.
Read guideLight 'Em Up
Light 'Em Up is one of the three possible missions for heroes and villains in the The Newbie in Sector 2682 set. It requires the Metal Part II episode and a combat rating of 276+.
Read guideLighten the Load
Lantern Assistance is a bonus mission for heroes and villains available from a mission kiosk in Death Metal Washington, D.C. and after completing the Lantern Assistance side mission.
Read guideLighthouse Cleanup
Bane and his Lunchadores have taken over the lighthouse. The Lighthouse Keeper wants revenge and would like you to help get rid of the Venom. Any of Bane's 'hooligans' you take out in the process in just gravy...
Read guideLike Fish In A Net
Like Fish In A Net is one of the two possible missions started after accepting Rescue Atlanteans from King Shark. It requires the Atlantis episode and a combat rating of 241+.
Read guideLock and Load!
Lock and Load! is a mission for heroes and villains once they reach level 25.
Read guideLogic Loses
Logic Loses is a level 30 mission started upon the completion of Emergency Response.
Read guideLong Live the Legion (Heroes)
Long Live the Legion is the introductory mission for the Long Live the Legion episode. It automatically appears in the player character's journal once the player character has reached a combat rating of 280.
Read guideLoose Cannons
Loose Cannons is one of the three possible missions for heroes and villains in the Special Agent Anderson: Area 51 Task Force Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideLosing Inhibitions
Losing Inhibitions is a level 13 mission started by talking to the Metahuman Escapee near the Metropolis General Hospital.
Read guideLoss of Leadership (Heroes)
Loss of Leadership is one of the three possible missions started after accepting Take Down the Drift from Mera. It requires the Atlantis episode and a combat rating of 241+.
Read guideLost and Found
Lost and Found is a level 27 mission automatically started upon the completion of Here for the Reaping.
Read guideLost Souls
Lost Souls is one of the three possible missions for heroes in the Sentinels of Order set. It requires the Justice League Dark episode and a combat rating of 210+.
Read guideLove is in the Air
Love is in the Air is a reward mission for heroes and villains alike on occasion of the Valentine's Day 2014.
Read guideLove is Thicker than Water
Love is Thicker than Water is a mission for new heroes and new villains on occasion of the Valentine's Day 2018.
Read guideLower the Boom
Lower the Boom is one of the three possible missions for heroes and villains in the Thanagar at War set. It requires the Metal Part II episode and a combat rating of 276+.
Read guideLunar Eclipse
Lunar Eclipse is a level 17 villain mission started upon the completion of Nightfall.
Read guideLunatic Fringe
Lunatic Fringe is a level 13 mission started upon completion of Beware of Jokers Bearing Gifts.
Read guideLust At First Sight
Lust At First Sight is a set of 4 daily solo missions for heroes and villains to be completed 5 times in the Carnival at the Amusement set of missions. It requires Sons of Trigon DLC and a combat rating of 84+.
Read guideLust Imp Ire
Lust Imp Ire is one of 4 daily missions in the Lust At First Sight set. It requires Sons of Trigon episode access and a combat rating of 84+.
Read guideLust or Combust
Lust or Combust is one of 4 daily missions in the Lust At First Sight set. It requires Sons of Trigon episode access and a combat rating of 84+.
Read guideMagents of Chaos
Magents of Chaos is a daily wrapper mission for villains in Chaos Gotham. It is offered by Felix Faust and requires the Justice League Dark episode and a combat rating of 253+.
Read guideMagic Gone Wild
Magic Gone Wild is a daily mission for heroes and villains given by the Hologram of Saturn Girl in 31st Century: New Earth as part of the Long Live the Legion episode.
Read guideMainliner
A map of this mission. The white dot to the south is Bane's Distribution Center. The player is at the location of the detective. The orange area is where the player could easily find Hoppers.
Read guideMake Them Mad
Make Them Mad is a solo mission which can be unlocked by doing five of the daily missions for villains in the Divide and Conquer set. It requires Home Turf episode content and a combat rating of 70+.
Read guideManacles of Force (Mission)
Manacles of Force is a mission for heroes and villains to acquire one of the four artifacts introduced with the Atlantis episode and event. It will automatically appear in the journal once the event starts on November 8th, 2018, or once the player character reaches combat rating 241.
Read guideMane Man
Mane Man is a mission unlocked by collecting the Arcane Edict #009 (Villains) or #027 (Heroes).
Read guideMaximum Overload
Overdose Bane's men on Venom.
Read guideMeasure for Measure
Measure for Measure is a daily mission for heroes and villains given by Commander Adonia in Patchwork Themyscira as part of the Wonderverse episode.
Read guideMechanical Mech
Mechanical Mech is one of the daily missions for heroes in the Secure Stryker's Island set from the Home Turf episode. It requires a combat rating of 60+.
Read guideMedical Misinformation
The player marks the location of Doctor Datson and the orange octagon is the mission area.
Read guideMeet the Robins
Meet the Robins is a daily mission for heroes and villains given by Nubia in Death Metal Washington, D.C..
Read guideMembership Has Its Perks
Membership Has Its Perks is a mission for heroes and villains which automatically appeared in their journal on December 9th/10th, 2015 as a means of appreciation of the players' DCUO membership.
Read guideMemento of the Goddess
Memento of the Goddess is a possible reward mission for heroes and villains obtainable by using a Damaged Circlet item.
Read guideMentor-based Missions
Selecting a Mentor in DC Universe Online doesn't just determine your starting area, it also determines the Mission lines you follow throughout the game. Each Mentor provides a mission from their main story arcs at level 5, level 15, and level 30 for their New Heroes or New Villains. As levels and renown increase, the player character's skills are solicited by other senior members of the JLA or Secret Society via miss
Read guideMessage in a Bottle
A player fighting a group of Brainiac's robots.
Read guideMeta Malpractice
Meta Malpractice is a level 12 hero mission.
Read guideMetal Massacre
Metal Massacre is a weekly mission given by Killer Croc in the mission hub of the Metal Gotham City open world zone.
Read guideMetal Part I (Heroes)
Metal Part I is the introductory mission for the Metal Part I episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 264.
Read guideMetal Part I (Villains)
Metal Part I is the introductory mission for the Metal Part I episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 264.
Read guideMetal Part II (Heroes)
Metal Part II is the introductory mission for the Metal Part II episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 276.
Read guideMetal Part II (Villains)
Metal Part II is the introductory mission for the Metal Part II episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 276.
Read guideMetal Resonator (Mission)
Metal Resonator is a mission for heroes and villains available in the Metal Part I episode. It is auto-completed once the player character reaches combat rating 264.
Read guideMetropolis Melt down
Metropolis Melt down is a weekly mission for heroes and villains given by Computo's terminal in 31st Century: New Earth as part of the Long Live the Legion episode.
Read guideMilitary Ties
Military Ties is one of the three possible weekly missions for heroes and villains in the Birds of a Feather set. It requires the Metal Part II episode and a combat rating of 276+.
Read guideMiming Metal
Miming Metal is one of the three possible missions for heroes and villains in the Sub-Contract: Exotic Metals set. It requires the Metal Part I episode and a combat rating of 264+.
Read guideMission collections
Mission collections are special drops that are only dropped by monsters when doing certain missions. For example, Minions of Wrath drop "samples" when the player is doing Sample Of Sins. They are not actual items that go into the inventory, but simply count towards the mission progress.
Read guideMission Set
A Mission Set is a set of missions randomly granted by the same taskmaster in an open-world zone. Mission Sets are typically recurring and available on a Daily basis.
Read guideMonitoring the Situation (Heroes)
Monitoring the Situation is the introductory mission for heroes for the game's anniversary event automatically first appearing in the journal on 7 January, 2021.
Read guideMonitoring the Situation (Heroes) (2017-2020)
Monitoring the Situation is the introductory mission for heroes for the game's anniversary event automatically first appearing in the journal on 4 January, 2017.
Read guideMonitoring the Situation (Villains)
Monitoring the Situation is the introductory mission for villains for the game's anniversary event automatically first appearing in the journal on 7 January, 2021.
Read guideMonitoring the Situation (Villains) (2017-2020)
Monitoring the Situation is the introductory mission for villains for the game's anniversary event automatically first appearing in the journal on 4 January, 2017.
Read guideMonsters Inc.
Monsters Inc. is one of the daily missions in the Population Control set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideMoonstone Tablets
Moonstone Tablets is a weekly mission for heroes and villains given by Wonder Woman in Cursed Gotham City.
Read guideMordru's Wild Magic
Mordru's Wild Magic is a weekly mission for heroes and villains given at a termial in 31st Century: New Earth as part of the Long Live the Legion episode.
Read guideMorrow's Notes
Morrow's Notes is one of the daily missions for heroes in the Ace Chemicals Clean Up Effort set from the Home Turf episode. It requires a combat rating of 60+.
Read guideMunicipal Resposibility
Municipal Resposibility is one of the three possible missions for heroes and villains in the Batman's Missions set. It requires the Earth 3 episode and a combat rating of 150+.
Read guideMurder in Kaznia: Citizen's Arrest
Murder in Kaznia: Citizen's Arrest is the third part of the Murder in Kaznia story mission for the Day of Reckoning, the first chapter in the Light and Rain story arc.
Read guideMurder in Kaznia: Crime Scene Investigation
Murder in Kaznia: Crime Scene Investigation is the first part of the Murder in Kaznia story mission for the Day of Reckoning, the first chapter in the Light and Rain story arc. It automatically appears in the player character's Journal while part of the latest releases.
Read guideMurder in Kaznia: Witness Protection
Murder in Kaznia: Witness Protection is the second part of the Murder in Kaznia story mission for the Day of Reckoning, the first chapter in the Light and Rain story arc.
Read guideMutation 101
Mutation 101 is a side mission in the Legacy of Krypton story arc available to low level Meta Villains during the mission Cram Session. It is given by Agent Diligence near Metropolis University.
Read guideMutilAid
MutilAid is a side mission in the Legacy of Krypton story arc available to low level Meta Villains during the mission Student Protest. It is given by Agent Equity located in Little Bohemia east of the Metropolis University in between the buildings by the street near the water.
Read guideMxyleprechauns!
Mxyleprechauns! is the introductory mission for the 2011 St. Patrick's Day event, Mister Mxyzptlk's Mischief. It can found within a character's journal upon logging into the game during the event, and can only be completed while the event is active.
Read guideMy Envy Is Your Envy
My Envy Is Your Envy is one of 4 daily missions in the Enough Envy set. It requires Sons of Trigon episode access and a combat rating of 84+.
Read guideMystic Symbol of the Seven (Mission)
Mystic Symbol of the Seven is a mission for heroes and villains to acquire one of the four artifacts introduced with the Justice League Dark episode and event. It will automatically appear in the journal once the event starts on March 28th, 2019, or once the player character reaches combat rating 253.
Read guideNekron's Raging Night
Nekron's Raging Night is the epilogue mission for the story mission series for Raging Night, the third chapter in the Light and Rain Story Arc.
Read guideNew Genesis Assault
New Genesis Tactician Zhergg is a Daily Mission for villains on New Genesis as part of the Halls of Power Part II episode.
Read guideNew Genesis Defense
New Genesis Defense is a Daily Mission for heroes on New Genesis as part of the Halls of Power Part II episode.
Read guideNight Terrors
Aid Hazmat Workers in the East End and confiscate Scarecrow's fear gas supply.
Read guideNightfall
Nightfall is a level 17 villain mission started upon the completion of Shadow Hearts.
Read guideNightwing's Missions
Nightwing's Missions is a daily wrapper mission for heroes offered by Nightwing in Amusement Mile's Gang War as part of the Riddled with Crime episode.
Read guideNo Joke
No Joke is a level 21 hero mission started automatically once the player reaches level 18.
Read guideNo Laughing Matter
No Laughing Matter is a level 30 mission started upon the completion of Emergency Response. It is the introductory mission to the Ace Chemicals alert.
Read guideNo More Monkey Business
No More Monkey Business is a mission unique to heroes that selected Superman as their Mentor at character creation. It is automatically granted to characters following the completion of the mission The Hunt for Grodd; No More Monkey Business takes place in the Little Bohemia district of the city of Metropolis, and is part of the story arc Survival of the Fittest.
Read guideOccult Gestalt (Heroes)
Occult Gestalt is one of the three possible missions for heroes in the Understanding Your Daemons set. It requires the Justice League Dark episode and a combat rating of 210+.
Read guideOccult Gestalt (Villains)
Occult Gestalt is one of the three possible missions for villains in the Controlling Your Daemons set. It requires the Justice League Dark episode and a combat rating of 253+.
Read guideOlympus Descends
Olympus Descends is a daily mission for heroes and villains given by General Kalliope in Patchwork Themyscira as part of the Wonderverse episode.
Read guideOMAC Attack
Fight alongside superheroes and villains against the OMACs at Gotham's Knights Dome Stadium.
Read guideOn Fire
On Fire is a level 29 hero mission started automatically upon reaching level 27.
Read guideOn the Hunt
On the Hunt is a daily mission for heroes given by The Huntress in BoP: Metropolis.
Read guideOnce More With Rockets!
Once More With Rockets! is one of three level 30 daily missions in the Toyman's Time Out set that could be started at the terminals in the Monitor Womb of the Watchtower or in the Sabotage Chamber in the Hall of Doom.
Read guideOne of Us
This mission is given by Hazmat Bogue in the East End section of Gotham. Hazmat Bogue is located NW of the East End Police Station in the middle of the intersection located just south of Crime Alley. This mission is level 5.
Read guideOne, Two, Three, Four, Five!
One, Two, Three, Four, Five! is a weekly bounty mission for heroes and villains given by Icon in Dakota City.
Read guideOpposition Abolition (Heroes)
Opposition Abolition is a daily mission for heroes in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideOpposition Abolition (Villains)
Opposition Abolition is a daily mission for heroes in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideOrb of Arion (Mission)
Orb of Arion is a mission for heroes and villains to acquire one of the four artifacts introduced with the Atlantis episode and event. It will automatically appear in the journal once the event starts on November 8th, 2018, or once the player character reaches combat rating 241.
Read guideOrbital Apex
Orbital Apex is a bonus mission for heroes and villains available from a mission kiosk in Death Metal Washington, D.C. and after completing the From Apex to Zenith side mission.
Read guideOrbital Justice
Orbital Justice is a hero mission that could be started by talking to the Alpha Lantern in the battlefield of Historic District, Metropolis.
Read guideOrigin Endangered
Origin Endangered is a hero mission unlocked by completing the Origins in Crisis mission. It's the introductory mission to the Nexus of Reality raid.
Read guideOriginal Synn
Original Synn is a weekly mission given by the Thanagarian Scout on a bridge near the spawn area in the Thanagar open world zone.
Read guideOrigins in Crisis
Origins in Crisis is a hero mission unlocked by completing the Further Crises Pt. 2 mission. It's the introductory mission to the Brothers in Arms and Family Reunion alerts.
Read guideOtherworldly Visitor
Otherworldly Visitor is a mission unlocked by collecting the Arcane Edict #007 (Villains) or #029 (Heroes).
Read guideOutbreak
Outbreak is one of the daily missions for heroes in the Ace Chemicals Clean Up Effort set from Home Turf episode. It requires a Combat Rating of 60+.
Read guideOutsiders Ops (Mission)
Outsiders Ops is the introductory mission for the Outsiders Ops event.
Read guideOverstepped Boundaries
Overstepped Boundaries is a daily mission for heroes and villains given by Flashpoint Batman in Flashpoint Gotham City.
Read guideOverzealous Security
Overzealous Security is a mission for heroes unlocked by collecting the Arcane Edict #017.
Read guidePaint the Town Green
Paint the Town Green is a solo mission for villains during the springtime event.
Read guidePanic Attack
The Scarecrow has the East End of Gotham City in a panic. You need to help the citizens over come their nightmare without becoming lost in your own nightmare.
Read guidePanphobia
Takeout Scarecrow's henchman as they spread fear gas and terror across the East End.
Read guidePara-Demonic Purge
Para-Demonic Purge is a daily mission for heroes and villains given by Harley Quinn in Apokoliptic Gotham City.
Read guideParadox Repeating
Paradox Repeating is a weekly mission for heroes and villains given by Doctor Sarah Charles in Flashpoint Gotham City.
Read guideParadoxical Punch-Up
Paradoxical Punch-Up is a daily mission for heroes and villains given by Researcher Mueller in the Metropolis Anti-Matter Invasion Zone. It is part of the Attack of the Anti-Monitor anniversary event.
Read guideParadoxology
Paradoxology is a hero mission unlocked by completing the Origin Endangered mission. It's the introductory mission to the Paradox Wave raid.
Read guideParanormal Activity
The player marks the location of Doctor Occult.
Read guideParanormal Paramedic
Paranormal Paramedic is a mission for heroes unlocked by collecting the Arcane Edict #018.
Read guideParaskeve the Architect's Missions
Paraskeve the Architect's Missions is a set of three daily missions for villains in Gotham Under Siege. It requires a combat rating of 100 and the Amazon Fury Part I.
Read guideParty Crashers
Take out the GCPD patrolling the streets of Burnley.
Read guidePatchwork Themyscira (Heroes)
Patchwork Themyscira is a daily mission for heroes in Patchwork Themyscira. It automatically appears in the player character's journal and is part of the Wonderverse episode,
Read guidePatchwork Themyscira (Villains)
Patchwork Themyscira is a daily mission for villains in Patchwork Themyscira. It automatically appears in the player character's journal and is part of the Wonderverse episode.
Read guidePayback With (Chemical) Compound Interest (Heroes)
Payback With (Chemical) Compound Interest is one of the daily missions for heroes in the STAR Labs Environmental Health Specialist Missions set as part of the Deluge episode.
Read guidePayback With (Chemical) Compound Interest (Villains)
Payback With (Chemical) Compound Interest is one of the daily mission for villains in the LexCorp Environmental Health Specialist Missions set as part of the Deluge episode.
Read guidePenance
Penance is a level 5 Side Mission for heroes which they can accept once they speak with Magent Adreus. The mission can be done concurrently with Soul Catcher. Penance takes place in the Chinatown district of the city of Metropolis and is part of the 'Til Death Do Us Part story arc.
Read guidePerpetual Preparation
Perpetual Preparation is a daily mission during the Save the Universe event. It was first introduced with the House of Legends episode.
Read guidePerpetual Prize
Perpetual Prize is a one-off mission for heroes and villains given by Lex Luthor in Doomed Washington, D.C..
Read guidePhilosopher's Stone (Mission)
Philosopher's Stone is a mission for heroes and villains to acquire one of the four artifacts introduced with the Justice League Dark episode and event. It will automatically appear in the journal once the event starts on March 28th, 2019, or once the player character reaches combat rating 253.
Read guidePlan Bee
Plan Bee is a mission unlocked by collecting the Arcane Edict #006 (Villains) or #031 (Heroes).
Read guidePlaying Joker's Game
Playing Joker's Game is a mission in Punchline story arc provided to low level Villains.
Read guidePlaying With a Full Deck
Mission is given by the Riddler Vending Machine.
Read guidePlaytest as Batman
Historical beta reward mission: the source describes claiming Batman Exobyte Data during DCUO's preorder promotion.
Read guidePod Hunting
Pod Hunting is one of the three possible missions for heroes and villains in the Daemonic Incursion set. It requires the Justice League Dark episode and a combat rating of 210+.
Read guidePodnormous!
Podnormous! is a weekly mission given by Batwoman in the mission hub of the Chaos Gotham open world zone in the Justice League Dark episode.
Read guidePoison Tongue's Missions
Poison Tongue's Missions is a daily wrapper mission for villains offered by Poison Tongue of the League of Assassins in Amusement Mile's Gang War as part of the Riddled with Crime episode.
Read guidePoisonous Desire (Heroes)
Poisonous Desire is the introductory mission for heroes for the seasonal Springtime event.
Read guidePoisonous Desire (Villains)
Poisonous Desire is the introductory mission for villains for the seasonal Springtime event.
Read guidePopulation Control
Population Control is a set of three daily missions for villains in Typhon's Monster Invasion. It requires a combat rating of 166 and Amazon Fury Part III.
Read guidePower Hungry (Heroes)
Power Hungry is one of the daily mission for heroes in the STAR Labs Forensic Scientist Missions set in the Deluge episode.
Read guidePower Hungry (Villains)
Power Hungry is one of the daily mission for villains in the LexCorp Forensic Scientist Missions set in the Deluge episode.
Read guidePower Lunch!
Power Lunch is the first mission for newly empowered villains under the guidance of Lex Luthor leads them to Metropolis University, when Luthor is injecting metagenes from the Parasite into the local student population. As the experiments escalate, characters are drawn into increasingly hostile battles with the authorities and ultimately, the arrival of Power Girl. Can she be fended off, even with the Parasite's help
Read guidePower Ring Hunter
Power Ring Hunter is a freelance mission that could be started by talking to the fallen Manhunter in the lantern battlefield in the Historic District.
Read guidePowering Down (Heroes)
Powering Down is a daily mission for heroes given by Hawkgirl in Bottled D.C..
Read guidePowering Down (Villains)
Powering Down is a daily mission for villains given by Bane in Bottled D.C..
Read guidePreventing Apokolips
Preventing Apokolips is a daily mission for heroes and villains in Apokoliptic Gotham City. It automatically appears in the player character's journal and is part of the Harley Quinn vs. Apokolips episode and event.
Read guidePriestess Sophia's Missions
Priestess Sophia's Missions is a set of three daily missions for heroes in Gotham Under Siege. It requires a combat rating of 100 and Amazon Fury Part I.
Read guidePrimal Propaganda
Primal Propaganda is one of the daily missions for heroes in the Secure Stryker's Island set from the Home Turf episode. It requires a combat rating of 60+.
Read guidePrison Break Breakup
Prison Break Breakup is a daily mission for heroes and villains given by Chief Gordon in Flashpoint Gotham City.
Read guidePrisoners of War (Heroes)
Prisoners of War is one of the daily missions in the Aegidios's Missions set. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guidePrisoners of War (Villains)
Prisoners of War is one of the daily missions in the Prochoros's Missions set. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guideProbeTek in Defect
ProbeTek in Defect is a daily mission for heroes and villains given by ProbeTek Android Coordinator in 31st Century: New Earth as part of the Long Live the Legion episode.
Read guideProchoros's Missions
Prochoros's Missions is a set of three daily missions for villains in Gotham Under Siege. It requires a combat rating of 100 and Amazon Fury Part I.
Read guideProject Mayhem
Project Mayhem is a weekly villain mission alongside the daily missions in the Amusement Mile's Gang War area. It requires a combat rating of 197 and the Riddled with Crime episode.
Read guideProportional Response
Proportional Response is one of the daily missions for heroes in the Ace Chemicals Clean Up Effort set from the Home Turf episode. It requires a combat rating of 60+.
Read guideProtect and Serve
Protect and Serve is a level 12 mission.
Read guideProtecting the Green
Protecting the Green is a solo mission for heroes during the Springtime event.
Read guideProtection Money
Protection Money is a level 5 side mission for villains which they can accept once they speak with Cultist Gouge. The mission can be done concurrently with Rare Blood. Protection Money takes place in the Chinatown district of the city of Metropolis and is part of the Sins of the Father story arc.
Read guidePrototype Weapons
Prototype Weapons is a side-mission in The Demon Inside story arc provided to low level Magic Villains.
Read guidePsycho Slip-Ups
Luthor will not be taking the fall for this mishap in his meta-human project so he must find someone who will, quickly! Lex's Intelligence Officer is on site at the Metro General Meta Wing. Help him by collecting clues to how the break-out occurred.
Read guidePsychosomatic Illness
Enter the Hospital, arrest the man in charge, and rescue Supergirl from his clutches.
Read guidePurge the Merge
Purge the Merge is a weekly mission for heroes and villains during the anniversary event Attack of the Anti-Monitor.
Read guideQuick Chaos
Quick Chaos is a weekly mission for heroes and villains in the Earth 3 Gotham open world. It is part of the Earth 3 episode and requires a combat rating of 150+.
Read guideQuid Pro Quo: Runed Boots
Quid Pro Quo: Runed Boots is a possible reward mission for villains obtainable by using a Codex: Runed Boots item. It requires The Hand of Fate DLC.
Read guideQuid Pro Quo: Runic Cape
Quid Pro Quo: Runic Cape is a possible reward mission for villains obtainable by using a Codex: Runic Cape item. It requires The Hand of Fate DLC.
Read guideQuid Pro Quo: Runic Epaulets
Quid Pro Quo: Runic Epaulets is a possible reward mission for villains obtainable by using a Codex: Runic Epaulets item. It requires The Hand of Fate DLC.
Read guideQuid Pro Quo: Runic Fists
Quid Pro Quo: Runic Fists is a possible reward mission for villains obtainable by using a Codex: Hand Runes item. It requires The Hand of Fate DLC.
Read guideQuid Pro Quo: Runic Helm
Quid Pro Quo: Runic Helm is a possible reward mission for villains obtainable by using a Codex: Runic Helm item. It requires The Hand of Fate DLC.
Read guideQuid Pro Quo: Runic Leggings
Quid Pro Quo: Runic Leggings is a possible reward mission for villains obtainable by using a Codex: Runic Leggings item. It requires The Hand of Fate DLC.
Read guideQuid Pro Quo: Runic Shirt
Quid Pro Quo: Runic Shirt is a possible reward mission for villains obtainable by using a Codex: Runic Shirt item. It requires The Hand of Fate DLC.
Read guideQuid Pro Quo: Waist Runes
Quid Pro Quo: Waist Runes is a possible reward mission for villains obtainable by using a Codex: Waist Runes item. It requires The Hand of Fate DLC.
Read guideRadio Star(fish) (Heroes)
Radio Star(fish) is a weekly "hidden" bounty mission for heroes in the Central City Starro Deluge Zone as part of the Deluge episode.
Read guideRadio Star(fish) (Villains)
Radio Star(fish) is a weekly "hidden" bounty mission for villains in the Central City Starro Deluge Zone as part of the Deluge episode.
Read guideRaid T1: Brainiac Sub-Construct
Raid T1: Brainiac Sub-Construct is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Batcave: Brainiac Sub-Construct raid.
Read guideRaid T1: Inner Sanctum
Raid T1: Inner Sanctum is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Batcave: Inner Sanctum raid.
Read guideRaid T1: Kahndaq
Raid T1: Kahndaq is a level 30 mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Kahndaq raid.
Read guideRaid T1: Outer Caverns
Raid T1: Outer Caverns is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Batcave: Outer Caverns raid.
Read guideRaid T1: Power Core
Raid T1: Power Core is a level 30 mission for heroes and villains unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to Fortress of Solitude: Power Core raid.
Read guideRaid T1: Sunstone Matrix
Raid T1: Sunstone Matrix is a level 30 mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to Fortress of Solitude: Sunstone Matrix raid.
Read guideRaid T1: The Chasm (Heroes)
Raid T1: The Chasm is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to Fortress of Solitude: The Chasm raid.
Read guideRaid T1: The Chasm (Villains)
Raid T1: The Chasm is a level 30 villain mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to Fortress of Solitude: The Chasm raid.
Read guideRaid T1: The Gates of Tartarus
Raid T1: The Gates of Tartarus is a hero mission unlocked by completing the Further Crises Pt. 2 mission. It's the introductory mission to Themyscira: The Gates of Tartarus raid.
Read guideRaid T1: The Prime Battleground
Raid T1: The Prime Battleground is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to The Prime Battleground raid.
Read guideRain on our Parade
Rain on our Parade is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to Lightning Strikes episode's open world missions in Central City.
Read guideRain on their Parade
Rain on our Parade is a level 30 villain mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to Lightning Strikes episode's open world missions in Central City.
Read guideRandom Sample
Random Sample is one of the daily missions for heroes in the Ace Chemicals Clean Up Effort set from the Home Turf episode. It requires a combat rating of 60+.
Read guideRare Blood
Rare Blood is a level 5 mission for magic villains, starting automatically upon completion of Fateful Demise. It begins at the mission zone of Fateful Demise near the Shen Li Po Gardens and it takes place in the Chinatown district of the city of Metropolis. Rare Blood is part of the Sins of the Father story arc.
Read guideRath Propaganda (Heroes)
Rath Propaganda is one of the three possible missions started after accepting Take Down the Drift from Mera. It requires the Atlantis episode and a combat rating of 241+.
Read guideRath Propaganda (Villains)
Rath Propaganda is one of the three possible missions started after accepting Take Down the Drift from Ocean Master. It requires the Atlantis episode and a combat rating of 241+.
Read guideRats, A Zombie!
Dumpster-dive for rats to feed a Soulless Coed.
Read guideRaven Bound (hero mission)
Trigon has possessed Raven inside the Science Police HQ. Beat down the demons spawning to attack Combat Medics in the area.
Read guideRaven Bound (villain mission)
Raven Bound is a mission in The Demon Inside story arc provided to low level Meta Villains.
Read guideRaven Support
Raven Support is a solo mission for heroes and villains which can be unlocked by doing 5 of the daily missions in the Help Raven set. It is one of two randomly chosen by Nightwing and requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideRaven Unleashed (hero mission)
Raven Unleashed is a mission provided to low level heroes.
Read guideRaven Unleashed (villain mission)
Raven Unleashed is a mission in The Demon Inside story arc provided to low level Meta Villains.
Read guideReaping Evil
Reaping Evil is a level 29 mission started automatically upon the completion of Vengeful Spirits.
Read guideReflections...
Reflections... is a side-mission in Hearts of Darkness story arc provided to low level Villains.
Read guideRefurbished Robots
Refurbished Robots is one of the daily missions for villains in the Stealing from Steel set. It requires Home Turf episode access and a combat rating of 70+.
Read guideRelic Recovery
Deep Sea Corruption is a weekly mission given by Aqualad in Mera's Royal Hideout in the bottom level of the southern edge of Atlantis open world zone.
Read guideReport to Harley Quinn
Report to Harley Quinn is a daily non-combat mission for heroes and villains given by Red Tool in Apokoliptic Gotham City.
Read guideRescue Atlanteans
Rescue Atlanteans is a wrapper mission for heroes and villains in Atlantis. It is offered by King Shark in his Turf and requires the Atlantis episode and a combat rating of 241+.
Read guideResearch & Development
Research & Development is a level 16 mission that serves as an introduction to the Research and Development system.
Read guideResidential Evil
Residential Evil is a weekly mission for heroes and villains in the Earth 3 Gotham open world. It is part of the Earth 3 episode and requires a combat rating of 150+.
Read guideResist and Assist (Heroes)
Resist and Assist is a daily mission for heroes given by Red Tornado in Bottled D.C..
Read guideResist and Assist (Villains)
Resist and Assist is a daily mission for villains given by Gorilla Grodd in Bottled D.C..
Read guideResistance Assistance
Resistance Assistance is a daily mission for heroes and villains given by The Flash in Flashpoint Gotham City.
Read guideRest in Pieces
Rest in Pieces is a daily mission for heroes and villains during the anniversary event Attack of the Anti-Monitor.
Read guideRestless Dead
Restless Dead is a daily mission for heroes and villains given by John Constantine in Cursed Gotham City.
Read guideRetribution at the Cathedral
Retribution at the Cathedral is a set of 4 daily missions and a duo for heroes and villains unlocked by finishing the The Sons of Trigon introductory mission.
Read guideRiddle Me This
Enter The Riddler's hideout at the Monarch Card Company to save him from the Joker's hitman: Deathstroke the Terminator.
Read guideRiddled With Traps
Miming Metal is one of the three possible missions for heroes and villains in the Answer Nightwing's Call set. It requires the Metal Part I episode and a combat rating of 264+.
Read guideRift It Up
Rift It Up is a weekly mission given by Hal Jordan in the mission hub of the Metal Gotham City open world zone.
Read guideRing Hog
Ring Hog is one of the three possible missions for heroes and villains in the The Newbie in Sector 2682 set. It requires the Metal Part II episode and a combat rating of 276+.
Read guideRing in the Holidays (Heroes)
Ring in the Holidays is a mission automatically appearing in the player journals once the open world mission of the winter holidays event has been finished.
Read guideRing in the Holidays (Villains)
Ring in the Holidays is a mission automatically appearing in the player journals once the open world mission of the winter holidays event has been finished.
Read guideRise of the Tomb Raiders
Rise of the Tomb Raiders' is a daily mission for heroes and villains given by Hawkgirl in Infernal Kahndaq.
Read guideRisky Calculation (Heroes)
Risky Calculation is a weekly mission for heroes available from a console in BoP: Metropolis.
Read guideRisky Calculation (Villains)
Risky Calculation is a weekly mission for villains available from a console in BoP: Metropolis.
Read guideRobo Royale
Robo Royale is one of the three possible missions for heroes and villains in the Help Cyborg set. It requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideRock 'Em
Rock 'Em is one of the three possible missions for heroes and villains in the Help Cyborg set. It requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideRocked Residents
Rocked Residents is one of the daily missions in the Street Cleaning set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideRunning with Metal Bulls
Running with Metal Bulls is one of the three possible missions for heroes and villains in the Sub-Contract: Exotic Metals set. It requires the Metal Part I episode and a combat rating of 264+.
Read guideRush Week
Rush Week is a mission in the Legacy of Krypton story arc provided to low level Meta Villains. This is the first mission the player character encounters after leaving the tutorial on board the Brainiac Harvester Ship.
Read guideSafehouses Unsafe!
Safehouses Unsafe! is a level 30 hero mission unlocked by completing the Viral Video mission. It's the second of the two introductory missions to the The Last Laugh episode.
Read guideSalvage Operation
Salvage Operation is a one-off mission for heroes and villains given by Doctor Sarah Charles in Flashpoint Gotham City.
Read guideSavage Defector: Battlefield Frontline Missions
Savage Defector: Battlefield Frontline Missions is a daily wrapper mission for heroes and villains on War-Torn Village. It is offered by Savage Defector and requires the Age of Justice episode and a combat rating of 150+.
Read guideSave the Universe (Mission)
Save the Universe is a weekly mission during the Save the Universe event. It was first introduced with the House of Legends episode.
Read guideSave the World
Save the World is a common mission received by all hero characters after completing The Awakening. Upon exiting the previous mission, players are transported to one of three different Safehouses, selected by the choice of Mentor selected at character creation, and are given a tour by Oracle.
Read guideSaving Citizens
Saving Citizens is a set of three daily missions for heroes in Typhon's Monster Invasion. It requires a combat rating of 166 and Amazon Fury Part III.
Read guideSaving the Society
Saving the Society is the first mission in the level 30 final mission series for meta villains.
Read guideSaving the Souls of the Students
Saving the Souls of the Students is a side quest in the 'Til Death do Us Part story arc missions. Finishing it is required in order to get the Phoenix Initiate feat which worth 25 Points.
Read guideSavory Citizens
Savory Citizens is one of the daily missions in the Street Cleaning set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideScavenger Hunt
Scavenger Hunt is one of the daily missions for heroes in the Secure Stryker's Island set from the Home Turf episode. It requires a combat rating of 60+.
Read guideScience of Crime
Science of Crime is a level 9 freelance mission in The Demon Inside story arc provided to low level Meta Villains. It could be started by talking to Tommy Gunn near the entrance of the Science Police Headquarters.
Read guideScience Spire Blitz
Science Spire Blitz is a daily mission for heroes and villains during the anniversary event Attack of the Anti-Monitor.
Read guideScrap Metal
Scrap Metal is one of the three possible missions for heroes and villains in the Thanagar at War set. It requires the Metal Part II episode and a combat rating of 276+.
Read guideScry Havoc! (Heroes)
Scry Havoc! is one of the daily missions in the Priestess Sophia's Missions set. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guideSea Change
Sea Change is one of the daily missions for heroes in the Ace Chemicals Clean Up Effort set from the Home Turf episode. It requires a combat rating of 60+.
Read guideSea of Love
Sea of Love is a mission for new heroes and new villains on occasion of the Valentine's Day 2018.
Read guideSearch and Destroy
Search and Destroy is one of the daily missions for villains in the Stealing from Steel set. It requires Home Turf episode access with a Combat Rating of 70+.
Read guideSearch and Seizure
Search and Seizure is a level 30 hero mission unlocked by completing the Safehouses Unsafe! mission. It's the introductory mission to the Shady Nightclub duo.
Read guideSeason's Greedings (Heroes)
Season's Greedings is a mission for heroes given by Hal Jordan as part of the winter holidays event.
Read guideSeason's Greedings (Villains)
Season's Greedings is a mission for villains given by Sinestro as part of the winter holidays event.
Read guideSeason's Greedings Vault
Season's Greedings Vault was a daily mission for heroes and villains available during the Winter Holidays (a.k.a. Season's Greedings) event for players level 20 and up.
Read guideSecure Area 51
Secure Area 51 is a level 30 mission for both heroes and villains unlocked by completing the Alert T1: Area 51 mission. It's the second of the two introductory missions to the Area 51 alert.
Read guideSeduced by Lust
Seduced by Lust is one of 4 daily missions in the Lust At First Sight set. It requires Sons of Trigon episode access and a combat rating of 84+.
Read guideSeeds of Change
Seeds of Change is a level 12 mission given by Hazmat Rhoades who is located at the northeast corner of the Giordano Botanical Gardens under the railway, two blocks south of the A Twisted Web starting location.
Read guideSeek and Destroy
Bounty: Invasion Force is a weekly bounty mission for heroes and villains in the War-Torn Village area.
Read guideSelf Possessed
Self Possessed is one of the three possible missions for villains in the Magents of Chaos set. It requires the Justice League Dark episode and a combat rating of 253+.
Read guideSenator Melantha's Missions
Senator Melantha's Missions is a set of three daily missions for villains in Gotham Under Siege. It requires a combat rating of 100 and Amazon Fury Part I.
Read guideSentinels of Order
Sentinels of Order is a daily wrapper mission for heroes in Chaos Gotham. It is offered by Doctor Fate and requires the Justice League Dark episode and a combat rating of 210+.
Read guideSewer Sweep
Sewer Sweep is one of the daily missions in the Population Control set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideSewers in Spring (Heroes)
Sewers in Spring is a wrapper mission for heroes during the springtime event.
Read guideSewers in Spring (Villains)
Sewers in Spring is a wrapper mission for villains during the springtime event.
Read guideShadow of their Leader
Shadow of their Leader is a daily mission for heroes and villains given by Static in Dakota City.
Read guideShards of Influence
Shards of Influence is a side-mission in Hearts of Darkness story arc provided to low level Villains.
Read guideShattered Heart
Shattered Heart is a mission for heroes on occasion of the Valentine's Day 2015.
Read guideShock the Pool... (Heroes)
Shock the Pool... is one of the daily missions for heroes in the STAR Labs Microbiologist Missions set as part of the Deluge episode.
Read guideShock the Pool... (Villains)
Shock the Pool... is one of the daily missions for villains in the LexCorp Microbiologist Missions set as part of the Deluge episode.
Read guideShock to the System Pt. 1
Shock to the System Pt. 1 is first part of the introductory missions for the Shock to the System episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 385.
Read guideShock to the System Pt. 2
Shock to the System Pt. 2 is second part of the introductory missions for the Shock to the System episode. It automatically appears in the player character's journal during the event or once the first part Shock to the System Pt. 1 has been finished.
Read guideShooting Starfish in a Barrel (Heroes)
Shooting Starfish in a Barrel is one of the daily mission for heroes in the STAR Labs Environmental Health Specialist Missions set in the Deluge episode.
Read guideShooting Starfish in a Barrel (Villains)
Shooting Starfish in a Barrel is one of the daily mission for villains in the LexCorp Environmental Health Specialist Missions set in the Deluge episode.
Read guideSigils of Safeguarding
Sigils of Safeguarding is one of the three possible missions for heroes in the Understanding Your Daemons set. It requires the Justice League Dark episode and a combat rating of 210+.
Read guideSigils of Strength
Sigils of Strength is one of the three possible missions for villains in the Controlling Your Daemons set. It requires the Justice League Dark episode and a combat rating of 253+.
Read guideSituation Report: World of Flashpoint
Situation Report: World of Flashpoint is a daily mission for heroes and villains in Flashpoint Gotham City. It automatically appears in the player character's journal and is part of the World of Flashpoint episode and event.
Read guideSmash and Grab
Free the Falcones under arrest for disturbuting the Joker's explosives.
Read guideSo Sayeth Cain
So Sayeth Cain is a mission for heroes unlocked by collecting the Arcane Edict #028.
Read guideSoldier of Misfortune
Soldier of Misfortune is a mission for heroes unlocked by collecting the Arcane Edict #010.
Read guideSolitary Riot
Solitary Riot is a solo mission which can be unlocked by doing five of the daily missions for the hero faction in the Secure Stryker's Island set. It requires a combat rating of 60+.
Read guideSomething's Fishy...
Something's Fishy... is a level 25 hero mission started when the player reaches level 22.
Read guideSOolong, Farewell
Alert T1: Oolong Island is a level 30 hero mission started by completing the Alert T1: Oolong Island mission. It's the second of the two introductory missions to the Oolong Island alert.
Read guideSoul Alchemy
Soul Alchemy is a Tier 2 4-player operation for villains who have reached level 30 and acquired a combat rating of 60.
Read guideSoul Catcher
Soul Catcher is a level 6 mission for magic heroes, starting automatically upon completion of The Perils of Zatanna. It begins in the Chinese Magic Shop and it takes place in the Chinatown district of the city of Metropolis. Soul Catcher is part of the 'Til Death Do Us Part story arc.
Read guideSoul Collector
Soul Collector is one of the three possible missions for villains in the Magents of Chaos set. It requires the Justice League Dark episode and a combat rating of 253+.
Read guideSoul Siphoners
Head to Gotham University Campus to punish Felix Faust.
Read guideSource Infusion
A quest that has you gather three items to complete the quest. Everytime you gather one items two enemies will spawn and attack the player.
Read guideSource of Doom
Source of Doom is a weekly mission for heroes and villains given by Cyborg in Doomed Washington, D.C..
Read guideSpace/Off
Space/Off is one of the possible missions for heroes and villains from the Daily: Master of Disguise set of missions.
Read guideSpecial Agent Anderson: Area 51 Task Force Missions
Special Agent Anderson: Area 51 Task Force Missions is a daily wrapper mission for heroes and villains on Time-Torn Area 51. It is offered by Special Agent Anderson and requires the Age of Justice episode and a combat rating of 150+.
Read guideSpecial Mission from Commander Adonia
Special Mission from Commander Adonia is a solo mission which can be unlocked by doing fifteen of the daily missions for heroes in the Priestess Sophia's Missions, Aegidios's Missions and Warsmith Celandine's Missions sets of missions. It requires a combat rating of 100 and Amazon Fury Part I.
Read guideSpecial Mission from General Ptolema
Special Mission from General Ptolema is a solo mission which can be unlocked by doing fifteen of the daily missions for villains in the Senator Melantha's Missions, Prochoros's Missions and Paraskeve the Architect's Missions sets of missions. It requires a combat rating of 100 and Amazon Fury Part I.
Read guideSpectral Embrace
Spectral Embrace is a level 29 mission automatically started upon the completion of Here for the Reaping.
Read guideSpies Like Us
Spies Like Us is one of the three possible missions for heroes and villains in the Daemonic Incursion set. It requires the Justice League Dark episode and a combat rating of 210+.
Read guideSpin the Bottle
Spin the Bottle is the second mission in the level 30 final mission series for meta villains.
Read guideSpringtime Vault
Springtime Vault is a daily mission for heroes and villains given by Vaultus Flytrap in House of Legends during the Springtime event.
Read guideSquawking out the Gang War
Squawking out the Gang War is a daily mission for heroes and villains given by Flashpoint Penguin in Flashpoint Gotham City.
Read guideSTAR Labs Environmental Health Specialist Missions
STAR Labs Environmental Health Specialist Missions is a Daily Mission Set of two missions for heroes in the Central City Starro Deluge Zone as part of the Deluge episode.
Read guideSTAR Labs Forensic Scientist Missions
STAR Labs Forensic Scientist Missions is a Daily Mission Set of three missions for heroes in the Central City Starro Deluge Zone as part of the Deluge episode.
Read guideSTAR Labs Microbiologist Missions
STAR Labs Microbiologist Missions is a Daily Mission Set of two missions for heroes in the Central City Starro Deluge Zone as part of the Deluge episode.
Read guideStar Sapphire Support
Star Sapphire Support is a mission for heroes on occasion of the Valentine's Day 2015.
Read guideStarro Appreciation (Heroes)
Starro Appreciation is a daily mission for heroes in the Deluge episode.
Read guideStarro Appreciation (Villains)
Starro Appreciation is a daily mission for villains in the Deluge episode.
Read guideStarro the Conqueror! (Heroes)
Starro the Conqueror! is the introductory mission for heroes for the Starro the Conqueror event.
Read guideStarro the Conqueror! (Villains)
Starro the Conqueror! is the introductory mission for villains for the Starro the Conqueror event.
Read guideStemming the Tide (Part 1) (Heroes)
Stemming the Tide (Part 1) is the first part of the introductory Story Missions for heroes in Central City Starro Deluge Zone for the Deluge episode. This mission involves other missions in the Introductory Mission chain via the S.T.A.R. Labs Outpost at the hero rally point before concluding and moving on to Stemming the Tide (Part 2). Completion of the Introductory Chain is necessary before recurring open-world Dail
Read guideStemming the Tide (Part 1) (Villains)
Stemming the Tide (Part 1) is the first part of the introductory Story Mission for villains in Central City Starro Deluge Zone for the Deluge episode. This mission involves other missions in the Introductory Mission chain via the LexCorp Outpost at the villain rally point before concluding and moving on to Stemming the Tide (Part 2). Completion of the Introductory Chain is necessary before recurring open-world Daily
Read guideStemming the Tide (Part 2) (Heroes)
Stemming the Tide (Part 2) is the second part of the introductory Story Missions for heroes in Central City Starro Deluge Zone for the Deluge episode.
Read guideStemming the Tide (Part 2) (Villains)
Stemming the Tide (Part 2) is the second part of the introductory Story Missions for villains in Central City Starro Deluge Zone for the Deluge episode.
Read guideStirring the HIVE
Stirring the HIVE is a mission in Beginning of the End story arc provided to low level Meta Villains.
Read guideStone Society
Stone Society is one of the daily missions in the Saving Citizens set. It requires a combat rating of 166 and the Amazon Fury Part III episode.
Read guideStorming the Ivory Tower
Storming the Ivory Tower is a mission in the Legacy of Krypton story arc provided to low level Meta Villains.
Read guideStory Arcs (Classic Game)
For the DLC story format with the same name, see Story Arcs (DLC).
Read guideStory Missions
Story Missions are introductory missions meant to be played through the first time a player begins a new Story Arc ( Episode or Chapter). In many cases they need to be completed before recurring Daily or Weekly Missions will become available via taskmasters.
Read guideStrait to Metropolis (Heroes)
Strait to Metropolis is one of two daily missions for the summer event Tides of War.
Read guideStrait to Metropolis (Villains)
Strait to Metropolis is the first of two daily missions for the summer event Tides of War.
Read guideStreet Cleaning
Street Cleaning is a set of three daily missions for villains in Typhon's Monster Invasion. It requires a combat rating of 166 and Amazon Fury Part III.
Read guideStreet Sweeping
Street Sweeping is a weekly hero mission given by GCPD Officer Wolfe in the Amusement Mile's Gang War open world for the Riddled with Crime episode.
Read guideStreetside Abductions
Streetside Abductions is a mission in The Demon Inside story arc provided to low level Meta Villains.
Read guideStrolling Through the Gas
Strolling Through the Gas is one of the three possible missions for heroes and villains in the Lady Blackhawk: Battlefield Frontline Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideStryker's Island: Lockdown (Mission)
Stryker's Island: Lockdown is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Stryker's Island: Lockdown open-world zone.
Read guideSub-Contract: Exotic Metals
Sub-Contract: Exotic Metals is a daily wrapper mission for heroes and villains in Metal Gotham City. It is offered by Deathstroke and requires the Metal Part I episode and a combat rating of 264+.
Read guideSuggestion Box (Heroes)
Suggestion Box is one of the daily missions in the Priestess Sophia's Missions set. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guideSuit Up
Suit Up is one of the daily missions for villains in the Divide and Conquer set. It requires Home Turf episode access and a combat rating of 70+.
Read guideSuperman Celebration: Daily Alert
Superman Celebration: Daily Alert is a daily wrapper mission for heroes and villains. It automatically appears in the player character's journal during the Superman Day Celebration.
Read guideSuperman Celebration: Daily Raid
Superman Celebration: Daily Raid is a daily wrapper mission for heroes and villains. It automatically appears in the player character's journal during the Superman Day Celebration.
Read guideSuperman Celebration: Daily Solo or Duo
Superman Celebration: Daily Solo or Duo is a daily wrapper mission for heroes and villains. It automatically appears in the player character's journal during the Superman Day Celebration.
Read guideSuperman's Doom
Upon the defeat of the Mechabyte, another Teleporter Rift opens up in th Watchtower.
Read guideSupplies in Demand (Heroes)
Supplies in Demand is one of the daily missions in the Priestess Sophia's Missions set. It requires a combat rating of 100 and Amazon Fury Part I.
Read guideSupplies in Demand (Villains)
Supplies in Demand is one of the daily missions in the Senator Melantha's Missions set. It requires a combat rating of 100 and Amazon Fury Part I.
Read guideSupply Drop (Mission)
Supply Drop is one of the daily missions for heroes in the Secure Stryker's Island set from the Home Turf episode. It requires a combat rating of 60+.
Read guideSwarm Attack
Swarm Attack is a weekly mission given by Loyalist Galen in Mera's Royal Hideout in the bottom level of the southern edge of Atlantis open world zone.
Read guideSweeter Than Honey
Sweeter Than Honey is a mission in the Beginning of the End story arc provided to low level Meta Villains.
Read guideSyndicate Surveillance
Syndicate Surveillance is one of the three possible missions for heroes and villains in the Cyborg's Missions set. It requires the Earth 3 episode and a combat rating of 150+.
Read guideT-Spheres
T-Spheres is one of the three possible missions for heroes and villains in the Answer Nightwing's Call set. It requires the Metal Part I episode and a combat rating of 264+.
Read guideTake Down the Drift (Heroes)
Take Down the Drift is a daily wrapper mission for heroes in Atlantis. It is offered by Mera in the Royal Hideout and requires the Atlantis episode and a combat rating of 241+.
Read guideTake Down the Drift (Villains)
Take Down the Drift is a daily wrapper mission for villains in Atlantis. It is offered by Ocean Master in the Royal Hideout and requires the Atlantis episode and a combat rating of 241+.
Read guideTake Pride (Heroes)
Take Pride is a bounty mission for Heroes in the Gotham Wastelands. Target is Raven's Evil Soul Projection who can be found on the west side of the Mausoleum Grounds in the center of the Wastelands.
Read guideTake Pride (Villains)
Take Pride is a bounty mission for Villains in the Gotham Wastelands. Target is Raven's Good Soul Projection who can be found on the east side of the Mausoleum Grounds in the center of the Wastelands.
Read guideTalia al Ghul's Clandestine Ops
Talia al Ghul's Clandestine Ops is a daily wrapper mission for villains offered by Talia al Ghul in Amusement Mile's Gang War as part of the Riddled with Crime episode.
Read guideTeen Titans: Judas Contract (Heroes)
Teen Titans: Judas Contract is the introductory mission for heroes for the Teen Titans: The Judas Contract episode and event. The episode version requires at least a combat rating of 230.
Read guideTeen Titans: Judas Contract (Villains)
Teen Titans: Judas Contract is the introductory mission for villains for the Teen Titans: The Judas Contract episode and event. The episode version requires at least a combat rating of 230.
Read guideTentacled!
Tentacled! is one of the three possible missions for heroes and villains in the Daemonic Incursion set. It requires the Justice League Dark episode and a combat rating of 210+.
Read guideTesting 1,2,3
Defeat Trigon's sins and absorb their power to prove yourself to Brother Blood.
Read guideThat Stings!
That Stings! is a side mission in the Beginning of the End story arc provided to low level Meta Villains. Aligns with Pest Control.
Read guideThe Age of Sin Begins
The Age of Sin Begins is a hero mission unlocked by completing the Further Crises Pt. 2 mission. It's the introductory mission to the Sons of Trigon episode.
Read guideThe Awakening
The Awakening, also sometimes referred to as It's A Big Scary World Out There, is the common mission first encountered by all characters beginning the game. Brainiac has been gathering new heroes and villains in order to harvest their exobyte data. As one of these captives, players break free from containment to find themselves on a Brainiac Harvester Ship, and must fight their way to freedom.
Read guideThe Ballad of Barbatos
The Ballad of Barbatos is a weekly mission for heroes and villains given by Lady Blackhawk in Death Metal Washington, D.C..
Read guideThe Bee in the Moon (Heroes)
The Bee in the Moon is a level 30 hero mission unlocked by completing the Alert T1: HIVE Moon Base mission. It's the second of the two introductory missions to the H.I.V.E. Moon Base alert.
Read guideThe Bee in the Moon (Villains)
The Bee in the Moon is a level 30 mission unlocked by completing the Alert T1: HIVE Moon Base mission. It's the second of the two introductory missions to the H.I.V.E. Moon Base alert.
Read guideThe Big Payback
Use the Joker's explosives to blow through the GCPD.
Read guideThe Bigger They Are...
The Bigger They Are... is a level 12 mission that is started at the completion of Giganta Girl and is completed in the Chinatown of Metropolis.
Read guideThe Curse of Gotham City
The Curse of Gotham City is a daily mission for heroes and villains in Cursed Gotham City. It automatically appears in the player character's journal and is part of the Justice League Dark Cursed episode and event.
Read guideThe Day the Island Stood Still
The Day the Island Stood Still is a weekly bounty mission for heroes and villains in the Titans Island area. It requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideThe Demon Inside (villain mission)
The Demon Inside is a mission in Sins of the Father story arc provided to low level meta and magic villains.
Read guideThe Demon's Head
The Demon's Head is a wrapper mission to introduce the player to the League of Assassins Stronghold alert. It automatically appears in the player's journal upon reaching a combat rating of 53.
Read guideThe Face of Evil
The Face of Evil is the final part of the Dead Reckoning story mission for the Day of Reckoning, the first chapter in the Light and Rain story arc. It unlocks chapter-specific omnipotence gear.
Read guideThe Fates Aligned
The Fates Aligned is a level 29 mission automatically started upon the completion of Spectral Embrace.
Read guideThe Faust Finale
The Faust Finale is a level 8 mission for magic heroes, starting automatically upon completion of Thief of Souls. It begins in the Mannheim's Chinese Theater and it takes place in the Chinatown district of the city of Metropolis. The Faust Finale is part of the 'Til Death Do Us Part story arc.
Read guideThe First Clue
Defeat Joker's clowns attacking in Gotham's Burnley neighborhood, then investigate the location from Batman's decoded coordinates.
Read guideThe Hunt for Grodd
The Hunt for Grodd is a mission unique to heroes that selected Superman as their Mentor at character creation. It is automatically granted to characters following the completion of the mission He Wants a Devolution; The Hunt for Grodd takes place in the Little Bohemia district of the city of Metropolis, in the instance known as Gorilla Grodd's Lab, and is part of the story arc Survival of the Fittest.
Read guideThe Joker's Problem
The Joker's Problem is a mission in The Last Laugh story arc provided to low level Villains.
Read guideThe Justice League
The Justice League is a level 30 hero mission started once a Meta hero completes A New Day Dawning, or Tech or Magic hero completes their equivalent missions.
Read guideThe King and Queen of Kahndaq
The King and Queen of Kahndaq is a daily mission for heroes and villains in Infernal Kahndaq. It automatically appears in the player character's journal and is part of the The Sins of Black Adam episode and event.
Read guideThe Last Laugh (mission)
The Last Laugh is a mission in Punchline story arc provided to low level Villains.
Read guideThe Last Stand
The Last Stand is a daily mission for heroes and villains in Death Metal Washington, D.C.. It automatically appears in the player character's journal and is part of the Dark Knights episode and event.
Read guideThe Lost Collection
The Lost Collection is a one-off mission for heroes and villains in Doomed Metropolis. It can be started by talking to Ambush Bug, who is located on a roof top pretty much in the middle between the hero and the villain safe zone.
Read guideThe Missing Riddle
The Missing Riddle is a one-off mission for heroes and villains given by Query in the Amusement Mile's Gang War open world for the Riddled with Crime episode.
Read guideThe New Gods (Heroes)
The New Gods is the introductory Story Mission for heroes for the Halls of Power Part I episode. It automatically appears in the players' journal once they travel to the House of Legends provided Level 17 Mentor-based Missions are completed.
Read guideThe New Gods (Villains)
The New Gods is the introductory Story Mission for villains for the Halls of Power Part I episode. It automatically appears in the players' journal once they travel to the House of Legends provided Level 17 Mentor-based Missions are completed.
Read guideThe New Gods II (Heroes)
The New Gods II is the introductory Story Mission for heroes for the Halls of Power Part II episode. It automatically appears in the players' journal once they travel to New Genesis via the Orrery of Worlds teleporter in the House of Legends.
Read guideThe New Gods II (Villains)
The New Gods II is the introductory Story Mission for villains for the Halls of Power Part II episode. It automatically appears in the players' journal once they travel to New Genesis via the Orrery of Worlds teleporter in the House of Legends.
Read guideThe Newbie in Sector 2682
The Newbie in Sector 2682 is a daily wrapper mission for heroes and villains in Thanagar. It is offered by Commander T'Larto and requires the Metal Part II episode and a combat rating of 276+.
Read guideThe Ninth Triage
The Ninth Triage is one of the two possible missions started after accepting Assist Atlanteans from Loyalist Delphine. It requires the Atlantis episode and a combat rating of 241+.
Read guideThe Perils of Zatanna
The Perils of Zatanna is a level 5 mission for magic heroes, starting automatically upon completion of Heart and Soul. It begins a block east of North Market District and it takes place in the Chinatown district of the city of Metropolis. The Perils of Zatanna is part of the 'Til Death Do Us Part story arc.
Read guideThe Petri Dish
Contain Doomsday in the Smallville alert after completing Alert T1: Smallville.
Read guideThe Religion of Crime (Heroes)
The Religion of Crime is a level 23 hero mission automatically started once the player reaches level 23.
Read guideThe Riddle Solved
Report back to Nightwing in the East End police station in Gotham
Read guideThe Root of Evil
Fight your way through Poison Ivy's greenhouse fortress to rescue Robin and Harvey Bullock, and take Ivy back to Arkham.
Read guideThe Runaround
The Runaround is a daily mission granted from the House Leprechaun in a player's base.
Read guideThe Shipment News
The Shipment News is one of the three possible missions for heroes and villains in the Sub-Contract: Exotic Metals set. It requires the Metal Part I episode and a combat rating of 264+.
Read guideThe Sins of Black Adam Pt. 1
The Sins of Black Adam Pt. 1 is first part of the introductory missions for the The Sins of Black Adam episode. It automatically appears in the player character's journal during the event or once the player character has reached a combat rating of 368.
Read guideThe Sins of Black Adam Pt. 2
The Sins of Black Adam Pt. 2 is the second part of the introductory missions for the The Sins of Black Adam episode. It automatically appears in the player character's journal once the first part The Sins of Black Adam Pt. 1 has been finished.
Read guideThe Sons of Trigon (Mission)
The Sons of Trigon is a hero mission unlocked by completing the Further Crises Pt. 2 mission. It's the introductory mission to the Sons of Trigon episode.
Read guideThe Spoils of War
The Spoils of War is a possible reward mission for villains for completing Carnival at the Amusement, Nightmare at the Knightsdome and Retributions at the Cathedral. It is also a possible reward mission for heroes for successfully finishing the Take Pride bounty. It requires Sons of Trigon episode.
Read guideThe Sum of Its Parts
The Sum of Its Parts is a mission for heroes in Downtown Metropolis Battlezone. It requires the War of the Light Part I episode and a combat rating of 84+.
Read guideThe Super-Plan
The Super-Plan is the third mission in the level 30 final mission series for meta villains.
Read guideThe Trappings of Chaos (Heroes)
The Trappings of Chaos is one of the three possible missions for heroes in the Understanding Your Daemons set. It requires the Justice League Dark episode and a combat rating of 210+.
Read guideThe Trappings of Chaos (Villains)
The Trappings of Chaos is one of the three possible missions for heroes in the Controlling Your Daemons set. It requires the Justice League Dark episode and a combat rating of 253+.
Read guideThe Truth Hurts
The Truth Hurts is a side-mission in Hearts of Darkness story arc provided to low level Villains.
Read guideThe Typhon Underground
The Typhon Underground is a set of three daily missions for heroes in Typhon's Monster Invasion. It requires a combat rating of 166 and Amazon Fury Part III.
Read guideThe War Against War
The War Against War is a daily mission for heroes and villains given by General Penelope in Patchwork Themyscira as part of the Wonderverse episode.
Read guideThe Witching Hour (Heroes)
The Witching Hour is the introductory open world mission given as part of the Halloween event.
Read guideThe Witching Hour (Villains)
The Witching Hour is the introductory open world mission given as part of the Halloween event.
Read guideThe Witching Hour Vault
The Witching Hour Vault was a daily wrapper mission to access a seasonal-themed version of The Vault available during The Witching Hour event.
Read guideThe World of Tomorrow
The World of Tomorrow is a level 12 mission.
Read guideThey'll Be Back
They'll Be Back is one of the three possible missions for heroes and villains in the Help Cyborg set. It requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideThief of Souls
Thief of Souls is a level 7 mission for magic heroes, starting automatically upon completion of Soul Catcher. It begins around Mannheim's Chinese Theater and it takes place in the Chinatown district of the city of Metropolis. Thief of Souls is part of the 'Til Death Do Us Part story arc.
Read guideThings That Go BOOM
Things That Go BOOM is a level 30 villain mission. It's the introductory mission to the Hall of Doom Armory alert.
Read guideThrash Metal
Thrash Metal is one of the three possible missions for heroes and villains in the Confronting the Cult set. It requires the Metal Part II episode and a combat rating of 276+.
Read guideThrasher's Defense
Thrasher's Defense is one of the three possible weekly missions for heroes and villains in the Birds of a Feather set. It requires the Metal Part II episode and a combat rating of 276+.
Read guideThreat in South Gotham
Threat in South Gotham is a level 30 mission for heroes and villains unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to The Battle for Earth episode's open world missions in South Gotham.
Read guideTick Tick Boom
Tick Tick Boom is one of the three possible missions for heroes and villains in the Lady Blackhawk: Battlefield Frontline Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideTidal Waves
The player marks the starting point.
Read guideTides of War (Heroes)
Tides of War is the introductory mission given as part of the summer event Tides of War.
Read guideTides of War (Villains)
Tides of War is is the introductory mission given as part of the summer event Tides of War.
Read guideTides of War Vault
Tides of War Vault is a daily mission for heroes and villains given by Vaulto the Water Wisp in House of Legends during the Tides of War event.
Read guideTime After Time Portal
Time After Time Portal is one of the three possible missions for heroes and villains in the Warrant Officer Jones: Area 51 Task Force Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideTimid Sentinels
Timid Sentinels is one of the three possible missions for heroes in the Sentinels of Order set. It requires the Justice League Dark episode and a combat rating of 210+.
Read guideTitans Tower Troubles
Titans Tower Troubles is a daily mission in Teen Titans: The Judas Contract that is automatically started every day.
Read guideTitans Tower Troubles (Heroes)
Titans Tower Troubles is a daily mission for heroes on Titans Island. It automatically appears in the player character's journal and is part of the Teen Titans: The Judas Contract episode and event.
Read guideTitans Tower Troubles (Villains)
Titans Tower Troubles is a daily mission for villains on Titans Island. It automatically appears in the player character's journal and is part of the Teen Titans: The Judas Contract episode and event.
Read guideTo Catch a Thief
To Catch a Thief is a level 30 mission for heroes and villains unlocked by completing the Further Crises Pt. 1 mission. It's the first of the three introductory missions to the Gotham University Warehouse instance.
Read guideTo Dakota City
To Dakota City is a daily mission for heroes and villains in Dakota City. It automatically appears in the player character's journal and is part of the Shock to the System episode and event.
Read guideTo Hell, Demon!
To Hell, Demon! is a mission for heroes unlocked by collecting the Arcane Edict #023.
Read guideTo Protect and To Serve
To Protect and To Serve is a daily wrapper mission for heroes and villains in Metal Gotham City. It is offered by Detective Sergeant Watson and requires the Metal Part I episode and a combat rating of 264+.
Read guideTo the Nth Power
To the Nth Power is a weekly mission given by Martian Manhunter in the mission hub of the Thanagar open world zone.
Read guideTo the Shore
To the Shore is one of the three possible missions for heroes and villains in the Help Raven set. It requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideTo the Skies (Heroes)
To the Skies is a daily mission for heroes given by John Stewart in Bottled D.C..
Read guideTo the Skies (Villains)
To the Skies is a daily mission for villains given by Sinestro in Bottled D.C..
Read guideTomorrow Will Be Gigantic
Tomorrow Will Be Gigantic is a mission in Hearts of Darkness story arc provided to low level Villains. It is automatically started upon reaching level 10.
Read guideTortured Titans!
" The dark magic rises within you! Return to Brother Blood before the power wanes! Once you corrupt the Titans, their foul energy will fill Raven's soul - Trigon will rise...and his powers will be mine!" — Circe
Read guideTour of Duty (Heroes)
Tour of Duty is one of the daily missions in the Aegidios's Missions set. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guideTour of Duty (Villains)
Tour of Duty is one of the daily missions in the Prochoros's Missions set. It requires a combat rating of 100 and the Amazon Fury Part I DLC.
Read guideTower Defense
Tower Defense is one of the three possible missions for heroes and villains in the Help Raven set. It requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideToxic Trouble
Toxic Trouble is one of the daily missions for heroes in the Ace Chemicals Clean Up Effort set from the Home Turf episode. It requires a combat rating of 60+.
Read guideToyland
Toyland is one of three level 30 daily missions in the Toyman's Time Out set that could be started at the terminal in the Stryker's Island: Lockdown open-world zone.
Read guideToyman's Time Out
Toyman's Time Out is a set of Tier 1 daily missions. It's unlocked upon completing the intro mission Stryker's Island: Lockdown.
Read guideTraffic Stop
Traffic Stop is one of the three possible missions for heroes and villains in the Wonder Woman's Missions set. It requires the Earth 3 episode and a combat rating of 150+.
Read guideTragic Comedy
Tragic Comedy is a mission for heroes unlocked by collecting the Arcane Edict #024.
Read guideTrigon the Terrible
Trigon the Terrible is a hero mission unlocked by completing the Further Crises Pt. 2 mission. It's the introductory mission to the Trigon's Prison alert.
Read guideTrigon's Blood (Heroes)
For the mission for villains, see Trigon's Blood (Villains).
Read guideTrigon's Blood (Villains)
For the mission for heroes, see Trigon's Blood (Heroes).''
Read guideTrouble in the 31st Century: New Earth
Trouble in the 31st Century: New Earth is a daily mission for heroes and villains in 31st Century: New Earth. It automatically appears in the player character's journal and is part of the Long Live the Legion episode.
Read guideTrouble on Thanagar (Heroes)
Trouble on Thanagar is a daily mission for heroes on Thanagar. It automatically appears in the player character's journal and is part of the Metal Part II episode and event.
Read guideTrouble on Thanagar (Villains)
Trouble on Thanagar is a daily mission for villains on Thanagar. It automatically appears in the player character's journal and is part of the Metal Part II episode and event.
Read guideTurn Over Every Stone
Turn Over Every Stone is a one-off mission for heroes and villains given by Lois Lane in BoP: Metropolis as part of the Birds of Prey episode.
Read guideTurn the Tide
Turn the Tide is one of the three possible missions for heroes and villains in the Lady Blackhawk: Area 51 Task Force Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideTwo Sides of the Coin
Two Sides of the Coin is a tech villain mission started upon reaching level 11. Chaos is breaking out in Gotham's Amusement Miles theme park. The Society wants you to be part of it. Report to Two-Face in the Tap Room nightclub for more info.
Read guideUltraviolet Doom
Ultraviolet Doom is a daily mission for heroes and villains given by John Stewart in Doomed Washington, D.C..
Read guideUn-Metalled
Un-Metalled is one of the three possible missions for heroes and villains in the Answer Nightwing's Call set. It requires the Metal Part I episode and a combat rating of 264+.
Read guideUncivil Engineering
Uncivil Engineering is a mission unlocked by accepting the mission Battle for South Gotham.
Read guideUnder a Red Sun Lamp
Enter the Hospital to defeat Supergirl, gain her DNA, and free Doctor Psycho.
Read guideUnder Siege
Under Siege is a weekly mission for heroes and villains given by Lex Luthor in Bottled D.C..
Read guideUndercover Havok
Undercover Havok is one of the three possible missions for heroes and villains in the Savage Defector: Battlefield Frontline Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideUnderstanding Your Daemons
Understanding Your Daemons is a daily wrapper mission for heroes in Chaos Gotham. It is offered by Phantom Stranger and requires the Justice League Dark episode and a combat rating of 210+.
Read guideUnfrozen Heart
Unfrozen Heart is a mission for villains on occasion of the Valentine's Day 2015.
Read guideUnguarded Towers
Unguarded Towers is one of the daily missions for villains in the Divide and Conquer set. It requires Home Turf episode access with a Combat Rating of 70+.
Read guideUnstable Technology
Unstable Technology is a side quest that is designed to be part of the chain of Metropolis General Hospital quests provided to low level Meta Heroes; although, It is not necessary to have completed any quests in the Metropolis General Hospital chain to get it. Unstable Technology is provided by Doctor Irvine, who instructs the Hero to collect 20 Power Cells from LexCorp Gladiators. The reward is $12 and 2 Soder Cola
Read guideUrban Liberation
Urban Liberation is a daily mission for heroes and villains given by Big Barda in Apokoliptic Gotham City.
Read guideUV: UndercoVer
UV: UndercoVer is one of the possible missions for heroes and villains from the Daily: Master of Disguise set of missions.
Read guideVault Ambush!
Vault Ambush! is a short level 8 mission. When the player reaches level 8 and has completed the Research & Development mission, they will receive a Vault Ticket which grants a visit to The Vault, along with a message from the Ambush Bug. The player must visit the vault, open all presents and exit to complete this mission.
Read guideVengeful Spirits
Vengeful Spirits is a level 29 mission started automatically when the player talks to Doctor Fate for Fateful Omen.
Read guideVices over Virtues
Vices over Virtues is a solo mission for villains loosely related to the Sons of Trigon content in the Gotham Wastelands.
Read guideVines of Wrath
Vines of Wrath is one of the daily missions for villains in the Divide and Conquer set. It requires Home Turf episode access and a combat rating of 70+.
Read guideViral Video
Viral Video is a level 30 hero mission unlocked by completing the Further Crises Pt. 2 mission. It's the first of the two introductory missions to the The Last Laugh episode.
Read guideVirtues over Vices
Virtues over Vices is a solo mission for heroes related to the Sons of Trigon content. It's unlocked upon completing the introductory mission The Age of Sin Begins.
Read guideWANTED: Abra Kadabra
WANTED: Abra Kadabra is a bounty mission for hero players, accessible via the Wanted Poster in Central City. The mission's task is to locate and defeat the Abra Kadabra, a member of the Rogues.
Read guideWANTED: Apokoliptian Commander
WANTED: Apokoliptian Commander is a weekly bounty mission for heroes given by the Imperial Emissary on New Genesis as part of the Halls of Power Part II episode.
Read guideWANTED: Arkillo
Wanted! Considered a serious threat: do not approach alone.
Read guideWANTED: Avatar of Sin
WANTED: Avatar of Sin is a level 30 bounty mission.
Read guideWANTED: Bizarro
WANTED: Bizarro is a bounty mission for hero players, accessible via the Wanted Poster in the Little Bohemia MPD safe house. The mission's task is to locate and defeat Bizarro, a failed Superman clone. This is also available as a bounty mission called BOUNTY: Bizarro for villains accessible via the Bounty Poster in the Little Bohemia Nightclub safe house
Read guideWANTED: Captain Boomerang
WANTED: Captain Boomerang is a bounty mission for hero players, accessible via the Wanted Poster in Central City. The mission's task is to locate and defeat Captain Boomerang (George Harkness), a member of the Rogues, in Gotham City.
Read guideWANTED: Captain Cold
WANTED: Captain Cold is a bounty mission for hero players, accessible via the Wanted Poster in Central City. The mission's task is to locate and defeat Captain Cold, a member of the Rogues, in Metropolis.
Read guideWANTED: Clayface
WANTED: Clayface is a weekly bounty mission for heroes in Gotham City. It can be started by interacting with the WANTED poster at East End Police Station or by engaging Clayface in the mission area.
Read guideWANTED: Doctor Light
WANTED: Doctor Light is a bounty mission for heroes, which can be done weekly. It requires War of the Light Part II DLC and a combat rating of 106+.
Read guideWANTED: Enchanted Statue
WANTED: Enchanted Statue is a side-mission in Hearts of Darkness story arc provided to Villains.
Read guideWANTED: General Kordax
Wanted! Considered a serious threat: do not approach alone.
Read guideWANTED: Heat Wave
WANTED: Heat Wave is a bounty mission for hero players, accessible via the Wanted Poster in Central City. The mission's task is to locate and defeat Heat Wave, a member of the Rogues, in Gotham City.
Read guideWanted: Joker & Riddler Allies
Wanted: Joker & Riddler Allies is a daily bounty mission for heroes given by the Wanted Poster at the Hero Gazebo Hub in the Amusement Mile's Gang War open world for the Riddled with Crime episode.
Read guideWANTED: Killer Frost
WANTED: Killer Frost is level 30 hero bounty.
Read guideWANTED: Minotaur
Wanted: Minotaur is a bounty mission for hero players, accessible via the Wanted Poster in the MPD 5th Precinct safe house. The mission's task is to locate and defeat the Minotaur, a member of Circe's Beastiamorph army.
Read guideWANTED: Mist-Empowered Villain
WANTED: Mist-Empowered Villain is a bounty mission for heroes. It requires War of the Light Part I and a combat rating of 84+.
Read guideWANTED: Oolong Siege Robot
WANTED: Oolong Siege Robot is a bounty mission for heroes, which can be done daily. It requires Home Turf episode access and a combat rating of 70+.
Read guideWANTED: Pied Piper
WANTED: Pied Piper is a bounty mission for hero players, accessible via the Wanted Poster in Central City. The mission's task is to locate and defeat Pied Piper, a member of the Rogues, in Gotham City.
Read guideWANTED: Professor Zoom
WANTED: Professor Zoom is a bounty mission for hero players, accessible via the Wanted Poster in Central City. The mission's task is to locate and defeat Professor Zoom, a member of the Rogues.
Read guideWANTED: Second-Generation Morrowbot
WANTED: Second-Generation Morrowbot is a bounty mission for heroes, which can be done daily. It requires Home Turf episode access and a combat rating of 70+.
Read guideWANTED: Solomon Grundy
WANTED: Solomon Grundy is level 30 bounty for heroes.
Read guideWANTED: The Judge
Wanted! Considered a serious threat: do not approach alone.
Read guideWANTED: The Top
WANTED: The Top is a bounty mission for hero players, accessible via the Wanted Poster in Central City. The mission's task is to locate and defeat the Top, a member of the Rogues, in Metropolis.
Read guideWANTED: The Trickster
WANTED: The Trickster is a Bounty mission for hero players, accessible via the Wanted Poster in Central City. The mission's task is to locate and defeat Trickster, a member of the Rogues, in Gotham City.
Read guideWANTED: Weather Wizard
WANTED: Weather Wizard is a bounty mission for hero players, accessible via the Wanted Poster in Central City. The mission's task is to locate and defeat the Weather Wizard, a member of the Rogues, in Metropolis.
Read guideWar with the Corps
War with the Corps is a level 21 mission started upon talking to Recruiter Drisch for Green Lantern's Light.
Read guideWarehouse of the Dead
Gather power from relics shipped from Kahndaq.
Read guideWarsmith Celandine's Missions
Warsmith Celandine's Missions is a set of three daily missions for heroes in Gotham Under Siege. It requires a combat rating of 100 and Amazon Fury Part I.
Read guideWarsuit Power Cores
Warsuit Power Cores is a mission for heroes and villains available in the Birds of Prey episode. It is auto-completed once the player character reaches combat rating 287.
Read guideWartime Whistleblower
Wartime Whistleblower is one of the three possible missions for heroes and villains in the Savage Defector: Battlefield Frontline Missions set. It requires the Age of Justice episode and a combat rating of 150+.
Read guideWatch Your Step (Heroes)
Watch Your Step is one of the daily missions in the Warsmith Celandine's Missions set. It requires a combat rating of 100 and Amazon Fury Part I.
Read guideWatch Your Step (Villains)
Watch Your Step is one of the daily missions in the Paraskeve the Architect's Missions set. It requires a combat rating of 100 and Amazon Fury Part I.
Read guideWatchtower Containment Facility
Watchtower Containment Facility is a Tier 1 Alert in the base Classic Game where Heroes prevent the escape of prisoners and stop the Watchtower's reactor from exploding.
Read guideWeapons of Metal Destruction
Weapons of Metal Destruction is one of the three possible missions for heroes and villains in the To Protect and To Serve set. It requires the Metal Part I episode and a combat rating of 264+.
Read guideWeeds of Oblivion
Battle through to the Botanical Gardens.
Read guideWeeds Whacked
You are first required to go Botanical gardens, where you are are given your first taste of the seed people, drones create by Poison Ivy. You will later then enter the Gardenhouse, fight through all the seed people, defeat an ivy-controlled Robin, and defeat Ivy
Read guideWeekly Bounty: Reign of Criminals
Weekly Bounty: Reign of Criminals is a weekly bounty mission for heroes in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideWeekly Bounty: Reign of Heroes
Weekly Bounty: Reign of Heroes is a weekly bounty mission for villains in Doomed Metropolis. It is part of the The Death of Superman episode and event.
Read guideWeekly Bounty: Starro Conqueror
Weekly Bounty: Starro Conqueror is a weekly bounty mission for heroes and villains in Central City Starro Deluge Zone as part of the Deluge episode.
Read guideWeekly Bounty: The Fearsome Five (Heroes)
Weekly Bounty: The Fearsome Five is a bounty mission for heroes in the Titans Island area. It requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideWeekly Bounty: The Fearsome Five (Villains)
Weekly Bounty: The Fearsome Five is a bounty mission for villains in the Titans Island area. It requires the Teen Titans: The Judas Contract episode and a combat rating of 230+.
Read guideWeekly Mission
The term Weekly Missions (or Weekly) refers either to any mission that can be acquired and completed once per week, mainly from end game Story Arcs. The prime examples are Bounty Missions, but can also include other large-group or cumulative open-world efforts.
Read guideWeird Science
Weird Science is one of the daily missions for heroes in the Ace Chemicals Clean Up Effort set from the Home Turf episode. It requires a Combat Rating of 60+.
Read guideWelcome to the Watchtower
Welcome to the Watchtower is a level 12 mission for heroes.
Read guideWhat Fate Awaits?
What Fate Awaits? is a level 30 mission exclusive to magic heroes.
Read guideWhat Luthor Wants...
What Luthor Wants... is a level 15 mission for Meta villains and the second of the series. They must go inside the STAR Labs Facility (the other one, south of Metropolis Metrodome) and confront Superman.
Read guideWhat's a Diadem
What's a Diadem? is a one-off mission for heroes and villains in Infernal Kahndaq. It will automatically appear in the player character's journal once the mission The Sins of Black Adam Pt. 2 has been completed.
Read guideWhat's In The Box?
What's In The Box? is a side mission accessible once the level 13 Lunatic Fringe is started.
Read guideWhat's the Anti-Matter?
What's the Anti-Matter? is a daily mission for heroes and villains during the anniversary event Attack of the Anti-Monitor.
Read guideWhen Plants Attack
When Plants Attack is one of the daily missions for villains in the Divide and Conquer set. It requires Home Turf episode access and a combat rating of 70+.
Read guideWinter Plunderland
Winter Plunderland is the introductory hero mission for the winter holidays event.
Read guideWonder Woman Day: Celebration
Wonder Woman Day: Celebration was a daily mission for heroes and villains. It automatically appeared in the player character's journal during the Wonder Woman Day celebration in 2024.
Read guideWonder Woman Day: Daily Alert
Wonder Woman Day: Daily Alert is a daily wrapper mission for heroes and villains. It automatically appears in the player character's journal during the Wonder Woman Day celebration.
Read guideWonder Woman Day: Daily Raid
Wonder Woman Day: Daily Raid is a daily wrapper mission for heroes and villains. It automatically appears in the player character's journal during the Wonder Woman Day celebration.
Read guideWonder Woman Day: Daily Solo or Duo
Wonder Woman Day: Daily Solo or Duo is a daily wrapper mission for heroes and villains. It automatically appears in the player character's journal during the Wonder Woman Day celebration.
Read guideWonder Woman's Missions
Wonder Woman's Missions is a daily wrapper mission for heroes and villains in Earth 3 Gotham. It is offered by Wonder Woman and requires the Earth 3 episode and a combat rating of 150+.
Read guideWonderverse (Heroes)
Wonderverse is the introductory mission for the Wonderverse episode. It automatically appears in the player character's journal once the player character has reached a combat rating of 280, or travels to Patchwork Themyscira.
Read guideWonderverse (Villains)
Wonderverse is the introductory mission for the Wonderverse episode. It automatically appears in the player character's journal during once the player character has reached a combat rating of 280, or travels to Patchwork Themyscira.
Read guideWrath and Desecration
Embody Wrath and punish the innocent seeking peace. You will fail if you lose your demonic form... thus, you must return to the obelisk to embody Wrath again.
Read guideWrath Not Taken
Fields of Wrath is one of 4 daily missions in the Wrought With Wrath set. It requires Sons of Trigon episode access and a combat rating of 84+.
Read guideWrath Reduced
Wrath Reduced is one of 4 daily missions in the Wrought With Wrath set. It requires Sons of Trigon episode access and a combat rating of 84+.
Read guideWrath Within
Wrath Within is one of 4 daily missions in the Wrought With Wrath set. It requires Sons of Trigon DLC and a combat rating of 84+.
Read guideWrought With Wrath
Wrought With Wrath is a set of 4 daily solo missions for heroes and villains to be completed 5 times in the Retributions at the Cathedral set of missions. It requires Sons of Trigon DLC and a combat rating of 84+.
Read guideYou Have My Axe
You Have My Axe is a one-off mission for heroes and villains automatically appearing in the player character's journal after completing the episode's introductory mission.
Read guideYour Armory
Your Armory is a mission for heroes and villains once they reach level 25.
Read guideYour Best Face Forward
Your Best Face Forward is a level 21 villain mission automatically started upon the completion of Cold Contender.
Read guideYuletide Fear
Yuletide Fear is the introductory villain mission for the winter holidays event.
Read guideZombie Benefits
Give your soul to the Demon Etrigan and destroy the magic protecting Faust's portal.
Read guideReturn to the Nexus
Return to the Nexus is a Tier 3 4-player Operation in the Amazon Fury Part II Episode.
Read guideAct of Defiance
Act of Defiance is a Tier 3 4-player operation in the Amazon Fury Part II Episode.
Read guideLabyrinth of Lost Souls
Labyrinth of Lost Souls is a Tier 3 Raid in the Amazon Fury Part II Episode.
Read guideHalls of Hades
Halls of Hades is a Tier 3 Raid in the Amazon Fury Part II Episode.
Read guideThrone of the Dead
Throne of the Dead is a Tier 3 Raid in the Amazon Fury Part II episode. It also features an elite version.
Read guideCorrupted Zamaron
Corrupted Zamaron is a Tier 3 Duo released in Episode 15: Bombshell Paradox & Corrupted Zamaron together with The Bombshell Paradox. It requires a Combat Rating of 100+ and rewards 2 Source Marks and Loot items.
Read guideThe Bombshell Paradox
The Bombshell Paradox is a Tier 3 8 player Operation in Episode 15: Bombshell Paradox & Corrupted Zamaron released on August 5th for members and on August 12th for non-members.
Read guideOa Under Siege
Oa Under Siege is a walk-in solo mission in Episode 16 released on September 2nd, 2015.
Read guideDesecrated Cathedral
Not to be confused with Ruined Cathedral or DoR: Desecrated Mausoleum.
Read guideFlash Museum Burglary
The Flash Museum Burglary is a Tier 3 Duo released in Episode 17 in October 2015.
Read guideUnholy Matrimony
Unholy Matrimony is a Tier 3 8 player Operation in Episode 17 released in October 2015. It also features an elite version.
Read guideThe Demon's Pit
The Demon's Pit is a Tier 3 Duo in Episode 18 released on November 4th, 2015.
Read guideBlackest Day
Blackest Day is a Tier 3 8 player Operation in Episode 18 released on November 4th, 2015. It also features an elite version.
Read guideDeep Desires
Deep Desires is a tier 3 challenge in Episode 19 accessible from the On Duty menu. It is the first of the two-part epilogue to the Trigon storyline that started with the Sins of the Father story arc.
Read guideThe Demon's Plan
The Demon's Plan is a Tier 3 Alert in Episode 19 released on December 2, 2015.
Read guideWastelands Wonderland
Wastelands Wonderland is a Tier 3 Duo in Episode 20 released in January 2016.
Read guideBlackest Night
Blackest Night is a Tier 3, 8-player Operation in Episode 20 released together with Wastelands Wonderland in January 2016. It requires a Combat Rating of 100+.
Read guideThe First Piece
The First Piece is a Tier 3 2 player operation in Episode 21 released in February 2016.
Read guidePrison Break
Prison Break is a Tier 3 8 player Operation in Episode 21 released in February 2016. It also features an elite version.
Read guideThe Phantom Zone
The Phantom Zone is a Tier 3 4-player Operation in Episode 22 released in March 2016.
Read guideThe Science Spire
The Science Spire is a Tier 3 Challenge in Episode 22 released in March 2016.
Read guideThe Will of Darkseid
The Will of Darkseid is a Tier 4 2 player operation in Episode 23 released in April 2016.
Read guideBrainiac's Bottle Ship
Brainiac's Bottle Ship is a Tier 4 8 player operation in Episode 23 released in April 2016.
Read guideHarley's Heist
Harley's Heist is a Tier 4 2 player operation in Episode 24 released on May 19, 2016.
Read guideDarkseid's War Factory
Darkseid's War Factory is a tier 4 8-player raid in Episode 24 released on May 19, 2016. It also features an elite version.
Read guideIceberg Lounge (Challenge)
Iceberg Lounge is a tier 4 solo challenge as part of Episode 25 sold together with the operation A Rip in Time.
Read guideA Rip in Time
A Rip in Time is a Tier 4 4-Player operation in Episode 25 released in June 2016.
Read guideWayne Manor Gala
Wayne Manor Gala is a Tier 4 2 player operation in Episode 26 released in July 2016.
Read guideKandor Central Tower
Kandor Central Tower is a Tier 4 Raid in Episode 26 released in July 2016.
Read guidePatrol Catastrophe
Patrol Catastrophe is a Tier 3 Daily Mission in the Amazon Fury Part II DLC located in Gotham Under Siege.
Read guideShadows Over Argo
Shadows Over Argo is tier 8 playable content that contains the open world Sunken Argo City, the raid SoA: Sunstone Refinery and a scaled-down alert version SoA: Sunstone Refinery Alert, the challenge SoA: Kryb's Lab, plus the Flashback instances SoA Flashback: The Royal War and SoA Flashback: Spindrift Station available during related chapter events.
Read guideWrath of the Worldkillers
Wrath of the Worldkillers is tier 8 playable content that contains the open world Titans Bay, the raid WotW: Total Overload and a scaled-down alert version WotW: Total Overload Alert, the duo WotW: Besieged Titans Tower, plus the Flashback instances WotW Flashback: Titans Training Sim and WotW Flashback: Titans: H.I.V.E. Reborn available during related chapter events.
Read guideAge of Justice Feats - Part 1
Requirements, rewards and completion plans for 25 Age of Justice feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAge of Justice Feats - Part 2
Requirements, rewards and completion plans for 25 Age of Justice feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAge of Justice Feats - Part 3
Requirements, rewards and completion plans for 3 Age of Justice feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAlerts Feats - Part 1
Requirements, rewards and completion plans for 25 Alerts feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAlerts Feats - Part 2
Requirements, rewards and completion plans for 5 Alerts feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAlerts Feats (Old)
Requirements, rewards and completion plans for 23 Alerts Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAllies Feats - Part 1
Requirements, rewards and completion plans for 25 Allies feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAllies Feats - Part 2
Requirements, rewards and completion plans for 25 Allies feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAllies Feats - Part 3
Requirements, rewards and completion plans for 25 Allies feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAllies Feats - Part 4
Requirements, rewards and completion plans for 25 Allies feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAllies Feats - Part 5
Requirements, rewards and completion plans for 25 Allies feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAllies Feats - Part 6
Requirements, rewards and completion plans for 25 Allies feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAllies Feats - Part 7
Requirements, rewards and completion plans for 18 Allies feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAmazon Fury Part III Feats - Part 1
Requirements, rewards and completion plans for 25 Amazon Fury Part III feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAmazon Fury Part III Feats - Part 2
Requirements, rewards and completion plans for 21 Amazon Fury Part III feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAmazon Fury Part I Feats - Part 1
Requirements, rewards and completion plans for 25 Amazon Fury Part I feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAmazon Fury Part I Feats - Part 2
Requirements, rewards and completion plans for 7 Amazon Fury Part I feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAmazon Fury Part II Feats - Part 1
Requirements, rewards and completion plans for 25 Amazon Fury Part II feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAmazon Fury Part II Feats - Part 2
Requirements, rewards and completion plans for 25 Amazon Fury Part II feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAmazon Fury Part II Feats - Part 3
Requirements, rewards and completion plans for 22 Amazon Fury Part II feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAttack of the Anti-Monitor Feats - Part 1
Requirements, rewards and completion plans for 25 Attack of the Anti-Monitor feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAttack of the Anti-Monitor Feats - Part 2
Requirements, rewards and completion plans for 25 Attack of the Anti-Monitor feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAttack of the Anti-Monitor Feats - Part 3
Requirements, rewards and completion plans for 25 Attack of the Anti-Monitor feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAttack of the Anti-Monitor Feats - Part 4
Requirements, rewards and completion plans for 15 Attack of the Anti-Monitor feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideJoker's Mayhem Feats
Requirements, rewards and completion plans for 4 Joker's Mayhem feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAtlantis Feats - Part 1
Requirements, rewards and completion plans for 25 Atlantis feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAtlantis Feats - Part 2
Requirements, rewards and completion plans for 25 Atlantis feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideAtlantis Feats - Part 3
Requirements, rewards and completion plans for 8 Atlantis feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideBirds of Prey Feats - Part 1
Requirements, rewards and completion plans for 25 Birds of Prey feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideBirds of Prey Feats - Part 2
Requirements, rewards and completion plans for 25 Birds of Prey feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideBirds of Prey Feats - Part 3
Requirements, rewards and completion plans for 9 Birds of Prey feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 15 Feats
Requirements, rewards and completion plans for 9 Episode 15 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideBrainiac Returns Feats - Part 1
Requirements, rewards and completion plans for 25 Brainiac Returns feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideBrainiac Returns Feats - Part 2
Requirements, rewards and completion plans for 25 Brainiac Returns feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideBrainiac Returns Feats - Part 3
Requirements, rewards and completion plans for 25 Brainiac Returns feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideBrainiac Returns Feats - Part 4
Requirements, rewards and completion plans for 17 Brainiac Returns feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSeason's Greedings Feats - Part 1
Requirements, rewards and completion plans for 25 Season's Greedings feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSeason's Greedings Feats - Part 2
Requirements, rewards and completion plans for 25 Season's Greedings feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSeason's Greedings Feats - Part 3
Requirements, rewards and completion plans for 4 Season's Greedings feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDark Knights Feats - Part 1
Requirements, rewards and completion plans for 25 Dark Knights feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDark Knights Feats - Part 2
Requirements, rewards and completion plans for 25 Dark Knights feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDark Knights Feats - Part 3
Requirements, rewards and completion plans for 25 Dark Knights feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDark Knights Feats - Part 4
Requirements, rewards and completion plans for 23 Dark Knights feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDay of Reckoning Feats - Part 1
Requirements, rewards and completion plans for 25 Day of Reckoning feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDay of Reckoning Feats - Part 2
Requirements, rewards and completion plans for 25 Day of Reckoning feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDay of Reckoning Feats - Part 3
Requirements, rewards and completion plans for 25 Day of Reckoning feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDay of Reckoning Feats - Part 4
Requirements, rewards and completion plans for 14 Day of Reckoning feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDeath of Superman Feats - Part 1
Requirements, rewards and completion plans for 25 Death of Superman feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDeath of Superman Feats - Part 2
Requirements, rewards and completion plans for 25 Death of Superman feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDeath of Superman Feats - Part 3
Requirements, rewards and completion plans for 18 Death of Superman feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDeluge Feats - Part 1
Requirements, rewards and completion plans for 25 Deluge feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDeluge Feats - Part 2
Requirements, rewards and completion plans for 25 Deluge feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDeluge Feats - Part 3
Requirements, rewards and completion plans for 18 Deluge feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDuos Feats - Part 1
Requirements, rewards and completion plans for 25 Duos feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideDuos Feats - Part 2
Requirements, rewards and completion plans for 1 Duos feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEarth 3 Feats - Part 1
Requirements, rewards and completion plans for 25 Earth 3 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEarth 3 Feats - Part 2
Requirements, rewards and completion plans for 10 Earth 3 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 16 Feats
Requirements, rewards and completion plans for 11 Episode 16 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 17 Feats - Part 1
Requirements, rewards and completion plans for 25 Episode 17 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 17 Feats - Part 2
Requirements, rewards and completion plans for 7 Episode 17 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 18 Feats - Part 1
Requirements, rewards and completion plans for 25 Episode 18 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 18 Feats - Part 2
Requirements, rewards and completion plans for 3 Episode 18 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 19 Feats
Requirements, rewards and completion plans for 20 Episode 19 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 20 Feats
Requirements, rewards and completion plans for 14 Episode 20 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 21 Feats
Requirements, rewards and completion plans for 20 Episode 21 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 22 Feats - Part 1
Requirements, rewards and completion plans for 25 Episode 22 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 22 Feats - Part 2
Requirements, rewards and completion plans for 3 Episode 22 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 23 Feats
Requirements, rewards and completion plans for 12 Episode 23 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 24 Feats
Requirements, rewards and completion plans for 20 Episode 24 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 25 Feats - Part 1
Requirements, rewards and completion plans for 25 Episode 25 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 25 Feats - Part 2
Requirements, rewards and completion plans for 1 Episode 25 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideEpisode 26 Feats
Requirements, rewards and completion plans for 18 Episode 26 feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSeasonal & Event Feats
Requirements, rewards and completion plans for 13 Seasonal & Event feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideExploration Feats - Part 1
Requirements, rewards and completion plans for 25 Exploration feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideExploration Feats - Part 2
Requirements, rewards and completion plans for 25 Exploration feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideExploration Feats - Part 3
Requirements, rewards and completion plans for 18 Exploration feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideExploration Feats (old) - Part 1
Requirements, rewards and completion plans for 25 Exploration Feats (old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideExploration Feats (old) - Part 2
Requirements, rewards and completion plans for 13 Exploration Feats (old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideFearful Day Feats - Part 1
Requirements, rewards and completion plans for 25 Fearful Day feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideFearful Day Feats - Part 2
Requirements, rewards and completion plans for 25 Fearful Day feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideFearful Day Feats - Part 3
Requirements, rewards and completion plans for 25 Fearful Day feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideFearful Day Feats - Part 4
Requirements, rewards and completion plans for 4 Fearful Day feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideFight for the Light Feats
Requirements, rewards and completion plans for 16 Fight for the Light feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideFlashback or Save the Universe Feats - Part 1
Requirements, rewards and completion plans for 25 Flashback or Save the Universe feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideFlashback or Save the Universe Feats - Part 2
Requirements, rewards and completion plans for 10 Flashback or Save the Universe feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats - Part 1
Requirements, rewards and completion plans for 25 General feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats - Part 2
Requirements, rewards and completion plans for 25 General feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats - Part 3
Requirements, rewards and completion plans for 25 General feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats - Part 4
Requirements, rewards and completion plans for 25 General feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats - Part 5
Requirements, rewards and completion plans for 25 General feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats - Part 6
Requirements, rewards and completion plans for 25 General feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats - Part 7
Requirements, rewards and completion plans for 16 General feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats (Old) - Part 1
Requirements, rewards and completion plans for 25 General Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats (Old) - Part 2
Requirements, rewards and completion plans for 25 General Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats (Old) - Part 3
Requirements, rewards and completion plans for 25 General Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats (Old) - Part 4
Requirements, rewards and completion plans for 25 General Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats (Old) - Part 5
Requirements, rewards and completion plans for 25 General Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats (Old) - Part 6
Requirements, rewards and completion plans for 25 General Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats (Old) - Part 7
Requirements, rewards and completion plans for 25 General Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideGeneral Feats (Old) - Part 8
Requirements, rewards and completion plans for 22 General Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHalls of Power Part I Feats - Part 1
Requirements, rewards and completion plans for 25 Halls of Power Part I feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHalls of Power Part I Feats - Part 2
Requirements, rewards and completion plans for 25 Halls of Power Part I feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHalls of Power Part I Feats - Part 3
Requirements, rewards and completion plans for 2 Halls of Power Part I feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHalls of Power Part II Feats - Part 1
Requirements, rewards and completion plans for 25 Halls of Power Part II feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHalls of Power Part II Feats - Part 2
Requirements, rewards and completion plans for 25 Halls of Power Part II feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHalls of Power Part II Feats - Part 3
Requirements, rewards and completion plans for 14 Halls of Power Part II feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHand of Fate Feats - Part 1
Requirements, rewards and completion plans for 25 Hand of Fate feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHand of Fate Feats - Part 2
Requirements, rewards and completion plans for 2 Hand of Fate feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHarley Quinn vs. Apokolips Feats - Part 1
Requirements, rewards and completion plans for 25 Harley Quinn vs. Apokolips feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHarley Quinn vs. Apokolips Feats - Part 2
Requirements, rewards and completion plans for 25 Harley Quinn vs. Apokolips feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHarley Quinn vs. Apokolips Feats - Part 3
Requirements, rewards and completion plans for 25 Harley Quinn vs. Apokolips feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHarley Quinn vs. Apokolips Feats - Part 4
Requirements, rewards and completion plans for 3 Harley Quinn vs. Apokolips feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHome Turf Feats
Requirements, rewards and completion plans for 25 Home Turf feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHome Turf Feats (old) - Part 1
Requirements, rewards and completion plans for 25 Home Turf Feats (old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHome Turf Feats (old) - Part 2
Requirements, rewards and completion plans for 17 Home Turf Feats (old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHomecoming Feats - Part 1
Requirements, rewards and completion plans for 25 Homecoming feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHomecoming Feats - Part 2
Requirements, rewards and completion plans for 8 Homecoming feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHope Burns Bright Feats - Part 1
Requirements, rewards and completion plans for 25 Hope Burns Bright feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHope Burns Bright Feats - Part 2
Requirements, rewards and completion plans for 25 Hope Burns Bright feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHope Burns Bright Feats - Part 3
Requirements, rewards and completion plans for 11 Hope Burns Bright feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideHouse of Legends Feats
Requirements, rewards and completion plans for 3 House of Legends feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideJudas Contract Feats - Part 1
Requirements, rewards and completion plans for 25 Judas Contract feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideJudas Contract Feats - Part 2
Requirements, rewards and completion plans for 15 Judas Contract feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideJustice League Dark Cursed Feats - Part 1
Requirements, rewards and completion plans for 25 Justice League Dark Cursed feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideJustice League Dark Cursed Feats - Part 2
Requirements, rewards and completion plans for 25 Justice League Dark Cursed feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideJustice League Dark Cursed Feats - Part 3
Requirements, rewards and completion plans for 25 Justice League Dark Cursed feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideJustice League Dark Cursed Feats - Part 4
Requirements, rewards and completion plans for 12 Justice League Dark Cursed feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideJustice League Dark Feats - Part 1
Requirements, rewards and completion plans for 25 Justice League Dark feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideJustice League Dark Feats - Part 2
Requirements, rewards and completion plans for 25 Justice League Dark feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideJustice League Dark Feats - Part 3
Requirements, rewards and completion plans for 10 Justice League Dark feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegends PvE Feats - Part 1
Requirements, rewards and completion plans for 25 Legends PvE feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegends PvE Feats - Part 2
Requirements, rewards and completion plans for 25 Legends PvE feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegends PvE Feats - Part 3
Requirements, rewards and completion plans for 25 Legends PvE feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegends PvE Feats - Part 4
Requirements, rewards and completion plans for 25 Legends PvE feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegends PvE Feats - Part 5
Requirements, rewards and completion plans for 25 Legends PvE feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegends PvE Feats - Part 6
Requirements, rewards and completion plans for 25 Legends PvE feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegends PvE Feats - Part 7
Requirements, rewards and completion plans for 25 Legends PvE feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegends PvE Feats - Part 8
Requirements, rewards and completion plans for 25 Legends PvE feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegends PvE Feats - Part 9
Requirements, rewards and completion plans for 25 Legends PvE feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegends PvE Feats - Part 10
Requirements, rewards and completion plans for 18 Legends PvE feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegion of Doom Feats - Part 1
Requirements, rewards and completion plans for 25 Legion of Doom feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegion of Doom Feats - Part 2
Requirements, rewards and completion plans for 25 Legion of Doom feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegion of Doom Feats - Part 3
Requirements, rewards and completion plans for 25 Legion of Doom feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegion of Doom Feats - Part 4
Requirements, rewards and completion plans for 25 Legion of Doom feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLegion of Doom Feats - Part 5
Requirements, rewards and completion plans for 25 Legion of Doom feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLightning Strikes Feats
Requirements, rewards and completion plans for 22 Lightning Strikes feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLong Live the Legion Feats - Part 1
Requirements, rewards and completion plans for 25 Long Live the Legion feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLong Live the Legion Feats - Part 2
Requirements, rewards and completion plans for 25 Long Live the Legion feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLong Live the Legion Feats - Part 3
Requirements, rewards and completion plans for 25 Long Live the Legion feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLong Live the Legion Feats - Part 4
Requirements, rewards and completion plans for 12 Long Live the Legion feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLove Conquers All Feats - Part 1
Requirements, rewards and completion plans for 25 Love Conquers All feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideLove Conquers All Feats - Part 2
Requirements, rewards and completion plans for 18 Love Conquers All feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideMetal Part I Feats - Part 1
Requirements, rewards and completion plans for 25 Metal Part I feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideMetal Part I Feats - Part 2
Requirements, rewards and completion plans for 25 Metal Part I feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideMetal Part I Feats - Part 3
Requirements, rewards and completion plans for 25 Metal Part I feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideMetal Part I Feats - Part 4
Requirements, rewards and completion plans for 25 Metal Part I feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideMetal Part I Feats - Part 5
Requirements, rewards and completion plans for 22 Metal Part I feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideMetal Part II Feats - Part 1
Requirements, rewards and completion plans for 25 Metal Part II feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideMetal Part II Feats - Part 2
Requirements, rewards and completion plans for 25 Metal Part II feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideMetal Part II Feats - Part 3
Requirements, rewards and completion plans for 22 Metal Part II feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideMissions Feats
Requirements, rewards and completion plans for 16 Missions feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideMister Mxyzptlk's Mischief Feats - Part 1
Requirements, rewards and completion plans for 25 Mister Mxyzptlk's Mischief feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideMister Mxyzptlk's Mischief Feats - Part 2
Requirements, rewards and completion plans for 11 Mister Mxyzptlk's Mischief feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideOrigin Crisis Feats - Part 1
Requirements, rewards and completion plans for 25 Origin Crisis feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideOrigin Crisis Feats - Part 2
Requirements, rewards and completion plans for 17 Origin Crisis feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideOutsiders Ops Feats
Requirements, rewards and completion plans for 10 Outsiders Ops feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guidePlayer vs. Player Feats - Part 1
Requirements, rewards and completion plans for 25 Player vs. Player feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guidePlayer vs. Player Feats - Part 2
Requirements, rewards and completion plans for 25 Player vs. Player feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guidePlayer vs. Player Feats - Part 3
Requirements, rewards and completion plans for 25 Player vs. Player feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guidePlayer vs. Player Feats - Part 4
Requirements, rewards and completion plans for 25 Player vs. Player feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guidePlayer vs. Player Feats - Part 5
Requirements, rewards and completion plans for 25 Player vs. Player feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guidePlayer vs. Player Feats - Part 6
Requirements, rewards and completion plans for 25 Player vs. Player feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guidePlayer vs. Player Feats - Part 7
Requirements, rewards and completion plans for 12 Player vs. Player feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guidePlayer vs. Player Feats (old) - Part 1
Requirements, rewards and completion plans for 25 Player vs. Player Feats (old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guidePlayer vs. Player Feats (old) - Part 2
Requirements, rewards and completion plans for 25 Player vs. Player Feats (old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guidePlayer vs. Player Feats (old) - Part 3
Requirements, rewards and completion plans for 25 Player vs. Player Feats (old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guidePlayer vs. Player Feats (old) - Part 4
Requirements, rewards and completion plans for 18 Player vs. Player Feats (old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideR&D Feats (Old) - Part 1
Requirements, rewards and completion plans for 25 R&D Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideR&D Feats (Old) - Part 2
Requirements, rewards and completion plans for 5 R&D Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideRaces Feats - Part 1
Requirements, rewards and completion plans for 25 Races feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideRaces Feats - Part 2
Requirements, rewards and completion plans for 10 Races feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideRaging Night Feats - Part 1
Requirements, rewards and completion plans for 25 Raging Night feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideRaging Night Feats - Part 2
Requirements, rewards and completion plans for 25 Raging Night feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideRaids Feats - Part 1
Requirements, rewards and completion plans for 25 Raids feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideRaids Feats - Part 2
Requirements, rewards and completion plans for 3 Raids feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideRenown Feats
Requirements, rewards and completion plans for 24 Renown feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideRiddled with Crime Feats - Part 1
Requirements, rewards and completion plans for 25 Riddled with Crime feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideRiddled with Crime Feats - Part 2
Requirements, rewards and completion plans for 20 Riddled with Crime feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideShadows Over Argo Feats - Part 1
Requirements, rewards and completion plans for 25 Shadows Over Argo feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideShadows Over Argo Feats - Part 2
Requirements, rewards and completion plans for 17 Shadows Over Argo feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideShock to the System Feats - Part 1
Requirements, rewards and completion plans for 25 Shock to the System feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideShock to the System Feats - Part 2
Requirements, rewards and completion plans for 25 Shock to the System feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideShock to the System Feats - Part 3
Requirements, rewards and completion plans for 25 Shock to the System feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideShock to the System Feats - Part 4
Requirements, rewards and completion plans for 11 Shock to the System feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolos Feats - Part 1
Requirements, rewards and completion plans for 25 Solos feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolos Feats - Part 2
Requirements, rewards and completion plans for 25 Solos feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolos Feats - Part 3
Requirements, rewards and completion plans for 25 Solos feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolos Feats - Part 4
Requirements, rewards and completion plans for 25 Solos feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolos Feats - Part 5
Requirements, rewards and completion plans for 25 Solos feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolos Feats - Part 6
Requirements, rewards and completion plans for 17 Solos feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolo Feats (Old) - Part 1
Requirements, rewards and completion plans for 25 Solo Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolo Feats (Old) - Part 2
Requirements, rewards and completion plans for 25 Solo Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolo Feats (Old) - Part 3
Requirements, rewards and completion plans for 25 Solo Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolo Feats (Old) - Part 4
Requirements, rewards and completion plans for 25 Solo Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolo Feats (Old) - Part 5
Requirements, rewards and completion plans for 25 Solo Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolo Feats (Old) - Part 6
Requirements, rewards and completion plans for 25 Solo Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolo Feats (Old) - Part 7
Requirements, rewards and completion plans for 25 Solo Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSolo Feats (Old) - Part 8
Requirements, rewards and completion plans for 18 Solo Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSons of Trigon Feats - Part 1
Requirements, rewards and completion plans for 25 Sons of Trigon feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSons of Trigon Feats - Part 2
Requirements, rewards and completion plans for 7 Sons of Trigon feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSpringtime Feats - Part 1
Requirements, rewards and completion plans for 25 Springtime feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSpringtime Feats - Part 2
Requirements, rewards and completion plans for 19 Springtime feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideStarro Event Feats
Requirements, rewards and completion plans for 24 Starro Event feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideStyles Feats - Part 1
Requirements, rewards and completion plans for 25 Styles feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideStyles Feats - Part 2
Requirements, rewards and completion plans for 25 Styles feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideStyles Feats - Part 3
Requirements, rewards and completion plans for 25 Styles feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideStyles Feats - Part 4
Requirements, rewards and completion plans for 13 Styles feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTides of War Feats - Part 1
Requirements, rewards and completion plans for 25 Tides of War feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTides of War Feats - Part 2
Requirements, rewards and completion plans for 25 Tides of War feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTides of War Feats - Part 3
Requirements, rewards and completion plans for 2 Tides of War feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideSurvival Mode Feats
Requirements, rewards and completion plans for 22 Survival Mode feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideThe Battle for Earth Feats - Part 1
Requirements, rewards and completion plans for 25 The Battle for Earth feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideThe Battle for Earth Feats - Part 2
Requirements, rewards and completion plans for 8 The Battle for Earth feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideThe Last Laugh Feats
Requirements, rewards and completion plans for 7 The Last Laugh feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideThe Last Laugh Feats (old) - Part 1
Requirements, rewards and completion plans for 25 The Last Laugh Feats (old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideThe Last Laugh Feats (old) - Part 2
Requirements, rewards and completion plans for 13 The Last Laugh Feats (old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideThe Sins of Black Adam Feats - Part 1
Requirements, rewards and completion plans for 25 The Sins of Black Adam feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideThe Sins of Black Adam Feats - Part 2
Requirements, rewards and completion plans for 25 The Sins of Black Adam feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideThe Sins of Black Adam Feats - Part 3
Requirements, rewards and completion plans for 25 The Sins of Black Adam feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideThe Sins of Black Adam Feats - Part 4
Requirements, rewards and completion plans for 25 The Sins of Black Adam feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideThe Sins of Black Adam Feats - Part 5
Requirements, rewards and completion plans for 13 The Sins of Black Adam feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideThe Witching Hour Feats - Part 1
Requirements, rewards and completion plans for 25 The Witching Hour feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideThe Witching Hour Feats - Part 2
Requirements, rewards and completion plans for 25 The Witching Hour feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideThe Witching Hour Feats - Part 3
Requirements, rewards and completion plans for 8 The Witching Hour feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 1
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 2
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 3
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 4
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 5
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 6
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 7
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 8
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 9
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 10
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 11
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 12
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 13
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 14
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 15
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 16
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 17
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 18
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 19
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 20
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 21
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 22
Requirements, rewards and completion plans for 25 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTime Capsules Feats - Part 23
Requirements, rewards and completion plans for 19 Time Capsules feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWar of the Light Part I Feats - Part 1
Requirements, rewards and completion plans for 25 War of the Light Part I feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWar of the Light Part I Feats - Part 2
Requirements, rewards and completion plans for 5 War of the Light Part I feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWar of the Light Part II Feats - Part 1
Requirements, rewards and completion plans for 25 War of the Light Part II feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWar of the Light Part II Feats - Part 2
Requirements, rewards and completion plans for 25 War of the Light Part II feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWar of the Light Part II Feats - Part 3
Requirements, rewards and completion plans for 4 War of the Light Part II feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWonderverse Feats - Part 1
Requirements, rewards and completion plans for 25 Wonderverse feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWonderverse Feats - Part 2
Requirements, rewards and completion plans for 25 Wonderverse feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWonderverse Feats - Part 3
Requirements, rewards and completion plans for 25 Wonderverse feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWonderverse Feats - Part 4
Requirements, rewards and completion plans for 12 Wonderverse feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWorld of Flashpoint Feats - Part 1
Requirements, rewards and completion plans for 25 World of Flashpoint feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWorld of Flashpoint Feats - Part 2
Requirements, rewards and completion plans for 25 World of Flashpoint feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWorld of Flashpoint Feats - Part 3
Requirements, rewards and completion plans for 25 World of Flashpoint feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWorld of Flashpoint Feats - Part 4
Requirements, rewards and completion plans for 25 World of Flashpoint feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideWorld of Flashpoint Feats - Part 5
Requirements, rewards and completion plans for 24 World of Flashpoint feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideBases Feats
Requirements, rewards and completion plans for 2 Bases feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideIconic Styles Feats
Requirements, rewards and completion plans for 22 Iconic Styles feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTheme Styles Feats - Part 1
Requirements, rewards and completion plans for 25 Theme Styles feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTheme Styles Feats - Part 2
Requirements, rewards and completion plans for 25 Theme Styles feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guideTheme Styles Feats - Part 3
Requirements, rewards and completion plans for 8 Theme Styles feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.
Read guide15 Crazy Nights
15 Crazy Nights is a feat in the Season's Greedings seasonal event. It was introduced in 2011.
Read guide6d, 7d... Whatever It Takes
6d, 7d... Whatever It Takes is a feat for heroes and villains in season 3 of Survival Mode 2.0.
Read guide99 Fearsome Balloons
99 Fearsome Balloons is a feat for heroes and villains in the Dakota City open world and part of the Shock to the System episode.
Read guideAll of the Lights
All of the Lights is a feat in the Season's Greedings seasonal event. It was introduced in 2017.
Read guideAll the Trimmings
All the Trimmings is a feat in the Season's Greedings seasonal event. It was introduced in 2020.
Read guideAn Angry Elf...
An Angry Elf... is a feat in the Season's Greedings seasonal event. It was introduced in 2015.
Read guideAnti-Claus
Anti-Claus is a feat in the Season's Greedings seasonal event. It was introduced in 2016.
Read guideApokolips Enthusiast
Apokolips Enthusiast is a feat for new heroes and new villains.
Read guideArgo Tourist
Argo Tourist is an Open World exploration feat in the Shadows Over Argo Chapter.
Read guideAzarath Metrion Zinthos
Azarath Metrion Zinthos is a feat for new heroes and new villains.
Read guideBad Guy Buster
Bad Guy Buster is a feat for new heroes and new villains.
Read guideBarnacle Blast
Electric Avenue is a feat for heroes and villains in the Atlantis: The Silent School 4-player operation and part of the Atlantis episode.
Read guideFind the Bat-Signal
Complete Find the Bat-Signal: objectives, reward, source walkthrough and estimated difficulty.
Read guideBat Tracking
Bat Tracking is a feat for villains in the Metal Pt. I: Batcave Breach 4-player operation and part of the Metal Part I episode.
Read guideBatman vs. Apokolips
Batman vs. Apokolips is a feat for heroes and villains in the Apokoliptic Gotham City open world and part of the Harley Quinn vs. Apokolips episode.
Read guideBeeHIVE Yourself
BeeHIVE Yourself is a feat for heroes and villains in the Titans Island open-world zone and part of the Teen Titans: The Judas Contract episode.
Read guideBeneath the Wreath
Beneath the Wreath is a feat in the Season's Greedings seasonal event. It was introduced in 2022.
Read guideBombs, Ahoy!
Bombs, Ahoy! is a feat for heroes and villains in the Titans Targeted! alert and part of the Teen Titans: The Judas Contract episode.
Read guideBusy Work
Busy Work is a feat for heroes and villains in the BoP: LexCorp Tower challenge and part of the Birds of Prey episode.
Read guideCasting a Long Shadow
Casting a Long Shadow is a feat for heroes and villains in the Dakota City open world and part of the Shock to the System episode.
Read guideChecking It Twice
Checking It Twice is a feat in the Season's Greedings seasonal event. It was introduced in 2011.
Read guideCheetahs Never Win
Cheetahs Never Win is a feat for heroes and villains in the Patchwork Themyscira open world zone and part of the Wonderverse episode.
Read guideChemical Spill
Chemical Spill is a feat for heroes and villains in the Dakota City open world and part of the Shock to the System episode.
Read guideChillin like a Villain
Chillin like a Villain is a feat in the Season's Greedings seasonal event. It was introduced in 2024.
Read guideClock Watcher
Clock Watcher is a feat for heroes and villains in the BoP: LexCorp Tower challenge and part of the Birds of Prey episode.
Read guideCool Off!
Cool Off! is a feat for heroes and villains in the Titans Targeted! alert and part of the Teen Titans: The Judas Contract episode.
Read guideCooperate to Eliminate
Cooperate to Eliminate is a feat in the Attack of the Anti-Monitor seasonal event. It was introduced in 2017.
Read guideCue the Ski Chase
Cue the Ski Chase is a feat in the Season's Greedings seasonal event. It was introduced in 2014.
Read guideCyclone Chaser
This article needs some images such as Screenshots, Promo Art or Concepts.
Read guideDeath Blossom
Death Blossom is a feat for heroes and villains during the elite version of the Wonderverse: Fractured God Sphere raid and part of the Wonderverse episode.
Read guideDecked Halls
Decked Halls is a feat in the Season's Greedings seasonal event. It was introduced in 2013.
Read guideDetox
Detox is a Classic Game Solos Feat for new heroes which can be done by doing the solo mission in the Distribution Center.
Read guideDevil in the Details
Devil in the Details is a feat related to the Day of Reckoning chapter of the Light and Rain story arc.
Read guideDigital Pact
Digital Pact is a feat for new heroes and new villains.
Read guideDimensional Fink
Dimensional Fink is a feat for heroes and villains in season 3 of Survival Mode 2.0.
Read guideDo the Light Thing
Do the Light Thing is a feat in the Season's Greedings seasonal event. It was introduced in 2019.
Read guideDrink Up!
Drink Up! is a seasonal feat that can be earned during the 2011 St. Patrick's Day Event, Mxyzptlk's Mischief. It is worth 10 Feat Points.
Read guideEat the House and Home
Eat the House and Home is a feat in the Season's Greedings seasonal event. It was introduced in 2023.
Read guideElectric Avenue
Electric Avenue is a feat for heroes and villains in the Atlantis: The Silent School 4-player operation and part of the Atlantis episode.
Read guideEnvirotech Thanks You
Envirotech Thanks You is a feat for heroes and villains in the Dakota City open world and part of the Shock to the System episode.
Read guideEver Present
Ever Present is a feat in the Season's Greedings seasonal event. It was introduced in 2012.
Read guideEveryday Hero
Everyday Hero is a Classic Game Exploration Feat for heroes, part of the Classic Game.
Read guideFancy Facsimile
Fancy Facsimile is a feat for new heroes and new villains.
Read guideFancy Lad
Fancy Lad is a seasonal feat that can be earned during the 2011 St. Patrick's Day Event, Mxyzptlk's Mischief. It is worth 10 Feat Points.
Read guideFire Sale
Fire Sale is a Classic Game Solos Feat that can be earned within Madame Xanadu's Magic Shop, located in the Chinatown district of the city of Metropolis. This feat is worth 10 Feat Points.
Read guideFirst Bad Seeds Graffiti Site
First Bad Seeds Graffiti Site is a feat in the Titans Bay open world zone, part of the meta feat Street Art: Bad Seeds Graffiti in the chapter Wrath of the Worldkillers. It is part of an action to promote the Batman: Bad Seeds 2026 crossover event.
Read guideFirst Try
First Try is a feat for heroes and villains in the BoP: The Clock Tower raid and part of the Birds of Prey episode.
Read guideFIVE GOLDEN RINGS! Of Fear...
FIVE GOLDEN RINGS! Of Fear... is a feat in the Season's Greedings seasonal event. It was introduced in 2017.
Read guideFlight to Fights
" Hey there. The Amazons by the docks need our help refueling and resupplying their invisible planes. Man, those things are just so cool." — Steve Trevor
Read guideFollow the Light
Follow the Light is a feat for heroes and villains in the Dakota City open world and part of the Shock to the System episode.
Read guideFour-Star General
Four-Star General is a feat for new heroes and new villains.
Read guideFourth Bad Seeds Graffiti Site
Fourth Bad Seeds Graffiti Site is a feat in the Titans Bay open world zone, part of the meta feat Street Art: Bad Seeds Graffiti in the chapter Wrath of the Worldkillers. It is part of an action to promote the Batman: Bad Seeds 2026 crossover event.
Read guideFreedom of Power Treaty
Freedom of Power Treaty is a feat for new heroes and new villains.
Read guideFresh Faced Recruit
Fresh Faced Recruit is a feat for new heroes and new villains.
Read guideFrom the Land of Ice and Snow
From the Land of Ice and Snow is a feat in the Season's Greedings seasonal event. It was introduced in 2023.
Read guideGet All the Choppas
Get All the Choppas is a feat for heroes and villains in the Dakota City open world and part of the Shock to the System episode.
Read guideGet to the Flashpoint
Get to the Flashpoint is a feat for new heroes and new villains.
Read guideHappy Fraggin' Holidays
Happy Fraggin' Holidays is a feat in the Season's Greedings seasonal event. It was introduced in 2020.
Read guideHarley Obsessive at All
Harley Obsessive at All is a feat for new heroes and new villains.
Read guideHe's Checking It Twice
He's Checking It Twice is a feat in the Season's Greedings seasonal event. It was introduced in 2017.
Read guideHMMM... BOP?
HMMM... BOP? is a feat for new heroes and new villains.
Read guideHold this Thread
Hold this Thread is a feat in the Season's Greedings seasonal event. It was introduced in 2022.
Read guideHoliday Hijinks
Holiday Hijinks is a feat in the Season's Greedings seasonal event. It was introduced in 2021.
Read guideHome for the Holidays
Home for the Holidays is a feat in the Season's Greedings seasonal event. It was introduced in 2014.
Read guideI Am Legion
I Am Legion is a feat for heroes and villains in season 3 of Survival Mode 2.0.
Read guideIce to Meet Hue
Ice to Meet Hue is a feat in the Season's Greedings seasonal event. It was introduced in 2025.
Read guideIf a Tree Falls
If a Tree Falls is a feat for heroes and villains in the Atlantis: The Silent School 4-player operation and part of the Atlantis episode.
Read guideIn the Mist (Heroes)
In the Mist is a Classic Game Missions Feat that can be earned by Heroes in the Little Bohemia district of the city of Metropolis, and is part of the story arc Survival of the Fittest. It is worth 25 Feat Points.
Read guideInfernal Decorator
Infernal Decorator is a crafting feat in the Day of Reckoning chapter.
Read guideInvasive Devices of Apokolips
Invasive Devices of Apokolips is a feat related to the Apokoliptic Gotham City open world zone, part of the Harley Quinn vs. Apokolips episode.
Read guideIt's In The Cards
It's In The Cards is a feat for new heroes and new villains.
Read guideJingle Bells! Batman Smells!
Jingle Bells! Batman Smells! is a feat in the Season's Greedings seasonal event. It was introduced in 2017.
Read guideJolly Justice
Jolly Justice is a feat in the Season's Greedings seasonal event. It was introduced in 2021.
Read guideJust Getting Started
Just Getting Started is a feat for heroes and villains in season 3 of Survival Mode 2.0.
Read guideJust-Ice League
Just-Ice League is a feat in the Season's Greedings seasonal event. It was introduced in 2024.
Read guideKeeping Booster Busy
Keeping Booster Busy is a feat for new heroes and new villains.
Read guideKick D'etat
Kick D'etat is a feat for heroes and villains in the SoBA: The Treachery of Black Adam challenge and part of the episode The Sins of Black Adam.
Read guideKltpzyxm
Kltpzyxm is a seasonal feat that can be earned during the 2011 St. Patrick's Day Event, Mxyzptlk's Mischief.
Read guideKrypt-phony-an
Krypt-phony-an is a feat for heroes and villains in season 3 of Survival Mode 2.0.
Read guideLois Lane Reporting
Lois Lane Reporting is a feat in the Attack of the Anti-Monitor seasonal event. It was introduced in 2021.
Read guideMagnetic Personality
Magnetic Personality is a feat for heroes and villains in season 3 of Survival Mode 2.0.
Read guideMedieval Mercenary
Medieval Mercenary is a feat in the Season's Greedings seasonal event. It was introduced in 2025.
Read guideMulti-dimensional
Multi-dimensional is a feat for new heroes and new villains.
Read guideNetwork Hackery
Network Hackery is a feat for villains in the BoP: The Clock Tower raid and part of the Birds of Prey episode.
Read guideNetwork Restoration
Network Restoration is a feat for heroes in the BoP: The Clock Tower raid and part of the Birds of Prey episode.
Read guideNine Lights of Lovin'
Nine Lights of Lovin' is a feat in the Season's Greedings seasonal event. It was introduced in 2017.
Read guideNo Monkeying Around
No Monkeying Around is a Classic Game Solo Feat that can be earned by Heroes within the instanced map Gorilla Grodd's Lab, and is part of the story arc Survival of the Fittest. It is worth 10 Feat Points.
Read guideNobody Burns Me
Nobody Burns Me is a feat for heroes and villains in the Atlantis: The Silent School 4-player operation and part of the Atlantis episode.
Read guideNorthern Lights
Northern Lights is a feat in the Season's Greedings seasonal event. It was introduced in 2018.
Read guideNot In My City!
Not In My City! is a feat for new heroes and new villains from the Story Arcs Feats and part of the Amazon Fury Part I episode.
Read guideOver the Rainbow
Over the Rainbow is a seasonal feat that can be earned during the 2011 St. Patrick's Day Event, Mxyzptlk's Mischief. It is worth 10 Feat Points.
Read guidePhantom Zone Enforcer
Phantom Zone Enforcer is a feat for heroes and villains in the The Last Son of Krypton challenge and part of the The Death of Superman content.
Read guidePlant Protector
Plant Protector is a feat for heroes and villains in BoP: Metropolis and part of the Birds of Prey episode.
Read guidePot of Gold
Pot of Gold is a seasonal feat that can be earned during the 2011 St. Patrick's Day Event, Mister Mxyzptlk's Mischief. As a meta feat, it's awarded for the completion of several other feats unique to the event.
Read guidePour One Out
Pour One Out is a feat for heroes and villains related to Kryptonian Time Capsules.
Read guideR.I.P. Santa
R.I.P. Santa is a feat in the Season's Greedings seasonal event. It was introduced in 2022.
Read guideRainbows in the Mist
Rainbows in the Mist is a feat for new heroes and new villains which can be achieved in the first stage of the Blackest Night operation.
Read guideRe-Evolver
Re-Evolver is a Classic Game Solos Feat that can be earned by Heroes within the instanced map Gorilla Grodd's Lab, and is part of the story arc Survival of the Fittest. It is worth 10 Feat Points.
Read guideRogue Leader
Rogue Leader is a feat in the Season's Greedings seasonal event. It was introduced in 2017.
Read guideRogue Red Balloons
Rogue Red Balloons is a feat for new heroes and new villains from the Episode Feats and part of Episode 17.
Read guideRokking It
Rokking It is a feat for heroes and villains in season 3 of Survival Mode 2.0.
Read guideRubble Rubble Toil and Trouble
Rubble Rubble Toil and Trouble is a feat for heroes and villains in the Cursed Gotham City open world and part of the Justice League Dark Cursed episode.
Read guideSanta's Little Helper
For the unrelated style set with the same name, see Santa's Little Helper.
Read guideSecond Bad Seeds Graffiti Site
Second Bad Seeds Graffiti Site is a feat in the Titans Bay open world zone, part of the meta feat Street Art: Bad Seeds Graffiti in the chapter Wrath of the Worldkillers. It is part of an action to promote the Batman: Bad Seeds 2026 crossover event.
Read guideShimmer Me Timbers
Shimmer Me Timbers is a feat for new heroes and new villains.
Read guideShiruta Tourist
Shiruta Tourist is a feat for new heroes and new villains.
Read guideSick Burn
Nobody Burns Me is a feat for heroes and villains in the Atlantis: The Silent School 4-player operation and part of the Atlantis episode.
Read guideSix Savage Truths
Six Savage Truths is a feat for new heroes and new villains which can be achieved in the open world area of the War-Torn Village.
Read guideSnow Place Like Home
Snow Place Like Home is a feat in the Season's Greedings seasonal event. It was introduced in 2025.
Read guideSnowball Fight!
Snowball Fight! is a feat in the Season's Greedings seasonal event. It was introduced in 2011.
Read guideSo Metal
So Metal is a feat for new heroes and new villains.
Read guideSock'em!
Sock'em! is a feat in the Metal Pt. I: Batcave Breach alert operation, part of the Metal Part I episode.
Read guideSource of Robot Parts
Source of Robot Parts is a feat for heroes and villains in the Doomed Washington, D.C. open world zone and part of the Legion of Doom episode.
Read guideSpikes Spikes Baby
Spikes Spikes Baby is a feat in the Season's Greedings seasonal event. It was introduced in 2019.
Read guideStarro Stopper
Starro Stopper is a feat for new heroes and new villains which can be achieved in the Sentinels of Magic Base version of the Starro: Spreading Spores duo.
Read guideStarstruck
Starstruck is a feat for heroes and villains related to Kryptonian Time Capsules.
Read guideStarting with the Man in the Mirror
Starting with the Man in the Mirror is a feat for heroes and villains in the SoBA: The Treachery of Black Adam challenge and part of the episode The Sins of Black Adam.
Read guideStocks of Stockings
Stocks of Stockings is a feat in the Season's Greedings seasonal event. It was introduced in 2021.
Read guideStory of a Blade
Story of a Blade is a feat for new heroes and new villains.
Read guideStreet Art: Bad Seeds Graffiti
Street Art: Bad Seeds Graffiti is a meta feat in the Titans Bay open world zone, part of the chapter Wrath of the Worldkillers. It is part of an action to promote the Batman: Bad Seeds 2026 crossover event.
Read guideSub-Zero Social Hour
Sub-Zero Social Hour is a feat in the Season's Greedings seasonal event. It was introduced in 2025.
Read guideSweater Weather
Sweater Weather is a feat in the Season's Greedings seasonal event. It was introduced in 2024.
Read guideTake One Down, Pass it Around
Take One Down, Pass it Around is a seasonal feat that can be earned during the 2011 St. Patrick's Day Event, Mxyzptlk's Mischief. It is worth 10 Feat Points.
Read guideTaken for Granite
Taken for Granite is an Open World feat in the Shadows Over Argo chapter.
Read guideThat's a Gneiss Rock!
Warning: This article might contain spoilers!
Read guideThe Cold Crusader
The Cold Crusader is a feat in the Season's Greedings seasonal event. It was introduced in 2025.
Read guideThe Dark Knight vs. Apokolips
The Dark Knight vs. Apokolips is a feat for heroes and villains in the Apokoliptic Gotham City open world and part of the Harley Quinn vs. Apokolips episode.
Read guideThe First Light of the First Ring
The First Light of the First Ring is a feat in the Season's Greedings seasonal event. It was introduced in 2017.
Read guideThe Ice is Right
The Ice is Right is a feat in the Season's Greedings seasonal event. It was introduced in 2018.
Read guideIce to Meet Hue
Ice to Meet Hue is a feat in the Season's Greedings seasonal event. It was introduced in 2023.
Read guideThe Knight Shift
The Knight Shift is a feat for new heroes and new villains.
Read guideThe Lantern that Stole Christmas
The Lantern that Stole Christmas is a feat in the Season's Greedings seasonal event. It was introduced in 2024.
Read guideThe Plane! The Plane!
" Hey there. The Amazons by the docks need our help refueling and resupplying their invisible planes. Man, those things are just so cool." — Steve Trevor
Read guideThe Question Finally Answered
The Question Finally Answered is a feat for new heroes and new villains in the League of Assassins Stronghold alert.
Read guideThe Times They Are A-Changin'
The Times They Are A-Changin' is a feat for new heroes and new villains which can be achieved in the open world area of Time-Torn Area 51.
Read guideThird Bad Seeds Graffiti Site
Third Bad Seeds Graffiti Site is a feat in the Titans Bay open world zone, part of the meta feat Street Art: Bad Seeds Graffiti in the chapter Wrath of the Worldkillers. It is part of an action to promote the Batman: Bad Seeds 2026 crossover event.
Read guideThose Wonderful Toys
Those Wonderful Toys is a feat for heroes and villains in the Dakota City open world and part of the Shock to the System episode.
Read guideThrice is Not Nice
Thrice is Not Nice is a feat for heroes and villains in the SoBA: The Treachery of Black Adam challenge and part of the episode The Sins of Black Adam.
Read guideTimber!
Timber! is a feat for heroes and villains in the Atlantis: Silent School alert and part of the Atlantis episode.
Read guideTop of the World
Top of the World is a feat in the Season's Greedings seasonal event. It was introduced in 2012.
Read guideTragedy in Chaos
Tragedy in Chaos is a feat for heroes and villains in Chaos Gotham and part of the Justice League Dark episode.
Read guideTurret Defense
Turret Defense is a feat for heroes and villains in Doomed Metropolis and part of the The Death of Superman content.
Read guideTwelve Days of Larfleeze
Twelve Days of Larfleeze is a feat exclusively available during the Winter Holidays Season's Greedings event.
Read guideUp All Light
Up All Light is a feat in the Season's Greedings seasonal event. It was introduced in 2019.
Read guideVisions of the Corrupt
Visions of the Corrupt is a feat for new heroes and new villains.
Read guideVisions of the Cursed
Visions of the Cursed is a feat for new heroes and new villains.
Read guideVisions of the Fallen
Visions of the Fallen is a feat for new heroes and new villains.
Read guideWaddle Waddle
Waddle Waddle is a feat for heroes and villains in the Gotham City Zoo raid and part of the Riddled with Crime episode.
Read guideWalking on Sunshine
Walking on Sunshine is a feat for heroes and villains related to Kryptonian Time Capsules.
Read guideWhat's Cooler than Being Cool?
What's Cooler than Being Cool? is a feat in the Season's Greedings seasonal event. It was introduced in 2017.
Read guideWhere's ME gold?
Where's ME gold? is a seasonal feat that can be earned during the 2011 St. Patrick's Day Event, Mxyzptlk's Mischief. It is worth 10 Feat Points.
Read guideWhip from the Hip
Whip from the Hip is a feat for heroes and villains granted upon usage of the Lasso of Truth Style.
Read guideWho Are You Calling a Snowflake?
Who Are You Calling a Snowflake? is a feat in the Season's Greedings seasonal event. It was introduced in 2018.
Read guideWho Brought the Fruitcake?
Who Brought the Fruitcake? is a feat in the Season's Greedings seasonal event. It was introduced in 2015.
Read guideWinter Is Coming
Winter Is Coming is a meta feat in the Season's Greedings seasonal event. It was introduced in 2011.
Read guideWinter Wonder Land
Winter Wonder Land is a feat in the Season's Greedings seasonal event. It was introduced in 2016.
Read guideWouldn't it Be Ice
Wouldn't it Be Ice is a feat in the Season's Greedings seasonal event. It was introduced in 2018.
Read guideWrap God
Wrap God is a feat in the Season's Greedings seasonal event. It was introduced in 2020.
Read guideYoink!
Yoink! is a Classic Game Solos Feat for new villains which can be done by doing the solo mission in the Distribution Center.
Read guideYou Got Jammed
You Got Jammed is a feat for heroes in the Metal Pt. I: Batcave Breach 4-player operation and part of the Metal Part I episode.
Read guideNo guides match. Try another term, category or content release.
