Overview
- September 8th, 2022
New Seasonal: Homecoming
- The fight to save Starfire's Homecoming just needs the life of the party: you! Save Titans Tower from Blackfire's party-crashing antics and kick back with some fun and games!
- The Homecoming event arrives with new Base Items, Feats, and Styles. Collect Prize Tickets and visit the Homecoming Vendor in the House of Legends for the latest rewards.
- Journey to Titans Island and take part in new Open World carnival games to earn Prize Tickets
- Prize Tickets allow you to purchase Homecoming seasonal rewards or other advanced items from seasonal in-game vendors and is available to use only during the event.
- New Feats!
- Boulder Badger
- Bounced
- Bully Bowler
- Carny D.I.Y.
- Dance of No Deaths
- Nearly Pacifist Party
- Non-Me-Blast
- Party Saver
- Party Starts Now
- Perfect Scores
- Sensational Shooter
- Straight Shooter
- Superior Shooter
- Syl'Khee Smooth
- Tiptop ******
- To Free or Not to Free
- Tower Security Sweeper
Related article links (7)
Starfire's · Blackfire's · Homecoming Vendor · House of Legends · Titans Island · Prize Tickets · New FeatsNew Alert – Homecoming: Party at Titans Tower
Allies
- Ally Favor drops now require character has completed " Call for Allies"
- Nubia: Updated Amazonian Honor tooltip to mention trigger on defeating an enemy
Character Select
- Changed the Character Select Screen to default to Gotham for new players
Fate Vendor
- Doctor Fate vendor now sells Batman Day T-shirt styles
Related article links (1)
Doctor FateOn Duty
- Fixed a bug where non-leader players would not receive rewards for completing a Playlist if they joined a Custom Play Queue first
- All players should now receive credit when completing a Playlist
Open World
- Added a trigger when an open world event begins at players' location
Time Capsules
- Time Capsules now require character level 10
Related article links (1)
Time CapsulesVideo Settings
- PlayStation and Xbox now use a higher setting for Character Detail and Shadow Detail (previously Normal)
- Removed the "High" option from the UI from World Detail, as it was identical to Normal
- Character Detail; Now affects Pedestrians; Doubled the distance that character shadows render; Doubled the distance that characters' hair, capes, and auras render; Distance-based detail now uses the distance from the player's camera, rather than distance from the player's character; Tweaked all distance scaling to account for the slightly higher average distance due to this change; Increased the amount of non-cape cloth physics allowed on characters near the player
Warp Menu
- Players can now warp to their League Hall using the Warp Menu
