Grab and Smash

Retrieve five pieces of information inside the Cape Carmine Lighthouse duo.

Source reviewed · 2026-10-20Edit this pageSource history ↗
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Before entering

  • The source identifies Arcane Edict #020 as the hero unlock. Its villain edict number is unspecified.
  • Track the mission in your Journal before queuing for Cape Carmine Lighthouse through On Duty. The source warns that the walk-in version does not work.
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Terminal route

  • After the Venom Supplier Diego fight, go through the door and look to the left.
  • Look in the room where you fight Killer Croc or Huntress.
  • Check the lobby for the Killer Croc and Deathstroke, or Huntress and Nightwing, fight.
  • Check the western side of the corridor leading to Bane.
  • Find the final terminal in the corridor leading to the exit.
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Rewards

  • The source lists 1,162 cash and a Source Mark. These values have not been verified in the current game.
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Mission objective and terminal views

  • Bane's street soldiers are trading information about increased magical activity in Gotham. Retrieve five pieces of information before the gang can profit from it.
  • Interact with all five terminals during the queued duo. If a terminal is not interactive, confirm this mission was tracked in the Journal before starting the run. The pictures below correspond to the five numbered map screenshots in Location & maps.
FIND YOUR WAY
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Cape Carmine Lighthouse duo, Gotham

Precision: instance route. No coordinates have been inferred. Location evidence.

Select a map to open the full-size image. Copies are hosted by DCUO Wiki; original sources are credited below.

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Video walkthroughs

No quest-specific video verified in the search performed on 2026-10-21. This does not mean none exists.

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