Home Turf Feats (old) - Part 2

Requirements, rewards and completion plans for 17 Home Turf Feats (old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.

Source reviewed · 2026-10-22Edit this pageSource history ↗

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Corner of Gotham and Vine

  • Requirement: Wrap up each of the Gotham Heroes in Quick-Growing Vines inside the Arkham Asylum solo instance
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Arkham Asylum
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Critical Hit

  • Requirement: Complete the Stryker's Critical Defender Bounty mission 10 times
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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Deconstructor

  • Requirement: Destroy 100 Construction Robots at Steelworks ; Grants title: the Exterminator
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Steelworks · title
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Factory Direct

  • Requirement: Complete all of the exterior missions at Steelworks
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Steelworks
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Homewrecker

  • Requirement: Win 250 Lair PvP Battles
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability. A large counter or rank requirement adds a substantial time investment.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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House Hunt

  • Requirement: Win 50 Lair PvP Battles
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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Interior Designer

  • Requirement: Unlock Free Placement Mode
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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It's a Shutout!

  • Requirement: Win 5 consecutive Lair PvP Battle without letting your opponents win a single round
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule; Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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Madness Maxed

  • Requirement: Complete the Make Them Mad mission on Arkham Island 10 times
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (6)Feat requirement and reward · Our guide: Make Them Mad · Make Them Mad · Arkham Island · Related instance overview; feat coverage not verified: DC Universe Online Finally Completing Make Them Mad · Related instance overview; feat coverage not verified: Dc Universe Online Make them mad, The Arkham boss stage
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Steelworked

  • Requirement: Complete the Breaking Steel mission at Steelworks 10 times
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (5)Feat requirement and reward · Our guide: Breaking Steel · Breaking Steel · Steelworks · Related instance overview; feat coverage not verified: DC Universe Online Breaking Steel
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Stop Hitting Yourself

  • Requirement: Use T.O. Morrow's Holographic Disguise Imprinters to imprint a disguise from various denizens of Arkham Island, then defeat the denizen whose appearance you've stolen
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 1/5 (Simple) - A single basic action with no additional timing or group condition stated.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Arkham Island
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The Mad Scientific Method

  • Requirement: Defeat all of the escaped Experiments while pursuing the Ace Chemicals Experiment Wanted mission
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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The World of Fashion

  • Requirement: Complete the feats: I Can HAZMAT, Don't Pick Up Hitchhikers, Lost and Foundry, and Maximum Security
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Check prerequisites first. Archived source version - check the current category; Complete prerequisite feats These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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Turf Warrior

  • Requirement: Win 500 Lair PvP Battles
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability. A large counter or rank requirement adds a substantial time investment.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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Welcome to My Lair

  • Requirement: Win a Lair PvP Battle
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Archived source version - check the current category; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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Don't Pick Up Hitchhikers

  • Requirement: Collect all styles in the Escaped Inmate set
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Collection completion depends on obtaining all required pieces.
  • Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Source guidance: Historical item checklist; confirm the current required pieces in the in-game Feats menu.
  • Attempt order: Prepare items and currency first. Archived source version - check the current category; Items / currency preparation These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Escaped Inmate · Source item checklist
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I Can HAZMAT

  • Requirement: Collect all styles in the Biohazard set
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Collection completion depends on obtaining all required pieces.
  • Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Source guidance: Historical item checklist; confirm the current required pieces in the in-game Feats menu.
  • Attempt order: Prepare items and currency first. Archived source version - check the current category; Items / currency preparation These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Biohazard · Source item checklist

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