R&D Vendors
- Fixed a bug where players who researched the plans for the Restoration I mod and the Nutri-Soder Cola I were unable to purchase the Precision I and Flex-Soder I plans.
Brothers in Arms / Family Reunion
- Fixed an issue in the Speed Force tunnel which could have caused extra enemy bosses to spawn.
- Fixed an issue with the feat “Paradox Patrol” where more than one group contributing to the KO of any of the target iconics might not get credit if another group did most of the damage.
Legends
- John Stewart’s Baseball Bat Swing has had its cooldown increased to 1.5s.
Rage Powers
- Severe Punishment and Relentless Anger have had their power cost reduced.
- Updated the tooltip for Infuriate to properly state this ability has a 35% supercharge cost.
- Severe Punishment and Relentless Anger can now be properly debuffed.
- Rage Powers used in Tank role will no longer buff your health for each nearby object. They will continue to work for each nearby character.
Assault and Battery
- Ranx and Mogo have been disciplined for their unruly behavior and preventing players from continuing past the maze into the final boss.
Strike Team
- The feat “No One Left Behind" has been updated:
- The prisoners in the room prior to the final boss room of the Armory or Containment Facility no longer need to be freed for the feat.
- The description for this feat now matches the requirement that players prevent all of the prisoners from being teleported away during the final boss fight in the Amory or Containment Facility.
- SpecOps: Bleez - Fixed an issue where Bleez would use the wrong light whip attack.
