Armories
- Characters using Shield as their primary weapon (either who created using Shield or who used a Weapon Respec Token to switch to Shield) that no longer have access to the Last Laugh DLC can now use Armories correctly.
- Armories with items equipped in the utility belt now swap correctly.
- Fixed issue where base items could become lost sometimes.
- Fixed issue where build names would show up on vendor and broker items.
Arkham Asylum (Villain)
- Fixed a Joker communicator animation which lasted for longer than he speaks.
Paradox Wave
- Updated the Paradox Sentry shield orbs so they will always be interactable.
Ferris Aircraft
- Fixed issue where Vice wouldn't reset and regain full health if the players leave combat or are knocked out.
Feats
- Updated some feat descriptions so that "operation" is no longer capitalized.
UI
- Fixed an issue in the inventory where interacting with items would result in a loss of functionality after attempting to open a Promethium Lockbox without available Promethium Keys.
Downtown Metropolis Battlezone
- Fixed an issue where some NPCs would despawn in the player starting areas (e.g. Public Mogo, Public Ranx, Downtown Metropolis Battlezone), preventing players from receiving the Side Missions or accessing vendors.
Watchtower
- The teleporter pad to Mogo’s Command Center can no longer be moved.
Warriors of Light
- The introductory communicator message from Hal Jordan or Sinestro will now play upon receiving the mission, not upon arrival on the planet.
