Pets
- Fixed an issue that was causing pets to do half damage to NPCs.
Swarm
- Swarm no longer causes double damage in PvP.
Make Them Mad
- The Arkham Guard Officer will now respond to your beatings and open the door for you.
Breaking Steel
- The Healing barrel in the North East corner of the room is no longer embedded in the wall.
- T.O. Morrow updated his Morrowbots AI programming to stop them from knocking down players when they charge Steelworks robots.
- You must now talk to T.O. Morrow before leaving the instance. Once you speak to him, loot will drop, the mission will complete, and the exit will
- enable. This is to fix issues with loot not dropping before exiting the instance.
Solitary Riot
- Increased the delay before the camera starts to give players more time to heal.
- Intergang members no longer show up during the Heat Wave version of the fight. This also fixes fire-user NPCs (Magma Leader, Intergang Enforcer) from
- showing up during the Parasite version.
- The final wave leaders or enforcers in the first room will now correctly be the same after every wipe. This is to help message which NPC you are going
- to fight next.
- Prison Guard, who gives you a clue as to which boss you will fight, will now repeat himself. Just ask him again.
