Hotfix 26/02/13

Fixed an issue that was causing pets to do half damage to NPCs.

Source imported · 2026-10-24Edit this pageSource history ↗
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Pets

  • Fixed an issue that was causing pets to do half damage to NPCs.
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Swarm

  • Swarm no longer causes double damage in PvP.
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Make Them Mad

  • The Arkham Guard Officer will now respond to your beatings and open the door for you.
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Breaking Steel

  • The Healing barrel in the North East corner of the room is no longer embedded in the wall.
  • T.O. Morrow updated his Morrowbots AI programming to stop them from knocking down players when they charge Steelworks robots.
  • You must now talk to T.O. Morrow before leaving the instance. Once you speak to him, loot will drop, the mission will complete, and the exit will
  • enable. This is to fix issues with loot not dropping before exiting the instance.
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Solitary Riot

  • Increased the delay before the camera starts to give players more time to heal.
  • Intergang members no longer show up during the Heat Wave version of the fight. This also fixes fire-user NPCs (Magma Leader, Intergang Enforcer) from
  • showing up during the Parasite version.
  • The final wave leaders or enforcers in the first room will now correctly be the same after every wipe. This is to help message which NPC you are going
  • to fight next.
  • Prison Guard, who gives you a clue as to which boss you will fight, will now repeat himself. Just ask him again.
COMMUNITY EDITOR

Editing: Hotfix 26/02/13

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