Sparring Target

Sparring Targets are level 30 hologram-like opponents found beneath the War Room in the Watchtower and in the Hall of Doom. They also appear in simulation-based instances like Legends PvP and the T5 solo instances ( Iconic Anomaly: The Hunt, Iconic Anomaly: Test Subject #1). They have a very large amount of health, heal themselves gradually, and heal completely after a while. They do not retaliate or grant xp. They...

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Overview

  • Sparring Targets are level 30 hologram-like opponents found beneath the War Room in the Watchtower and in the Hall of Doom. They also appear in simulation-based instances like Legends PvP and the T5 solo instances ( Iconic Anomaly: The Hunt, Iconic Anomaly: Test Subject #1). They have a very large amount of health, heal themselves gradually, and heal completely after a while. They do not retaliate or grant xp. They seem to have a willpower of 100, meaning that players need a Dominance of at least 100 to apply crowd control (e.g. stun) to them. If the player moves them from their original position, they would always run back to the exact spot.
  • Since the release of Home Turf player bases can get a sparring target as base amenity. Their appearance differs for the various base themes.
Related article links (11)stub · expanding it with additional information · Watchtower · Hall of Doom · Legends PvP · Iconic Anomaly: The Hunt · Iconic Anomaly: Test Subject #1 · Dominance · Home Turf · base amenity · base themes
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Gallery

Related article links (18)Ancient · Atlantean · Brainiac · Bunker · Cave · Deco · Dive · Eastern · Gothic · House of Legends · Industrial · Manor · Penthouse · Sewer · Space Base · Sunstone Fortress · Tech · Volcano
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Trivia

  • Around August 2013, the Sparring Targets in the Watchtower are moved slightly towards north and the vendors, Beast Boy and Ambush Bug are moved south to their original positions.
  • The Sparring Targets in the Watchtower seems to be based on Solomon Grundy and Two-Face, while the ones in the Hall of Doom seems to be based on Aquaman and Robin.
  • A Sparring Target restores the player's power.
  • Previously, the hit counter is usually disabled while attacking Sparring Targets, preventing players from achieving certain feats against them, but this has been removed. This also affects supercharge gain, but not damage bonus from powers.
  • When attacking Sparring Targets, it is possible to hear generic civilian voice overs.
  • When moved from their original positions, they always try to run back to the spot. Players often use displacement abilities (e.g. Inescapable Storm) to move them as a form of amusement. With encasing abilities (e.g. Thought Bubble) it is possible to carry them far away from their original spot. With a short cooldown pull, it is possible to suspend a Sparring Target in the air indefinitely like a yo-yo. However, if stuck on a platform where they are unable to run back (such as high platforms on the side of the Watchtower main hub) or carried too far, they would simply teleport back to their original spot.
  • It is possible to "dodge" Sparring Targets' power restore by stealth.
  • Sparring Targets have an equipped Combat Rating of 126. This was later reflected in their defensive stats, which causes them to take greatly reduced damage compared to pre-level 30 mobs.
Related article links (11)Beast Boy · Ambush Bug · Solomon Grundy · Two-Face · Aquaman · Robin · power · supercharge · Inescapable Storm · Thought Bubble · Combat Rating
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See also

Related article links (1)Amenity: Sparring Target
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