World of Flashpoint Feats - Part 3

Requirements, rewards and completion plans for 25 World of Flashpoint feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.

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Golden Flash Fun

  • Requirement: During the FP: Flashtastic Voyage (Elite) Raid: ; Defeat final bosses only after defeating the Flash Statue; Defeat final bosses without defeating the Flash Statue
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · FP: Flashtastic Voyage
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Greeking with the Enemy (Elite)

  • Requirement: During World of Flashpoint: The Royal War (Elite), defeat Queen Diana after matching all Greek symbols within 4 seconds of their appearance
  • Feat reward: 50 Points
  • Source reward tier: 3 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · World of Flashpoint: The Royal War · Queen Diana
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Greeking with the Enemy

  • Requirement: During World of Flashpoint: The Royal War (Normal), defeat Queen Diana after matching all Greek symbols within 6 seconds of their appearance
  • Feat reward: 50 Points
  • Source reward tier: 3 Stars
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · World of Flashpoint: The Royal War · Queen Diana
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I'm the Warden Now

  • Requirement: During the FP: Queen's Row Penitentiary Duo (Normal), defeat Amazo without any players getting Knocked Out
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - A failure-avoidance condition must hold through the encounter.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · FP: Queen's Row Penitentiary · Amazo
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I'm the Warden Now (Elite)

  • Requirement: During the FP: Queen's Row Penitentiary Duo (Elite), defeat Amazo without any players getting Knocked Out
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. A failure-avoidance condition must hold through the encounter.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · FP: Queen's Row Penitentiary · Amazo
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Kid Flash Forward

  • Requirement: Complete the Flash to the Future Raid (Normal) in 9 minutes or less
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Flash to the Future
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Kid Flash Forward (Elite)

  • Requirement: Complete the Flash to the Future Raid (Elite) in 8 minutes or less.
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Flash to the Future
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Last in First Out

  • Requirement: During the FP: Flashtastic Voyage (Elite) Raid, during the second boss fight, defeat the Rogues in the opposite order that they joined the fight, finishing with the 3 initial Rogues ; Grants title: Your Worst Nightmare
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (4)Feat requirement and reward · FP: Flashtastic Voyage · the Rogues · title
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Living Shades (Elite)

  • Requirement: During World of Flashpoint: The Royal War (Elite), defeat Queen Diana after she summons Hades without killing Hades' Volatile Shades or allowing them to detonate
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (4)Feat requirement and reward · World of Flashpoint: The Royal War · Queen Diana · Hades'
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Living Shades

  • Requirement: During World of Flashpoint: The Royal War (Normal), defeat Queen Diana after she summons Hades without killing Hades' Volatile Shades or allowing them to detonate
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (4)Feat requirement and reward · World of Flashpoint: The Royal War · Queen Diana · Hades'
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Look Who's Blocking

  • Requirement: During World of Flashpoint: The Royal War (Normal or Elite), defeat Queen Diana without anyone taking damage from Queen Diana's Bracer Deflection
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 4/5 (Hard) - A failure-avoidance condition must hold through the encounter.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · World of Flashpoint: The Royal War · Queen Diana
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Lord of Paradox

  • Requirement: In Flashpoint Gotham City, complete all of the following Paradox related feats: ; Completed the Portal Hopper feat; Completed the Exorcising Paradoxes feat; Completed the Old Prince of Paradox feat; Completed the Pillar of Paradox feat; Grants Title: Lord of Paradox
  • Feat reward: 50 Points
  • Source reward tier: 3 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Check prerequisites first. Complete prerequisite feats These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Flashpoint Gotham City
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Manual "Shutdown" (Elite)

  • Requirement: During the FP: Queen's Row Penitentiary Duo (Elite), defeat the Malfunctioning Security Bot 3 times throughout multiple playthroughs
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · FP: Queen's Row Penitentiary
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Manual "Shutdown"

  • Requirement: During the FP: Queen's Row Penitentiary Duo, defeat the Malfunctioning Security Bot 3 times throughout multiple playthroughs
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · FP: Queen's Row Penitentiary
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Master of Fire

  • Requirement: During the FP: Queen's Row Penitentiary Duo (Event and Normal), defeat Flashpoint Heatwave while also disabling his Fuel Tank, and then once again by not disabling it ; Disable Flashpoint Heatwave's Fuel Tank; Do not disable Flashpoint Heatwave's Fuel Tank
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · FP: Queen's Row Penitentiary
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Mech Masher

  • Requirement: In FP: Queen's Row Penitentiary, complete each of the following feat in Normal and Elite modes. ; Complete the Manual Shutdown Feat; Complete the Manual Shutdown (Elite) Feat; Complete the Clean Up, Aisle Three Feat; Complete the Clean Up, Aisle Three (Elite) Feat; Grants Title: Mecha
  • Feat reward: 50 Points
  • Source reward tier: 3 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · FP: Queen's Row Penitentiary
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Mellow Yellow

  • Requirement: Obtain a Support v40.4 Mod
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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Mission Impos-Zoom-ble (Elite)

  • Requirement: During World of Flashpoint: The Royal War (Elite), defeat Professor Zoom without him ever being healed by Speed Force Energy
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · World of Flashpoint: The Royal War · Professor Zoom
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Money-Grubbers

  • Requirement: In Flashpoint Gotham City, secure 50 Bags of Money from Escaped Prisoners
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Flashpoint Gotham City
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Multiplicity Evasion

  • Requirement: Defeat Brainiac in the Flash to the Future Raid (Normal or Elite) with no players taking damage from the Multiplicity Barrage attack
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Flash to the Future
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Nice and Toasty (Elite)

  • Requirement: During the FP: Queen's Row Penitentiary Duo (Elite), do not turn on the fire suppression system for Intense Heat during the fight against Flashpoint Heatwave ; Grants title: The Pyromaniac
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · FP: Queen's Row Penitentiary · title
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Nightmare Central

  • Requirement: Equip Nightmare Bat - Tier 2 or Nightmare Bat - Tier 3
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 1/5 (Simple) - A single basic action with no additional timing or group condition stated.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Nightmare Bat - Tier 2 · Nightmare Bat - Tier 3
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No Boomin', No Cry

  • Requirement: During World of Flashpoint: The Royal War (Normal), defeat Queen Diana 4 times without allowing Hades' Volatile Shades to detonate
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · World of Flashpoint: The Royal War · Queen Diana
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No Boomin', No Cry (Elite)

  • Requirement: During World of Flashpoint: The Royal War (Elite), defeat Queen Diana 4 times without allowing Hades' Volatile Shades to detonate
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · World of Flashpoint: The Royal War · Queen Diana
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No More Copies!

  • Requirement: During the FP: Queen's Row Penitentiary Duo (Normal), during the fight against Amazo, do not allow him to absorb powers more than 3 times
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · FP: Queen's Row Penitentiary · Amazo

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