Overview
- Assault and Battery is a Tier 2, 8-player Operation in the War of the Light Part I episode. It requires a Combat Rating of 60+.
- It was also available as a Tier 7 Flashback 8-player Operation FD Flashback: Assault and Battery in Fearful Day during chapter events.
- Heroes and Villains must confer with their leaders about battle plans and a path to victory in the War of the Light. Each side thinks they have gained the upper hand, but the ultimate success or failure of your faction will be up to you.

Related article links (6)
Operation · War of the Light Part I · Combat Rating · Flashback · Fearful Day · chapter eventsDescription
- " "The Green Lanterns have discovered an imminent threat from Ranx that must be dealt with immediately. Report to Hal Jordan on Mogo to prepare for an assault against Sinestro's sentient city."" — Hal Jordan
- " "The Yellow Lanterns have discovered an weakness in Mogo that could give the Sinestro Corps the upper hand. Report to Sinestro on Ranx to prepare for an assault on Mogo, the Green Lanterns' sentient planet."" — Sinestro
Act 1: Mogo/Ranx
- Heroes (Mogo)
- Speak with Hal Jordan
- Disable West Teleporters (0/4)
- Disable East Teleporters (0/4)
- Return to Central Core
- Defeat Atrocitus
- Defeat Atrocitus and Bleez
- Speak with Hal Jordan
- Villains (Ranx)
- Speak with Sinestro
- Disable West Teleporters (0/4)
- Disable East Teleporters (0/4)
- Return to Main Core
- Defeat Kyle Rayner
- Defeat Kyle Rayner and Brother Warth
- Speak to Sinestro
Act 2: Ranx/Mogo and Metropolis
- Heroes (Ranx)
- Assault Squad (Ranx)
- Locate and Activate Teleporter for Ground Squad
- Locate and Clear Main Security Room
- Wait for Mist-Infused Ground Squad
- Ground Squad (Metropolis)
- Transport Amber Mist Containers to Infuser (0/4)
- Defeat Lyssa Drak
- Villains (Mogo)
- Assault Squad (Mogo)
- Locate and Activate Teleporter for Ground Squad
- Locate and Clear Main Security Room
- Wait for Mist-Infused Ground Squad
- Ground Squad (Metropolis)
- Transport Emerald Mist Containers to Infuser (0/4)
- Defeat Kilowog
Act 3: Ranx/Mogo
- Heroes (Ranx)
- Use the Mist-Infused Squad Members to Bypass Security Lock
- Navigate Construct Maze
- Locate Weapons Array
- Villains (Mogo)
- Use the Mist-Infused Squad Members to Bypass Security Lock
- Navigate Construct Maze
- Locate Emotional Lodestone
Act 3.1: Ranx/Mogo
- Heroes (Ranx)
- Defeat Sinestro
- Defeat Sinestro and Hank Henshaw
- Stop Manhunters from charging Sinestro
- Leave Ranx
- Villains (Mogo)
- Defeat Hal Jordan
- Defeat Hal Jordan and Saint Walker
- Stop Blue Lanterns from charging Hal Jordan
- Leave Mogo
Related article links (6)
Sinestro · Hank Henshaw · Manhunters · Hal Jordan · Saint Walker · Blue LanternsWalkthrough
- The trickiest part is the Construct Maze - which is in the form of a square grid and you need to get from the southwest corner to the northeast corner. There are four consoles before the beginning of the maze, each with a layout map above them - activating the console changes the maze to the associated layout. The four walls of each cell would disappear and reappear to obey the layout chosen. By changing the layout, other players would be able to advance northeast room by room. However, a major issue is there are hazards inside the maze - on top of regular mobs, some rooms have a yellow energy blast trap (simply labelled Something in combat messages) that can deal massive damage and wipe the group in that room, and this is not visible on the layout maps at the consoles.
- At least 1 player needs to operate the consoles while others navigate thee maze, likely 2 or 3 players as mobs will appear and interfere (although the console operating period is short and Shield Powers work).
- Most players should enter the maze, then move to the next cell towards your goal whenever a wall disappears and you'd eventually get there. Try to stick together as when the maze changes players can get cut off - Construct mobs that appear inside the maze can quickly KO stragglers.
- For the Four Corners feat, a trick is to allow 1 player to be KO'ed at each corner, reviving them but they must not rally until players are in position in all 4 corners, then rally to complete the feat.
Related article links (1)
Shield PowersTrivia
- Players have a small chance of winning a powerful ring from the end boss called the Ring of Omnipotence. This ring is extremely rare.
Related article links (1)
Ring of OmnipotenceGallery

