If a Tree Falls
- Requirement: Silent School Alert (Normal): During the first boss fight ensure that all Thorn Magi are hit at least once by the Crown of Thorn Golem's Timber attack
- Feat reward: 25 Points
- Category: Alert
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (4)
Feat requirement and reward · If a Tree Falls · Silent School · Detailed feat walkthroughTimber!
- Requirement: Silent School Alert (Normal): Defeat the first boss without any players taking damage from the Crown of Thorn Golem's Timber ability
- Feat reward: 25 Points
- Category: Alert
- Difficulty estimate: 4/5 (Hard) - A failure-avoidance condition must hold through the encounter.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (4)
Feat requirement and reward · Timber! · Silent School · Detailed feat walkthroughBarnacle Blast
- Requirement: Silent School Alert (Normal): Defeat Barnunculous within 3 seconds after its shield has been fully removed
- Feat reward: 25 Points
- Category: Alert
- Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (5)
Feat requirement and reward · Barnacle Blast · Silent School · Barnunculous · Detailed feat walkthroughGuardian Golem Galore
- Requirement: Silent School Alert (Normal): During the second boss fight, summon one of each type of Golem (Barnacle, Coral and Water)
- Feat reward: 10 Points
- Category: Alert
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Artifact Anarchy!
- Requirement: Silent School Alert (Normal): Defeat The Faceless One after disabling every artifact
- Feat reward: 25 Points
- Category: Alert
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation; Progression prerequisite; Group / instance conditions These are planning flags, not verified completion times.
Artifact Avoidance
- Requirement: Silent School Alert (Normal): Defeat The Faceless One without disabling any of the artifacts ; Grants title: the Astrologer
- Feat reward: 50 Points
- Category: Alert
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Consolation Prize
- Requirement: Crown of Thorns Raid (Normal or Elite): Fail the "Four in a Row" feat of digging up 4 pieces of driftwood while constructing a Crown of Thorns Golem 25 times [0/25]
- Feat reward: 25 Points
- Category: Raid #1
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Four in a Row
- Requirement: Crown of Thorns Raid (Normal or Elite): While constructing a Crown of Thorns Golem, dig up 4 pieces of driftwood in a row
- Feat reward: 25 Points
- Category: Raid #1
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
A Game of Thorns
- Requirement: Crown of Thorns Raid (Elite): While opening the Crown of Thorns, allow the Crown of Thorns Golem to be damaged so it uses its Timber attack on 7 against Drift Guards
- Feat reward: 25 Points
- Category: Raid #1
- Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
On the Nose
- Requirement: The Throne Raid (Elite): Defeat King Shark without allowing him to use his Feeding Frenzy ability on an player
- Feat reward: 25 Points
- Category: Raid #1
- Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
All the King's Mermen
- Requirement: The Throne Raid (Normal or Elite): Defeat Corum Rath after defeating the following enemies: Morgwar 3 times, 32 Brine Swarmers, 13 Flames of Sagittarius, 5 Barnunculous monsters, and 23 Drift or Silent School enemies
- Feat reward: 25 Points
- Category: Raid #2
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Not Fired Up
- Requirement: The Throne Raid (Normal or Elite): Defeat Corum Rath without allowing the Flames of Sagittarius close enough to Corum Rath to buff his attacks ; Grants title: Firefighter
- Feat reward: 25 Points
- Category: Raid #2
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Beast of Burdon
- Requirement: The Throne Raid (Normal or Elite): Defeat the Sea Beast only after successfully using the Ballista to free every player who has been picked and chewed (minimum 1 player)
- Feat reward: 25 Points
- Category: Raid #2
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Here We Grow Again
- Requirement: The Throne Raid (Elite): Defeat Corum Rath without allowing Morgwar to absorb any pools of water
- Feat reward: 10 Points
- Category: Raid #2
- Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
(Sea) Beast Mode
- Requirement: The Throne Raid (Elite): Defeat Sea Beast without any players being picked up and chewed
- Feat reward: 50 Points
- Category: Raid #2
- Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Risen Runner
- Requirement: The Throne Raid (Elite): Defeat Corum Rath without any players getting Knocked Out by the Risen Sea Beast's Charge Slam attack
- Feat reward: 50 Points
- Category: Raid #2
- Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. A failure-avoidance condition must hold through the encounter. Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
The Domestic Life Aquatic
- Requirement: Collect 1 Base Item from Atlantis
- Feat reward: 10 Points
- Category: Base Items
- Difficulty estimate: 1/5 (Simple) - A single basic action with no additional timing or group condition stated.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Dredged up Decorations
- Requirement: Collect 10 Base Items from Atlantis
- Feat reward: 10 Points
- Category: Base Items
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Atlantean Hoarder
- Requirement: Collect 25 Base Items from Atlantis
- Feat reward: 10 Points
- Category: Base Items
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Real Atlantean Material
- Requirement: Collect an Atlantismaterial
- Feat reward: 10 Points
- Category: New Rewards
- Difficulty estimate: 1/5 (Simple) - A single basic action with no additional timing or group condition stated.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Source guidance: Historical item checklist; confirm the current required pieces in the in-game Feats menu.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
The Moray the Merrier
- Requirement: Collect the Constricting Eels style
- Feat reward: 10 Points
- Category: New Rewards
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Source guidance: Historical item checklist; confirm the current required pieces in the in-game Feats menu.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Orm you glad I didn't say Aquaman
- Requirement: Collect the Helm of the Atlantean Prince
- Feat reward: 10 Points
- Category: New Rewards
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Source guidance: Historical item checklist; confirm the current required pieces in the in-game Feats menu.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Source wiki detail links (3)
Feat requirement and reward · Helm of the Atlantean Prince · Source item checklistA King Reborn
- Requirement: Collect all styles in the King of the Seas set
- Feat reward: 10 Points
- Category: New Rewards
- Difficulty estimate: 2/5 (Routine) - Collection completion depends on obtaining all required pieces.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Source guidance: Hands
- Source guidance: Waist
- Source guidance: Feet
- Source guidance: Historical item checklist; confirm the current required pieces in the in-game Feats menu.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
The Dictator's New Clothes
- Requirement: Collect all styles in the Ninth Tride Tyrant set. Completing this feat will grant you a cost reduction on the Head, Chest, Shoulder, Legs, Hands, Feet, Back, and Waist items from the Atlantis vendor
- Feat reward: 50 Points
- Category: Gear
- Difficulty estimate: 2/5 (Routine) - Collection completion depends on obtaining all required pieces.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Terror from the Deep
- Requirement: Collect all styles in the Enhanced Ninth Tride Tyrant set. Completing this feat will grant you a cost reduction on the Head, Shoulder, Legs, Hands, Feet, Back, and Waist items from the Atlantis vendor
- Feat reward: 50 Points
- Category: Gear
- Difficulty estimate: 2/5 (Routine) - Collection completion depends on obtaining all required pieces.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
