Overview

Source overview
Related article links (7)
Interrupts · Vulnerable to Interrupt · Block Breaker · Vulnerable to Block · Brawling Mastery · Martial Arts · Two Handed| Skill | Description |
|---|---|
| Brawling Weapon Proficiency | Allows access to Brawler Weapons and the Brawler Weapons Tree.; Grants Multiple Abilities:; Lunging Right : Hold Melee; Interrupts : Vulnerable to Interrupt; Interrupts and deflects ranged attacks with a forceful blow.; Stomp Smash : Hold Range; Block Breaker : Vulnerable to Interrupt; Launches a high-power, unblockable distance attack. |
| Ground Pound | Hold Melee x 2; Interrupts : Vulnerable to Block; Interrupts and possibly deflects ranged, sustained, or charge-up attacks with a strong ground tremor. |
| Double Fist | Tap Melee, Hold Melee; Interrupts : Vulnerable to Block; Knocks an enemy silly with a joined-hand strike. |
| Backfist | Tap Melee, Hold Melee x 2; Interrupts : Vulnerable to Block; Backhands and knocks down an enemy. |
| Hammer Fist | Tap Melee x 2, Hold Melee; Interrupts : Vulnerable to Block; Strikes your opponent with a downward blow, knocking them down. |
| Punt | Tap Melee x 2, Hold Melee x 2; Interrupts : Vulnerable to Block; Delivers a powerful kick to your target. |
| Launching Uppercut | Tap Melee x 3, Hold Melee; Interrupts : Vulnerable to Block; Sends an enemy flying with an uppercut punch. |
| Haymaker | Tap Melee x 3, Hold Melee x 2; Interrupts : Vulnerable to Block; Slams an enemy with a punishing follow-up blow. |
| Brawling Mastery | Requires 8 points in Brawling; Brawling Mastery is a prerequisite for performing cross-weapon combos into select Martial Arts and Two Handed attacks.; Increases weapon attack damage while a brawling weapon is equipped. |
| Doom Spin Mastery | Tap Melee, Hold Melee x 3; Requires Brawling Mastery; Requires Two Handed Mastery and Doom Spin; Use Two Handed to perform a high damage version of Doom Spin. |
| Home Run Mastery | Tap Melee x 3, Hold Melee x 3; Requires Brawling Mastery; Requires Two Handed Mastery and Home Run; Use Two Handed to perform a high damage version of Home Run. |
| Shuriken Storm Mastery | Tap Range, Hold Range; Requires Brawling Mastery; Requires Martial Arts Mastery and Shuriken Storm; Use Martial Arts to perform a high damage version of Shuriken Storm. |
| Enhanced Shuriken Mastery | Hold Ranged x 2; Requires Brawling Mastery; Requires Martial Arts Mastery and Enhanced Shuriken; Use Martial Arts to perform a high damage version of Enhanced Shuriken. |
Gallery
See also
- Brawling Styles
- Brawling Weapon List
