Duos Feats - Part 1

Requirements, rewards and completion plans for 25 Duos feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.

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Debugging Duos (Heroes only)

  • Requirement: Find Ambush Bug in every Classic Duo Mode ; Ambush Bug found in the OMAC Base Duo Mode; Ambush Bug found in the Grodd's Lair Duo Mode; Ambush Bug found in the Gotham University Duo Mode; Ambush Bug found in the HIVE Base Duo Mode
  • Feat reward: 25 Points
  • Category: I'm Ambush Bug!
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (6)Feat requirement and reward · Ambush Bug · OMAC Base · Grodd's Lair · Gotham University · HIVE Base
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Quit Buggin' Me (Villains only)

  • Requirement: Find Ambush Bug in every Classic Duo Mode ; Ambush Bug found in the OMAC Base Duo Mode; Ambush Bug found in the Gotham Mercy General Hospital Duo Mode; Ambush Bug found in the Gotham University Duo Mode; Ambush Bug found in the HIVE Base Duo Mode
  • Feat reward: 25 Points
  • Category: I'm Ambush Bug!
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (6)Feat requirement and reward · Ambush Bug · OMAC Base · Gotham Mercy General Hospital · Gotham University · HIVE Base
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Double Deliverance (Heroes only)

  • Requirement: Complete all hero Duo Modes in the classic game ; Complete the OMAC Base in Duo Mode; Complete the Gorilla Grodd's Lab in Duo Mode; Complete the Gotham University in Duo Mode; Complete the HIVE Base in Duo Mode
  • Feat reward: 25 Points
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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Double Destruction (Villains only)

  • Requirement: Complete all villain Duo Modes in the classic game ; Complete the OMAC Base in Duo Mode; Complete the Gotham Mercy Hospital in Duo Mode; Complete the Gotham University in Duo Mode; Complete the HIVE Base in Duo Mode
  • Feat reward: 25 Points
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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Venom Rush

  • Requirement: Cape Carmine Lighthouse Duo: Complete the Duo in under 10 minutes
  • Feat reward: 10 Points
  • Category: Cape Carmine's Lighthouse
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (4)Feat requirement and reward · Our guide: Cape Carmine Lighthouse · Cape Carmine Lighthouse · Related instance overview; feat coverage not verified: Trexlight: Cape Carmine Lighthouse duo guide
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Gorilla Hustle (Heroes only)

  • Requirement: Gorilla Grodd's Lab Duo: Complete the Duo in under 8 minutes
  • Feat reward: 10 Points
  • Category: Gorilla Grodd's Lab
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Gorilla Grodd's Lab
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Arctic Breeze (Villains only)

  • Requirement: Gotham Mercy Hospital Duo: Complete the Duo in under 8 minutes
  • Feat reward: 10 Points
  • Category: Gotham Mercy Hospital
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Gotham Mercy Hospital
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Zephyr Winds

  • Requirement: Gotham University Duo: Complete the Duo in under 10 minutes
  • Feat reward: 10 Points
  • Category: Gotham University
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Gotham University
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Single Minded (Heroes only)

  • Requirement: Hall of Doom Duo: Defeat The Overlord without defeating its robots
  • Feat reward: 10 Points
  • Category: Hall of Doom: Recovery
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Hall of Doom · The Overlord
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School of Hard Knocks: Lex Luthor (Heroes only)

  • Requirement: Hall of Doom Recovery Duo: Defeat Lex Luthor without using any consumable items or Supercharge abilities
  • Feat reward: 10 Points
  • Category: Hall of Doom: Recovery
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Hall of Doom Recovery
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Busy Bee

  • Requirement: HIVE Base Duo: Complete the Duo in under 10 minutes
  • Feat reward: 10 Points
  • Category: HIVE Base
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · HIVE Base
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Light Speed Ahead

  • Requirement: Metropolis City Hall Duo: Complete the Duo in under 11 minutes
  • Feat reward: 10 Points
  • Category: Metropolis City Hall
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Metropolis City Hall
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Faster than Light (Heroes only)

  • Requirement: Metropolis City Hall Duo: Defeat Arkillo before the drudges can power up his ring once
  • Feat reward: 10 Points
  • Category: Metropolis City Hall
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Arkillo
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Faster than Light (Villains only)

  • Requirement: Metropolis City Hall Duo: Defeat Kilowog before the trainees can power up his ring once
  • Feat reward: 10 Points
  • Category: Metropolis City Hall
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Kilowog
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Lightcrusher (Heroes only)

  • Requirement: Metropolis City Hall Duo: Defeat Arkillo after allowing him to reach 5x power
  • Feat reward: 10 Points
  • Category: Metropolis City Hall
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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Lightcrusher (Villains only)

  • Requirement: Metropolis City Hall Duo: Defeat Kilowog after allowing him to reach 5x power
  • Feat reward: 10 Points
  • Category: Metropolis City Hall
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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School of Hard Knocks: Isis

  • Requirement: Gotham University Duo: Defeat Isis without using any consumable items or Supercharge abilities
  • Feat reward: 10 Points
  • Category: Gotham University
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Gotham University · Isis
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Speedy Coin

  • Requirement: Old Gotham Subway Duo: Complete the Duo in under 11 minutes
  • Feat reward: 10 Points
  • Category: Old Gotham Subway
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Old Gotham Subway
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Eye Blinked

  • Requirement: OMAC Base Duo: Defeat Brother Eye without knocking out its guardian drones
  • Feat reward: 10 Points
  • Category: OMAC Base
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · OMAC Base
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OMAC Velocity

  • Requirement: OMAC Base Duo: Complete the Duo in under 11 minutes
  • Feat reward: 10 Points
  • Category: OMAC Base
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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School of Hard Knocks: Brother Eye

  • Requirement: OMAC Base Duo: Defeat Brother Eye without using any consumable items or Supercharge abilities
  • Feat reward: 10 Points
  • Category: OMAC Base
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Brother Eye
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Quick Crags

  • Requirement: Shadowlands Duo: Secure 14 crags in under 100 seconds
  • Feat reward: 10 Points
  • Category: Shadowlands
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Shadowlands
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School of Hard Knocks: Circe (Heroes only)

  • Requirement: Shadowlands Duo: Defeat Circe without using any consumable items or Supercharge abilities
  • Feat reward: 10 Points
  • Category: Shadowlands
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Circe
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School of Hard Knocks: Wonder Woman (Villains only)

  • Requirement: Shadowlands Duo: Defeat Wonder Woman without using any consumable items or Supercharge abilities
  • Feat reward: 10 Points
  • Category: Shadowlands
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Wonder Woman
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Pain in the Brainiac

  • Requirement: STAR Labs Satellite Solo: Defeat 50 of Brainiac's robots
  • Feat reward: 10 Points
  • Category: STAR Labs Satellite
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · STAR Labs Satellite · Brainiac's

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