All Drones, One Stone
- Requirement: During Earth 3: The Escape (Normal or Elite) Raid, defeat the Crime Syndicate boss and Kill Bot 3000 only after destroying all of the Drones, but without overloading the Drone Controller, during a single run of the fight
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Anti-Matter Monitor
- Requirement: During Earth 3: The Escape (Elite) Raid, defeat the final bosses: ; Only after destroying 18 Utility Bots during a single run of the fight; Without allowing any of the Utility Bots to overcharge any of the (Antimatter Battery) Terminals during a single run of the fight; Grants title: The Adversary
- Feat reward: 50 Points
- Source reward tier: 3 Stars
- Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Antifreeze
- Requirement: During Earth 3: The Panopticon (Normal or Elite) Raid, defeat Johnny Quick without using any freeze barrels to prevent his Super Speed attacks
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Brighten A Dark Knight
- Requirement: Collect the Bat-Signal - Interactive Base Item ; Grants title: The Outsider
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Drone Patrol
- Requirement: During the Earth 3: Injustice System (Normal) Alert, complete these challenges in dealing with the SWAT Drones patrolling the halls: ; Defeat all SWAT ambushes; Avoid all Drone detection; Defeat all SWAT Drones before they call in SWAT
- Feat reward: 50 Points
- Source reward tier: 3 Stars
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Earth 3 Expatriate
- Requirement: Complete the The Memory of Earth 3 collection
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 2/5 (Routine) - Collection completion depends on obtaining all required pieces.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation; Drops / market / collection availability These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardElseworld Effects
- Requirement: Collect 10 "Earth 3 trophy" Base Items from Earth 3
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Fire Safety Test... It Works
- Requirement: During Earth 3: The Visitor (Normal) Duo, in Lex's Office, defeat Aleander Luthor: ; Frozen at least once before defeating Alexander; Never Frozen before defeating Alexander
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Hide and go Boom
- Requirement: During Earth 3: The Visitor (Normal) Duo, in Smallville, defeat the Lieutenant Boss once without allowing any of the rock debris to be destroyed and then once again by allowing all them to be destroyed ; All rock debris destroyed before defeating the Lieutenant; No rock debris is destroyed before defeating the Lieutenant
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Jailbreaker
- Requirement: During the Earth 3: Injustice System (Normal) Alert don't bust down any of the holding cell energy fields when imprisoned in the Gotham Courthouse Fight, let your teammates free you instead
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Justice is Served
- Requirement: During the Earth 3: Injustice System (Normal) Alert, survive the turrets and waves of officers in the Municipal Building Lobby Fight
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Justice Served, Suddenly
- Requirement: During Earth 3: The Escape (Normal or Elite) Raid, defeat the Final Bosses all within 12 seconds of each other
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important. Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Leave the Drones Alone!
- Requirement: During Earth 3: The Escape (Normal or Elite) Raid, defeat the Crime Syndicate boss and Kill Bot 3000 without destroying any of the Drones summoned during a single run of the fight
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Malicious Mods
- Requirement: Create 5 Equipment Mods from Earth 3
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Mowin' Down Drones
- Requirement: During Earth 3: The Escape (Normal or Elite) Raid, defeat the Crime Syndicate boss and Kill Bot 3000 only after destroying at least 9 drones summoned during a single run of the fight
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
No Possibility of Parole
- Requirement: During the Earth 3: Injustice System (Normal) Alert, take down the Judge last, after the Juror and Executioner, in the Gotham Courthouse Fight ; Grants title: the Unjust
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Owl-nipotence
- Requirement: Complete the CSI: Crime Syndicate Investigation collection
- Feat reward: 50 Points
- Source reward tier: 3 Stars
- Difficulty estimate: 2/5 (Routine) - Collection completion depends on obtaining all required pieces.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation; Drops / market / collection availability These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardOwl-Outrider
- Requirement: Collect the Owl-Signal - Interactive Base Item ; Grants title: Outrider
- Feat reward: 50 Points
- Source reward tier: 3 Stars
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Panopticon, Secured
- Requirement: During Earth 3: The Escape (Normal or Elite) Raid defeat the Final Bosses only after disabling all 6 of the Antimatter Battery Discharge Terminals in a single run of the fight
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Personal Panopticon
- Requirement: Collect 30 "Earth 3 trophy" Base Items from Earth 3
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Quicker than Quick (Elite)
- Requirement: During Earth 3: The Panopticon (Elite) Raid, prevent all of Johnny Quick's after images from exploding
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Quicker than Quick
- Requirement: During Earth 3: The Panopticon (Normal) Raid, prevent all of Johnny Quick's after images from exploding
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Syndicate Secret Handshake
- Requirement: Complete the C.S.D.N.A. collection
- Feat reward: 50 Points
- Source reward tier: 3 Stars
- Difficulty estimate: 2/5 (Routine) - Collection completion depends on obtaining all required pieces.
- Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation; Drops / market / collection availability These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardSyndicate Sense
- Requirement: Wear equipment pieces that grant you at least a total of 8 degrees of Syndicate Sense. Grants a chance to find Rare Collections Items in Earth 3 content
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 2/5 (Routine) - Collection completion depends on obtaining all required pieces.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardSyndicate Socket
- Requirement: Create 1 Equipment Mod from Earth 3
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
