Fight for the Light Feats

Requirements, rewards and completion plans for 16 Fight for the Light feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.

Source reviewed · 2026-10-22Edit this pageSource history ↗

Find feats, completion plans and difficulty estimates

Edit section

Fight for the Light

  • Requirement: Complete Ferris Aircraft Duo, STAR Labs Research Facility Alert, Coast City Alert and Oan Sciencells Alert ; Coast City; S.T.A.R. Labs; Oan Sciencells; Ferris Aircraft; Grants title: of the Light
  • Feat reward: 25 Points
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Prepare items and currency first. Items / currency preparation; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (6)Feat requirement and reward · Coast City · S.T.A.R. Labs · Oan Sciencells · Ferris Aircraft · title
Edit section

Not that Repulsive

  • Requirement: Ferris Aircraft Duo: Defeat Vice without restarting the repulsor
  • Feat reward: 10 Points
  • Category: Duo
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Vice
Edit section

Twice the Speed of Light

  • Requirement: Ferris Aircraft Duo: Finish the Duo in 7 minutes or less
  • Feat reward: 10 Points
  • Category: Duo
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Intensive Group Therapy

  • Requirement: Coast City Alert: Complete the alert in less than 30 minutes
  • Feat reward: 25 Points
  • Category: Alert
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Temper Tantrums

  • Requirement: Coast City Alert: Confiscate 6 Red Power Rings from civilians at Ferris Aircraft
  • Feat reward: 25 Points
  • Category: Alert
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Ferris Aircraft
Edit section

Low Battery (Heroes only)

  • Requirement: Coast City Alert: In the hangar at Ferris Aircraft, defeat the final boss fight without using any Logic Batteries
  • Feat reward: 50 Points
  • Category: Alert
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Illogical Reasoning (Villains only)

  • Requirement: Coast City Alert: In the hangar at Ferris Aircraft, defeat the final boss fight without using any Logic Batteries
  • Feat reward: 50 Points
  • Category: Alert
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Speed of Light

  • Requirement: STAR Labs Research Facility Alert: Complete the alert in under 30 minutes
  • Feat reward: 25 Points
  • Category: Alert
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Prepare items and currency first. Items / currency preparation; Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · STAR Labs Research Facility
Edit section

Fast and Fearless

  • Requirement: STAR Labs Research Facility Alert: Defeat the Scion of Fear in under 5 minutes
  • Feat reward: 25 Points
  • Category: Alert
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Prepare items and currency first. Items / currency preparation; Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Scion of Fear
Edit section

Willpower Outage

  • Requirement: STAR Labs Research Facility Alert: Defeat the Scion of Will before the Sliceclaws power it up
  • Feat reward: 25 Points
  • Category: Alert
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Prepare items and currency first. Items / currency preparation; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Conviction

  • Requirement: Oan Sciencells Alert: Complete the Alert without any players getting Knocked Out
  • Feat reward: 25 Points
  • Category: Alert
  • Difficulty estimate: 4/5 (Hard) - A failure-avoidance condition must hold through the encounter.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Oan Sciencells · Knocked Out
Edit section

Faster Than Light Waves

  • Requirement: Oan Sciencells Alert: Complete the Alert in under 20 minutes
  • Feat reward: 25 Points
  • Category: Alert
  • Difficulty estimate: 3/5 (Demanding) - A time limit makes routing and execution important.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Plan movement and objectives before the attempt; keep the full run or encounter inside the stated time limit.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Parole Denied (Heroes only)

  • Requirement: Oan Sciencells Alert: Defeat Red Lantern Vice, Yellow Lantern Lyssa Drak, and Evil Star ; Vice; Lyssa Drak; Evil Star
  • Feat reward: 25 Points
  • Category: Alert
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (4)Feat requirement and reward · Vice · Lyssa Drak · Evil Star
Edit section

Parole Granted (Villains only)

  • Requirement: Oan Sciencells Alert: Defeat Red Lantern Vice, Guy Gardner, and Evil Star ; Vice; Guy Gardner; Evil Star
  • Feat reward: 25 Points
  • Category: Alert
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (4)Feat requirement and reward · Vice · Guy Gardner · Evil Star
Edit section

Intergalactic Planetary

  • Requirement: Collect all styles in the Sector Agent set from Vending Unit 44 in the House of Legends
  • Feat reward: 25 Points
  • Category: Style
  • Difficulty estimate: 2/5 (Routine) - Collection completion depends on obtaining all required pieces.
  • Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Source guidance: Historical item checklist; confirm the current required pieces in the in-game Feats menu.
  • Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Source wiki detail links (5)Feat requirement and reward · Sector Agent · Vending Unit 44 · House of Legends · Source item checklist
Edit section

Planetary Intergalactic

  • Requirement: Collect all styles in the Sector Incendiary set
  • Feat reward: 25 Points
  • Category: Style
  • Difficulty estimate: 2/5 (Routine) - Collection completion depends on obtaining all required pieces.
  • Completion plan: Track the named pieces in the feat menu before spending currency or collecting duplicates. Follow the source item links for the exact collection or style set.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Source guidance: Historical item checklist; confirm the current required pieces in the in-game Feats menu.
  • Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Sector Incendiary · Source item checklist

Related guides

COMMUNITY EDITOR

Editing: Fight for the Light Feats

Loading full article editor...

Insert content