Overview
Description
- Slash your target with giant claws, damaging and stunning it.
- Power Interactions : Dazed enemies take additional damage.
- Control Role : Panics target.
Details
- Cooldown: 2s
- Power Cost: 200
Construct Combos
- Tap Melee: Light Claws x 4
- Hold Melee: Final Claw
- Tap Range: Ram
- Hold Range: Minigun
- Hold Melee after Final Claw: (Entrap) Swing
Notes
- Ballistic Assault, Chompers, Entrap, Light Weight Strike and Spikequake can be used to set up Light Claws for additional damage.
- Light Claws can combo into itself up to 4 times.
- Fan and Chainsaw can combo into Light Claws.
