No Wired Hangar... Ever!
- Requirement: Unlock 10 devices in the Hangar in the Assault: HQ PvP Arena
- Feat reward: 10 Points
- Category: Watchtower
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Pest Control
- Requirement: Defeat 100 goons in the Assault: HQ PvP arenas
- Feat reward: 10 Points
- Category: Assault: HQ
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability. A large counter or rank requirement adds a substantial time investment.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Spacial Delivery
- Requirement: Transport the Graviton Singularity Capsule successfully 50 times in the Safehouse: Recovery PvP Arena
- Feat reward: 10 Points
- Category: Recovery
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Swimming with the Sharks
- Requirement: Win an Assault: HQ: Hall of Doom PvP arena match in 15 minutes or less
- Feat reward: 10 Points
- Category: Hall of Doom
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Your Map to the Stars
- Requirement: Encounter all Iconic characters in the Assault: HQ PvP arena; Atrocitus; Bizarro; Black Adam; Black Lightning; Booster Gold; Shazam; Deathstroke; Cyborg; Donna Troy; Green Arrow; Kilowog; Martian Manhunter; Mister Freeze; Non; Professor Zoom; Robin; Solomon Grundy; Trickster
- Feat reward: 10 Points
- Category: Assault: HQ
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (20)
Feat requirement and reward · Atrocitus · Bizarro · Black Adam · Black Lightning · Booster Gold · Shazam · Deathstroke · Cyborg · Donna Troy · Green Arrow · Kilowog · Martian Manhunter · Mister Freeze · Non · Professor Zoom · Robin · Solomon Grundy · Trickster · Assault: HQMenace to Society
- Requirement: Win an Assault: HQ: Hall of Doom arena match
- Feat reward: 10 Points
- Category: Hall of Doom
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Doom Control
- Requirement: Win 5 Assault: HQ: Hall of Doom arena matches
- Feat reward: 10 Points
- Category: Hall of Doom
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Hall of Doooooom!
- Requirement: Win 25 Assault: HQ: Hall of Doom arena matches
- Feat reward: 25 Points
- Category: Hall of Doom
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Watch Out!
- Requirement: Win an Assault: HQ: Watchtower PvP arena match
- Feat reward: 10 Points
- Category: Watchtower
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Space Station Spiff
- Requirement: Win 5 Assault: HQ: Watchtower PvP arena matches
- Feat reward: 10 Points
- Category: Watchtower
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Who Watches the Watchtower
- Requirement: Win 25 Assault: HQ: Watchtower PvP arena matches
- Feat reward: 25 Points
- Category: Watchtower
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Let's Get a Rally Going!
- Requirement: Rally 50 iconic allies in the Assault: HQ PvP arena
- Feat reward: 25 Points
- Category: Assault: HQ
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Making a Name for Yourself
- Requirement: Knock out 50 iconic enemies in the Assault: HQ PvP arena
- Feat reward: 25 Points
- Category: Assault: HQ
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Together We Stand
- Requirement: Complete an Assault: HQ arena match without letting any iconic allies get knocked out
- Feat reward: 50 Points
- Category: Assault: HQ
- Difficulty estimate: 4/5 (Hard) - A failure-avoidance condition must hold through the encounter. Group coordination or an opposing player adds variability.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Welcome to My Lair
- Requirement: Win a Lair PvP Battle
- Feat reward: 10 Points
- Category: Win
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
House Hunt
- Requirement: Win 50 Lair PvP Battles
- Feat reward: 10 Points
- Category: Win
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardHomewrecker
- Requirement: Win 250 Lair PvP Battles
- Feat reward: 10 Points
- Category: Win
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability. A large counter or rank requirement adds a substantial time investment.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardTurf Warrior
- Requirement: Win 500 Lair PvP Battles
- Feat reward: 10 Points
- Category: Win
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability. A large counter or rank requirement adds a substantial time investment.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardAll Their Base
- Requirement: Win 1000 Lair PvP Battles
- Feat reward: 25 Points
- Category: Win
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability. A large counter or rank requirement adds a substantial time investment.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardIt's a Shutout!
- Requirement: Win 5 consecutive Lair PvP Battle without letting your opponents win a single round
- Feat reward: 10 Points
- Category: Shutout
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardLegendary Initiate
- Requirement: Achieve level 5 to begin Legendary Battles; Grants title: The Legendary
- Feat reward: 10 Points
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Check prerequisites first. Progression prerequisite These are planning flags, not verified completion times.
A Serious House
- Requirement: Knock out an iconic Arkham Asylum inmate on the Arkham map
- Feat reward: 25 Points
- Category: KO
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Breaking the Bat
- Requirement: Knock out Batman as Bane in a Legendary Battle
- Feat reward: 25 Points
- Category: KO
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Death in the Family
- Requirement: Knock out Robin as the Joker wielding a crowbar in a Legendary Battle
- Feat reward: 25 Points
- Category: KO
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Mad Love
- Requirement: Knock out the Joker as Harley Quinn in a Legendary Battle
- Feat reward: 25 Points
- Category: KO
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
