Hunter for Hire
- Requirement: Complete 10 player bounty missions
- Feat reward: 10 Points
- Category: Bounty
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardKnocked Out or Alive
- Requirement: Complete 50 player bounty missions
- Feat reward: 10 Points
- Category: Bounty
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardFistfull of Cash
- Requirement: Complete 100 player bounty missions
- Feat reward: 25 Points
- Category: Bounty
- Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
- Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardMy Backpack's Got Jets
- Requirement: Complete 250 player bounty missions
- Feat reward: 50 Points
- Category: Bounty
- Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
- Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and reward10X Under Fire!
- Requirement: Reach 10 hits on the hit counter in a PvP arena
- Feat reward: 10 Points
- Category: Fighting
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and reward25X Under Fire!
- Requirement: Reach 25 hits on the hit counter in a PvP arena
- Feat reward: 10 Points
- Category: Fighting
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardDown For the Count
- Requirement: Knock out an enemy player in a PvP match
- Feat reward: 10 Points
- Category: Fighting
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and reward25 Down for the Count
- Requirement: Knock out 25 enemy players in PvP matches
- Feat reward: 10 Points
- Category: Fighting
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and reward100 Down for the Count
- Requirement: Knock out 100 enemy players in PvP matches
- Feat reward: 10 Points
- Category: Fighting
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and reward500 Down for the Count
- Requirement: Knock out 500 enemy players in PvP matches
- Feat reward: 10 Points
- Category: Fighting
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and reward1000 Down for the Count
- Requirement: Knock out 1000 enemy players in PvP matches
- Feat reward: 25 Points
- Category: Fighting
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardKilling Is My Business, and Business Is Good
- Requirement: Knock out 5000 enemy players in PvP matches
- Feat reward: 25 Points
- Category: Fighting
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardCrush Your Enemies and See Them Driven Before You
- Requirement: Knock out 10000 enemy players in PvP matches; Grants title: the Terminator
- Feat reward: 50 Points
- Category: Fighting
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Not So Fast!
- Requirement: Defeat a player in PvP while they are in movement mode
- Feat reward: 10 Points
- Category: Fighting
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Gotta Catch Em' All!
- Requirement: Knock out one player of each power type in a PvP match in the classic game ; KO Nature Power Type Player; KO Sorcery Power Type Player; KO Ice Power Type Player; KO Fire Power Type Player; KO Mental Power Type Player; KO Gadgets Power Type Player
- Feat reward: 25 Points
- Category: Fighting
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (14)
Feat requirement and reward · Our guide: Powers · Our guide: Nature · Our guide: Sorcery · Our guide: Ice · Our guide: Mental · Our guide: Gadgets · power · Nature · Sorcery · Ice · Fire · Mental · GadgetsPlace Your Bets!
- Requirement: Defeat 25 opponents in a single PvP match
- Feat reward: 25 Points
- Category: Fighting
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardCome At Me!
- Requirement: Defeat 50 opponents in a single PvP match
- Feat reward: 10 Points
- Category: Fighting
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardCapture Rookie
- Requirement: Capture 10 nodes during PvP matches
- Feat reward: 10 Points
- Category: Capture
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardCapture Expert
- Requirement: Capture 50 nodes during PvP matches
- Feat reward: 10 Points
- Category: Capture
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardCapture Master
- Requirement: Capture 100 nodes during PvP matches
- Feat reward: 25 Points
- Category: Capture
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardHostile Takeover
- Requirement: Capture 250 nodes during PvP matches
- Feat reward: 50 Points
- Category: Capture
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardAssist Rookie
- Requirement: Assist in the capture of 10 nodes during PvP mathces
- Feat reward: 10 Points
- Category: Assist
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardAssist Expert
- Requirement: Assist in the capture of 50 nodes during PvP matches
- Feat reward: 10 Points
- Category: Assist
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardAssist Master
- Requirement: Assist in the capture of 100 nodes during PvP matches
- Feat reward: 25 Points
- Category: Assist
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardAssistance is Not Futile
- Requirement: Assist in the capture of 250 nodes during PvP matches
- Feat reward: 50 Points
- Category: Assist
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
