Shock to the System Feats - Part 1

Requirements, rewards and completion plans for 25 Shock to the System feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.

Source reviewed · 2026-10-22Edit this pageSource history ↗

Find feats, completion plans and difficulty estimates

Edit section

All Dried Up

  • Requirement: Dakota City: Close 40 Water Elemental Portals
  • Feat reward: 10 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Dakota City
Edit section

Casting a Long Shadow

  • Requirement: Dakota City: Defeat 40 Shadow Giants
  • Feat reward: 10 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (4)Feat requirement and reward · Casting a Long Shadow · Dakota City · Detailed feat walkthrough
Edit section

Follow the Light

  • Requirement: Dakota City: Free 213 Shadow-Imprisoned Bang Babies ; Grants title: Bang Baby
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (6)Feat requirement and reward · Follow the Light · Dakota City · Bang Babies · title · Detailed feat walkthrough
Edit section

Do Your Homework

  • Requirement: Dakota City: Complete the following Collections: ; DeSaad's Materials; Dakota City Personal Effects; Meta-Therapy Patient Files
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Collection completion depends on obtaining all required pieces.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Source wiki detail links (5)Feat requirement and reward · Dakota City · DeSaad's Materials · Dakota City Personal Effects · Meta-Therapy Patient Files
Edit section

Chemical Spill

  • Requirement: Dakota City: Defeat 100 Chemoids
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (5)Feat requirement and reward · Chemical Spill · Dakota City · Chemoids · Detailed feat walkthrough
Edit section

Envirotech Thanks You

  • Requirement: Dakota City: Defeat 200 Chemlings
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (5)Feat requirement and reward · Envirotech Thanks You · Dakota City · Chemlings · Detailed feat walkthrough
Edit section

99 Fearsome Balloons

  • Requirement: Dakota City: Destroy 99 Gizmo's blimps
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (5)Feat requirement and reward · 99 Fearsome Balloons · Dakota City · Gizmo · Detailed feat walkthrough
Edit section

Get All the Choppas

  • Requirement: Dakota City: Destroy 99 Gizmo's helicopters
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (5)Feat requirement and reward · Get All the Choppas · Dakota City · Gizmo · Detailed feat walkthrough
Edit section

Those Wonderful Toys

  • Requirement: Dakota City: Destroy 555 Gizmo's toys - blimps or helicopters ; Grants title: the Tourist
  • Feat reward: 50 Points
  • Category: Open World
  • Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (6)Feat requirement and reward · Those Wonderful Toys · Dakota City · Gizmo · title · Detailed feat walkthrough
Edit section

Touchdown!

  • Requirement: Dakota City: Defeat Jinx 25 times at Lincoln High School
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Dakota City · Jinx
Edit section

Want Fries with That?

  • Requirement: Dakota City: Defeat Psimon and Mammoth 25 times at Burger Fool
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (4)Feat requirement and reward · Dakota City · Psimon · Mammoth
Edit section

All Aboard!

  • Requirement: Dakota City: Defeat Doctor Light and Gizmo 25 times Memorial Park Trainyard
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (4)Feat requirement and reward · Dakota City · Doctor Light · Gizmo
Edit section

Out of Network

  • Requirement: Dakota City: Defeat Fearsome Five 25 times outside of Meta-Therapy Clinic ; Grants title: Anarchist
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (4)Feat requirement and reward · Dakota City · Fearsome Five · title
Edit section

Purple Pain

  • Requirement: Dakota City: Defeat 32 Frost Chemion while fighting Chemo
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Dakota City · Chemo
Edit section

Yellow is the New Green

  • Requirement: Dakota City: Defeat 32 Electro Chemion while fighting Chemo
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Dakota City · Chemo
Edit section

It's Not Easy Being Orange

  • Requirement: Dakota City: Defeat 32 Blaze Chemion while fighting Chemo
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Dakota City · Chemo
Edit section

Not Quite a Rainbow

  • Requirement: Dakota City: Defeat 192 Cheminions while fighting Chemo
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Dakota City · Chemo
Edit section

Chemo-cal Reaction

  • Requirement: Dakota City: Complete Chemo-cal Equilibrium mission 12 Times
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (4)Feat requirement and reward · Our guide: Chemo-cal Equilibrium · Dakota City · Chemo-cal Equilibrium
Edit section

Radio-Inactivity

  • Requirement: Dakota City: Defeat Chemo 6 Times
  • Feat reward: 10 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Dakota City · Chemo
Edit section

Organic Chemo-stry

  • Requirement: Dakota City: Defeat Chemo 24 Times
  • Feat reward: 25 Points
  • Category: Open World
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Dakota City · Chemo
Edit section

Passive Aggressive

  • Requirement: Abandoned Subway Duo (Event or Normal): Defeat Ebon without activating any Aggressive Shadows
  • Feat reward: 25 Points
  • Category: Duo
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Abandoned Subway · Ebon
Edit section

Wind Beneath Her Wings

  • Requirement: Abandoned Subway Duo (Normal): Defeat Turtledove without allowing her to place a field of Spinning Winds
  • Feat reward: 25 Points
  • Category: Duo
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Abandoned Subway · Turtledove
Edit section

Where's da Ka-Boom?

  • Requirement: Abandoned Subway Duo (Normal): Defeat DaBoom without any players taking reflective damage from his Radioactive Shield Ability
  • Feat reward: 25 Points
  • Category: Duo
  • Difficulty estimate: 4/5 (Hard) - A failure-avoidance condition must hold through the encounter.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Abandoned Subway · DaBoom
Edit section

Step into the Shadows

  • Requirement: Abandoned Subway Duo (Normal): Defeat Ebon after activating all Aggressive Shadows
  • Feat reward: 25 Points
  • Category: Duo
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Abandoned Subway · Ebon
Edit section

Forget-a-Breed

  • Requirement: Abandoned Subway Duo (Normal or Elite): While fighting Turtledove or DaBoom, defeat 80 Metabreed Bang Babies ; Grants title: Metabreed
  • Feat reward: 25 Points
  • Category: Duo
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (6)Feat requirement and reward · Abandoned Subway · Turtledove · DaBoom · Bang Babies · title

Related guides

COMMUNITY EDITOR

Editing: Shock to the System Feats - Part 1

Loading full article editor...

Insert content