Solo Feats (Old) - Part 1

Requirements, rewards and completion plans for 25 Solo Feats (Old) feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.

Source reviewed · 2026-10-22Edit this pageSource history ↗

Find feats, completion plans and difficulty estimates

Edit section

Challenge Rookie

  • Requirement: Complete 10 Challenges
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Challenge Expert

  • Requirement: Complete 50 Challenges
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Challenge Master

  • Requirement: Complete 100 Challenges
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Challenge Dynamo

  • Requirement: Complete 250 Challenges
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Danger Is My Trade

  • Requirement: Complete 500 Challenges ; Grants title: The Dangerous
  • Feat reward: 50 Points
  • Source reward tier: 3 Stars
  • Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · title
Edit section

No Challenge Too Great

  • Requirement: Complete all classic Challenge Mode hideouts available to heroes
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Messenger

  • Requirement: Compete 10 Missions
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Herald

  • Requirement: Complete 25 missions
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Emissary

  • Requirement: Complete 50 missions
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Ambassador

  • Requirement: Complete 100 mission
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Harbinger

  • Requirement: Complete 250 Missions
  • Feat reward: 50 Points
  • Source reward tier: 3 Stars
  • Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Archived source version - check the current category; Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

Determined

  • Requirement: Complete any classic game episode-ending playroom without being KO'd
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
Edit section

School of Hard Knocks: Giganta

  • Requirement: Defeat Giganta without using any consumable items or supercharge abilities
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Morality: Hero
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Giganta
Edit section

School of Hard Knocks: Wonder Girl

  • Requirement: Defeat Wonder Girl without using any consumable items or supercharge abilities
  • Feat reward: 10 Points
  • Source reward tier: 1 star
  • Morality: Villain
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Wonder Girl
Edit section

School of Hard Knocks: Deathstroke

  • Requirement: Defeat Deathstroke without using any consumable items or supercharge abilities
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Morality: Hero
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Deathstroke
Edit section

School of Hard Knocks: Power Girl

  • Requirement: Defeat Power Girl without using any consumable items or supercharge abilities
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Morality: Villain
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Power Girl
Edit section

School of Hard Knocks: Brother Eye

  • Requirement: Defeat Brother Eye without using any consumable items or supercharge abilities
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Morality: Hero
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Brother Eye
Edit section

School of Hard Knocks: Scarecrow

  • Requirement: Defeat Scarecrow without using any consumable items or supercharge abilities
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Morality: Hero
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Scarecrow
Edit section

School of Hard Knocks: Isis

  • Requirement: Defeat Isis without using any consumable items or supercharge abilities
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Morality: Hero
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Isis
Edit section

School of Hard Knocks: Felix Faust

  • Requirement: Defeat Felix Faust without using any consumable items or supercharge abilities
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Morality: Hero
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Felix Faust
Edit section

School of Hard Knocks: Brother Blood

  • Requirement: Defeat Brother Blood without using any consumable items or supercharge abilities
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Morality: Hero
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Brother Blood
Edit section

School of Hard Knocks: Poison Ivy

  • Requirement: Defeat Poison Ivy without using any consumable items or supercharge abilities
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Morality: Hero
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Poison Ivy
Edit section

School of Hard Knocks: Circe

  • Requirement: Defeat Circe without using any consumable items or supercharge abilities
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Morality: Hero
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Circe
Edit section

School of Hard Knocks: Raven

  • Requirement: Defeat Raven without using any consumable items or supercharge abilities
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Morality: Hero
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Raven
Edit section

School of Hard Knocks: Sinestro

  • Requirement: Defeat Sinestro without using any consumable items or supercharge abilities
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Morality: Hero
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Archived source version - check the current category; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Sinestro

Related guides

COMMUNITY EDITOR

Editing: Solo Feats (Old) - Part 1

Loading full article editor...

Insert content