Solos Feats - Part 6

Requirements, rewards and completion plans for 17 Solos feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.

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Blue Christmas (Heroes only)

  • Requirement: Special Crimes Unit Walk-In Solo: Free 12 of the trapped SCU troops (Mentor: Batman) (Gotham, Special Crimes Unit)
  • Feat reward: 10 Points
  • Category: Special Crimes Unit
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Special Crimes Unit
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Bacon in a Box (Villains only)

  • Requirement: Special Crimes Unit Walk-In Solo: Gift wrap 25 defeated SCU troops (Mentor: The Joker) (Gotham, Special Crimes Unit)
  • Feat reward: 10 Points
  • Category: Special Crimes Unit
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
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Pig in a Blanket (Villains only)

  • Requirement: Special Crimes Unit Walk-In Solo: Gift wrap 50 defeated SCU troops (Mentor: The Joker) (Gotham, Special Crimes Unit)
  • Feat reward: 10 Points
  • Category: Special Crimes Unit
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
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Brute Force (Heroes only)

  • Requirement: STAR Labs Facility Solo: Complete the Solo without activating any turrets
  • Feat reward: 10 Points
  • Category: STAR Labs Facility
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · STAR Labs Facility
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Man Down! (Villains only)

  • Requirement: STAR Labs Facility Solo: Reach the final confrontation without losing any allied attackers
  • Feat reward: 10 Points
  • Category: STAR Labs Facility
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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STAR Power (Heroes only)

  • Requirement: STAR Labs Facility Solo: Complete the Solo without getting Knocked Out
  • Feat reward: 10 Points
  • Category: STAR Labs Facility
  • Difficulty estimate: 4/5 (Hard) - A failure-avoidance condition must hold through the encounter.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
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Might Is Right (Villains only)

  • Requirement: STAR Labs Facility Solo: Complete the Solo without getting Knocked Out
  • Feat reward: 10 Points
  • Category: STAR Labs Facility
  • Difficulty estimate: 4/5 (Hard) - A failure-avoidance condition must hold through the encounter.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
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School of Hard Knocks: Lex Luthor (Heroes only)

  • Requirement: STAR Labs Facility Solo: Defeat Lex Luthor without using any consumable items or Supercharge abilities
  • Feat reward: 10 Points
  • Category: STAR Labs Facility
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Lex Luthor
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School of Hard Knocks: Superman (Villains only)

  • Requirement: STAR Labs Facility Solo: Defeat Superman without using any consumable items or Supercharge abilities
  • Feat reward: 10 Points
  • Category: STAR Labs Facility
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Superman
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The Androids You're Looking For

  • Requirement: T.O. Morrow's Hideout Solo: Defeat 25 of T.O. Morrow's androids
  • Feat reward: 10 Points
  • Category: T.O.Morrow's Hideout
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · T.O. Morrow's Hideout
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You Listen To Me More, You Live Longer

  • Requirement: Temple of Crime Solo: Complete the Solo without getting Knocked Out
  • Feat reward: 10 Points
  • Category: Temple of Crime
  • Difficulty estimate: 4/5 (Hard) - A failure-avoidance condition must hold through the encounter.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Temple of Crime
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School of Hard Knocks: Bruno Mannheim

  • Requirement: Temple of Crime Solo: Defeat Bruno Mannheim without using any consumable items or Supercharge abilities
  • Feat reward: 10 Points
  • Category: Temple of Crime
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Bruno Mannheim
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Peas Officer (Heroes only)

  • Requirement: The Greenhouse Solo: Free every GPCD officer from Poison Ivy's pods
  • Feat reward: 10 Points
  • Category: The Greenhouse
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · The Greenhouse · Poison Ivy's
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Resistance to Her Charm (Heroes only)

  • Requirement: The Greenhouse Solo: Complete the Solo instance without getting Knocked Out
  • Feat reward: 10 Points
  • Category: The Greenhouse
  • Difficulty estimate: 4/5 (Hard) - A failure-avoidance condition must hold through the encounter.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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School of Hard Knocks: Poison Ivy (Heroes only)

  • Requirement: The Greenhouse Solo: Defeat Poison Ivy without using any consumable items or Supercharge abilities
  • Feat reward: 10 Points
  • Category: The Greenhouse
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Poison Ivy
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Wearing Your Survival Suit (Villains only)

  • Requirement: Watchtower Containment Facility Solo: Complete the Solo without getting Knocked Out
  • Feat reward: 10 Points
  • Category: Watchtower Containment Facility
  • Difficulty estimate: 4/5 (Hard) - A failure-avoidance condition must hold through the encounter.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (5)Feat requirement and reward · Our guide: Watchtower Containment Facility · Watchtower Containment Facility · Related instance overview; feat coverage not verified: DC Universe Online : Watchtower Containment Facility · Related instance overview; feat coverage not verified: DCUO - Watchtower Containment Facility attack - All cutscenes
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Go for the Throat (Villains only)

  • Requirement: Watchtower Containment Facility Solo: Defeat Shevla'nuhur Kyramud without defeating his robots
  • Feat reward: 10 Points
  • Category: Watchtower Containment Facility
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward

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