Doomsday (Metropolis: Ground Zero)

Doomsday, the nigh-unstoppable monstrosity, has been engineered to be even deadlier with Xa-Du's spore plague. He is the boss and the only opponent in Doomsday (Raid).

Source imported · 2026-10-23Edit this pageSource history ↗
Edit section

Overview

  • Doomsday, the nigh-unstoppable monstrosity, has been engineered to be even deadlier with Xa-Du's spore plague. He is the boss and the only opponent in Doomsday (Raid).
Related article links (2)Xa-Du · Doomsday (Raid)
Edit section

Combat Statistics

  • Doomsday's primary attacks use Brawling combos.
  • Focused Blast - Doomsday blasts a single target with a devastating Heat Vision, pushing them back. Warned by Lethal attack icon.
  • Spike Wave - Doomsday's poses to strike and then pounds the ground with his fist, sending forth a massive line of stone spikes. Warned by Lethal attack icon.
  • Pummel - Doomsday repeatedly swipes at his opponents, dealing waves of damage in the immediate area.
  • Rage Rumble - Doomsday repeatedly punches the ground (similar to Jackhammer), dealing massive continuous damage around him.
  • Pulverize - Doomsday jumps to a target spot and then jump in place, doing waves of damage.
  • Ground Pound - Doomsday jumps and quickly slams down in the same spot.
  • Plague Breath - Doomsday exhales a cloud of spores to damage and stun targets in front of him.
  • Doom Spike - Doomsday throws a spike at a target, damaging, grounding and rooting them.
  • Globe - Doomsday digs out the Daily Planet globe to pummel opponents directly in front of him.
  • Doomsday is surrounded by a massive blue spore cloud that continuously does damage to anyone in it, similar to his Doomed Metropolis variant, but in this case, only damages in the range of 500s instead of 20000s.
  • Periodically, Doomsday leaps into the sky, becoming untargetable. Large red X marks appear in the area, and massive damage (30000+) will be dealt to anyone caught within.
  • Doomsday would attempt to absorb power from plagued civilians. If they are not interacted with before he can do so, he gains a damage buff.
  • In the normal version, crystallized spore clouds that deal damage over time around them appear. They did not appear in the event version.
  • LexCorp Security Agents/S.T.A.R. Labs Agents on buildings also shoot Doomsday with Rocket Launcher, and the slow-moving rockets explode upon hitting the ground dealing damage to players caught within as well.
Related article links (6)Brawling · Heat Vision · Lethal attack · Jackhammer · Daily Planet · Doomed Metropolis
Edit section

Tips

  • While he has two Lethal attacks, they can be differentiated by his pose (neutral when he's going to use Focused Blast, posed as if he is about to punch the ground for Spike Wave). You can't dodge his single-targeted Focused Blast (and it will likely instantly kill its target if they aren't protected in some way), but his Spike Wave can do a lot of damage to anyone caught in it so dodging to the side might help.
  • There is a restoration barrel in the northwest corner of the arena. It does not respawn, meaning it is a one-time use in one battle.
Related article links (1)barrel
COMMUNITY EDITOR

Editing: Doomsday (Metropolis: Ground Zero)

Loading full article editor...

Insert content