Fire

Fire abilities, role effects, power interactions and source-listed costs.

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Source overview

  • Command the power of flame, directing gusts of heat and protecting allies with targeted blasts. Players who choose to wield the wild and unpredictable forces of Fire have to be tough. Fire characters like to get up front and blast away at enemies, and tend to draw a lot of attention. They also want to spread their flames so they can do as much damage to groups as possible.
  • Specializing in Tanking abilities, Fire is a Power Set available for a character during Character Creation.
Source wiki detail links (3)Tanking · Power Set · Character Creation
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Abilities and roles

  • Source details and references for Source details.
Source wiki detail links (62)Dodge · Block · Innate · Vulnerable to Interrupt · Cooldown · Defense · Toughness · Resistance · Control Effects · Vulnerable to Block Breaker · Breakout · Knockdown · Counter · Interrupt · Power Cost · Damage Role · Damage · Role · Tank Role · Tank · Health · Fire Soul · Perception · Taunt · Burning · Player versus Player · Level · Detonate · Power Interactions · Flashpoint · Overheat · Immolation · protecting · Burns · Usable While Controlled · Mass Detonation · Reignition · Supercharge Cost · Engulf · Stoke Flames · Backdraft · Fireburst · Fireball · Priority Taunt · Fireball Barrage · Meteor Strike · Supercharge Generator · Burning Determination · Fiery Weapon · Weapon Buff · Inferno · Absorb Heat · Eternal Flame · Snuff Out · Wildfire · Burnout · Group Breakout · Enflame · Meteor · Flame Cascade · Volcanic Calamity · Spontaneous Combustion
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Abilities and roles - table 1

  • Source-listed entries. Follow the source references above for unconverted detail pages.
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Abilities and roles
PowerDescriptionDetails
DodgePress the Block button plus a direction to quickly dart in that direction in order to escape an incoming attack.; While dodging, ranged attacks are deflected.Innate; Vulnerable to Interrupt; Cooldown: 0.15s
BlockPress the Block button plus to reduce damage from incoming attacks.; You gain the following benefits while blocking:; - +100% Defense; - +100% Toughness; - Gain Resistance to Control Effects; - Counter certain melee attacks, damaging and knocking down your opponent and preventing incoming damage for a short time.Innate; Vulnerable to Block Breaker
BreakoutPress the Block button plus to immediately regain control of yourself and recover from Knockdown or other Control Effects.; It is ineffective against Counter attacks, Interrupt effects and other very strong attacks.Innate; Power Cost: 100
Damage RolePress Cycle Power Tray button in order to toggle between roles.; You gain the following benefits while in Damage Role:; - +10% DamageRole
Tank RolePress Cycle Power Tray button in order to toggle between roles.; You gain the following benefits while in Tank Role:; - +50% Health; - +50% Incoming Healing while not blocking; - You gain Fire Soul; - +3 Perception; - Super powers gain Taunt; Taunt : When you use a super power, your opponents attack you instead of your allies.; Fire Soul : Gain + 35% Defense while not Blocking. As you directly damage Burning enemies, this bonus increases up to a maximum of + 60% Defense while not Blocking.; In addition, Power Costs of abilities are reduced by 30%.; Player versus Player; - +20% Health; - +3 PerceptionRole; Level: 10
DetonateScorch your enemy with a burst of flames, causing damage in an area around your target.; Power Interactions : Burning enemies take additional damage.Level: 1; Cooldown: 0.5s; Power Cost: 100
FlashpointScorch the immediate area, damaging and knocking down nearby enemies.Level: 3; Cooldown: 3s; Power Cost: 300
OverheatIgnite an infernal aura on your target, dealing damage over time. Enemies that wander too close also take damage over time.; Power Interactions : Burning enemies take additional damage.Level: 5; Cooldown: 12s; Power Cost: 300
ImmolationEngulf yourself in flames, protecting you from damage for a short time. Nearby enemies that attack you will be burned, taking damage over time.; Power Interactions : Burns enemies, making them vulnerable to burning effects.; Tank Role : Grants nearly double shield value, however only absorbs 35% of damage taken (down from 100%).Usable While Controlled; Shield; Level: 7; Cooldown: 18s; Power Cost: 100
Mass DetonationDetonate a damaging blast of flames on your target and nearby enemies.; Power Interactions : Burning enemies take additional damage and are knocked down.Vulnerable to Interrupt; Level: 9; Cooldown: 1.1s; Power Cost: 400
ReignitionErupt in a searing pillar of flame, healing yourself while knocking down nearby enemies and damaging them over time.; Power Interactions : Burns enemies, making them vulnerable to burning effects.Usable While Controlled; Level: 11; Cooldown: 30s; Supercharge Cost: 5000
EngulfEnkindle your target and nearby enemies causing a small explosion at their feet, damaging and pushing them toward you.; Power Interactions : Burns enemies, making them vulnerable to burning effects.Level: 12; Cooldown: 0.5s; Power Cost: 100
Stoke FlamesConjure up restorative flames, healing yourself over time. The intense heat sears nearby enemies, damaging them over time.; Power Interactions : Burns enemies, making them vulnerable to burning effects.; Tank Role : ; Decreases the damage dealt, but increases the total healing.Usable While Controlled; Level: 13; Cooldown: 12s; Power Cost: 300
BackdraftIgnite an explosive backdraft, healing yourself while damaging and pulling enemies toward you.; Power Interactions : Burning enemies take additional damage and are knocked down. Restores additional health when used against Burning enemies.Usable While Controlled; Level: 14; Cooldown: 3s; Power Cost: 200
FireburstUnleash a pyroclastic barrage against your enemies, dealing damaging.; Power Interactions : Burning enemies take additional damage.Vulnerable to Interrupt; Level: 15; Cooldown: 4s; Power Cost: 400
FireballShoot a searing fireball at your target, dealing damage over time.; Power Interactions : Burning enemies take additional damage.; Tank Role : Taunts a single target to attack you instead of others. The effect is more powerful and will not be broken by a standard Tank Role taunt.Priority Taunt; Level: 16; Cooldown: 0.5s; Power Cost: 100
Fireball BarrageFire a barrage of blazing fireballs at your enemies, damaging and knocking them down. While casting, you become resistant to control effects.Level: 17; Cooldown: 30s; Supercharge Cost: 5000
Meteor StrikeStrike your enemies with a burning meteor from above, damaging and knocking them down.; Power Interactions : Burns enemies, making them vulnerable to burning effects.Supercharge Generator; Level: 18; Cooldown: 6s; Power Cost: 200
Burning DeterminationEngulf yourself in focused flames, healing yourself. Incoming attacks will trigger additional healing up to ten times.Usable While Controlled; Level: 19; Cooldown: 18s; Power Cost: 300
Fiery WeaponIgnite your weapon, increasing the damage of your weapon attacks for a short time.Weapon Buff; Level: 20; Cooldown: 12s; Power Cost: 300
InfernoIgnite the area near your target, creating a field of roaring flames to damage enemies over time.; Power Interactions : Burns enemies, making them vulnerable to burning effects.Level: 21; Cooldown: 12s; Power Cost: 300
Absorb HeatConsume the heat from your enemy's body causing damage over time. While channeling, you heal yourself over time.; Power Interactions : Burning enemies take additional damage. Restores additional health when used against Burning enemies.; Tank Role : Decreases the damage dealt, but increases the total healing.Vulnerable to Interrupt; Level: 22; Cooldown: 3s; Power Cost: 300
Eternal FlameUse the cleansing power of fire to heal yourself when attacked. This effect can occur 12 times. For a short time, you also become resistant to control effects.; Tank Role : Extends immunity against control effects to allies for a short time.Level: 23; Cooldown: 60s; Supercharge Cost: 5000
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Abilities and roles - table 2

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Abilities and roles
PowerDescriptionDetails
Snuff OutTorch your enemy with a burst of flame, causing damage.; Enemies at 35% health or below will take double damage.Vulnerable to Interrupt Level: 24; Cooldown: 4.4s; Power Cost: 200
WildfireErupt a searing flame on your target, damaging nearby enemies.; Power Interactions : Burning enemies take additional damage.; Tank Role : Instead of taking additional damage, Burning targets heal you a small amount.Level: 25; Cooldown: 3s; Power Cost: 300
BurnoutExplode with thermal energy, healing yourself and gaining immunity to control effects for a short time.; Tank Role : Provides immunity to control effects to you and up to seven teammates.Usable While Controlled; Group Breakout; Level: 26; Cooldown: 18s; Power Cost: 200
EnflameEngulf yourself in flames, damaging and knocking down nearby enemies. For a short time, you gain a searing aura that damages nearby enemies.; Power Interactions : Burns enemies, making them vulnerable to burning effects.Level: 27; Cooldown: 12s; Power Cost: 200
MeteorSummon a burning meteor to smash or hurl at your enemies. When the meteor breaks it explodes, knocking down nearby enemies and damaging them over time.; Power Interactions : Burns enemies, making them vulnerable to burning effects.Level: 28; Cooldown: 6s; Power Cost: 300
Flame CascadeLaunch a barrage of flaming balls at your enemies, damaging your target and nearby enemies.; Power Interactions : Burning enemies take additional damage.Level: 29; Cooldown: 3s; Power Cost: 150
Volcanic CalamitySummon a ring of volcanic fire to deal damage over time to nearby enemies.Level: 30; Cooldown: 30s; Supercharge Cost: 10000
Spontaneous CombustionBlast your target and nearby enemies. Additional attacks against your target may cause it to explode, damaging nearby enemies.; Power Interactions : Burning enemies take additional damage.Level: 30; Cooldown: 6s; Power Cost: 200
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Fire Power Interactions

  • Source details and references for Fire Power Interactions.
Source wiki detail links (22)Burns · Enflame · Engulf · Immolation · Inferno · Meteor · Meteor Strike · Reignition · Stoke Flames · Iconic · Heat Vision · Burning · Absorb Heat · Backdraft · Detonate · Fireball · Fireburst · Flame Cascade · Mass Detonation · Overheat · Spontaneous Combustion · Wildfire
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Fire Power Interactions - table 1

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Fire Power Interactions
InteractionPowers
Burns enemiesEnflame, Engulf, Immolation, Inferno, Meteor, Meteor Strike, Reignition, Stoke Flames; Iconic : Heat Vision; Consumable : Incendiary Mine, Inferno Module, Napalm Atomizer
Burning enemies take additional damageAbsorb Heat, Backdraft, Detonate, Fireball, Fireburst, Flame Cascade, Mass Detonation, Overheat, Spontaneous Combustion, Wildfire
Restores additional Health against Burning enemiesAbsorb Heat, Backdraft
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Trivia

  • Several boss encounters in DC Universe Online utilise various fire powers as mechanics. These notably include the Neron boss encounter in SoBA: Neron's Underworld, and the Etrigan boss encounter in the JLD: Darkness Rising operation, among others.
  • Fire, Heat Wave, Trigon, Typhon, and Starfire all use this power.
Source wiki detail links (5)Fire · Heat Wave · Trigon · Typhon · Starfire
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Gallery

  • Effect of a character after Immolation
  • Fire in Character Creation
Source wiki detail links (2)Immolation · Character Creation
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See also

  • Fiery Style
  • Scorching Aura Style
  • Scorching Skin Style
  • Scorching Tendril Cloak Style
  • Scorching Material
  • Scorching Chroma Pack
  • Scorching Material Ball
  • Exobyte-Attuned Robot Sidekick
Source wiki detail links (8)Fiery · Scorching Aura · Scorching Skin · Scorching Tendril Cloak Style · Scorching Material · Scorching Chroma Pack · Scorching Material Ball · Exobyte-Attuned Robot Sidekick

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