Team Roles

A Team Role, or Combat Role, is a "battle mode" that boosts specific combat attributes for your character and group.

Source reviewed · 2026-10-22Edit this pageSource history ↗
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Overview

  • A Team Role, or Combat Role, is a "battle mode" that boosts specific combat attributes for your character and group.
  • A player will always be in a Role, the default and starting Role being Damage. The other "Support Roles" are Tank, Healer, and Controller, available to players with certain powers at level 10 and above.
  • A player may change their current Role when out of combat, by pressing the "T" key. On the PS4 or Xbox One this can be achieved by pressing "UP" on the D-Pad and selecting change role.
  • Certain pieces of equipment require the Player to have a certain Role available for them to be equipped. That does not need to be their current role - for example, an Ice player, who could change to the tank role, could wear an item requiring tank role even when they are in damage role.
Related article links (5)Damage · Tank · Healer · Controller · powers
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Roles

  • Damage: This role generally focuses on dealing damage to enemies and completing objectives.; All Power Sets have the Damage Role available.
Related article links (1)Damage
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Support Roles

  • Tank: This role generally focuses on keeping the group safe by attracting opponents and taking damage in place of other group members.; Atomic, Earth, Fire, Ice and Rage have the ability to change to the Tank Role.
  • Healer: This role generally focuses on keeping the team alive by restoring health and reducing incoming damage to group members.; Celestial, Electricity, Nature, Sorcery and Water have the ability to change to the Healer Role.
  • Controller: This role generally focuses on group support including power regeneration, team buffs, opponent debuffs and incapacitating enemies.; Gadgets, Light, Mental, Munitions and Quantum have the ability to change to the Control Role.
Related article links (18)Tank · Atomic · Earth · Fire · Ice · Rage · Healer · Celestial · Electricity · Nature · Sorcery · Water · Controller · Gadgets · Light · Mental · Munitions · Quantum
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Trivia

  • Changing roles, or attempting to do so, will turn off your Movement Modes, although you can immediately reactive it.
  • Each role has a color which symbolizes it. Certain game mechanics use this color scheme: blue: controller, green: healer, yellow: tank and red: damage.
Related article links (1)Movement Modes
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