Overview
- A Team Role, or Combat Role, is a "battle mode" that boosts specific combat attributes for your character and group.
- A player will always be in a Role, the default and starting Role being Damage. The other "Support Roles" are Tank, Healer, and Controller, available to players with certain powers at level 10 and above.
- A player may change their current Role when out of combat, by pressing the "T" key. On the PS4 or Xbox One this can be achieved by pressing "UP" on the D-Pad and selecting change role.
- Certain pieces of equipment require the Player to have a certain Role available for them to be equipped. That does not need to be their current role - for example, an Ice player, who could change to the tank role, could wear an item requiring tank role even when they are in damage role.

Roles

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DamageSupport Roles
- Tank: This role generally focuses on keeping the group safe by attracting opponents and taking damage in place of other group members.; Atomic, Earth, Fire, Ice and Rage have the ability to change to the Tank Role.
- Healer: This role generally focuses on keeping the team alive by restoring health and reducing incoming damage to group members.; Celestial, Electricity, Nature, Sorcery and Water have the ability to change to the Healer Role.
- Controller: This role generally focuses on group support including power regeneration, team buffs, opponent debuffs and incapacitating enemies.; Gadgets, Light, Mental, Munitions and Quantum have the ability to change to the Control Role.



Trivia
- Changing roles, or attempting to do so, will turn off your Movement Modes, although you can immediately reactive it.
- Each role has a color which symbolizes it. Certain game mechanics use this color scheme: blue: controller, green: healer, yellow: tank and red: damage.
