League Hall: Security Breach

" Sensors are detecting intruders in the Hall. Parademons from Apokolips are using boom tubes to breach the defenses! Get to the Central Hub; we'll try and stop them there!" — Oracle

Source imported · 2026-10-23Edit this pageSource history ↗
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Overview

  • " Sensors are detecting intruders in the Hall. Parademons from Apokolips are using boom tubes to breach the defenses! Get to the Central Hub; we'll try and stop them there!" — Oracle
  • " OK, sensors picked up intruders within the Hall. Bugs from New Genesis are using boom tubes to breech the defenses. Get to the Central Hub and exterminate them!" — Calculator
  • League Hall: Security Breach is a 4-player Tier 2 Alert included in the Halls of Power Part I Episode.
  • League Halls are being attacked by the New Gods. Parademons or Bugs are pouring out of Boom Tubes and attacking Hero and Villain bases. What do these powerful foes seek? Are they testing our strength, or is there more to it?
  • The Alert is located under Tier 2 of the 4 Player Tab.
  • Required Combat Rating: 60
Related article links (11)Oracle · Calculator · Alert · Halls of Power Part I · League Halls · New Gods · Parademons · Bugs · Boom Tubes · Hero · Villain
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Heroes

  • Forces from Apokolips are invading the League Halls and trying to sabotage hero operations. They must be stopped.
Related article links (1)League Halls
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Villains

  • Forces from New Genesis are invading the League Halls and trying to sabotage villain operations. They must be stopped.
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Inhabitants

  • Mantis (heroes only)
  • Big Barda (villains only)
  • Commander Rekker (heroes only)
  • Imperial Herald (villains only)
  • Commander Bludge (heroes only)
  • Imperial Warmaster (villains only)
Related article links (2)Mantis · Big Barda
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Map

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Objectives

  • Heroes
  • Villains
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Objectives

Related article links (2)Mantis · League Hall
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Objectives
#Version 1-AVersion 1-BVersion 2-AVersion 2-B#
1Head Towards Central Hub1
2Defeat Boom Tube Invaders in Central Hub2
3Defeat Boom Tube Invaders in Storage FacilityDefeat Boom Tube Invaders in Data Core3
4Defeat Boom Tube Invaders in Security WingDefeat Boom Tube Invaders in Power Core4
5Defeat Commander Rekker5
6Prevent Consoles From Being Compromised in Command Center; - Consoles Compromised (0/4)Prevent Explosives From Being Set at Command Center Control Consoles; - Explosives Set (0/4)Prevent Theft of Apokoliptian Tech from Storage Facility; - Tech Crates Stolen (0/4)Prevent Intergang Prisoners from Being Taken from Security Wing Holding Cells; - Prisoners Taken (0/4)6
7Secure Files in Data Core; - Encryption Sequences Completed (0/3)Repair Transformers in Power Core (0/4)Activate Storage Facility Lockdown in Command Center; - Storage Facility Lockdown Sequences Completed (0/3)Engage Security Wing Lockdown in Command Center; - Holding Cell Encryption Sequences Completed (0/2)7
8Defeat Remaining Parademon Invaders8
9Defeat Commander Bludge9
10Investigate Observation Room10
11Defeat Mantis in Observation Room; • Use Nullifier to Neutralize Apokoliptian Aura; • Recharge Nullifier11
12Leave League Hall12
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Objectives

Related article links (2)League Hall · Big Barda
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Objectives
#Version 1-AVersion 1-BVersion 2-AVersion 2-B#
1Head Towards Central Hub1
2Defeat Boom Tube Invaders in Central Hub2
3Defeat Boom Tube Invaders in Storage FacilityDefeat Boom Tube Invaders in Data Core3
4Defeat Boom Tube Invaders in Security WingDefeat Boom Tube Invaders in Power Core4
5Defeat Imperial Herald5
6Prevent Consoles From Being Compromised in Command Center; - Consoles Compromised (0/4)Prevent Explosives From Being Set at Command Center Control Consoles; - Explosives Set (0/4)Prevent Theft of Apokoliptian Tech from Storage Facility; - Tech Crates Stolen (0/4)Prevent Intergang Prisoners from Being Taken from Security Wing Holding Cells; - Prisoners Taken (0/4)6
7Secure Files in Data Core; - Encryption Sequences Completed (0/3)Repair Transformers in Power Core (0/4)Activate Storage Facility Lockdown in Command Center; - Storage Facility Lockdown Sequences Completed (0/3)Engage Security Wing Lockdown in Command Center; - Holding Cell Encryption Sequences Completed (0/2)7
8Defeat Remaining Bug Invaders8
9Defeat Imperial Warmaster9
10Investigate Observation Room10
11Defeat Big Barda in Observation Room; • Use Nullifier to Neutralize Apokoliptian Aura; • Recharge Nullifier11
12Leave League Hall12
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Briefings and Investigations

Related article links (2)Glimpse of the Fourth World (Investigations) · Mister Miracle's History of Urgrund (Briefings)
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Collections

Related article links (2)Fragments of Mantis · Relics of the Third World
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Feats

  • League Hall, Secure: Prevent the invaders from completing any part of their objectives during the League Hall: Security Breach alert (25 points)
  • Hall Pass: Complete the League Hall: Security Breach alert without being knocked out (10 points)
  • Null and Void: Defeat the final boss in the League Hall: Security Breach alert after recharging the Nullifier at least 12 times (25 points)
  • Thinning Out the Crowd: Defeat 300 Parademon Soldiers, Parademon Maniacs, Parademon Grenadiers, or Parademon Fixers in the League Hall: Security Breach alert or the Artifacts from the Past operation (25 points)
  • Orange Ya Glad Ya Didn't Use A Barrel?: Complete the League Hall: Security Breach without using any orange Restoration barrels (10 points)
Related article links (4)League Hall, Secure · Null and Void · Artifacts from the Past · Restoration barrels
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