Overview
- Level 4 Ally: Swamp Thing is an artifact-level item which provides a pre-leveled ally.
Related article links (1)
allyObtained from
- Springtime 2026 (Event Progression, Apr 7th - May 5th, 2026)
Related article links (1)
SpringtimeBiography
- Origin: Louisiana Swamplands
- [Heroes]
- > "You called to the Green... and I have responded."
- [Villains]
- > "If you intend to do harm to the Green... you will regret calling me to your side."
- A mighty Avatar of the Green, Swamp Thing is the champion of the Parliament of Trees and all plant life on Earth. Though reclusive, he will leave his swampland home to join forces with Heroes when the is great.
- Word to the wise - he maylook like a monster, but Swamp Thing's not Legion of Doom material, if you know what I mean. Do yourself a favor - don't evensneeze at a plant when he's around. He takes that... personally.
Abilities
- Note: As this ally was released pre-leveled to rank 4, the information below regarding rank 3 and lower are an educated guess based on math.
- Combat
- Support
Abilities
Edit table| Details | BALANCE OF THE GREEN | GREEN COLLECTIVE; FORMULA | Ally; Duration | Ally; Cooldown | Other Abilities |
|---|---|---|---|---|---|
| Lvl 1 | Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +5% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +0% | When active alongside Envirotech Back-Up/Henchmen, the Envirotech agents heal all allies near them. Swamp Thing will grant himself and the agents a damage and defense bonus. ; Spray:; • Radius 5m ; • Healing: 30% ; Buff:; • Duration: 30s ; • Damage Bonus (to Swamp Thing): +30% ; • Damage Bonus (to Envirotech): +10% ; • Defense: +30% | 30s | 180s | - Briar; - Savage Growth; - Vine Lash; - Brawling |
| Lvl 2 | Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +10% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +40% | 32s | |||
| Lvl 3 | Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +15% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +85% | 34s | |||
| Lvl 4 | Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +20% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +130% | 37s | |||
| Lvl 5 | Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +25% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +175% | 40s | |||
| Lvl 6 | Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +30% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +220% | 44s | |||
| Lvl 7 | Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +35% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +265% | 47s | |||
| Lvl 8 | Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +40% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +310% | 51s | |||
| Lvl 9 | Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +45% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +355% | 55s | |||
| Lvl 10 | Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +50% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +400% | 60s |
Abilities
Related article links (1)
Finisher| Details | WRATHFUL SEED | HARMONY SEED |
|---|---|---|
| Lvl 4 | Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 5; Cooldown: 30s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250 | |
| Lvl 5 | Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 5; Cooldown: 28s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250 | |
| Lvl 6 | Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 5; Cooldown: 26s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250 | Using a Supercharge places a seed on you that grows from outputted healing crits before blooming into a defense buff for you and teammates. ; Seed Duration: 10s ; Buff Duration: 10s ; Stack Cap: 5; Cooldown: 60s ; Defense Buff:; 0-4 Stacks: 10% ; 5-9 Stacks: 20% ; 10 Stacks: 30% |
| Lvl 7 | Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 10; Cooldown: 26s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250 | Using a Supercharge places a seed on you that grows from outputted healing crits before blooming into a defense buff for you and teammates. ; Seed Duration: 10s ; Buff Duration: 13s ; Stack Cap: 5; Cooldown: 60s ; Defense Buff:; 0-4 Stacks: 10% ; 5-9 Stacks: 20% ; 10 Stacks: 30% |
| Lvl 8 | Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 10; Cooldown: 24s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250 | Using a Supercharge places a seed on you that grows from outputted healing crits before blooming into a defense buff for you and teammates. ; Seed Duration: 10s ; Buff Duration: 13s ; Stack Cap: 10; Cooldown: 60s ; Defense Buff:; 0-4 Stacks: 10% ; 5-9 Stacks: 20% ; 10 Stacks: 30% |
| Lvl 9 | Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 10; Cooldown: 22s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250 | Using a Supercharge places a seed on you that grows from outputted healing crits before blooming into a defense buff for you and teammates. ; Seed Duration: 10s ; Buff Duration: 16s ; Stack Cap: 10; Cooldown: 60s ; Defense Buff:; 0-4 Stacks: 10% ; 5-9 Stacks: 20% ; 10 Stacks: 30% |
| Lvl 10 | Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 10; Cooldown: 20s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250 | Using a Supercharge places a seed on you that grows from outputted healing crits before blooming into a defense buff for you and teammates. ; Seed Duration: 10s ; Buff Duration: 20s ; Stack Cap: 10; Cooldown: 60s ; Defense Buff:; 0-4 Stacks: 10% ; 5-9 Stacks: 20% ; 10 Stacks: 30% |
Rewards & Feats
Edit table| Breakthrough | Feats | Ally Legion Tribute |
|---|---|---|
| Affinity Level 1 | Swamp Thing Rank 1: Collect the Swamp Thing Ally (10 feat points) | |
| Affinity Level 2 | Swamp Thing Rank 2: Level up the Swamp Thing Ally to level 2 (25 feat points) | |
| Affinity Level 3 | Swamp Thing Rank 3: Level up the Swamp Thing Ally to level 3 (25 feat points) | |
| Affinity Level 4 | Swamp Thing Rank 4: Level up the Swamp Thing Ally to level 4 (50 feat points) | |
| Affinity Level 5 | 5 Ally Legion Tributes | |
| Affinity Level 6 | Swamp Thing Rank 6: Level up the Swamp Thing Ally to level 6 (50 feat points) | |
| Affinity Level 7 | 10 Ally Legion Tributes | |
| Affinity Level 8 | 15 Ally Legion Tributes | |
| Affinity Level 9 | 20 Ally Legion Tributes | |
| Affinity Level 10 | Swamp Thing Rank 10: Level up the Swamp Thing Ally to level 10 (100 feat points) | 50 Ally Legion Tributes |
Trivia
- This ally was released on Apr 7th, 2026.
- This ally is the first to have a Synergy Ability.
Gallery
- Balance of the Green
