Level 4 Ally: Swamp Thing

Level 4 Ally: Swamp Thing is an artifact-level item which provides a pre-leveled ally.

Source imported · 2026-10-22Edit this pageSource history ↗
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Overview

  • Level 4 Ally: Swamp Thing is an artifact-level item which provides a pre-leveled ally.
Related article links (1)ally
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Obtained from

  • Springtime 2026 (Event Progression, Apr 7th - May 5th, 2026)
Related article links (1)Springtime
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Biography

  • Origin: Louisiana Swamplands
  • [Heroes]
  • > "You called to the Green... and I have responded."
  • [Villains]
  • > "If you intend to do harm to the Green... you will regret calling me to your side."
  • A mighty Avatar of the Green, Swamp Thing is the champion of the Parliament of Trees and all plant life on Earth. Though reclusive, he will leave his swampland home to join forces with Heroes when the is great.
  • Word to the wise - he maylook like a monster, but Swamp Thing's not Legion of Doom material, if you know what I mean. Do yourself a favor - don't evensneeze at a plant when he's around. He takes that... personally.
Related article links (4)the Green · Swamp Thing · Earth · Legion of Doom
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Abilities

  • Note: As this ally was released pre-leveled to rank 4, the information below regarding rank 3 and lower are an educated guess based on math.
  • Combat
  • Support
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Abilities

Related article links (5)Envirotech Back-Up/Henchmen · Briar · Savage Growth · Vine Lash · Brawling
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Abilities
DetailsBALANCE OF THE GREENGREEN COLLECTIVE; FORMULAAlly; DurationAlly; CooldownOther Abilities
Lvl 1Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +5% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +0%When active alongside Envirotech Back-Up/Henchmen, the Envirotech agents heal all allies near them. Swamp Thing will grant himself and the agents a damage and defense bonus. ; Spray:; • Radius 5m ; • Healing: 30% ; Buff:; • Duration: 30s ; • Damage Bonus (to Swamp Thing): +30% ; • Damage Bonus (to Envirotech): +10% ; • Defense: +30%30s180s- Briar; - Savage Growth; - Vine Lash; - Brawling
Lvl 2Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +10% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +40%32s
Lvl 3Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +15% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +85%34s
Lvl 4Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +20% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +130%37s
Lvl 5Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +25% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +175%40s
Lvl 6Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +30% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +220%44s
Lvl 7Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +35% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +265%47s
Lvl 8Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +40% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +310%51s
Lvl 9Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +45% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +355%55s
Lvl 10Release a healing pulse before lunging at the target. ; Cooldown: 30s ; Pod Heal:; Radius: 10m ; Healing: +50% health ; Pod Slam:; Range: 25m ; Radius: 10m ; Roots: 3s ; Damage: +400%60s
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Abilities

Related article links (1)Finisher
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Abilities
DetailsWRATHFUL SEEDHARMONY SEED
Lvl 4Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 5; Cooldown: 30s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250
Lvl 5Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 5; Cooldown: 28s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250
Lvl 6Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 5; Cooldown: 26s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250Using a Supercharge places a seed on you that grows from outputted healing crits before blooming into a defense buff for you and teammates. ; Seed Duration: 10s ; Buff Duration: 10s ; Stack Cap: 5; Cooldown: 60s ; Defense Buff:; 0-4 Stacks: 10% ; 5-9 Stacks: 20% ; 10 Stacks: 30%
Lvl 7Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 10; Cooldown: 26s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250Using a Supercharge places a seed on you that grows from outputted healing crits before blooming into a defense buff for you and teammates. ; Seed Duration: 10s ; Buff Duration: 13s ; Stack Cap: 5; Cooldown: 60s ; Defense Buff:; 0-4 Stacks: 10% ; 5-9 Stacks: 20% ; 10 Stacks: 30%
Lvl 8Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 10; Cooldown: 24s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250Using a Supercharge places a seed on you that grows from outputted healing crits before blooming into a defense buff for you and teammates. ; Seed Duration: 10s ; Buff Duration: 13s ; Stack Cap: 10; Cooldown: 60s ; Defense Buff:; 0-4 Stacks: 10% ; 5-9 Stacks: 20% ; 10 Stacks: 30%
Lvl 9Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 10; Cooldown: 22s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250Using a Supercharge places a seed on you that grows from outputted healing crits before blooming into a defense buff for you and teammates. ; Seed Duration: 10s ; Buff Duration: 16s ; Stack Cap: 10; Cooldown: 60s ; Defense Buff:; 0-4 Stacks: 10% ; 5-9 Stacks: 20% ; 10 Stacks: 30%
Lvl 10Using a Finisher on an enemy places a seed on them that grows from accumulated damage crits before exploding. ; Duration: 10s ; Stack Cap: 10; Cooldown: 20s ; Explosion CR Damage Modifier:; 0-4 Stacks: 50 ; 5-9 Stacks: 150 ; 10 Stacks: 250Using a Supercharge places a seed on you that grows from outputted healing crits before blooming into a defense buff for you and teammates. ; Seed Duration: 10s ; Buff Duration: 20s ; Stack Cap: 10; Cooldown: 60s ; Defense Buff:; 0-4 Stacks: 10% ; 5-9 Stacks: 20% ; 10 Stacks: 30%
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Rewards & Feats

Related article links (2)Swamp Thing Rank 1 · Ally Legion Tributes
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Rewards & Feats
BreakthroughFeatsAlly Legion Tribute
Affinity Level 1Swamp Thing Rank 1: Collect the Swamp Thing Ally (10 feat points)
Affinity Level 2Swamp Thing Rank 2: Level up the Swamp Thing Ally to level 2 (25 feat points)
Affinity Level 3Swamp Thing Rank 3: Level up the Swamp Thing Ally to level 3 (25 feat points)
Affinity Level 4Swamp Thing Rank 4: Level up the Swamp Thing Ally to level 4 (50 feat points)
Affinity Level 55 Ally Legion Tributes
Affinity Level 6Swamp Thing Rank 6: Level up the Swamp Thing Ally to level 6 (50 feat points)
Affinity Level 710 Ally Legion Tributes
Affinity Level 815 Ally Legion Tributes
Affinity Level 920 Ally Legion Tributes
Affinity Level 10Swamp Thing Rank 10: Level up the Swamp Thing Ally to level 10 (100 feat points)50 Ally Legion Tributes
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Trivia

  • This ally was released on Apr 7th, 2026.
  • This ally is the first to have a Synergy Ability.
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Gallery

  • Balance of the Green
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See also

Related article links (1)Swamp Thing
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