Rare Blood

Rare Blood is a level 5 mission for magic villains, starting automatically upon completion of Fateful Demise. It begins at the mission zone of Fateful Demise near the Shen Li Po Gardens and it takes place in the Chinatown district of the city of Metropolis. Rare Blood is part of the Sins of the Father story arc.

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Overview

  • Rare Blood is a level 5 mission for magic villains, starting automatically upon completion of Fateful Demise. It begins at the mission zone of Fateful Demise near the Shen Li Po Gardens and it takes place in the Chinatown district of the city of Metropolis. Rare Blood is part of the Sins of the Father story arc.
Source wiki detail links (6)mission · Fateful Demise · Shen Li Po Gardens · Chinatown · Metropolis · Sins of the Father
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Background

  • Circe sends new magic villains to aid Cult of Trigon. They fight Sentinels of Magic and stop them from casting protective wards.
Source wiki detail links (3)Circe · Cult of Trigon · Sentinels of Magic
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Intro

  • " An excellent start. Now, the Sentinel base is guarded by a protective spell which only grants access to... the pure of heart. [scoffs] Find Brother Blood's Cultists, they'll give you something to bypass the spell." — Circe
Source wiki detail links (1)Brother Blood
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Objective

  • Speak to Brother Blood's Cultists in Chinatown
  • " You Circe's new spellslinger? This will suck the good right out of pure hearted civilians. Don't bother on using it on anyone else. Have fun." — Blood Cultist
Source wiki detail links (1)Blood Cultist
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Intro

  • " Now, use that gem to drain essence from the innocent. Enough essence, and you can enter the Sentinel base - and steal the demonic Eye of Sin." — Circe
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Objective

  • Defeat Sentinel Vanguards and steal their souls (0/3)
  • Rough up civilians in the area and drain essence from the innocent (0/3)
Source wiki detail links (1)Vanguards
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Intro

  • " Enough, you have all the essence you need to enter the Sentinel's base. Go there now and take what is rightfully ours!" — Circe
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Objective

  • Find the Eye of Sin inside the Sentinel of Magic Base
  • Find the Eye of Sin
  • Defeat Guards
  • Transport Flames of Containment (0/3)
  • Steal Eye of Sin
  • " The Eye of Sin is protected by three Flames of Containment in the nearby antechambers. Reposition the Flames to steal the Eye." — Circe
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Outro

  • " Just so you know, the Eye of Sin is not Trigon's actual eyeball. In case you were wondering." — Calculator
Source wiki detail links (1)Calculator
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Location

  • The mission zone for the second part of the mission is a block east of Sentinels of Magic Base, while the third part takes place in the Sentinels of Magic Base instance itself. The Villains get into the instance by passing through the ward.
Source wiki detail links (1)Sentinels of Magic Base
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Mobs

  • Sentinels of Magic; Initiate; Sentry; Vanguard; Lightkeeper
  • Metropolis Citizens
Source wiki detail links (3)Initiate · Sentry · Lightkeeper
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Equipment

  • Amulet of the Grinning Sun
Source wiki detail links (1)Amulet of the Grinning Sun
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Continuation

  • Upon completion, Trigon's Blood is automatically started.
Source wiki detail links (1)Trigon's Blood
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Notes

  • Vanguards are among the stronger sentinel members, being about to knock back and occasionally stun, but still fairly weak.
  • Cultist Gorge, who starts the side mission Protection Money, can be found near the Blood Cultist.
  • Certain types of citizens always resist draining, and could only be fought. Ignore them and drain others. It appears that those citizens are used instead in Protection Money as "arrogant residents". It is possible that their arrogance prevents their essence from being pure.
  • To steal the Eye of Sin, the player must transport three flames of containment which are found in three side chambers, to pits in the main chamber. The Flame in the southern chamber is found in the floor below (take the staircases down anticlockwise) which can be confusing because the spiral stairs cause the map marker to appear in the main chamber (it is actually beneath).
Source wiki detail links (2)side mission · Protection Money
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Trivia

  • The Flames are known as "Artifact Containment Urn" in combat messages.
  • Previously, the Flames have a different model, and have three unique colours for each flame (red, dark red, and green). They must also be manually extinguished after being transported.
  • There are a number of Citizens in the Sentinels of Magic base that will flee at the sight of you. They would run and exit at the entrance and do not need to be fought, although they can still be attacked. One unique NPC that does that is named Maitre D', likely a corruption of maître d'.
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Rewards

  • Cash: 38 Cash
  • Orichalcum Handbracers
  • 1916 xp upon completion of each of the objectives for the second part of the mission (level 5)
Source wiki detail links (2)Cash · Orichalcum Handbracers
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Gallery

FIND YOUR WAY
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Chinatown

Precision: Source objective, route or mission introduction: Speak to Brother Blood's Cultists in Chinatown. No coordinates have been inferred. Location evidence.

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Video walkthroughs

No quest-specific video verified in the search performed on 2026-10-21. This does not mean none exists.

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