Core game & progression
Classic story arcs, early progression and original game missions.
Source release details ↗ · Source catalog ↗ · Attribution & license
Guides in this release
316 guides316 guides
Cape Carmine Lighthouse
Find the Gotham landmark, mission entrance, and duo setting.
Read guideViva la Lucha Libre
Locate six investigation parts around Cape Carmine and its instances.
Read guideOut in the Streets
Disrupt Bane's Venom shipments at the Cape Carmine docks.
Read guideHouse of Venom
Locate Bane's distribution hub and take down Venom Supplier Diego.
Read guide'Til Death Do Us Part: Episode I (Briefings)
Find all six briefing tokens in Chinatown, Metropolis, with maps and in-game views for each location.
Read guide'Til Death Do Us Part: Episode II (Briefings)
Find all six briefing tokens in Burnley, Gotham, with maps and in-game views for each location.
Read guidePunks 'n Robbers
Contaminate Bane's Venom shipments at Cape Carmine for the Joker.
Read guidePoisoned Bait
Find Bane's Venom distribution hub and interrogate his street soldiers.
Read guideBeatdown for Bane
Enter Cape Carmine Lighthouse and help Killer Croc defeat Bane.
Read guideThe Precipice of Fear
Find all six of Dr. Crane's research notes around the East End and Gotham Sewer.
Read guideGorilla Bomb Components
Find the six components of Grodd's devolution bombs around Little Bohemia.
Read guideBane Brought Down
Return to Batwoman at the East End Police Station after defeating Bane and choose a weapon reward.
Read guideMissions/Heroes
This page documents the Mission Chain, or sequence of missions, for each of the Heroes types in the Classic Game as a player Levels up to level 30 after escaping the Brainiac Harvester Ship. This page also lists other missions available to heroes like Bounties, Alerts, and others.
Read guideMissions/Villains
This page documents the Mission Chain, or sequence of missions, for each of the Villains types in the Classic Game as a player Levels up to level 30 after escaping the Brainiac Harvester Ship. This page also lists other missions available to villains like Bounties, Alerts, and others.
Read guide52
52 is a mission for heroes and villains with level 10 or above which automatically appeared in their journal on September 16th, 2015 on occasion of game update 52.
Read guideA Crook's Best Friend
A Crook's Best Friend is a level 21 mission started automatically upon reaching level 18.
Read guideA Daily Dose of Heroism
A Daily Dose of Heroism is a daily side mission for heroes.
Read guideA Daily Dose of Villainy
A Daily Dose of Villainy is a daily side mission for villains.
Read guideA Twisted Web
A Twisted Web is a level 17 hero mission given by Doctor Szilagyi who is located two blocks due north of the Botanical Gardens. She is standing between two HVAC vents. It is a side mission of Lethal Pod-Cast. Collect cocoon spinners from Venus Flytraps for WayneTech.
Read guideAlert T1: Area 51
Alert T1: Area 51 is a level 30 mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Area 51 alert.
Read guideAlert T1: Arkham Asylum (Heroes)
Alert T1: Arkham Asylum is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Arkham Asylum alert.
Read guideAlert T1: Arkham Asylum (Villains)
Alert T1: Arkham Asylum is a level 30 villain mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Arkham Asylum alert.
Read guideAlert T1: Blüdhaven
Alert T1: Blüdhaven is a level 30 mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Blüdhaven alert.
Read guideAlert T1: Gorilla Island
Alert T1: Gorilla Island is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Gorilla Island alert.
Read guideAlert T1: HIVE Moon Base
Alert T1: HIVE Moon Base is a level 30 mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the H.I.V.E. Moon Base alert.
Read guideAlert T1: League of Assassins Stronghold
Alert T1: League of Assassins Stronghold is a level 30 mission for both heroes and villains unlocked by completing the Lady In Waiting mission. It's the second of the two introductory missions to the League of Assassins Stronghold alert.
Read guideAlert T1: Oolong Island
Alert T1: Oolong Island is a level 30 mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Oolong Island alert.
Read guideAlert T1: Smallville
Alert T1: Area 51 is a level 30 mission. It's the first of the two introductory missions to the Smallville alert.
Read guideAlert T1: Stryker's Island Penitentiary (Heroes)
Alert T1: Stryker's Island Penitentiary is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Stryker's Island Penitentiary alert.
Read guideAlert T1: Stryker's Island Penitentiary (Villains)
Alert T1: Stryker's Island Penitentiary is a level 30 villain mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Stryker's Island Penitentiary alert.
Read guideAttack Brainiac!
Attack Brainiac! is a series of miscellaneous missions for low level characters based on their mentor/origin.
Read guideAttack Brainiac! (Part One) (Magic Villains)
Attack Brainiac! is a level 6 miscellaneous mission for villains of magic origin. It is the first of a series of four missions of same name.
Read guideAversion Therapy
This mission is given by Hazmat Officer in the East End section of Gotham. Hazmat Officer is located SW of the East End Police Station under the metro rails. This mission is level 5.
Read guideBad Medicine
Bad Medicine is a side-mission in The Demon Inside story arc provided to low level Meta Villains.
Read guideBane's Back (villain mission)
Bane's Back is a level 6 mission started automatically upon reaching level 8.
Read guideBane, Banished!
Speak to Catwoman in the North Burnley Nightclub.
Read guideBeat the Heat
Beat the Heat is a level 21 villain mission automatically started upon the completion of Ice Heist Baby.
Read guideBee Aggressive
Bee Aggressive is a side mission in the Beginning of the End story arc provided to low level Meta Heroes and Villains. Aligns with Buzz Kill.
Read guideBeware My Power
Join John Stewart and elite Green Lantern Corps members to take out the Sinestro Corps' Yellow Fear Generator and Sinestro himself.
Read guideBig Cat Hunter
Big Cat Hunter is a level 30 hero mission unlocked by completing the To Catch a Thief mission. It's the second of the three introductory missions to the Gotham University Warehouse instance.
Read guideBiotic Armor Research
Biotic Armor Research is a level 17 side mission of Lethal Pod-Cast. It is started by talking to Professor Rhett, who is located NW of Amusement Mile.
Read guideBirdcaged
Birdcaged is a level 30 mission for heroes and villains unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Old Gotham Subway instances.
Read guideBlind Eye
Infiltrate Brother Eye's lair in the Gotham sewers, shut him and the OMACs down, and pillage any data store that remain.
Read guideBlood Runs Cold
Blood Runs Cold is a level 21 villain Freelance Mission given by a Tormentor at the Gotham Mercy General Hospital.
Read guideBoardwalk Assault
Boardwalk Assault is a side mission that takes place in the Little Bohemia district of the city of Metropolis, and is part of the story arc Survival of the Fittest. The mission can be obtained be speaking to Lieutenant Harlin, either independently or as part of the mission Gorilla Warfare.
Read guideBOUNTY: Black Canary and Green Arrow
BOUNTY: Black Canary and Green Arrow is a bounty for villains in Gotham City.
Read guideBOUNTY: Doctor Fate
Wanted! The Cult of Blood seeks the defeat of Doctor Fate. Considered a threat to criminal activity: do not approach alone.
Read guideBOUNTY: Fire
Location : in South of Knightsdome Sporting Complex.
Read guideBOUNTY: Full House
This is a Wanted mission for heroes located in the East End GCPD. This is also available as a Bounty mission for villains located in the North Burnley Nightclub.
Read guideBOUNTY: Hawkman and Hawkgirl
Wanted! The Society seeks the defeat of Hawkman and Hawkgirl. Considered a threat to criminal activity: do not approach alone.
Read guideBOUNTY: Kilowog
Wanted! The Corps seeks the defeat of Green Lantern Kilowog. Considered a serious threat: do not approach alone.
Read guideBOUNTY: Metropolis Villians
Wanted! The MPD seeks the defeat of new villains running rampant in Metropolis
Read guideBOUNTY: Nepheritos
WANTED! The GCPD seeks the removal of an angry Kahndaqian mummy, Nepheritos. Considered a serious threat: do not approach alone
Read guideBOUNTY: Power Girl
BOUNTY: Power Girl is a bounty mission for villain players. The mission's task is to locate and defeat Power Girl.
Read guideBOUNTY: The Flash
BOUNTY: The Flash is a bounty mission for villain players, accessible via the Bounty Poster in the Burnley Nightclub. The mission's task is to locate and defeat The Flash in Gotham City.
Read guideBring the Fear
Free the Sinestro Corps troops held prisoner by the Green Lantern Corps in Downtown Metropolis.
Read guideBrother Blue in Trouble
Brother Blue in Trouble is a freelance mission started by talking to Officer Walden after the completion of Weeds of Oblivion.
Read guideBuilding a Power Base
Building a Power Base is a mission for heroes and villains after the introduction of augments. It is auto-completed on log-in.
Read guideBurn Like His Power
Join Sinestro and elite Sinestro Corps warriors to take out the Green Lantern Corps' Green Power Regulator and John Stewart, one of the Green Lanterns of Earth.
Read guideBuzz Kill (Villains)
Buzz Kill is a mission in Beginning of the End story arc provided to low level Meta Villains.
Read guideCall of the Wild
Call of the Wild is a level 17 villain mission automatically started upon reaching level 15.
Read guideCat's Eye
Cat's Eye is a level 30 hero mission unlocked by completing the Big Cat Hunter mission. It's the third of the three introductory missions to the Gotham University Warehouse instance.
Read guideChat With The Commish
Chat With The Commish is a level 13 mission started upon the completion of Lunatic Fringe.
Read guideChemo-Therapy
Chemo-Therapy is a level 30 mission unlocked by completing the Alert T1: Blüdhaven mission. It's the second of the two introductory missions to the Blüdhaven alert.
Read guideCitizen Collection
Citizen Collection is a level 17 mission started by talking to Sentinel Carter on a balcony of the Ellsworth Memorial Hospital.
Read guideClinical Strike
Assist Clinic Doctors in treating fear gas victims and Hazmat workers scrubbing the air free of gas.
Read guideClubhouse Clout (Meta Villain Mission)
For the mission in Gotham's Gang War for low level tech villains, see Clubhouse Clout (Tech Villain Mission)..
Read guideClue Three
Follow The Riddler's third set of coordinates to get to Otisburg and uncover the Joker's secret.
Read guideCold Comfort
Return to Killer Frost in the North Burnlet Nightclub in Gotham.
Read guideCold Contender
Cold Contender is a level 21 villain mission automatically started upon the completion of Frozen Assets.
Read guideColdest Cuts
Coldest Cuts is a level 22 villain Freelance Mission given by Pacho just outside the Gotham Mercy General Hospital.
Read guideCommunication Breakdown (level 5)
Communication Breakdown is a side mission that takes place in the Little Bohemia district of the city of Metropolis (5 buildings South of the police station), and is part of the story arc Survival of the Fittest. The mission can be obtained be speaking to Scout Tiken.
Read guideConduit of the Soul
Conduit of the Soul is a level 5 Side Mission for heroes which they can accept once they speak with Lightkeeper Taleb. The mission can be done concurrently with Heart and Soul. Conduit of the Soul takes place in the Chinatown district of the city of Metropolis and is part of the 'Til Death Do Us Part story arc.
Read guideConversion Vortices
Conversion Vortices is a level 8 mission that is started at the completion of Raven Unleashed and is completed in the Tomorrow District of Metropolis.
Read guideCops Behind Bars
Cops Behind Bars is a side mission accessible once the level 13 Lunatic Fringe is started.
Read guideCough Up the Cash
The orange square is the mission area and the player marks the location of Officer West.
Read guideCram Session
Cram Session is a mission in the Legacy of Krypton story arc provided to low level Meta Villains.
Read guideDark Shadows
Dark Shadows is a level 17 villain mission automatically started upon reaching level 15.
Read guideDe-Constructed
The player marks the location of Trainer Soven Raa.
Read guideDeadly Mischief
Deadly Mischief is started for tech heroes upon reaching level 13.
Read guideDeeper Into Doom
Deeper Into Doom is a level 9 villain mission started upon reaching the bank in Into the Hall of Doom.
Read guideDefeat Brother Eye
Defeat Brother Eye is a level 30 hero mission unlocked by completing the Raid T1: Inner Sanctum mission. It's the second of the two introductory missions to the Batcave: Inner Sanctum raid.
Read guideDemons on the Loose
Demons on the Loose is a level 6 mission. Raven has been captured by her demonic father, Trigon, and the player must rescue her with help from Zatanna.
Read guideDetoxic Avenger
Help Bane's thugs to detox the Vemon from their systems.
Read guideDevolve and Conquer
Disable STAR Labs' defenses to activate devolution devices and enable Grodd to storm STAR Labs.
Read guideDisturbing the Peacekeepers
Specialist Imperia is 2 blocks west and 1 block south of the metropolis JSA wing. Standing across the street from a gas tanker and cosmetics shop Location: Downtown
Read guideDon't Mess with LexCorp!
Don't Mess with LexCorp is a side mission in the Beginning of the End story arc provided to low level Meta Villains. Aligns with Stirring the HIVE.
Read guideDrone Bones
This mission is located on top of the Gotham Light and Power building, Directly 3 blocks South of the Knightsdome Sporting Complex. The person you need to talk with to start the mission is Researcher Kittelsen for heroes.
Read guideEMPty Parts
You will find this quest in Gotham, on the northwest corner of the Knightsdome, Sports' Arena. Ground level.
Read guideExo-Research Recovery
Retrieve Exobyte documents lost in the zombie attack.
Read guideExobyte Extraction
Exobyte Extraction is a level 15 mission for Meta villains and the first of the series. They must go inside the S.T.A.R. Labs Research Facility (Little Bohemia) and steal exobyte research for Lex Luthor.
Read guideExplore: Arkham Island!
Explore: Arkham Island! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideExplore: Downtown Metropolis!
Explore: Downtown Metropolis! is one of the city exploration missions started either in the MPD 5th Precinct for heroes or Sheeda's Den for villains.
Read guideExplore: Gotham University!
Explore: Explore: Gotham University! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideExplore: Gotham's Amusement Mile!
Explore: Gotham's Amusement Mile! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideExplore: Gotham's Giordano Gardens!
Explore: Gotham's Giordano Gardens! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideExplore: Gotham's Otisburg Neighborhood!
Explore: Gotham's Otisburg Neighborhood! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideExplore: Gotham's Robinson Park!
Explore: Gotham's Robinson Park! is one of the city exploration missions started either in the GCPD 12th Precinct for heroes or Club 539 for villains.
Read guideExplore: Gotham's Waterfront!
Explore: Gotham's Waterfront! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideExplore: Metropolis Metro Station!
Explore: Metropolis Metro Station! is one of the city exploration missions started either in the MPD 5th Precinct for heroes or Sheeda's Den for villains.
Read guideExplore: Metropolis University!
Explore: Metropolis University! is one of the city exploration missions started either in the MPD 3rd Precinct for heroes or Club L'Excellence for villains.
Read guideExplore: Metropolis's Centennial Park!
Explore: Metropolis's Centennial Park! is one of the city exploration missions started either in the MPD 7th Precinct for heroes or Club deVille for villains.
Read guideExplore: Metropolis's Chinatown Neighborhood!
Explore: Metropolis's Chinatown Neighborhood! is one of the city exploration missions started either in the MPD 5th Precinct for heroes or Sheeda's Den for villains.
Read guideExplore: Metropolis's Historic District!
Explore: Metropolis's Historic District! is one of the city exploration missions started either in the MPD 7th Precinct for heroes or Club deVille for villains.
Read guideExplore: Metropolis's Suicide Slums!
Explore: Metropolis's Suicide Slums! is one of the city exploration missions started either in the MPD 5th Precinct for heroes or Sheeda's Den for villains.
Read guideExplore: The Metropolis General Hospital!
Explore: The Metropolis General Hospital! is one of the city exploration missions started either in the MPD 3rd Precinct for heroes or Club L'Excellence for villains.
Read guideExplore: The Metropolis Metrodome!
Explore: The Metropolis Metrodome! is one of the city exploration missions started either in the MPD 3rd Precinct for heroes or Club L'Excellence for villains.
Read guideExplore: The Metropolis Science Police HQ!
Explore: The Metropolis Science Police HQ! is one of the city exploration missions started either in the MPD 5th Precinct for heroes or Sheeda's Den for villains.
Read guideExplore: The Queensland Boardwalk in Metropolis!
Explore: The Queensland Boardwalk in Metropolis! is one of the city exploration missions started either in the MPD 3rd Precinct for heroes or Club L'Excellence for villains.
Read guideExplore: Tomorrow District!
Explore: Tomorrow District! is one of the city exploration missions started either in the MPD 5th Precinct for heroes or Sheeda's Den for villains.
Read guideExplore: Wayne Legacy in Gotham's East End!
Explore: Wayne Legacy in Gotham's East End! is one of the city exploration missions started either in the GCPD 9th Precinct for heroes or The Gotham Tap Room for villains.
Read guideEye Spy
Fry Brother Eye's drones as they target likely subjects for the OMAC virus in Gotham's Otisburg neighborhood.
Read guideFallen Comrades
The station, marked as Metro Station Building on the map.
Read guideFalling STARs
Falling STARs is a level 17 villain mission started upon talking to General Grosha for Call of the Wild.
Read guideFate Falls!
As newly emergent villains escape from the Brainiac Harvester Ship, those selected by Circe are given their first shot at Society membership by a commission to weaken several artifacts of the Sentinels of Magic. As the battle rages across Chinatown, the supplicant must recover several artifacts, battle the legions of the Sentinels of Magic, corrupt the innocent and ultimately face down Dr. Fate in the Sentinel's Cita
Read guideFateful Demise
Fateful Demise is the beginner mission for Magic villains, starting automatically upon completion of the tutorial, The Awakening. It begins in the Sheeda's Den, following the completion of the tutorial missions. Fateful Demise takes place in the Chinatown district of the city of Metropolis and is part of the Sins of the Father story arc.
Read guideFateful Omen
Fateful Omen is a level 29 hero mission started once the player reaches level 26.
Read guideFaust Falls!
Newly freed from the Brainiac Harvester Ship, young heroes are commissioned by Wonder Woman in their first foray against the forces of darkness.
Read guideFaustian Desires
Get to Gotham University to defeat Faust's invasion and return souls to the living.
Read guideFaustian Fakeout
Enter the Portal to Kahndaq in the Archeology building.
Read guideFaustian Uprising
Meet Doctor Sivana at the Gotham University nightclub.
Read guideFear - It's a Gas
Scarecrow is striking fear into the citizens of the East End of Gotham. It's time to put your own fears aside and stop him.
Read guideFear and Loathing
Break into the Justice Society's downtown Metropolis headquarters to take down the JSA and free Sinestro.
Read guideFear Burns
Replenish the Yellow Fear Charger created by the Sinestro Corps to create and gather fear in downtown Metropolis.
Read guideFear is Yellow (Mission)
Join the Sinestro Corps' junior recruits against the Green Lanterns in the Historic District.
Read guideFear Itself
Take out Scarecrow in his sewer lair, and rescue Batwoman from her nightmares.
Read guideFeel the Fear
Feel the Fear is a level 21 villain mission automatically started upon reaching level 19.
Read guideFinal Exams
Final Exams is a level 25 hero mission automatically started once the player reaches level 23.
Read guideFire's Out
Return to Fire in the East End Police Station
Read guideFirst Frost
First Frost is started upon reaching level 27.
Read guideFish Food
Fish Food is a level 25 mission started upon completion of Something's Fishy...
Read guideFish in a Barrel
Terrorize Green Lanterns protecting innocents in the City Hall.
Read guideFish out of Water
Rescue civilians and shut down the Atlantean teleportation tidepools.
Read guideFive Deadly Sins
Five Deadly Sins is a level 17 mission in Midtown Metropolis started once the player reaches level 17.
Read guideFloral Affliction
Floral Affliction is a level 17 mission in Gotham East End started once the player reaches level 15.
Read guideFratricide
Fratricide is a level 17 mission started upon the completion of Trigon's Blood.
Read guideFresh Meat
The orange square is the mission area and the player marks the location of Officer Keaton.
Read guideFrozen Assets
Frozen Assets is a level 21 villain mission automatically started upon the completion of Beat the Heat.
Read guideFun for Girls and Boys
Fun for Girls and Boys is one of three level 30 daily missions in the Toyman's Time Out set that could be started at the terminals in the Monitor Womb of the Watchtower or in the Sabotage Chamber in the Hall of Doom.
Read guideFurther Crises
Further Crises is a set of missions for new heroes and villains to unlock specific Tier-related Omnibus content. The parts will automatically become available on the Journal as the player achieves Combat Rating milestones.
Read guideGarden of Eat Em!
Rescue citizens affected by the pheromones wafting from Poison Ivy's plant creatures.
Read guideGiganta Girl (villain mission)
Giganta Girl is a mission in Hearts of Darkness story arc provided to low level Villains.
Read guideGigantic Promises
Gigantic Promises is a mission in Hearts of Darkness story arc provided to low level Villains.
Read guideGluttony
Gluttony is a level 17 mission started automatically upon the completion of Greed.
Read guideGordon Wants a Word
Gordon Wants a Word is a level 13 mission that is started when the player reaches level 11.
Read guideGorge Yourself
Devour innocent souls as the embodiment of Greed[sic].
Read guideGorilla Warfare
Gorilla Warfare is a mission unique to heroes that selected Superman as their Mentor at character creation. It is automatically granted to characters following the completion of the mission Gorillas By The Sea; Gorilla Warfare takes place in the Little Bohemia district of the city of Metropolis, and is part of the story arc Survival of the Fittest.
Read guideGorillas By The Sea
Gorillas By The Sea is a mission unique to heroes that selected Superman as their Mentor at character creation. It begins in the Little Bohemia MPD, following the completion of the tutorial missions The Awakening and Save the World; Gorillas By The Sea takes place in the Little Bohemia district of the city of Metropolis, and is part of the story arc Survival of the Fittest.
Read guideGorillas with Attitude (Heroes)
Gorillas with Attitude is a level 30 hero mission unlocked by completing the Alert T1: Gorilla Island mission. It's the second of the two introductory missions to the Gorilla Island alert.
Read guideGorillas with Attitude (Villains)
Gorillas with Attitude is a level 30 villain mission unlocked by completing the Alert T1: Gorilla Island mission. It's the second of the two introductory missions to the Gorilla Island alert.
Read guideGotham's Bane
Break into the Cape Carmine Lighthouse to beat down Bane with Nightwing.
Read guideGreed (Mission)
Greed is a level 17 mission started automatically once the player talks to Cyborg for Five Deadly Sins.
Read guideGreen Lantern's Light
Green Lantern's Light is a level 21 hero mission started automatically once the player reaches level 19.
Read guideHall of Doom Armory (Alert)
Hall of Doom Armory is a Tier 1 Alert in the base Classic Game where Villains prevent a catastrophic event after a weapons system "malfunction" in the Headquarters' Armory.
Read guideHardcorps
Hardcorps is automatically started once the player reaches level 26.
Read guideHe Wants a Devolution
He Wants a Devolution is a mission unique to heroes that selected Superman as their Mentor at character creation. It is automatically granted to characters following the completion of the mission Gorilla Warfare; He Wants a Devolution takes place in the Little Bohemia district of the city of Metropolis, and is part of the story arc Survival of the Fittest.
Read guideHeads, You Won
Heads, You Won is a mission in Punchline story arc provided to low level Villains.
Read guideHeart and Soul
Heart and Soul is the beginner mission for magic heroes, starting automatically upon completion of the tutorial, The Awakening. It begins in the MPD 5th Precinct, following the completion of the tutorial missions. Heart and Soul takes place in the Chinatown district of the city of Metropolis and is part of the 'Til Death Do Us Part story arc.
Read guideHold the Line (Villains)
Hold the Line is a side mission in the Beginning of the End story arc provided to low level Meta Villains and Heroes. Aligns with Buzz Kill.
Read guideHospital Havok
Hospital Havok is a level 12 villain mission started upon the completion of Earning Respect.
Read guideHot Dog Zombie
Hot Dog Zombie is a side quest in the 'Til Death do Us Part story arc missions. Finishing it is required in order to get the Phoenix Initiate feat which worth 25 Points.
Read guideHot-Headed Road Rage
This mission is given by Officer Stifle who is located northwest of Crime Alley. You have to destroy the incendiary heads (the big clown heads) until you find 1 incendiary device. After that mission is completed. Completing of the mission gives you a level 16 Soda and 1 Mark of Victory.
Read guideIce Heist Baby
Ice Heist Baby is a level 21 villain mission automatically started upon completion of A Crook's Best Friend.
Read guideIn Blackest Day
Take on the Green Lantern Corps with the Sinestro Corps as the battle escalates near City Hall.
Read guideIn Brightest Day
Take on the Sinestro Corps with the Green Lanterns as the battle escalates near City Hall.
Read guideIn Limbo
In Limbo is a level 30 quest for magic users. Entrance can be found on the far side of the C.A.O. Dam.
Read guideIn Lust She Trusts
In Lust She Trusts is a side-mission in The Demon Inside story arc provided to low level Meta Villains.
Read guideIsis Unveiled
Enter the portal to Kahndaq to face Faust, Black Adam, and Isis.
Read guideJLA in Trouble?
JLA in Trouble? is a level 30 meta hero mission started once the player reaches level 30.
Read guideJSA - Jacked
Break into a JSA Safehouse in Downtown Metropolis to discover where the JSA is holding Sinestro.
Read guideKahndaq (Mission)
Kahndaq is a level 30 mission unlocked by completing the Raid T1: Kahndaq mission. It's the second of the two introductory missions to the Kahndaq raid.
Read guideLady In Waiting
Lady In Waiting is a level 30 mission for both heroes and villains unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the League of Assassins Stronghold alert.
Read guideLater Alligator
Help desperate Doctor Slott retrieve a lost alligator.
Read guideLaugh Riot
Laugh Riot is a level 13 mission started when the player talks to Commissioner Gordon for Gordon Wants a Word.
Read guideLethal Pod-Cast
Lethal Pod-Cast is a level 17 mission in Gotham East End started once the player completes Floral Affliction.
Read guideLighthouse Cleanup
Bane and his Lunchadores have taken over the lighthouse. The Lighthouse Keeper wants revenge and would like you to help get rid of the Venom. Any of Bane's 'hooligans' you take out in the process in just gravy...
Read guideLock and Load!
Lock and Load! is a mission for heroes and villains once they reach level 25.
Read guideLogic Loses
Logic Loses is a level 30 mission started upon the completion of Emergency Response.
Read guideLosing Inhibitions
Losing Inhibitions is a level 13 mission started by talking to the Metahuman Escapee near the Metropolis General Hospital.
Read guideLost and Found
Lost and Found is a level 27 mission automatically started upon the completion of Here for the Reaping.
Read guideLunar Eclipse
Lunar Eclipse is a level 17 villain mission started upon the completion of Nightfall.
Read guideLunatic Fringe
Lunatic Fringe is a level 13 mission started upon completion of Beware of Jokers Bearing Gifts.
Read guideMainliner
A map of this mission. The white dot to the south is Bane's Distribution Center. The player is at the location of the detective. The orange area is where the player could easily find Hoppers.
Read guideMaximum Overload
Overdose Bane's men on Venom.
Read guideMedical Misinformation
The player marks the location of Doctor Datson and the orange octagon is the mission area.
Read guideMentor-based Missions
Selecting a Mentor in DC Universe Online doesn't just determine your starting area, it also determines the Mission lines you follow throughout the game. Each Mentor provides a mission from their main story arcs at level 5, level 15, and level 30 for their New Heroes or New Villains. As levels and renown increase, the player character's skills are solicited by other senior members of the JLA or Secret Society via miss
Read guideMessage in a Bottle
A player fighting a group of Brainiac's robots.
Read guideMeta Malpractice
Meta Malpractice is a level 12 hero mission.
Read guideMutation 101
Mutation 101 is a side mission in the Legacy of Krypton story arc available to low level Meta Villains during the mission Cram Session. It is given by Agent Diligence near Metropolis University.
Read guideMutilAid
MutilAid is a side mission in the Legacy of Krypton story arc available to low level Meta Villains during the mission Student Protest. It is given by Agent Equity located in Little Bohemia east of the Metropolis University in between the buildings by the street near the water.
Read guideNight Terrors
Aid Hazmat Workers in the East End and confiscate Scarecrow's fear gas supply.
Read guideNightfall
Nightfall is a level 17 villain mission started upon the completion of Shadow Hearts.
Read guideNo Joke
No Joke is a level 21 hero mission started automatically once the player reaches level 18.
Read guideNo Laughing Matter
No Laughing Matter is a level 30 mission started upon the completion of Emergency Response. It is the introductory mission to the Ace Chemicals alert.
Read guideNo More Monkey Business
No More Monkey Business is a mission unique to heroes that selected Superman as their Mentor at character creation. It is automatically granted to characters following the completion of the mission The Hunt for Grodd; No More Monkey Business takes place in the Little Bohemia district of the city of Metropolis, and is part of the story arc Survival of the Fittest.
Read guideOMAC Attack
Fight alongside superheroes and villains against the OMACs at Gotham's Knights Dome Stadium.
Read guideOn Fire
On Fire is a level 29 hero mission started automatically upon reaching level 27.
Read guideOnce More With Rockets!
Once More With Rockets! is one of three level 30 daily missions in the Toyman's Time Out set that could be started at the terminals in the Monitor Womb of the Watchtower or in the Sabotage Chamber in the Hall of Doom.
Read guideOne of Us
This mission is given by Hazmat Bogue in the East End section of Gotham. Hazmat Bogue is located NW of the East End Police Station in the middle of the intersection located just south of Crime Alley. This mission is level 5.
Read guideOrbital Justice
Orbital Justice is a hero mission that could be started by talking to the Alpha Lantern in the battlefield of Historic District, Metropolis.
Read guidePanic Attack
The Scarecrow has the East End of Gotham City in a panic. You need to help the citizens over come their nightmare without becoming lost in your own nightmare.
Read guidePanphobia
Takeout Scarecrow's henchman as they spread fear gas and terror across the East End.
Read guideParanormal Activity
The player marks the location of Doctor Occult.
Read guideParty Crashers
Take out the GCPD patrolling the streets of Burnley.
Read guidePenance
Penance is a level 5 Side Mission for heroes which they can accept once they speak with Magent Adreus. The mission can be done concurrently with Soul Catcher. Penance takes place in the Chinatown district of the city of Metropolis and is part of the 'Til Death Do Us Part story arc.
Read guidePlaying Joker's Game
Playing Joker's Game is a mission in Punchline story arc provided to low level Villains.
Read guidePlaying With a Full Deck
Mission is given by the Riddler Vending Machine.
Read guidePower Lunch!
Power Lunch is the first mission for newly empowered villains under the guidance of Lex Luthor leads them to Metropolis University, when Luthor is injecting metagenes from the Parasite into the local student population. As the experiments escalate, characters are drawn into increasingly hostile battles with the authorities and ultimately, the arrival of Power Girl. Can she be fended off, even with the Parasite's help
Read guidePower Ring Hunter
Power Ring Hunter is a freelance mission that could be started by talking to the fallen Manhunter in the lantern battlefield in the Historic District.
Read guideProtect and Serve
Protect and Serve is a level 12 mission.
Read guideProtection Money
Protection Money is a level 5 side mission for villains which they can accept once they speak with Cultist Gouge. The mission can be done concurrently with Rare Blood. Protection Money takes place in the Chinatown district of the city of Metropolis and is part of the Sins of the Father story arc.
Read guidePrototype Weapons
Prototype Weapons is a side-mission in The Demon Inside story arc provided to low level Magic Villains.
Read guidePsycho Slip-Ups
Luthor will not be taking the fall for this mishap in his meta-human project so he must find someone who will, quickly! Lex's Intelligence Officer is on site at the Metro General Meta Wing. Help him by collecting clues to how the break-out occurred.
Read guidePsychosomatic Illness
Enter the Hospital, arrest the man in charge, and rescue Supergirl from his clutches.
Read guideRaid T1: Brainiac Sub-Construct
Raid T1: Brainiac Sub-Construct is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Batcave: Brainiac Sub-Construct raid.
Read guideRaid T1: Inner Sanctum
Raid T1: Inner Sanctum is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Batcave: Inner Sanctum raid.
Read guideRaid T1: Kahndaq
Raid T1: Kahndaq is a level 30 mission unlocked by completing the Further Crises Pt. 1 mission. It's the first of the two introductory missions to the Kahndaq raid.
Read guideRaid T1: Outer Caverns
Raid T1: Outer Caverns is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Batcave: Outer Caverns raid.
Read guideRaid T1: Power Core
Raid T1: Power Core is a level 30 mission for heroes and villains unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to Fortress of Solitude: Power Core raid.
Read guideRaid T1: Sunstone Matrix
Raid T1: Sunstone Matrix is a level 30 mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to Fortress of Solitude: Sunstone Matrix raid.
Read guideRaid T1: The Chasm (Heroes)
Raid T1: The Chasm is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to Fortress of Solitude: The Chasm raid.
Read guideRaid T1: The Chasm (Villains)
Raid T1: The Chasm is a level 30 villain mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to Fortress of Solitude: The Chasm raid.
Read guideRare Blood
Rare Blood is a level 5 mission for magic villains, starting automatically upon completion of Fateful Demise. It begins at the mission zone of Fateful Demise near the Shen Li Po Gardens and it takes place in the Chinatown district of the city of Metropolis. Rare Blood is part of the Sins of the Father story arc.
Read guideRats, A Zombie!
Dumpster-dive for rats to feed a Soulless Coed.
Read guideRaven Bound (hero mission)
Trigon has possessed Raven inside the Science Police HQ. Beat down the demons spawning to attack Combat Medics in the area.
Read guideRaven Bound (villain mission)
Raven Bound is a mission in The Demon Inside story arc provided to low level Meta Villains.
Read guideRaven Unleashed (hero mission)
Raven Unleashed is a mission provided to low level heroes.
Read guideRaven Unleashed (villain mission)
Raven Unleashed is a mission in The Demon Inside story arc provided to low level Meta Villains.
Read guideReaping Evil
Reaping Evil is a level 29 mission started automatically upon the completion of Vengeful Spirits.
Read guideReflections...
Reflections... is a side-mission in Hearts of Darkness story arc provided to low level Villains.
Read guideResearch & Development
Research & Development is a level 16 mission that serves as an introduction to the Research and Development system.
Read guideRiddle Me This
Enter The Riddler's hideout at the Monarch Card Company to save him from the Joker's hitman: Deathstroke the Terminator.
Read guideRush Week
Rush Week is a mission in the Legacy of Krypton story arc provided to low level Meta Villains. This is the first mission the player character encounters after leaving the tutorial on board the Brainiac Harvester Ship.
Read guideSave the World
Save the World is a common mission received by all hero characters after completing The Awakening. Upon exiting the previous mission, players are transported to one of three different Safehouses, selected by the choice of Mentor selected at character creation, and are given a tour by Oracle.
Read guideSaving the Society
Saving the Society is the first mission in the level 30 final mission series for meta villains.
Read guideSaving the Souls of the Students
Saving the Souls of the Students is a side quest in the 'Til Death do Us Part story arc missions. Finishing it is required in order to get the Phoenix Initiate feat which worth 25 Points.
Read guideScience of Crime
Science of Crime is a level 9 freelance mission in The Demon Inside story arc provided to low level Meta Villains. It could be started by talking to Tommy Gunn near the entrance of the Science Police Headquarters.
Read guideSecure Area 51
Secure Area 51 is a level 30 mission for both heroes and villains unlocked by completing the Alert T1: Area 51 mission. It's the second of the two introductory missions to the Area 51 alert.
Read guideSeeds of Change
Seeds of Change is a level 12 mission given by Hazmat Rhoades who is located at the northeast corner of the Giordano Botanical Gardens under the railway, two blocks south of the A Twisted Web starting location.
Read guideShards of Influence
Shards of Influence is a side-mission in Hearts of Darkness story arc provided to low level Villains.
Read guideSmash and Grab
Free the Falcones under arrest for disturbuting the Joker's explosives.
Read guideSomething's Fishy...
Something's Fishy... is a level 25 hero mission started when the player reaches level 22.
Read guideSOolong, Farewell
Alert T1: Oolong Island is a level 30 hero mission started by completing the Alert T1: Oolong Island mission. It's the second of the two introductory missions to the Oolong Island alert.
Read guideSoul Catcher
Soul Catcher is a level 6 mission for magic heroes, starting automatically upon completion of The Perils of Zatanna. It begins in the Chinese Magic Shop and it takes place in the Chinatown district of the city of Metropolis. Soul Catcher is part of the 'Til Death Do Us Part story arc.
Read guideSoul Siphoners
Head to Gotham University Campus to punish Felix Faust.
Read guideSource Infusion
A quest that has you gather three items to complete the quest. Everytime you gather one items two enemies will spawn and attack the player.
Read guideSpectral Embrace
Spectral Embrace is a level 29 mission automatically started upon the completion of Here for the Reaping.
Read guideSpin the Bottle
Spin the Bottle is the second mission in the level 30 final mission series for meta villains.
Read guideStirring the HIVE
Stirring the HIVE is a mission in Beginning of the End story arc provided to low level Meta Villains.
Read guideStorming the Ivory Tower
Storming the Ivory Tower is a mission in the Legacy of Krypton story arc provided to low level Meta Villains.
Read guideStory Arcs (Classic Game)
For the DLC story format with the same name, see Story Arcs (DLC).
Read guideStreetside Abductions
Streetside Abductions is a mission in The Demon Inside story arc provided to low level Meta Villains.
Read guideStryker's Island: Lockdown (Mission)
Stryker's Island: Lockdown is a level 30 hero mission unlocked by completing the Further Crises Pt. 1 mission. It's the introductory mission to the Stryker's Island: Lockdown open-world zone.
Read guideSuperman's Doom
Upon the defeat of the Mechabyte, another Teleporter Rift opens up in th Watchtower.
Read guideSweeter Than Honey
Sweeter Than Honey is a mission in the Beginning of the End story arc provided to low level Meta Villains.
Read guideTesting 1,2,3
Defeat Trigon's sins and absorb their power to prove yourself to Brother Blood.
Read guideThat Stings!
That Stings! is a side mission in the Beginning of the End story arc provided to low level Meta Villains. Aligns with Pest Control.
Read guideThe Awakening
The Awakening, also sometimes referred to as It's A Big Scary World Out There, is the common mission first encountered by all characters beginning the game. Brainiac has been gathering new heroes and villains in order to harvest their exobyte data. As one of these captives, players break free from containment to find themselves on a Brainiac Harvester Ship, and must fight their way to freedom.
Read guideThe Bee in the Moon (Heroes)
The Bee in the Moon is a level 30 hero mission unlocked by completing the Alert T1: HIVE Moon Base mission. It's the second of the two introductory missions to the H.I.V.E. Moon Base alert.
Read guideThe Bee in the Moon (Villains)
The Bee in the Moon is a level 30 mission unlocked by completing the Alert T1: HIVE Moon Base mission. It's the second of the two introductory missions to the H.I.V.E. Moon Base alert.
Read guideThe Big Payback
Use the Joker's explosives to blow through the GCPD.
Read guideThe Bigger They Are...
The Bigger They Are... is a level 12 mission that is started at the completion of Giganta Girl and is completed in the Chinatown of Metropolis.
Read guideThe Demon Inside (villain mission)
The Demon Inside is a mission in Sins of the Father story arc provided to low level meta and magic villains.
Read guideThe Fates Aligned
The Fates Aligned is a level 29 mission automatically started upon the completion of Spectral Embrace.
Read guideThe Faust Finale
The Faust Finale is a level 8 mission for magic heroes, starting automatically upon completion of Thief of Souls. It begins in the Mannheim's Chinese Theater and it takes place in the Chinatown district of the city of Metropolis. The Faust Finale is part of the 'Til Death Do Us Part story arc.
Read guideThe First Clue
Defeat Joker's clowns attacking in Gotham's Burnley neighborhood, then investigate the location from Batman's decoded coordinates.
Read guideThe Hunt for Grodd
The Hunt for Grodd is a mission unique to heroes that selected Superman as their Mentor at character creation. It is automatically granted to characters following the completion of the mission He Wants a Devolution; The Hunt for Grodd takes place in the Little Bohemia district of the city of Metropolis, in the instance known as Gorilla Grodd's Lab, and is part of the story arc Survival of the Fittest.
Read guideThe Joker's Problem
The Joker's Problem is a mission in The Last Laugh story arc provided to low level Villains.
Read guideThe Justice League
The Justice League is a level 30 hero mission started once a Meta hero completes A New Day Dawning, or Tech or Magic hero completes their equivalent missions.
Read guideThe Last Laugh (mission)
The Last Laugh is a mission in Punchline story arc provided to low level Villains.
Read guideThe Perils of Zatanna
The Perils of Zatanna is a level 5 mission for magic heroes, starting automatically upon completion of Heart and Soul. It begins a block east of North Market District and it takes place in the Chinatown district of the city of Metropolis. The Perils of Zatanna is part of the 'Til Death Do Us Part story arc.
Read guideThe Petri Dish
Contain Doomsday in the Smallville alert after completing Alert T1: Smallville.
Read guideThe Religion of Crime (Heroes)
The Religion of Crime is a level 23 hero mission automatically started once the player reaches level 23.
Read guideThe Riddle Solved
Report back to Nightwing in the East End police station in Gotham
Read guideThe Root of Evil
Fight your way through Poison Ivy's greenhouse fortress to rescue Robin and Harvey Bullock, and take Ivy back to Arkham.
Read guideThe Super-Plan
The Super-Plan is the third mission in the level 30 final mission series for meta villains.
Read guideThe Truth Hurts
The Truth Hurts is a side-mission in Hearts of Darkness story arc provided to low level Villains.
Read guideThe World of Tomorrow
The World of Tomorrow is a level 12 mission.
Read guideThief of Souls
Thief of Souls is a level 7 mission for magic heroes, starting automatically upon completion of Soul Catcher. It begins around Mannheim's Chinese Theater and it takes place in the Chinatown district of the city of Metropolis. Thief of Souls is part of the 'Til Death Do Us Part story arc.
Read guideThings That Go BOOM
Things That Go BOOM is a level 30 villain mission. It's the introductory mission to the Hall of Doom Armory alert.
Read guideTidal Waves
The player marks the starting point.
Read guideTo Catch a Thief
To Catch a Thief is a level 30 mission for heroes and villains unlocked by completing the Further Crises Pt. 1 mission. It's the first of the three introductory missions to the Gotham University Warehouse instance.
Read guideTomorrow Will Be Gigantic
Tomorrow Will Be Gigantic is a mission in Hearts of Darkness story arc provided to low level Villains. It is automatically started upon reaching level 10.
Read guideTortured Titans!
" The dark magic rises within you! Return to Brother Blood before the power wanes! Once you corrupt the Titans, their foul energy will fill Raven's soul - Trigon will rise...and his powers will be mine!" — Circe
Read guideToyland
Toyland is one of three level 30 daily missions in the Toyman's Time Out set that could be started at the terminal in the Stryker's Island: Lockdown open-world zone.
Read guideToyman's Time Out
Toyman's Time Out is a set of Tier 1 daily missions. It's unlocked upon completing the intro mission Stryker's Island: Lockdown.
Read guideTrigon's Blood (Heroes)
For the mission for villains, see Trigon's Blood (Villains).
Read guideTrigon's Blood (Villains)
For the mission for heroes, see Trigon's Blood (Heroes).''
Read guideTwo Sides of the Coin
Two Sides of the Coin is a tech villain mission started upon reaching level 11. Chaos is breaking out in Gotham's Amusement Miles theme park. The Society wants you to be part of it. Report to Two-Face in the Tap Room nightclub for more info.
Read guideUnder a Red Sun Lamp
Enter the Hospital to defeat Supergirl, gain her DNA, and free Doctor Psycho.
Read guideUnstable Technology
Unstable Technology is a side quest that is designed to be part of the chain of Metropolis General Hospital quests provided to low level Meta Heroes; although, It is not necessary to have completed any quests in the Metropolis General Hospital chain to get it. Unstable Technology is provided by Doctor Irvine, who instructs the Hero to collect 20 Power Cells from LexCorp Gladiators. The reward is $12 and 2 Soder Cola
Read guideVault Ambush!
Vault Ambush! is a short level 8 mission. When the player reaches level 8 and has completed the Research & Development mission, they will receive a Vault Ticket which grants a visit to The Vault, along with a message from the Ambush Bug. The player must visit the vault, open all presents and exit to complete this mission.
Read guideVengeful Spirits
Vengeful Spirits is a level 29 mission started automatically when the player talks to Doctor Fate for Fateful Omen.
Read guideWANTED: Arkillo
Wanted! Considered a serious threat: do not approach alone.
Read guideWANTED: Avatar of Sin
WANTED: Avatar of Sin is a level 30 bounty mission.
Read guideWANTED: Bizarro
WANTED: Bizarro is a bounty mission for hero players, accessible via the Wanted Poster in the Little Bohemia MPD safe house. The mission's task is to locate and defeat Bizarro, a failed Superman clone. This is also available as a bounty mission called BOUNTY: Bizarro for villains accessible via the Bounty Poster in the Little Bohemia Nightclub safe house
Read guideWANTED: Clayface
WANTED: Clayface is a weekly bounty mission for heroes in Gotham City. It can be started by interacting with the WANTED poster at East End Police Station or by engaging Clayface in the mission area.
Read guideWANTED: Enchanted Statue
WANTED: Enchanted Statue is a side-mission in Hearts of Darkness story arc provided to Villains.
Read guideWANTED: General Kordax
Wanted! Considered a serious threat: do not approach alone.
Read guideWANTED: Killer Frost
WANTED: Killer Frost is level 30 hero bounty.
Read guideWANTED: Minotaur
Wanted: Minotaur is a bounty mission for hero players, accessible via the Wanted Poster in the MPD 5th Precinct safe house. The mission's task is to locate and defeat the Minotaur, a member of Circe's Beastiamorph army.
Read guideWANTED: Solomon Grundy
WANTED: Solomon Grundy is level 30 bounty for heroes.
Read guideWANTED: The Judge
Wanted! Considered a serious threat: do not approach alone.
Read guideWar with the Corps
War with the Corps is a level 21 mission started upon talking to Recruiter Drisch for Green Lantern's Light.
Read guideWarehouse of the Dead
Gather power from relics shipped from Kahndaq.
Read guideWatchtower Containment Facility
Watchtower Containment Facility is a Tier 1 Alert in the base Classic Game where Heroes prevent the escape of prisoners and stop the Watchtower's reactor from exploding.
Read guideWeeds of Oblivion
Battle through to the Botanical Gardens.
Read guideWeeds Whacked
You are first required to go Botanical gardens, where you are are given your first taste of the seed people, drones create by Poison Ivy. You will later then enter the Gardenhouse, fight through all the seed people, defeat an ivy-controlled Robin, and defeat Ivy
Read guideWelcome to the Watchtower
Welcome to the Watchtower is a level 12 mission for heroes.
Read guideWhat Fate Awaits?
What Fate Awaits? is a level 30 mission exclusive to magic heroes.
Read guideWhat Luthor Wants...
What Luthor Wants... is a level 15 mission for Meta villains and the second of the series. They must go inside the STAR Labs Facility (the other one, south of Metropolis Metrodome) and confront Superman.
Read guideWhat's In The Box?
What's In The Box? is a side mission accessible once the level 13 Lunatic Fringe is started.
Read guideWrath and Desecration
Embody Wrath and punish the innocent seeking peace. You will fail if you lose your demonic form... thus, you must return to the obelisk to embody Wrath again.
Read guideYour Armory
Your Armory is a mission for heroes and villains once they reach level 25.
Read guideYour Best Face Forward
Your Best Face Forward is a level 21 villain mission automatically started upon the completion of Cold Contender.
Read guideZombie Benefits
Give your soul to the Demon Etrigan and destroy the magic protecting Faust's portal.
Read guideNo guides match. Try another term, category or content release.
