Overview
Description
- You gain +10% Control Resistance and become Enraged, healing back a portion of damage taken for 8 seconds, after which you suffer from Rage Crash causing all healed damage to instantly return.
- Tank Role : You recover more health from Enrage and gain Fervor, increasing your Defense by 50% while not blocking.
- Damage Role : While active, you gain a searing aura that damages nearby enemies over time.
Related article links (7)
Control Resistance · Enraged · Rage Crash · Tank Role · Fervor · Defense · Damage RoleDetails
- Usable While Controlled
- Cooldown: 12s
- Power Cost: 200
Notes
- Severe Punishment activates a Rage mode that temporarily heals incoming damage for 8 seconds.
- Rage Crash occurs immediately after the Rage mode ends and applies all damage that had been previously healed.
- Shields and Damage Absorption abilities can be used to prevent some damage during a Rage Crash.
- Blocking during a Rage Crash does NOT reduce the damage.
- Defense increasing abilities do NOT reduce the damage during a Rage Crash.
- Heals do NOT prevent damage from a Rage Crash but can be used to restore Health after the Rage Crash damage is applied.
- Rage Crash damage is ignored when performing attacks from Dreadful Blast, Eviscerating Chain, Outrage, Plasma Retch & Revenge including their combos. These powers or combos must be activated immediately after the Rage mode ends in order to prevent the Rage Crash damage.
- Rage Crash damage is reduced while the effects of Bloodlust, Galling Eruption, Lacerate, Remorseless Recovery & Violence are active. The reduction amount is NOT increased any higher while under the effect of two or more of these powers.
- Vindictive is a supercharge that provides immunity to Rage Crash damage while active.
- Severe Punishment only heals back 25% damage when used in PVP arenas.
