Overview
- Ally: Death Metal Batman is an artifact-level item which provides an ally.
Related article links (1)
allyObtained from
- Allies Vendor
- Loyalty Vendor
- Marketplace
- Event Progression: Batman Day 2025 (optional)
Related article links (5)
Allies Vendor · Loyalty Vendor · Marketplace · Event Progression · Batman DayBiography
- Origin: Death Metal Earth
- [Heroes]
- > "My death means nobody else shares my fate."
- [Villains]
- > "I have already seen death. You do not compare."
- Wanting to simultaneously kill, torment, and match wits with Batman, Perpetua rewrote reality so that The Batman Who Laughs could achieve all three.
- Death Metal Batman was killed and resurrected as a Black Lantern, then released as a plaything for The Batman Who Laughs.
- Death Metal Batman knows that he is living past borrowed time, and has dedicated himself entirely to helping heroes in need.
- Wanting to simultaneously kill, torment, and match wits with Batman, Perpetua rewrote reality so that The Batman Who Laughs could achieve all three.
- Death Metal Batman was killed and resurrected as a Black Lantern, then released as a plaything for The Batman Who Laughs.
- While the Black Power Ring can be pressed into performing more villainous acts
- by no means should it be considered reliable.
Abilities
- Combat
- Support
Abilities
Related article links (1)
Staff| Details | DEATH METAL SOLO | Ally; Duration | Ally; Cooldown | Other Abilities |
|---|---|---|---|---|
| Lvl 1 | Shreds a riff that damages nearby enemies and lays down a chord that reduces the targets' ability to heal by 5%, their damage output by 1%, and their defenses by 1%. Then follows it up with a scythe cone attack encore, dealing damage. | 30s | 180s | - Staff |
| Lvl 2 | Shreds a riff that damages nearby enemies and lays down a chord that reduces the targets' ability to heal by 7%, their damage output by 2%, and their defenses by 2%. Then follows it up with a scythe cone attack encore, dealing damage. (+45% damage) | 32s | ||
| Lvl 3 | Shreds a riff that damages nearby enemies and lays down a chord that reduces the targets' ability to heal by 9%, their damage output by 3%, and their defenses by 3%. Then follows it up with a scythe cone attack encore, dealing damage. (+90% damage) | 34s | ||
| Lvl 4 | Shreds a riff that damages nearby enemies and lays down a chord that reduces the targets' ability to heal by 12%, their damage output by 4%, and their defenses by 4%. Then follows it up with a scythe cone attack encore, dealing damage. (+135% damage) | 37s | ||
| Lvl 5 | Shreds a riff that damages nearby enemies and lays down a chord that reduces the targets' ability to heal by 15%, their damage output by 5%, and their defenses by 5%. Then follows it up with a scythe cone attack encore, dealing damage. (+180% damage) | 40s | ||
| Lvl 6 | Shreds a riff that damages nearby enemies and lays down a chord that reduces the targets' ability to heal by 17%, their damage output by 6%, and their defenses by 6%. Then follows it up with a scythe cone attack encore, dealing damage. (+225% damage) | 44s | ||
| Lvl 7 | Shreds a riff that damages nearby enemies and lays down a chord that reduces the targets' ability to heal by 19%, their damage output by 7%, and their defenses by 7%. Then follows it up with a scythe cone attack encore, dealing damage. (+270% damage) | 47s | ||
| Lvl 8 | Shreds a riff that damages nearby enemies and lays down a chord that reduces the targets' ability to heal by 21%, their damage output by 8%, and their defenses by 8%. Then follows it up with a scythe cone attack encore, dealing damage. (+315% damage) | 51s | ||
| Lvl 9 | Shreds a riff that damages nearby enemies and lays down a chord that reduces the targets' ability to heal by 23%, their damage output by 9%, and their defenses by 9%. Then follows it up with a scythe cone attack encore, dealing damage. (+360% damage) | 55s | ||
| Lvl 10 | Shreds a riff that damages nearby enemies and lays down a chord that reduces the targets' ability to heal by 25%, their damage output by 10%, and their defenses by 10%. Then follows it up with a scythe cone attack encore, dealing damage. (+400% damage) | 60s |
Abilities
Edit table| Details | BLACK LANTERN ENERGY STEAL | CLOAK OF ERASURE |
|---|---|---|
| Lvl 4 | Hitting an enemy with a Controller Debuff drops a pool that restores 2% power over time. Cooldown: 90s ; Defeating an enemy heals you and up to 3 group members for 5% of maximum Health. Cooldown: 10s | |
| Lvl 5 | Hitting an enemy with a Controller Debuff drops a pool that restores 4% power over time. Cooldown: 80s ; Defeating an enemy heals you and up to 3 group members for 6% of maximum Health. Cooldown: 10s | |
| Lvl 6 | Hitting an enemy with a Controller Debuff drops a pool that restores 8% power over time. Cooldown: 70s ; Defeating an enemy heals you and up to 3 group members for 7% of maximum Health. Cooldown: 10s | Dodging detaunts enemies and gives 6 stacks of +6% Might, +3% Precision, and +20% Defense buffs. Each hit dealt by you of to you removes a stack. Cooldown: 90s |
| Lvl 7 | Hitting an enemy with a Controller Debuff drops a pool that restores 10% power over time. Cooldown: 60s ; Defeating an enemy heals you and up to 3 group members for 8% of maximum Health. Cooldown: 10s | Dodging detaunts enemies and gives 6 stacks of +7% Might, +3.5% Precision, and +25% Defense buffs. Each hit dealt by you of to you removes a stack. Cooldown: 80s |
| Lvl 8 | Hitting an enemy with a Controller Debuff drops a pool that restores 15% power over time. Cooldown: 50s ; Defeating an enemy heals you and up to 3 group members for 10% of maximum Health. Cooldown: 10s | Dodging detaunts enemies and gives 6 stacks of +8% Might, +4% Precision, and +30% Defense buffs. Each hit dealt by you of to you removes a stack. Cooldown: 70s |
| Lvl 9 | Hitting an enemy with a Controller Debuff drops a pool that restores 20% power over time. Cooldown: 40s ; Defeating an enemy heals you and up to 3 group members for 12% of maximum Health. Cooldown: 10s | Dodging detaunts enemies and gives 6 stacks of +9% Might, +4.5% Precision, and +35% Defense buffs. Each hit dealt by you of to you removes a stack. Cooldown: 50s |
| Lvl 10 | Hitting an enemy with a Controller Debuff drops a pool that restores 25% power over time. Cooldown: 30s ; Defeating an enemy heals you and up to 3 group members for 15% of maximum Health. Cooldown: 10s | Dodging detaunts enemies and gives 6 stacks of +10% Might, +5% Precision, and +40% Defense buffs. Each hit dealt by you of to you removes a stack. Cooldown: 30s |
Notes
- Cloak of Erasure: It is best to use high damage attacks when the 3 debuffs are activated.
Rewards & Feats
Edit table| Breakthrough | Feats | Ally Legion Tribute |
|---|---|---|
| Affinity Level 1 | Death Metal Batman Rank 1: Collect the Death Metal Batman Ally (10 feat points) | |
| Affinity Level 2 | Death Metal Batman Rank 2: Level up the Death Metal Batman Ally to level 2 (25 feat points) | |
| Affinity Level 3 | Death Metal Batman Rank 3: Level up the Death Metal Batman Ally to level 3 (25 feat points) | |
| Affinity Level 4 | Death Metal Batman Rank 4: Level up the Death Metal Batman Ally to level 4 (50 feat points) | |
| Affinity Level 5 | 5 Ally Legion Tributes | |
| Affinity Level 6 | Death Metal Batman Rank 6: Level up the Death Metal Batman Ally to level 6 (50 feat points) | |
| Affinity Level 7 | 10 Ally Legion Tributes | |
| Affinity Level 8 | 15 Ally Legion Tributes | |
| Affinity Level 9 | 20 Ally Legion Tributes | |
| Affinity Level 10 | Death Metal Batman Rank 10: Level up the Death Metal Batman Ally to level 10 (100 feat points) | 50 Ally Legion Tributes |
Trivia
- This ally was released on April 28th, 2022, alongside the Dark Knights episode.
Related article links (1)
Dark KnightsGallery
- Death Metal Solo
- (In Dark Knights: New Apokolips)
See also
- Batman (Death Metal)
- Bat Metal
- Death Metal Batman's Scythe
- Death Metal Emote
- Floor Speaker
