Beta 12 29

A number of game stability and performance enhancements have been made.

Source imported · 2026-10-23Edit this pageSource history ↗
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General

  • A number of game stability and performance enhancements have been made.
  • Server stability has been improved.
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Bug Fixes:

  • Bank: After using the shared bank players should no longer receive an error when trying to login with a different character
Related article links (1)Bank
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Controllers

  • Controller's Power restoration mechanics have changed significantly. In general the 'slot cost' of maintaining your group's power was greatly reduced. You will be able to maintain a flexible loadout without having to devote the majority of your bar to Power restoration.
  • The first super power in each of the Controller trees will apply a Power regeneration over time buff to your entire party. These are combination Control + Power Restoration abilities.; Specifically these abilities are: Taser Pull, Sticky Bomb, Telekinesis and Psychic Blades.
  • Defibrillator and Psychic Empowerment now restore Power instantly to the three most fatigued group members.
  • Battle Plan, Last Laugh, Final Fright and Presence have been removed.
  • Hidehas changed significantly.; Hide hides you instantly, de-taunts enemies so they will prefer to attack other targets and prevents a small amount of damage for a short time. It is now usable in combat, isn't interruptible and is usable while controlled.
  • Grandeurhas changed significantly.; Grandeur applies breakout effect, de-taunts and prevents a small amount of damage for a short time. Usable while controlled.
  • Intimidation is now a weapon buff in the Tricks tree that adds damage and a chance to cause enemies to cower in fear.
  • Clown Boxno longer restores power, costs power but also releases nerve gas when it ends stunning enemies and causing heavy damage.; The Clown Box object now has more Health and must be smashed five times to be destroyed.; It is tougher to break you out of it unless your enemy is some combination of fast, determined, powerful and willing to risk getting blasted in the face.
  • Cryo-Foam and Cryo-field (formerly Energy Transfer Field) have made their triumphant return to the Traps tree.
  • Telekinetic Shield now costs power, has a lower cooldown and only prevents damage.
  • Descriptions for Controller abilities may not be accurate at this time.; Debuff information could be missing or wrong.; Damage Role bonus information is also wrong in a lot of cases.; Level prerequisites should be correct.; These will be correct in the next update.
  • Controls now affect a maximum of two targets.
  • Controls now apply additional hate to their targets.
  • Controller debuffs have changed. Generally, only the powers in tier 4 and 5 have debuff effects and only in the Controller role of course. The debuff is only applied to your primary target.
  • The following cause a debuffing effect:; -25% Healing recieved: Cryo-Foam, Bomb, Horrific Visage, Pyrokinesis; -493 Defense/Toughness (7% @lvl 30): Gauss Grenade, Stasis Field, Phantom Flames, Thought Bubble; -7% Damage output: Sleep Dart, Gag Glove, Terrorize, Cryokinesis
  • The maximum health debuff has been removed.
  • The 25% personal power regeneration penalty for Controllers was removed.; It will be important to share this excess Power with group members through the use of Defibrillator or Psychic Empowerment.
  • Abilities have been moved around the Controller trees so your points should be reset.; The Damage Role buffs should be applying the appropriate bonuses for each given tier of power but as noted above the descriptions may not be updated yet.
  • Power costs and relative effectiveness of many powers have also changed based upon where they have been moved. Basically if something is in a lower tier then before it will cost more Power but have a commensurate increase in effectiveness.
Related article links (21)Taser Pull · Sticky Bomb · Telekinesis · Defibrillator · Psychic Empowerment · Grandeur · Intimidation · Clown Box · Cryo-Foam · Cryo-field · Telekinetic Shield · Damage Role · Horrific Visage · Pyrokinesis · Gauss Grenade · Stasis Field · Phantom Flames · Thought Bubble · Gag Glove · Terrorize · Cryokinesis
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Other changes

  • Increased the cooldown and cost of Hard Light Shield.
  • Consume Objects now applies a flat amount of healing to the Tank.
  • Arbiter of Destiny should get the Healing role bonus effects while using this Supercharge ability like intended.
  • Brawling ranged attacks will now trigger the hit counter.
  • The Brawling hit counter reset timer was extended slightly to improve game play.
Related article links (3)Hard Light Shield · Arbiter of Destiny · Brawling
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UI

  • General: Improved the font readability of many of UIs throughout the game
  • General: Text should no longer be cut off on many of the UI screens throughout the game
  • General: Improved gamepad navigation on many of the UI screens
  • Feats: Updated the gamepad button legend
  • Key Binding: Players can now change the key bound to Block in the key bindings
  • Key Binding: The Collections UI no longer shows 'undefined' when binding it to a key
  • Leagues: Improved messaging when creating a league
  • Leagues: Improved messaging when inviting players to a league
  • Leagues: Improved messaging when kicking players from a league
  • Leagues: Improved messaging when leaving or disbanding a league
  • Leagues: Improved messaging when renaming a league rank
  • Map: Map marker labels should no longer display as '[::]'
  • Map: Updated the appearance of the Warp Rally and Warp HQ buttons
  • Quest Objectives: Quest Objectives should no longer appear twice when choosing to accept a quest
  • Scorecard: Player names should no longer be duplicated on the scorecard
  • Social: Rank name changes should now update in the dropdown
  • Style: Category buttons should no longer display 'Section' as the label
  • Trade: Stack quantities now display in the Trade UI
  • Trade: Stack splitting in the Trade UI now works with a gamepad
  • Trade: The stack splitting interface in the Trade UI has had an additional art pass
  • Vendors: The Vendor UI should no longer display a preview button for styles that are only allowed on the opposite gender (e.g. hairstyles)
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Gameplay

  • Abilities: Increased the cooldown and cost of Hard Light Shield.
  • Abilities: Consume Objects now applies a flat amount of healing to the Tank.
  • Abilities: Arbiter of Destiny should get the Healing role bonus effects while using this Supercharge ability like intended.
  • Brawling: Brawling's ranged attacks will now trigger the hit counter.
  • Brawling: Brawling's hit counter reset timer was extended slightly to improve game play.
Related article links (3)Hard Light Shield · Arbiter of Destiny · Brawling
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Healing:

  • The price of Soder Colas has been reduced
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Movement:

  • Players should no longer be able to occasionally get stuck with a reduced jump height when breaking out of an Encase effect
Related article links (1)Encase
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Repair:

  • Repair costs have been reduced
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Rewards:

  • Players will now receive an additional reward for collecting all briefs in a storyline
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Blinding Brother Eye:

  • Players can now re-enter this instance after completing the quest if desired
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JSA – Jacked:

  • Wildcat should no longer get stuck allowing this quest to be completed
Related article links (1)Wildcat
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Items

  • High-level DPS gear sets now have more Might and less Precision
  • Soder Cola MK-30 is now an item with charges, rather than a stackable *consumable like normal Soder Colas
  • Legends: The pre-order Batman is no longer auto granted to players
  • Icons: Addressed a number of mismatched item icons
Related article links (3)Might · Precision · Batman
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Arena: PvP

  • STAR Labs: The EMP console should now be usable by both teams throughout the match, not just the first team to use it
Related article links (1)STAR Labs
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Exploration Quests

  • Exploration Quest kiosks should no longer be moved by player attack abilities that are triggered nearby
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Audio

Related article links (1)Metropolis
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Visuals

  • City Traffic: Cars should no longer be overlapping when waiting at a traffic light
  • Player Characters: Adjusted the default skin colors for many of the player skins in Character Create
  • Player Characters: Checkerboard patterns should no longer appear on your shirt while on the Character Select screen
  • Player Characters: Female wings should no longer be misaligned while in flight
  • Player Characters: Player Characters will now use the correct animations after switching weapons while shapesshifted
  • Player Characters: Speedsters should now orient properly during combat and while falling
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