Overview
Description
- Use your mind to lift your target into the air and damage it over time. While levitated, your enemy is helpless, and nearby objects are hurled at it.
- Power Interactions : Dazes enemies, making them vulnerable to dazing effects.
Details
- Cooldown: 0.5s
- Power Cost: 100
Legs Equipment Mods
- Legs Equipment Mods are available for this power:
- Restorative Telekinesis
Notes
- Telekinesis can set up Telekinetic Bolt, Telekinetic Pull and Telekinetic Push for additional damage.
Trivia
- Environmental objects being hurled by Telekinesis deals white damage similar to an object physically thrown by a player, but does not scale with stats making the damage very low.
- Telekinesis can hurl player-created objects, which can deal substantial ability (yellow) damage if it is intended by the original ability that created them, such as the Fire Boulder of the demon form in Kaznia City, or theoretically a Meteor created by another player with Fire.
- Telekinesis can throw mobs encased by the player (e.g. Thought Bubble) as if they are objects. Curiously, if there is only one mob, which is encased, with no valid targets nearby, they are always hurled at the ground towards the east (if the encasement lasts long enough), regardless of position relative to the player.
- Attackable objects than can be locked on will have objects hurled at them by Telekinesis, but would not take damage.
- Vengeful Spirits in Metropolis and Agitated Spirits in Kaznia City have an ability similar to Telekinesis. They can also hurl objects - including player-created objects and encased mobs - at the player with similar caveats.
