Overview
- Hitsplats are numbers that appear on the Player character or NPCs which signifies a change to their current statistics.
- Green hitsplats indicate healing.
- Red indicate damage taken.
- White indicate damage dealt with weapons and Orbital Strike Uplink Devices.
- Yellow indicate damage dealt with powers.
- Blue indicate power gain or loss.
- Grey in brackets indicate damage negated by absorption shields.
- Orange indicate damage dealt by pets, Allies, Backup and Henchmen.
- Brown indicate damage dealt to pets, Allies, Backup and Henchmen.
- Pale yellow indicate damage dealt to objects held by players through smashing. It is also used to display "IMMUNE" when the target is immune to the effects of the hit, "EVADE" or "RESET" when an enemy is reset to full health due to not being able to reach the player, or certain other error messages.
Related article links (7)
Player character · NPCs · Orbital Strike Uplink Devices · powers · pets · Allies · Backup and HenchmenGallery
- A shield ( Reflection) absorbing damage
Trivia
- Apokoliptian Cannons firing into the sky in Apokoliptic Gotham City can deal damage without showing a hitsplat. However, this damage can be blocked by a Shield Power and it will show the blocked hitsplat.
- On Frozen Mogo ( Hope Burns Bright), upon release, the turrets for the Daring Rescue mission are non-interactive and repeatedly displays the error message "BlockedFX: GREEN_LANTE" (the message is cut off mid-letter) in pale yellow text, likely due to a bug.
