Legion of Doom Feats - Part 2

Requirements, rewards and completion plans for 25 Legion of Doom feats. Five-step difficulty estimates reflect mechanics and effort, independently of feat-point stars.

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Embracing Terror

  • Requirement: Defeat Ultraviolet Sinestro without using John Stewart's Protection Construct in the Umbrax Ultraviolet Duo (Event or Normal) ; Grants title: the Terrifying
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Umbrax Ultraviolet · title
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Extrasolar Powered

  • Requirement: Fortify a Totality Inductor to Rank 16
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Prepare items and currency first. Items / currency preparation; Progression prerequisite These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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Gigantic Gauntlet

  • Requirement: Defeat Source-Empowered Giganta in Doomed Washington, D.C. [25/50]
  • Feat reward: 25 Points ; Grants title: Giant-Slayer
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Source wiki detail links (4)Feat requirement and reward · Source-Empowered Giganta · Doomed Washington, D.C. · title
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Gigantic Joust

  • Requirement: Defeat Source-Empowered Giganta in Doomed Washington, D.C. [0/25]
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Source-Empowered Giganta · Doomed Washington, D.C.
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Goo Be Gone (Normal)

  • Requirement: Defeat the Batman Who Laughs without suffering the effects of his Volatile Toxin in The One Who Waits (Normal)
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Batman Who Laughs · The One Who Waits
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Got the Worlds on a String

  • Requirement: Fortify the Cosmic Shaper's Necklace to rank 40. Completing this feat unlocks a discount on Cosmic Ingots, Figments of Imagination, and Gaussian Folds.
  • Feat reward: 50 Points
  • Source reward tier: 3 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Prepare items and currency first. Items / currency preparation; Progression prerequisite These are planning flags, not verified completion times.
Source wiki detail links (5)Feat requirement and reward · Cosmic Shaper's Necklace · Cosmic Ingots · Figments of Imagination · Gaussian Folds
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Graduate of Hard Knocks: The Sixth Dimension

  • Requirement: Complete all Hard Knocks feats in The Sixth Dimension Raid: ; School of Hard Knocks: The Sixth Dimension (Normal) Raid; School of Hard Knocks: The Sixth Dimension (Elite (Standard)) Raid; School of Hard Knocks: The Sixth Dimension (Elite (Critical)) Raid
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Check prerequisites first. Complete prerequisite feats; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (1)Feat requirement and reward
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Grodd Bod

  • Requirement: Defeat Gorilla Grodd in Doomed Washington, D.C. [0/20]
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Gorilla Grodd · Doomed Washington, D.C.
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I Survived Mxy Says (Elite)

  • Requirement: Complete The One Who Waits (Elite) Alert without failing the game Mxy Says
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · The One Who Waits
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I Survived Mxy Says! (Normal)

  • Requirement: Complete The One Who Waits (Normal) Alert without failing the game Mxy Says
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · The One Who Waits
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Interfering with Devices (Elite (Critical))

  • Requirement: Destroy 13 Exobyte Interference Devices and then defeat Anti-Monitor in the The Sixth Dimension Raid (Elite (Critical))
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Anti-Monitor · The Sixth Dimension
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Interfering with Devices (Elite (Severe))

  • Requirement: Destroy 13 Exobyte Interference Devices and then defeat Anti-Monitor in the The Sixth Dimension Raid (Elite (Severe))
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Anti-Monitor · The Sixth Dimension
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League Hall of Hard Knocks: The One Who Waits: Batman Who Laughs

  • Requirement: Defeat Batman Who Laughs without using a consumable or Supercharge ability in The One Who Waits (Normal or Elite) Alert
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Batman Who Laughs · The One Who Waits
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League Hall of Hard Knocks: The One Who Waits: Mister Mxyzptlk

  • Requirement: Defeat Mister Mxyzptlk without using a consumable or Supercharge ability in The One Who Waits (Normal or Elite) Alert ; Grants title: Fifth Dimensional
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Check event availability; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (4)Feat requirement and reward · Mister Mxyzptlk · The One Who Waits · title
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League Hall of Hard Knocks: The One Who Waits: Murder Machine

  • Requirement: Defeat Murder Machine without using a consumable or Supercharge ability in The One Who Waits (Normal or Elite) Alert
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · The One Who Waits
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Let's Block It Out

  • Requirement: Defeat the World Forger without any players failing to block the Energy of Creation from his anvil in The Sixth Dimension (Normal or Elite) Raid
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · World Forger · The Sixth Dimension
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Lex, Lex, Lex, Turret, Turret!

  • Requirement: Equip Rare Drop LexCorp Turret - Tier 2 or LexCorp Turret - Tier 3
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 1/5 (Simple) - A single basic action with no additional timing or group condition stated.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Prepare items and currency first. Items / currency preparation; Drops / market / collection availability These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · LexCorp Turret - Tier 2
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Living in Terror (Elite)

  • Requirement: Defeat the First Boss without destroying any Ultraviolet Terror Generators in the Umbrax Ultraviolet Duo (Elite)
  • Feat reward: 50 Points
  • Source reward tier: 3 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Umbrax Ultraviolet
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Living in Terror

  • Requirement: Defeat the First Boss without destroying any Ultraviolet Terror Generators in the Umbrax Ultraviolet Duo (Normal)
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · Umbrax Ultraviolet
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Loaded Die (Elite)

  • Requirement: Destroy up to only 1 Die each time it is your turn in the Dice game against Mister Mxyzptlk in The One Who Waits (Elite) Alert
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Check event availability These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Mister Mxyzptlk · The One Who Waits
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Loaded Die (Normal)

  • Requirement: Destroy up to only 1 Die each time it is your turn in the Dice Game against Mister Mxyzptlk in The One Who Waits Alert
  • Feat reward: 10 Points
  • Source reward tier: 1 Star
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Check event availability These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Mister Mxyzptlk · The One Who Waits
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Manta Hunt

  • Requirement: Defeat Black Manta in Doomed Washington, D.C. [0/20]
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Source wiki detail links (3)Feat requirement and reward · Black Manta · Doomed Washington, D.C.
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Nimble Fingers

  • Requirement: Defeat Murder Machine without allowing any drones to self-destruct in The One Who Waits (Elite) Alert
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · The One Who Waits
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Not a Redemption Arc (Elite)

  • Requirement: Defeat the Escaped Beserk Burrower or the Escaped General Kraze five times in The One Who Waits (Elite) Alert
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · The One Who Waits
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Not a Redemption Arc (Normal)

  • Requirement: Defeat the Escaped Beserk Burrower or the Escaped General Kraze 5 times in The One Who Waits (Normal) Alert
  • Feat reward: 25 Points
  • Source reward tier: 2 Stars
  • Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
  • Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
  • Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
  • Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
  • Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Source wiki detail links (2)Feat requirement and reward · The One Who Waits

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