Sixth Dimension Job Posting: Jailer Engineer
- Requirement: Defeat 60 Jailer Engineers during any boss fight in The Sixth Dimension Raid (Normal or Elite)
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Sixth Dimension Job Posting: Jailer Medical Officer
- Requirement: Defeat 60 Jailer Medical Officers during any boss fight in The Sixth Dimension Raid (Normal or Elite)
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Sixth Dimension Job Posting: Jailer Ordnance Officer
- Requirement: Defeat 60 Jailer Ordnance Officers during any boss fight in The Sixth Dimension Raid (Normal or Elite)
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Sixth Dimension Job Posting: Jailer Sniper
- Requirement: Defeat 60 Jailer Snipers during any boss fight in The Sixth Dimension Raid (Normal or Elite)
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Social Distancing
- Requirement: Defeat each boss without spreading Mental Distortion to another player in The Sixth Dimension Raid (Elite (Critical)) ; Warden Lois Lane; Sixth Dimension Superman; World Forger; Anti-Monitor; Grants title: the Antisocial
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Source wiki detail links (7)
Feat requirement and reward · The Sixth Dimension · Warden Lois Lane · Sixth Dimension Superman · World Forger · Anti-Monitor · titleSource of Robot Parts
- Requirement: Destroy Source-Empowered LexCorp Robots in Doomed Washington, D.C. [0/333] ; Grants title: Robot-Hunter
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Source wiki detail links (5)
Feat requirement and reward · Source of Robot Parts · Doomed Washington, D.C. · title · Detailed feat walkthroughSpace Race
- Requirement: Complete the Umbrax the Ultraviolet Duo (Normal or Elite) in 7 minutes or less
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Speed Zone (Elite)
- Requirement: Defeat the Anti-Monitor before he corrupts 5 Safe Zones in The Sixth Dimension Raid (Elite)
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Speed Zone
- Requirement: Defeat the Anti-Monitor before he corrupts 4 Safe Zones in The Sixth Dimension Raid (Normal)
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 3/5 (Demanding) - Group coordination or an opposing player adds variability.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Splitting Sides
- Requirement: Defeat the Batman Who Laughs without spreading his Contagious Laughter in The One Who Waits (Elite) Alert
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Sticking Your Neck Out
- Requirement: Fortify the Cosmic Shaper's Necklace to rank 10
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation; Progression prerequisite These are planning flags, not verified completion times.
Surviving and Thriving (Elite)
- Requirement: Defeat the Batman Who Laughs without any players getting Knocked Out while infected with his Volatile Toxin in The One Who Waits (Elite) Alert
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements. A failure-avoidance condition must hold through the encounter.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
Surviving and Thriving (Normal)
- Requirement: Defeat the Batman Who Laughs without any players getting Knocked Out while infected with his Volatile Toxin in The One Who Waits (Normal)
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 4/5 (Hard) - A failure-avoidance condition must hold through the encounter.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Read the objective before travelling. Read failure / timer conditions before starting These are planning flags, not verified completion times.
Tech Romancer
- Requirement: Defeat 500 Robots Who Laugh from The One Who Waits (Normal or Elite) Alert [0/500] ; Grants title: Metallurgist
- Feat reward: 50 Points
- Source reward tier: 3 Stars
- Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule; Group / instance conditions These are planning flags, not verified completion times.
Tenta-cruel Cybernetics
- Requirement: Disable all of Murder Machine's cybernetic tentacles before they can heal in The One Who Waits (Normal) Alert
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Terror Generation (Elite)
- Requirement: Destroy 8 Ultraviolet Terror Generators during the First Boss fight in the Umbrax Ultraviolet Duo (Elite)
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 4/5 (Hard) - Elite encounter or later Survival round raises the execution and group requirements.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Terror Generation
- Requirement: Destroy 6 Ultraviolet Terror Generators during the First Boss fight in the Umbrax Ultraviolet Duo (Normal)
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
The Floor is Boom Tubes!
- Requirement: Defeat Murder Machine without getting caught in his Boom Tube teleport in The One Who Waits (Normal or Elite) Alert
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Treat the stated failure condition as mandatory for the whole attempt; check with the group before continuing after a mistake.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions; Read failure / timer conditions before starting These are planning flags, not verified completion times.
The Invisible Emotional Spectrum Hurts
- Requirement: Equip Ultraviolet Orbital Uplink Device
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 1/5 (Simple) - A single basic action with no additional timing or group condition stated.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Turret Toppling
- Requirement: Destroy LexCorp Turrets in Doomed Washington, D.C. [0/44]
- Feat reward: 10 Points
- Source reward tier: 1 Star
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Tutor Terror
- Requirement: Defeat each of the following Ultraviolet Constructs in the Umbrax Ultraviolet Duo: ; Joker Construct; Batman Construct; Lex Luthor Construct; Superman Construct; Circe Construct; Wonder Woman Construct; Grants title: Mentor
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Before entering, agree on the feat conditions with your group and use the exact instance variant named in the requirement.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Coordinate the instance attempt. Group / instance conditions These are planning flags, not verified completion times.
Tweaked Deeps
- Requirement: Obtain an Offense v42.4 Mod
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Prepare items and currency first. Items / currency preparation These are planning flags, not verified completion times.
Source wiki detail links (1)
Feat requirement and rewardUltra Doomed
- Requirement: In Doomed Washington, D.C., complete all of the following Ultraviolet related feats: ; Stop Ultraviolet Nightmare constructs from rampaging in Doomed Washington, D.C. 50 times; Defeat 270 Ultraviolet Lanterns in Doomed Washington, D.C.; Destroy 30 Ultraviolet Lantern Teleporters while fighting Ultraviolet Nightmares in Doomed Washington, D.C.; Disable 50 Ultraviolet Lantern Devices while fighting Ultraviolet Nightmares in Doomed Washington, D.C.; Equip Ultraviolet Orbital Uplink Device; Equip Henchmen Uplink Device: Ultraviolet Lanterns; Grants title: Ultraviolet Corps
- Feat reward: 50 Points
- Source reward tier: 3 Stars
- Difficulty estimate: 3/5 (Demanding) - A large counter or rank requirement adds a substantial time investment.
- Completion plan: Check the feat counter between completions and continue until its full target is met; follow any daily, weekly or event restriction stated above.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Items / currency preparation; Repeat counter / schedule; Complete prerequisite feats These are planning flags, not verified completion times.
Ultraviolet Deconstruction
- Requirement: Destroy Ultraviolet Constructs in Doomed Washington, D.C. [0/222] ; Grants title: Deconstructionist
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Read the objective before travelling. No additional preparation constraint was identified from the source text. These are planning flags, not verified completion times.
Ultraviolet Lantern Devices
- Requirement: Disable 50 Ultraviolet Lantern Devices while fighting Ultraviolet Nightmares in Doomed Washington, D.C.
- Feat reward: 25 Points
- Source reward tier: 2 Stars
- Difficulty estimate: 2/5 (Routine) - Provisional estimate from the stated objective; effort depends on gear, group and availability. No completion time has been measured.
- Completion plan: Confirm completion in the in-game Feats menu. This planning advice is inferred from the requirement; it is not a verified encounter walkthrough.
- Attempt order: Build counters alongside other goals. Repeat counter / schedule These are planning flags, not verified completion times.
