Map

The Map shows the whole region the player is in, be it Metropolis, the Watchtower, within an instance, or any Open World zone. The Map Menu also provides access to Base Tracking, Warp Menu, and Phase selection.

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Overview

  • Not to be confused with the Mini-Map.
  • The Map shows the whole region the player is in, be it Metropolis, the Watchtower, within an instance, or any Open World zone. The Map Menu also provides access to Base Tracking, Warp Menu, and Phase selection.
  • The Map is accessible by clicking "M" on PC or via the Menu Interface for consoles. A pulsing green triangle () marks the player, and is in the center by default unless, of course, the player scrolls the map. House icons () on the map marks Safe Houses. Orange dots marks rally locations (). White dots marks other important locations (), like the Metropolis University. Teleporters also have their own icon (). The player could click those icons, collectively known as "Points of interest", to mark them and a green arrow would point towards it on the Mini-Map. Players could also set custom targets by right clicking anywhere on the map, and remove it by right clicking anywhere.
  • Orange areas mark mission areas.
  • For Metropolis, Gotham City, and most "open world" zones, at the edges of the map are invisible barriers that cannot be passed by walking, swimming or flying. They mark the end of the game world.
  • For the Hall of Doom and the Watchtower, the bases' walls prevent the players from leaving except with the use of teleporters.
Related article links (11)Mini-Map · Metropolis · Watchtower · Warp Menu · Phase · Menu Interface · Safe Houses · Metropolis University · Teleporters · Gotham City · Hall of Doom
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Warp Menu

  • On the top left corner of the map interface is the Warp Menu offering teleports to:
  • House of Legends
  • Current event location (if any)
  • The open world zone of the current episode, plus those of any featured episodes (level 10 required)
  • Gotham; Heroes: Outside GCPD 12th Precinct (Diamond District Police Station)
  • Metropolis; Heroes: Outside MPD 7th Precinct (Midtown Police Station)
  • Watchtower/ Hall of Doom depending on moral alignment (level 8 required)
  • Rally Point
  • League Halls if available
  • Your bases once established
  • All Warp points have a cooldown of 30 seconds (starts at beginning, not when you arrive), except Rally which is 2 minutes, and League Hall which has no cooldown. These options cannot be used in combat. The Events menu can warp even in combat.
Related article links (10)House of Legends · Gotham · GCPD 12th Precinct · Metropolis · MPD 7th Precinct · Watchtower · Hall of Doom · League Halls · bases · Events
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Phase

  • The Phase feature allows players to choose between multiple copies of the same instanced area or zone, while displaying the amount of players in each phase, allowing them to go to a phase with more players or less if they desire.
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Trivia

  • You can mark a point of interest (or any point on the map by double clicking) which marks it on the minimap as well to guide you to that location. This is accompanied by a distance figure that is without any unit. However, Dakota City features an American football field; it can be seen here that 100 units is the same as the length of the field, which is 100 yards (91.44 meters). This also allows for a measurement of the Supersonic speed for Flight, which is only about 30 meters per second, about 10% that of the speed of sound in real life.
  • Previously, Warp Rally could only be used every five minutes, Warp to event location 10 minutes, Warp HQ has a cooldown of 1 hour (later 10 minutes), and Warp Base, 30 minutes (later 5 minutes).
  • Buildings beyond the invisible walls around some maps (e.g. Doomed Metropolis) can be interacted with via Acrobatics' Grappling Line, pulling you towards the building; if you hold down X (console) or Space (PC), your character can be suspended in mid-air next to the invisible wall trying to grapple to the building.
  • Titans Dock must first be warped to, and then after an introduction Titans Island is unlocked during the event version of Teen Titans: The Judas Contract. However, its warp cooldown is 15 minutes instead of 10.
  • You can warp to House of Legends, event open world zones, Gotham, Metropolis, Watchtower/Hall of Doom, Rally Point, or League Halls if you are already there. However, you cannot warp to episodic open world zones or your base if you are already there.
  • There is a rare issue where a player would suddenly be removed from an open world zone with a red message "Zone unavailable", and be placed in the last open world zone they were in before.
Related article links (7)Dakota City · Flight · Doomed Metropolis · Acrobatics · Titans Dock · Titans Island · Teen Titans: The Judas Contract
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