Overview
- Prize Ticket
- Starbolt is a unique Iconic Power unlocked via Event Progression. It is based on Starfire.
Obtained from
- Homecoming 2025 (Event Progression)
- A.R.G.U.S. Strike Team 2026
Description
- Starbolt
- Tosses a starbolt projectile at an enemy, damaging the enemy and generating supercharge.
- Combos
- Tap Range (Unlimited): Starbolt
- Hold Range: Starblast
- Starblast
- Launches an exploding starbolt projectile at the target, damaging all within its radius and generating even more supercharge.
Details
- Cooldown
- Power Cost
- 6s
- 100 (Starbolt), 400 (Starblast)
- Starbolt
- Range
- Combo Power Cost Increase
- • Max Power Cost
- Superpower Modifier
- Bonus Supercharge
- Activate Time
- 25m
- +50/combo
- 300
- 20
- +50
- 1.7/1.4s
- Starblast
- Range
- Effect Area
- Superpower Modifier
- Bonus Supercharge
- Activate Time
- 25m
- Radius 10m
- 24
- +200
- 2.5s
Notes
- Similar to combo mechanics in some Powers, like Aftershock, Starbolt can be infinitely combo'd by tapping ranged, firing another Starbolt, until the player stops tapping ranged, is prevented from attacking, or runs out of power. By holding ranged, a Starblast is launched, ending the combo.
- Starbolt generates 50 Supercharge per hit, and Starblast generates 200. Additionally, both generate 37 Supercharge each from hitting an ability, like most abilities (albeit with varying amounts); same as other abilities, this is not granted if Starbolt is used to initiate combat. Unlike other Supercharge Generators, initiating combat with Starbolt does not grant the 50 Supercharge for the first hit.
- Any tap range hits of Starbolt, or Starblast, trigger Weapon Equipment Mods as if they are weapon attacks.
Feats
- Tamaranean Torch - Collect the Starbolt Iconic Ability from the Homecoming 2025 event (100 Points)
Related article links (1)
Tamaranean TorchTrivia
- This ability is effective against enemies that are affected by the "invincibility bug" that make NPC invulnerable to attacks.
