Weapon Equipment Mod

Weapon Equipment Mods are a sub-class of Lair System Dispenser Items called Tactical Mods. These white Equipment Mods can be used to buff the attack, defense or other abilities of the player.

Source imported · 2026-10-22Edit this pageSource history ↗
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Overview

Related article links (3)Lair System · Dispenser Items · Tactical Mods
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Tier I

Related article links (2)Tactical Mod Capsule I - Weapon · Generator
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Tier I

Related article links (1)Absorption Adapter I
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Tier I
ModEffect
Absorption Adapter IWeapon attacks have a chance to activate a shield, reducing damage by 50% until damage equal to 10% of your Health is prevented. This effect may only occur once every 120 seconds.; Absorb Damage 50% - Self (12 seconds)
Blast Adapter IWeapon attacks blast your target for additional damage. This effect may only occur once every 60 seconds.
Restorative Adapter IWeapon attacks heal you a small amount. This effect may only occur once every 60 seconds.
Replenishing Adapter IWeapon attacks restore additional power. This effect may only occur once every 60 seconds.
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Tier II

Related article links (2)Tactical Mod Capsule II - Weapon · Generator
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Tier II

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Tier II
ModEffect
Absorption Adapter IIWeapon attacks have a chance to activate a shield, reducing damage by 50% until 500 damage is prevented. This effect may only occur once every 90 seconds.; Absorb Damage 50% - Self (12 seconds)
Blast Adapter IIWeapon attacks have a chance to blast your target and one other nearby enemy for additional damage. This effect may only occur once every 90 seconds.; 20 to 28 Health - Target Area (?); Knockdown - Target Area (2 seconds)
Restorative Adapter IIWeapon attacks have a chance to heal you. This effect may only occur once every 90 seconds.
Replenishing Adapter IIWeapon attacks have a chance to restore additional power. This effect may only occur once every 90 seconds.
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Boost

Related article links (2)Tactical Mod Capsule III - Weapon · Generator
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Boost

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Boost
ModEffect
Absorption Adapter VWeapon attacks have a chance to activate a shield, reducing damage by 75% until damage equal to 30% of your Health is prevented. This effect may only occur once every 60 seconds.
Blast Adapter VWeapon attacks have a chance to blast your target and five other nearby enemies for additional damage. This effect may only occur once every 20 seconds.
Restorative Adapter VWeapon attacks heal you and three other group members a small amount. This effect may only occur once every 20 seconds.
Replenishing Adapter VWeapon attacks restore additional power. This effect may only occur once every 20 seconds.
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Obtained from Marketplace

Related article links (1)Ultimate Blast Adapter Mod
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Obtained from Marketplace
ModEffect
Ultimate Blast Adapter ModWeapon Attacks cause an explosion damaging up to 9 additional targets in a 7.5 meter radius for 13% of your Precision.
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Trivia

  • Usually merely weapons with item level 30 and up have the slot for weapon equipment mods.
  • Triggering the effect of a Weapon Equipment Mod will trigger the cooldown for all Weapon Equipment Mods, so a cooldown would be in place even if you switch weapons or mods; the cooldown appears to be the longer one between the two you are switching with, if they are not the same.
  • With game update 47 boost ranks have been consolidated from three to one. Only one unlock is required to fully boost a mainframe ability. Subsequently there were merely three tiers for tactical mods instead of five.
Related article links (3)item level · game update 47 · tactical mods
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Gallery

  • Old Icons I - V
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See also

Related article links (5)Neck Equipment Mod · Back Equipment Mod · Feet Equipment Mod · Chest Equipment Mod · Hands Equipment Mod
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