JLDC: Town Square Theater

JLDC: Town Square Theater is a Tier 6 solo Challenge in the Justice League Dark Cursed episode. It also features a Casual and an Elite version.

Source imported · 2026-10-22Edit this pageSource history ↗
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Overview

Related article links (4)Challenge · Justice League Dark Cursed · Casual · Elite
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Story

  • Will Hecate's Curse in Zatanna's own Town Square Theater spell curtains for Wonder Girl, or will an unexpected volunteer save the show? Find out!
  • Wonder Girl was visiting Zatanna's rehearsal when Hecate unleashes her forces on the Town Square Theater, and the two of them got separated!
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Characters

Related article links (5)Hecate · John Constantine · Wonder Girl · Zatanna · Satyr Mercenary
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Map

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Objectives

Related article links (6)Wonder Girl · Zatanna · Theater · Hecate · Cursed Wonder Girl · Cursed Zatanna
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First boss: Cursed Wonder Girl

  • Cursed Wonder Girl uses Hand Blast.
  • Lightning Bolt: She conjures lightning orbs under her targets, which detonate after a delay (looks like Word of Power) dealing damage in an area. You can be hit by multiple detonations but you can also move away from the balls to not be hit.
  • Voltaic Blast: A faster lightning blast (looks like a white Word of Power) damaging all targets.
  • Static Discharge: She damages and stuns all targets.
  • Static Push: An arc of energy bursts forward from her, knocking back targets in its path.
  • Spark Barrage: She shoots 5 sparks in a narrow arc, each dealing damage if it hits.
  • Electric Overload: Stuns and continuously damages a single target. Looks very similar to Pulse Beam and can also be interrupted.
  • She has 3 lethal attacks warned with the skull icon. They all have feats associated with avoiding/blocking them. Zatanna's attacks can interrupt them, so you may need to wait for Wonder Girl to use it a few times. Only 1 is available to Wonder Girl at a time, depending on her health percentage.
  • Ball Lightning: Zatanna says "Avoid the ball lightning!" Wonder Girl releases a slow-moving barrage of ball lightning expending from her in a circle, damaging on contact. Players can fly or climb walls above it, or dodge through them. She only uses it at high health (~70%+).
  • Ground Smash: Red cracks appear on the ground beneath her, before she jumps and smash down on the same spot. If blocked, it does no damage. She only uses it at medium health (about 30% to 60%).
  • Lunge Tackle: Wonder Girl shouts "Incoming!" and leaps at the player to damage them, vulnerable to block. She only uses it at low health (under ~30%).
Related article links (3)Hand Blast · Word of Power · lethal attacks
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Second boss: Cursed Zatanna

  • Cursed Zatanna uses Hand Blast and Sorcery abilities, including Condemn, Soul Bolt, Karmic Backlash, and Karmic Suspension, with her Soul Barrage being able to hit quite hard.
  • Cursed Glitter Ball: Zatanna fires a cluster of glittery silver balls that stuns and damages on contact. Warned with Lethal attack icon.
  • Similar to Wonder Girl, Zatanna has 2 lethal attacks warned with the skull icon, both with feats associated with avoiding/blocking them. Only 1 is available to Zatanna at a time, depending on her health percentage.
  • Magical Orbital: Zatanna stomps the ground, electric beams appear from outside the boss area, aimed at the ground below her targets. After a delay, they damage and stun targets standing on them (although you can only be hit once). She only uses it at high health (above ~30%).
  • Aerial Blaster: Zatanna may summon 2 lilac orbs of energy, and after their own skull warning, fire beams that deal heavy damage. Despite Wonder Girl's advice, it doesn't seem possible to dodge those beams - rather, if blocked, they deal no damage. She only uses it at low health (under ~30%).
Related article links (8)Hand Blast · Sorcery · Condemn · Soul Bolt · Karmic Backlash · Karmic Suspension · Soul Barrage · Lethal attack
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Briefings and Investigations

Related article links (2)Dramatic History of the JLD (Briefings) · On-Again-Off-Again (Investigations)
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Feats

  • Guest Services: JLDC: Town Square Theater Solo (Casual or Normal): Defeat 100 Cursed Ghosts (25 Points)
  • Kra-Kow!: JLDC: Town Square Theater Solo (Casual or Normal): Defeat Cursed Wonder Girl after blocking her Ground Smash attack at least one time (10 Points)
  • Block Party: JLDC: Town Square Theater Solo (Casual or Normal): Defeat Cursed Wonder Girl after blocking her Lunge Tackle attack at least one time (25 Points; Grants title: Party Captain)
  • Shocking Performance: JLDC: Town Square Theater Solo (Normal): Defeat Cursed Wonder Girl without taking any damage from her Ball Lightning attack (25 Points; Grants title: the Production Assistant)
  • Bullet Catch: JLDC: Town Square Theater Solo (Casual or Normal): Defeat Cursed Zatanna after blocking her Aerial Blasters attack at least one time (10 Points)
  • Absorb the Orb: JLDC: Town Square Theater Solo (Normal): Defeat Cursed Zatanna without taking any damage from her Cursed Glitter Ball attack (25 Points; Grants title: the Lovely Assistant)
  • Cloudy with a Chance of Lightning: JLDC: Town Square Theater Solo (Normal or Elite): Defeat Cursed Zatanna without taking any damage from her Magical Orbital attack (25 Points)
Related article links (4)Guest Services · Cursed Wonder Girl · title · Cursed Zatanna
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Elite

  • Neutralized: JLDC: Town Square Theater Solo (Elite): Defeat 150 Cursed Ghosts (50 Points - Grants title: the Curse-Free Usher)
  • Block Solid: JLDC: Town Square Theater Solo (Elite): Defeat Cursed Wonder Girl without taking any damage from her Lunge Tackle attack (50 Points)
  • Stage You Later!: JLDC: Town Square Theater Solo (Elite): Defeat Cursed Zatanna without taking any damage from her Aerial Blaster attack (50 Points; Grants title: Stage Manager)
Related article links (2)Neutralized · title
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Trivia

  • One must play the Normal version of the instance at least 17 times in order to complete the Guest Services feat (4 to 6 Cursed Ghosts can be found in each run).
  • After finishing the run, you can go backstage and visit Zatanna's dressing room.
  • In May 2026, JLDC: Town Square Theater was featured in a unique beta test event using the Event Progression system. Progress can be earned by playing both the regular or the new version with a new form of Combat Rating scaling. Unlike other events, it does not have a daily lockout for progress and only requires 2 progress. This is likely to encourage players to play both version back-to-back so to better compare them and provide feedback. There is also an unscaled version available but does not give progress.
Related article links (1)Event Progression
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Gallery

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