Equipment

Understand weapons, costume pieces, and the other items your character carries.

Source reviewed · 2026-10-20Edit this pageSource history ↗
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Choosing weapons

  • Your weapon type determines the attacks and combos available in combat. Weapon types offer different combinations of ranged and melee attacks. Characters can develop more than one weapon type; choose based on the attacks you want to use and your combat role.
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Costume equipment

  • Costume pieces contribute character statistics. Role and character-level requirements can restrict which pieces you can equip. Compare usable equipment separately from its visual style when choosing upgrades.
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Other item types

  • Inventory items serve several purposes beyond equipped armor and weapons. Trinkets and consumables can assist in combat, collection items contribute to sets, and base items provide decoration. Currency and crafting materials have separate progression uses.
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Weapon types

  • The source lists Bow, Brawling, Dual Pistols, Dual Wield, Hand Blaster, Martial Arts, One-Handed, Rifle, Shield, Staff, and Two-Handed. For cross-weapon combos, see the Weapon Mastery guide. Check current in-game access requirements for restricted weapon types.
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Source overview

  • Equipment is a term used to describe any and all items that can be equipped or used by Player Character while playing DC Universe Online.
Source wiki detail links (2)Player Character · DC Universe Online
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Items

  • Main article: Items
  • Items are miscellaneous objects that Player Characters can carry with them for varying purposes such as monetary gain, combat assistance, collection or decoration.
  • Other types of Items include:
  • Trinkets
  • Consumable Items
  • Artifacts
  • Legends PvP Items
  • Arena PvP Items
  • Junk Items
  • Collection Items
  • Currency
  • Marks
  • Tokens
  • Research and Development
  • Promethium Lockboxes
  • Base Items
Source wiki detail links (11)Items · Trinkets · Consumable Items · Artifacts · Junk Items · Collection Items · Currency · Marks · Research and Development · Promethium Lockboxes · Base Items
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Weapons

  • Main article: Weapons
  • Weapons can be equipped by Player Characters to increase their combat strength.
  • A character's combat abilities and effectiveness in battle are defined by what weapon they use; some weapons specialize in ranged attacks, some in melee, and some dabble in both. In addition, while a Player Character is effectively free to choose to utilize any, and potentially all, weapon types, some weapons are suited better to some Combat Roles than others.
  • Types of Weapons include:
  • One-Handed
  • Two-Handed
  • Dual Wield
  • Staff
  • Bow
  • Dual Pistols
  • Rifle
  • Martial Arts
  • Brawling
  • Shield +
  • Hand Blaster
  • + available to members with an active subscription, non-members may purchase access in the Marketplace for either 500 Station Cash or 500 Marketplace Cash
Source wiki detail links (13)Weapons · Combat Roles · One-Handed · Two-Handed · Dual Wield · Staff · Bow · Dual Pistols · Rifle · Martial Arts · Brawling · Shield · Hand Blaster
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Costumes

  • Main article: Costumes
  • Costumes provide additional points to the Player Character's statistics to make them more effective in combat.
  • Costumes can be divided based on Stylistic Appearance and/or Roles; a player's Role can determine whether or not they can use a certain Costume piece. Furthermore, a Player Character's Experience Level dictates whether a character is worthy of wearing/using a certain piece of Costume.
  • View Costumes by:
  • Style Sets
  • Costume Slot
  • Costume Type
Source wiki detail links (6)Costumes · Stylistic Appearance · Roles · Experience Level · Style Sets · Costume Slot
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See also

  • Gear
Source wiki detail links (1)Gear

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