Source overview
- Command the power of Earth, shaping it into mighty pets and causing damaging tremors. Characters that choose Earth will rumble on to the scene and shake things up.
- Access to Earth powers is available to members with an active subscription. Non-members may purchase access in the Marketplace for either 600 Daybreak Cash, 600 Marketplace Cash or 600 Loyalty Points.
- Specializing in Tanking abilities, Earth is the game's ninth power.

Source wiki detail links (5)
Marketplace · Daybreak Cash · Marketplace Cash · Loyalty Points · TankingAbilities and roles
- Source details and references for Source details.
























Source wiki detail links (74)
Dodge · Block · Innate · Vulnerable to Interrupt · Cooldown · Defense · Toughness · Resistance · Control Effects · Vulnerable to Block Breaker · Breakout · Knockdown · Counter · Interrupt · Power Cost · Damage Role · Damage · Role · Tank Role · Tank · Dominance · Perception · Taunt · Earth Combos · Player versus Player · Health · Level · Melee Attack · Aftershock · Gemstone Shield · Upheaval · Earthquake · Jackhammer · Interaction · Pebble Blast · Localized Tremor · Power Interactions · Crushed · Summon Brick Golem · Brick Golem · Brick · Earthen Bond · Stone Skin · Summon Crystal Golem · Crystal Golem · Earth Combo · Tap Melee · Usable While Controlled · Shield · Earthen Grip · stunning · Crushes · Crushing Effects · Entomb · Supercharge Cost · Soothing Sands · Group Breakout · Striking Stones · Envelop · Unstoppable · Supercharge Generator · Shards · Reinforce · Weapon Buff · Stone · Epicenter · Meteor Shower · rooted · Debris Field · Sandblast · Fortify Golem · Rumblecrush · Tectonic Break · TotemAbilities and roles - table 1
- Source-listed entries. Follow the source references above for unconverted detail pages.
| Power | Description | Details |
|---|---|---|
| Dodge | Press the Block button plus a direction to quickly dart in that direction in order to escape an incoming attack.; While dodging, ranged attacks are deflected. | Innate; Vulnerable to Interrupt; Cooldown: 0.15s |
| Block | Press the Block button plus to reduce damage from incoming attacks.; You gain the following benefits while blocking:; - +100% Defense; - +100% Toughness; - Gain Resistance to Control Effects; - Counter certain melee attacks, damaging and knocking down your opponent and preventing incoming damage for a short time. | Innate; Vulnerable to Block Breaker |
| Breakout | Press the Block button plus to immediately regain control of yourself and recover from Knockdown or other Control Effects.; It is ineffective against Counter attacks, Interrupt effects and other very strong attacks. | Innate; Power Cost: 100 |
| Damage Role | Press Cycle Power Tray button in order to toggle between roles.; You gain the following benefits while in Damage Role:; - + 10% Damage | Role |
| Tank Role | Press Cycle Power Tray button in order to toggle between roles.; You gain the following benefits while in Tank Role:; - Gain Defense equal to 65% of your Dominance while not blocking; - +3 Perception; - Super powers gain Taunt; Taunt : When you use a super power, your opponents attack you instead of your allies.; Earth Combos: All Earth Combos cost less power and deal reduced damage.; Player versus Player; - +20% Health; - +3 Perception | Role; Level: 10 |
| Earth Combos | Tap the Melee Attack button after any Aftershock ability to gain a bonus effect. Some abilities allow for multiple taps to be used. The bonus effects will be increased with each use.; Aftershock abilities include:; - Gemstone Shield; - Upheaval; - Earthquake; - Jackhammer | Interaction |
| Pebble Blast | Blast your target with piercing pebbles, damaging it.; Tank Role : Taunts a single target to attack you instead of others. The effect is more powerful and will not be broken by a standard Tank Role taunt. | Level: 1; Cooldown: 0.5s; Power Cost: 100 |
| Localized Tremor | Perform a cataclysmic ground pound that damages nearby enemies.; Power Interactions : Crushed enemies take additional damage and may get knocked down. | Level: 3; Cooldown: 3s; Power Cost: 200 |
| Summon Brick Golem | Summon a Brick Golem to defend you.; While in combat with your Brick Golem alive, your passive power regeneration is reduced.; Hold the Summon Brick Golem button for three seconds to banish it.; Tank Role : Brick uses super powers to restore and defend himself.; You gain Earthen Bond, transferring a portion of your incoming damage to Brick while not blocking. Does not stack with Stone Skin. | Level: 5; Cooldown: 1.5s; Power Cost: 300 |
| Summon Crystal Golem | Summon a destructive Crystal Golem to attack your enemies.; While in combat with your Crystal Golem alive, your passive power regeneration is reduced.; Hold the Summon Crystal Golem button for three seconds to banish it.; Power Interactions : Crushed enemies take additional damage Crystal's super powers. | Level: 5; Cooldown: 1.5s; Power Cost: 300 |
| Gemstone Shield | Summon a ring of gemstones to protect you from a percentage of incoming damage.; Earth Combo : Tap Melee x 3 : Creates additional gems to increase the percentage of absorbed damage; the final hit will damage enemies. | Usable While Controlled; Shield; Aftershock; Level: 7; Cooldown: 18s; Power Cost: 100 |
| Earthen Grip | Grab your targets with a hand of Earth, damaging, stunning and pulling them toward you.; Power Interactions : Crushes enemies, making them vulnerable to Crushing Effects. | Level: 9; Cooldown: 0.5s; Power Cost: 100 |
| Entomb | Trap your target inside a giant crystalline shard. When it breaks, the target is damaged, and enemies near the target are damaged and knocked down. | Level: 11; Cooldown: 30s; Supercharge Cost: 5000 |
| Soothing Sands | Command the sands of the earth to heal you and gain immunity against control effects for a short time.; Tank Role : Provides immunity to control effects and removes control debuffs for you and up to 7 teammates. | Usable While Controlled; Group Breakout; Level: 13; Cooldown: 18s; Power Cost: 200 |
| Upheaval | Generate a wave of destructive energy that causes a dust storm to whirl past your enemies, damaging them.; Earth Combo: Tap Melee x 3 : Creates larger dust storms to push your enemies back.; Power Interactions : Crushed enemies take additional damage.; Tank Role : You gain Stone Skin, increasing your Defense by 55% while not blocking. Does not stack with Earthen Bond. Pushback gets stronger with each additional hit. | Aftershock; Level: 15; Cooldown: 3s; Power Cost: 100 |
| Striking Stones | Smash your enemies between two gigantic rocks, damaging and knocking them down.; Power Interactions : Crushed enemies take additional damage. | Level: 16; Cooldown: 3s; Power Cost: 300 |
| Envelop | Enclose yourself inside a protective rock lattice for a short time, knocking down nearby enemies and quickly restoring some of your Health. | Usable While Controlled; Level: 17; Cooldown: 60s; Supercharge Cost: 5000 |
| Unstoppable | Burst with seismic energy, damaging and knocking down nearby enemies, and generating Supercharge.; Power Interactions : Crushes enemies, making them vulnerable to crushing effects. | Supercharge Generator; Level: 18; Cooldown: 6s; Power Cost: 200 |
| Shards | Stomp your foot, creating a wave of increasingly large rock formations that spring from below, damaging and knocking down enemies in their path.; Power Interactions : Crushed enemies take additional damage. | Level: 19; Cooldown: 3s; Power Cost: 200 |
| Reinforce | Imbue your fists with the power of stone, increasing the damage of your weapon attacks for a short time. | Weapon Buff; Level: 20; Cooldown: 12s; Power Cost: 300 |
| Stone | Shoot a hardened stone at enemies, damaging them and knocking them down.; Power Interactions : Crushed enemies take additional damage. | Level: 21; Cooldown: 0.5s; Power Cost: 100 |
| Epicenter | Create a focused seismic event that damages and pulls enemies toward you. | Level: 22; Cooldown: 3s; Power Cost: 200 |
| Meteor Shower | Construct a meteor from particulates, then flip it into the air, causing it to rain debris down on your enemies. Enemies caught within the area of effect are heavily damaged, stunned, rooted and knocked down. | Level: 23; Supercharge Cost: 10000 |
Abilities and roles - table 2
- Source-listed entries. Follow the source references above for unconverted detail pages.
| Power | Description | Details |
|---|---|---|
| Debris Field | Cause a fierce, localized dust storm to materialize at your target, continuously damaging enemies within its area of effect and knocking them down.; Power Interactions : Crushes enemies, making them vulnerable to crushing effects. | Level: 24; Cooldown: 12s; Power Cost: 300 |
| Sandblast | Assault your target with a blast of sand, heavily damaging it.; If the target is below 35% health, the attack deals extra damage. | Vulnerable to Interrupt; Level: 25; Cooldown: 4.4s; Power Cost: 200 |
| Fortify Golem | Fortify your summoned Golem, shielding it from damage and restoring Power to it over time. Also applies an additional buff depending on Golem.; Brick Golem - Restores Health over time.; Crystal Golem - Adds a 15% damage buff for 6 seconds. | Level: 26; Cooldown: 6s; Power Cost: 200 |
| Jackhammer | Pummel the ground below, generating destructive vibrations that damage and knock down nearby enemies.; Earth Combo : Tap Melee (Unlimited) : Creates more destruction.; Power Interactions : Crushed enemies take additional damage.; Tank Role : You gain Stone Skin, increasing your Defense by 55% while not blocking. Does not stack with Earthen Bond. Each additional hit increases the duration of Stone Skin. | Aftershock; Level: 27; Cooldown: 3s; Power Cost: 200 |
| Rumblecrush | Hurl a large chunk of stone at your enemies, damaging them over time.; Power Interactions : Crushes enemies, making them vulnerable to Crushing Effects. | Level: 28; Cooldown: 3s; Power Cost: 200 |
| Tectonic Break | Surround yourself with pillars of rock, then explode them, damaging nearby enemies.; Power Interactions : Crushed enemies take additional damage. | Level: 29; Cooldown: 3s; Power Cost: 300 |
| Totem | Conjure an undulating earth Totem that damages and knocks down nearby enemies.; Any nearby golems receive healing over time. | Level: 30; Cooldown: 30s; Power Cost: 300 |
| Earthquake | Stomp both feet to create an incredible seismic event that wrecks widespread destruction. Your target and enemies caught within the area of effect are stunned, rooted, and heavily damaged from the splattering lava.; Earth Combo : Tap Melee x 3 : Consumes additional supercharge to cause additional damage to enemies, culminating in an explosive blast that knocks enemies down and deals damage over time. | Aftershock; Level: 30; Cooldown: 30s; Supercharge Cost: 5000 |
Earth Power Interactions
- Source details and references for Earth Power Interactions.
Source wiki detail links (17)
Crushes · Debris Field · Earthen Grip · Rumblecrush · Unstoppable · Crushed · Jackhammer · Localized Tremor · Shards · Stone · Striking Stones · Crystal Golem · Tectonic Break · Upheaval · Aftershock · Earthquake · Gemstone ShieldEarth Power Interactions - table 1
- Source-listed entries. Follow the source references above for unconverted detail pages.
| Interaction | Powers |
|---|---|
| Crushes enemies | Debris Field, Earthen Grip, Rumblecrush, Unstoppable; Consumable : Formula of Crushing, Doom Seeds |
| Additional damage to Crushed enemies | Debris Field, Jackhammer, Localized Tremor, Shards, Stone, Striking Stones, Crystal Golem, Tectonic Break, Upheaval |
| Aftershock abilities | Earthquake, Gemstone Shield, Jackhammer, Upheaval |
Notes
- Earth players can use Brick Golem for tanking when in a Damage role and have no Tank Gear, so long as using it with Fortify Golem/ M.E.R.C.Y. Attack Protocol, Totem and Arcane Battery [Passive Ability] to make it to Taunt enemies and heal itself. Additionally, when pairing the ranked-up M.E.R.C.Y. Amazotron Matrix with Stack Overflow [Passive Ability], The Clarion, Passive Ability 2 - Combat Suture and Mystic Symbol Of The Seven, the Brick Golem can receive even more healing and weak shielding easily. For the constant normal shielding of M.E.R.C.Y. Defensive Module, consider summoning an Accomplice, Henchmen, or Trinket Pet every 60 seconds.
Source wiki detail links (16)
Brick Golem · Damage · Tank · Gear · Fortify Golem · M.E.R.C.Y. Attack Protocol · Totem · Arcane Battery [Passive Ability] · Taunt · Stack Overflow [Passive Ability] · The Clarion · Passive Ability 2 - Combat Suture · Mystic Symbol Of The Seven · Accomplice · Henchmen · PetTrivia
- Prior to March 31st, 2015, access to Earth powers was included in The Battle for Earth DLC pack. Previous owners of the DLC will retain access to the power.
- Several boss encounters in DC Universe Online content utilise Earth abilities as mechanics. These include Tala in JLD: Shattered Gotham raid, and Terra in the Titans: H.I.V.E. Reborn raid.
- Additionally, some boss encounters in Atlantean themed content utilise a coral variant of Earth abilities as mechanics. These include the Coralmancer sub boss in the Murk boss encounter in the Atlantis: Crown of Thorns raid. These have a distinctive pink coral animation instead of the original animation.
Gallery
- Source details and references for Gallery.






See also
- Tectonic Style
- Terrestrial Aura Style
- Terrestrial Skin Style
- Terrestrial Tendril Cloak Style
- Terrestrial Material
- Terrestrial Chroma Pack
- Terrestrial Material Ball
- Exobyte-Attuned Robot Sidekick
