Power over Time

Power over Time (PoT) is a special buff that can be provided to group members by a Controller. It is represented by a green lightning bolt. The Power over Time buff restores 6 ticks of Power to group members within line of sight of the controller. A group member will lose the Power over Time buff if knocked out.

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Overview

  • Power over Time (PoT) is a special buff that can be provided to group members by a Controller. It is represented by a green lightning bolt. The Power over Time buff restores 6 ticks of Power to group members within line of sight of the controller. A group member will lose the Power over Time buff if knocked out.
  • Vitalization affects the power generation provided by the Power over Time buff. 10 points of Vitalization increases base power generation by 1%. Critical Power Chance and Critical Power Magnitude can also improve power generation.
  • Only one normal Power over Time buff can be active on a player at any given time. Normal Power over Time effects do not stack. If a second controller in a group activates a Power over Time ability, it will override the original buff.
  • Note that supercharge Power over Time abilities, such as Battle Drone, Word of Power or Bastion use a different Power over Time stack that does not interfere with the normal Controller Power over Time buff. Using a Power over Time ability while another buff is active does not stack and will override the current buff effect.
  • Normal Power over Time abilities provide 5 ticks of power after the initial tick. So there is a tick of power every 5 seconds over a span of 25 seconds. The Power over Time buff then must be renewed. If a player activates a Power over Time ability after 20 seconds, there will be a Double tick on the final tick.
  • Below is an example of a Double tick:
  • AC 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 AC 21 22 23 24 25 DT
  • AC = Ability cast
  • DT = Double Tick
  • Number = Second
  • Bold Number = Second that Power is provided
  • 0 is the initial tick. Reactivating the power at the 20th second will reset the cycle and produce a double tick.
Related article links (8)buff · Controller · Vitalization · Critical Power Chance · Critical Power Magnitude · Battle Drone · Word of Power · Bastion
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Source overview

Related article links (18)Battle Drone · Word of Power · Bastion · Supercharge · restore Power · Gadgets · Acrobatics · Flight · Skimming · Super Speed · Iconic · Group Shielding · Light · Mental · Active Protection System · Munitions · Event Horizon · Quantum
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Source overview
FunctionPowers
Supercharge powers that restore Power over Time to group membersBattle Drone : Gadgets; Backflip Attack : Acrobatics; Vacuum Bubble : Flight; Gale : Skimming; Speed Drain : Super Speed; Word of Power : Iconic
Supercharge Shields that restore Power over Time to group membersGroup Shielding : Light; Bastion : Mental; Active Protection System : Munitions; Event Horizon : Quantum
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Trivia

  • Power over Time used to be assigned to specific Controller abilties. Now any Controller ability will initiate Power over Time for the group.
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See also

Related article links (2)Healing over Time · Damage over Time
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External Links

  • DCUO - Tip of the Week - Power Over Time Double-Tick - Odyssey
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