Overview
- Exobyte Steal is a unique Iconic Power unlocked via the Event Progression, currently exclusive to 2026 Patrol 1: Day of Reckoning. It is based on The Reckoning.
Related article links (4)
Iconic Power · Event Progression · 2026 Patrol 1: Day of Reckoning · The ReckoningDescription
- Fires a damaging beam at the target. The beam gives you up to 3 enhancements based on the Power Interactions on that target. Duplicate enhancements increases the enhancement's effects.
- Exobyte Spike
- Dazed, Frostbitten, Poisoned, or Polarized
- For the duration, attacks spark an exobyte spike on the target, further damaging them.
- Exobyte Explosion
- Bad Karma, Burning, Plasma Burned, Purified, or Graviton-Charged
- For the duration, attacks spark an exobyte explosion on the target that damages all enemies within its radius.
- Exobyte Surge
- Electrified, Terrified, Crushed, or Destabilized
- For the duration, your stats are increased (per list below).
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Power Interactions · Dazed · Frostbitten · Poisoned · Polarized · Bad Karma · Burning · Plasma Burned · Purified · Graviton-Charged · Electrified · Terrified · Crushed · DestabilizedDetails
- Cooldown
- Power Cost
- 48s
- 400
- Range
- Superpower Modifier
- Total Enhancement Cap
- Activate Time
- 25m
- 54
- 3
- 2s
- Exobyte Spike:
- • Duration
- • Cooldown
- • Superpower Modifier
- 12s
- 2s
- 12/24/36
- Exobyte Explosion:
- • Duration
- • Cooldown
- • Effect Area
- • Superpower Modifier
- 12s
- 3s
- Radius 5m
- 6/12/18
- Exobyte Surge:
- • Duration
- • Might
- • Precision
- • Vitalization
- • Restoration
- • Dominance
- • Defense
- 12s
- +12/24/36%
- +6/12/18%
- +18/36/54%
- +18/36/54%
- +18/36/54%
- +18/36/54%
Related article links (8)
Cooldown · Power Cost · Might · Precision · Vitalization · Restoration · Dominance · DefenseNotes
- Due to the diversity of enhancements attributed to different power interactions and extended cooldown time, this ability is better suited for group content against bosses.
- Power Interactions that this ability benefits from:; Bad Karma is native to the Sorcery power set. Alternatively, players can use the consumable Karmic Hex.; Burning is native to the power sets Fire, Gadgets, and Munitions. Alternatively, players can use the iconic abilities Heat Vision and Magma Vortex, or the consumable Napalm Atomizer.; Crush is native to the power sets Earth and Water. Alternatively, players can use the Magma Vortex iconic ability or the consumable Formula of Crushing.; Daze is native to the power sets Atomic, Gadgets, Light, and Mental, as well as to the augments Blue Lantern Ring and White Lantern Ring. Alternatively, players can use the iconic abilities Batarang Multi-Shot, Gag Glove, Sonic Cry, and Bat Swarm, or the consumable Dazing Device.; Destabilize is native to the Quantum power set. Alternatively, players can use the consumable Chronometric Emitter.; Electrify is native to the power sets Electricity and Gadgets. Alternatively, players can use the Word of Power iconic ability or the consumable Electrostatic Pulse Device.; Frostbite is native to the power sets Gadgets and Ice. Alternatively, players can use the Freezing Breath iconic ability or the consumable Cryogenic Solution.; Graviton-Charge is native to the Quantum power set. Alternatively, players can use the consumable Graviton Accelerator.; Plasma Burn is native to the Rage power set. Alternatively, players can use the consumable Plasma Capsule.; Poison is native to the Nature power set.; Polarize is native to the Electricity power set. Alternatively, players can use the consumable Polarization Mechanism.; Purification is native to the Celestial power set. Alternatively, players can use the consumable Holy Light Vial.; Terror is native to the Mental power set. Alternatively, players can use the Scarecrow's Fear Bomb iconic ability or the consumable Ampoule of Terror.
- Note that some power sets may benefit from this ability more than others. Most of them are only capable to activate 1 enhancement using native abilities only. Electricity, Mental and Quantum can activate up to 2 enhancements using native abilities only. The Gadgets power set has native abilities to apply all 3 enhancements.
- Certain artifacts can prove beneficial when used with Exobyte Steal:; Grimorium Verum can be used as a way to passively apply a power interaction based on character's power set, granting more freedom to plan your loadout. At rank 120, Void Gazer applies interaction to a single target; at rank 160, it also applies it to enemies near its target.; If using Heat Vision to apply Burning, equipping a rank 160 Solar Amplifier artifact will also apply Burning to nearby targets.; For pet builds using Crystal, Fury, or Robot Sidekick, the M.E.R.C.Y. Amazotron Matrix at rank 120 grants the M.E.R.C.Y. Attack Protocol ability, which allows those pets to apply power interaction to multiple targets.
- Certain allies can prove beneficial when used with Exobyte Steal:; Batman's Caped Crusade (signature) inflicts Daze.; General Zod's Kneel Before Zod (signature) inflicts Burning.; John Constantine's Ward of Zauriel (signature) inflicts Bad Karma.; John Stewart's Hardlight Turret Barrage (signature) inflicts Daze.; Mister Freeze's Eternal Freeze Ray (signature) and Frozen Heart (support) inflict Frostbite.; Shazam's Bolt of Zeus (signature) inflicts Electrify up to 4 enemies at a time.; Static's Electro Shield Punch (signature) inflicts Polarize.; Superboy's Heat Vision Sweep (signature) inflicts Burning.; Superman's Freezing Breath (signature) inflicts Frostbite.; Zatanna's Showtime (signature) inflicts Daze. Her Out of a Hat passive also benefits from the casting of abilities that apply Power Interactions.
- Certain trinkets can prove beneficial when used with Exobyte Steal:; Hardlight Crash Out Elite Uplink Device inflicts Daze.; Subjukator Blast Elite Uplink Device inflicts Burning.
Related article links (55)
Sorcery · Karmic Hex · Fire · Gadgets · Munitions · Heat Vision · Magma Vortex · Napalm Atomizer · Earth · Water · Formula of Crushing · Atomic · Light · Mental · Blue Lantern Ring · White Lantern Ring · Batarang Multi-Shot · Gag Glove · Sonic Cry · Dazing Device · Quantum · Chronometric Emitter · Electricity · Word of Power · Electrostatic Pulse Device · Ice · Freezing Breath · Cryogenic Solution · Graviton Accelerator · Rage · Plasma Capsule · Nature · Polarization Mechanism · Celestial · Holy Light Vial · Scarecrow's Fear Bomb · Ampoule of Terror · Grimorium Verum · Solar Amplifier · Crystal · Fury · Robot Sidekick · M.E.R.C.Y. Amazotron Matrix · Batman · General Zod · John Constantine · John Stewart · Mister Freeze · Shazam · Static · Superboy · Superman · Zatanna · Hardlight Crash Out Elite Uplink Device · Subjukator Blast Elite Uplink DeviceTrivia
- Originally, this ability was announced as: Exobyte Steal is a versatile Iconic Ability that adapts to your enemies and rewards strategic play. This targeted beam damages foes while analyzing their active Power Interactions, granting up to three unique enhancements that amplify your combat effectiveness. Duplicate enhancements stack for stronger effects, making Exobyte Steal a flexible tool that scales with encounter variety and playstyle. Depending on the interaction, you may trigger:; Exobyte Spike for sustained single-target damage; Exobyte Explosion for area bursts that harm nearby enemies; Exobyte Surge to temporarily boost your core stats, enhancing both offense and survivability.
Videos
- New Iconic Ability - Exobyte Steal
